Comments
-
http://img190.imageshack.us/img190/2056/20091230212824.png Close up :d http://img13.imageshack.us/img13/9859/20091230212832.png Not so close up :d
-
I think... I think you should post this in Suggestions. Even if it isn't taken exactly as you suggest, it's quite a good idea. Psychics are lacking Party Buffs of any sort, as well as a sustained AOE. If they were to make anything similar to your suggestion, I feel as though it'd be possible to get into a Rebirth Squad.
-
If you mean you leveled it once, it won't ruin your character, just I wouldn't suggest leveling it any further. Leveling it has no positive effects other than increased range to cast on your target, if it isn't you.
-
Thank You Rillien, I was looking for a way to make the guide easier to use, that will definitely help out. And Thank you Devilblooded and Yllarius. I suppose I misinterpreted the definition of Empowered Vigor. I've adjusted my post accordingly.
-
As far as Genie Skills go, I've really only stuck to what I was used to, which is Earthflame for luring, Holy Path for keeping up with my squad/Running, should I attract more attention than I want, Frenzy, since it gives a good bit of added power, and Second Wind, in case I need that instant heal to save my life. I haven't…
-
You can change their skin color, but strangely, it looks like their face will remain blue. I can't understand it, really.
-
Ah, yes. Thanks for pointing that out, I did mean every two levels. I'll correct that right now. Basically, use your points at every odd level, when you have 10 saved up, and distribute them 9 Magic and 1 Strength. Or you can go ahead and use 5 into magic one level, 4 into magic and 1 into strength the next. It's simply…
-
I'll add more as I learn more about the class, so far I feel like I haven't learned enough to make a perfect guide, but I am working on it.
-
Well by that I meant if the clerics' healing capabilities weren't up to par. Such as the few PvP build clerics. In which case I'd cast it on him, as he wouldn't have to worry about getting wiped out. I understand what you mean though, I guess it's an iffy situation.
-
Isn't it not a reflect, but damage based solely on your soulforce? That's what I remember the descrip. saying anyway. Even if the buffs aren't that long, I tend to recast the ones that can be recast before they run out. Then again, I don't PvP TOO much, just enough to test out my skills. Should I be put in the situation…
-
Grinding is NOT easy with every class. You obviously haven't played Assassins/Archers in their early levels. And Psychics PVE Wise are quite similar to Venos. Easily my favorite class, since they use virtually no chi, only for their 59 Spells really, which save me from getting hit, even against Ranged mobs (Earth Vector…
-
Red Tide obviously :P
-
Yeah, get your Rank 1. At this point it doesn't seem like there will be anything unique for a while, if at all.
-
Personally, I think Aqua Cannon is useful, dunno what I think about leveling it much. It's not a priority, but it is useful, should you be surrounded, or want to use it in connection w/ Landslide.
-
Unchanging. We'll probably have to get the various 'Soul of' skills to Level 10 eventually, when they come out with Demon/Sage forms of skills.
-
It just means they weren't close enough. They are aoe effect spells.
-
I said the same thing over World Chat yesterday, since there's no section for Artifacts yet. Ended up hearing ' Switch to see all ' the most.
-
Soul of Vengeance and Empowering Vigor are used on others. I'm not sure about Soul of Retaliation, haven't unlocked it yet. Bubble of Life to assist in healing if you lack a cleric, although the cooldown makes it quite annoying.
-
Yeah, I noticed only the duration increased with level. Is 8 seconds the level 10 Duration? If so, I can only imagine it being shining against Fist BM's/Assassins in the future.
-
Yeah, I'll sign in in about 20 minutes, if you're on we can test it, I think my Soulforce is 5K on the mark right now, so it should be good.
-
First two moves you get - Max DoTs - Leave at 1 Various 'Soul of' spells - Leave at 1 ( They don't improve, they just get a longer range to cast on others. Black/White Voodoo - I'd say max both, since they'll be useful for different situations. Landslide - Max, because the distance increases with levels. Aqua Cannon - A…
-
I just tested it in Pvp. My soul force was 4831 or so at the time, and I used it against a Wiz named Ursa, don't know what level she was, but at least 8x I think. Anyway, I only did 364 damage. She says that is alot considering I was only Lv49 at the time, but either way, it's severely nerfed in PVP. Even in regular usage,…
-
1 - Yes, your defense level will enter the negative. That simply means they'll be doing a bit more than they'd be capable of without the Black Voodoo skill. 2 - You could do so, but so far, at low levels, the difference in damage isn't large enough to make it worth skipping a chance at another attack to reduce their next…
-
It'd be nice, but you have to realize that compared to the Pure Arcane build, which is 9 Mag, 1 Str every 2 Levels, it's severely weakened. Every 10 levels of that is 20 Dex, 25 Mag, and 5 Str, right? The Pure Arcane Build would be 45 Mag, 5 Str. You're throwing away alot of firepower in the long run with this build.
-
HA Seems interesting, and if anyone can make it work, I have no doubt it'll be quite the class. The main problem with Psychics that I see so far is their lack of Vit. Even with the HA, I don't think you'd stand much of a chance w/o Vit. Just my opinion really, I'm level 20 (Pure Arcane Build (9Mag, 1Str)), and currently I…