Comments
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Also if you go into your settings, somewhere there is a slider for distance. Max that out, and you'll be able to see characters in game again.
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I'll say it here, as I did in your other thread you brought this up in. The mob you suggest here, is not in this version of PW. Sorry.
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Not 100% sure, but I dont think this mob is currently in the game atm. At least not in our version. But I agree it looks like it would be great!
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Sitting here with head in hands, not wanting to admit our TW days are now over.b:cry
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So rebuilding the guild obviously is what we need to do, what level would you say is reasonable to start recruiting? Some in the guild say 50-60s, but I wonder if even lower shouldnt be considered. And from all accounts some of our remaining high levels arent too happy about lowering the recruiting limit. Is recruiting 40s…
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Yeah we been pulling our hair out trying to figure out how to reverse the trend we find ourselves in. One thing that I do find peace in, with all this is with all those members we lost to go somewhere completely new, with no history and loyalty built up, is they will also be just as likely to bail on them when the next…
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It does not matter who we are. The topic of the thread is how to fix a troubled guild, if its even possible. Stop trying to Hijack the thread.
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If you guessed right, I wouldn't acknowledge who we were. No reason to make a bad situation even worse.
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Actually we have been a TW faction for many months now, even held some land on the map a time or two. The loss of our highest level players, seemed to be due to some new guilds forming, and pulled members from us, and several other guilds. Next thing we knew all our 90s were gone, and now seeing some 70s and 80s leaving…
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Merges have been discussed, and we even have done a merge or two, but usually other guilds want you to merge with them, because they don't want to lose their power. And as far as recruiting lower level toons to recoup a guilds numbers, what do you do with the high level members you have still left in the guild, that are…