Hows the activity on your Server been since the change?
Comments
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Longknife - Harshlands wrote: »Can I signature this for massive amounts of stupidity?
I swear, this is better than that time you told the Psychic forum that your plan to get a r6 weapon was better than anyone's plan to get a r9 weapon because with the money you saved you were able to +11 your r6 weapon.
Do whatever you'd like with it... you apparently are one the blind however... far from stupidity, it is simply to the point...
and woooooow... talk about twisting words... "that i planned to get r6?... because that it would be better than r9?" NEVER did i say that EVER... dafuq you smokin? b:question b:bye[SIGPIC][/SIGPIC]0 -
Ok, let's get one thing straight.
Do people who hyper to 100 often suck? Yes.
Can that be annoying? Yes.
Do people have a responsibility to spend hours on end learning their class just to play this game? No.
Is it hella boring and ridiculously time consuming to grind? Yes.
The people that are complaining about suffering from stupid squadmates because of Hyper FC? Get the **** over yourselves. Not everyone has 8 hours of free-time a day to repeat the same redundant task over and over and over -JUST- to get 50% EXP, and no, they don't OWE it to you to play their class perfectly.
I find it ASTOUNDING that PWI is a rare MMO where you can actually reach end-game without no-lifing the game and as of the CURRENT update, you really only need to play Fridays and Sundays to keep up, and what are people doing? They're complaining. Wow. How DARE PWI not try to enslave me and force me to devote all my free time just to keep up with the competition?!
I usually don't like to point the finger at people and call them no-lifers, but if you think it's a BRILLIANT idea to force people to grind for months to level up? Yeah, you might need a life.I AGOREY0 -
Let's do this with yet another one *biting tongue*Longknife - Harshlands wrote: »Ok, let's get one thing straight.
Do people who hyper to 100 often suck? Yes. <= NOT the point. ...but on this point, you forgot... doesnt matter how one achieves 100+... "ya cant fix stupid"...
Can that be annoying? Yes. <= NOT the point. ...but on this point, I have survived plenty of PvE runs when the entire group wiped... and i sat and played with the boss till everyone got their ***** up again... wasnt annoying to me at all... i looked like a friggin immortal, because instances like this force you to improvise or die b:cool
Do people have a responsibility to spend hours on end learning their class just to play this game? No. <= NOT the point.
Is it hella boring and ridiculously time consuming to grind? Yes. <= NOT the point. ... but on this point, you forgot how exciting it is to spend all of one's time looking for an fc heads room squad to boot... as if there wasn't constant spam over wc to know this...
The people that are complaining about suffering from stupid squadmates because of Hyper FC? <=again... NOT the point.
Thus, Does NOT apply => Get the **** over yourselves. Not everyone has 8 hours of free-time a day to repeat the same redundant task over and over and over -JUST- to get 50% EXP, and no, they don't OWE it to you to play their class perfectly.
I find it ASTOUNDING that PWI is a rare MMO <= NOT an MMO when there are no PEOPLE filling up the map due to fc. where you can actually reach end-game without no-lifing the game and as of the CURRENT update, you really only need to play Fridays and Sundays to keep up, and what are people doing? They're complaining. Wow. How DARE PWI not try to enslave me and force me to devote all my free time just to keep up with the competition?!
I usually don't like to point the finger at people and call them no-lifers, but if you think it's a BRILLIANT idea to force people to grind for months to level up? Yeah, you might need a life.[SIGPIC][/SIGPIC]0 -
Apostasy - Raging Tide wrote: »Let's do this with yet another one *biting tongue*
And you sir, STILL fail to see the future of PWI if the previous trend of fc hyper leveling continues... Have you been actually paying attention the last 6 months or so? The game is losing people faster than gaining new... I'd bet my left and right one that it is due to the fact new players walk into a completely lifeless game... Yet, what has again happened in the past week, only a week mind you... since fc hyper powerleveling has been closed down? THINK before you speak b:bye
So the solution to gaining more people is to alienate everyone who doesn't have 8+ hours a day to spare to grind?
Ya seems legit.I AGOREY0 -
Longknife - Harshlands wrote: »So the solution to gaining more people is to alienate everyone who doesn't have 8+ hours a day to spare to grind?
Ya seems legit.
MMO = Long Term Game.
5 years =/= Long Term.
Other Actual MMO's still exist from OVER 10 years ago...
Add : Then answer this question :
How do you re-populate from the beginning city areas through morai?
Because if you can answer this (and disabling fc hyper powerleveling does), you have given PWI a future.[SIGPIC][/SIGPIC]0 -
Longknife - Harshlands wrote: »Ok, let's get one thing straight.
Do people who hyper to 100 often suck? Yes.
Can that be annoying? Yes.
Do people have a responsibility to spend hours on end learning their class just to play this game? No.
Is it hella boring and ridiculously time consuming to grind? Yes.
The people that are complaining about suffering from stupid squadmates because of Hyper FC? Get the **** over yourselves. Not everyone has 8 hours of free-time a day to repeat the same redundant task over and over and over -JUST- to get 50% EXP, and no, they don't OWE it to you to play their class perfectly.
I find it ASTOUNDING that PWI is a rare MMO where you can actually reach end-game without no-lifing the game and as of the CURRENT update, you really only need to play Fridays and Sundays to keep up, and what are people doing? They're complaining. Wow. How DARE PWI not try to enslave me and force me to devote all my free time just to keep up with the competition?!
I usually don't like to point the finger at people and call them no-lifers, but if you think it's a BRILLIANT idea to force people to grind for months to level up? Yeah, you might need a life.
Thank you, someone finally said it.
People are free to level however they want to, no one can tell you how to play the game.[SIGPIC][/SIGPIC]0 -
Apostasy - Raging Tide wrote: »MMO = Long Term Game.
5 years =/= Long Term.
Other Actual MMO's still exist from OVER 10 years ago...
Add : Then answer this question :
How do you re-populate from the beginning city areas through morai?
Because if you can answer this (and disabling fc hyper powerleveling does), you have given PWI a future.
WHY should you populate them?
It's not like the cities themselves are barren, or that world chat is barren. And people who join the game for the first time probably don't know about FC so they legit grind. Just yesterday during that event I saw four lowbies outside of safe zone all legit grinding; and that was just one boss. By the time they get to archo, it's clear to see the game is populated.
You're also going off the assumption that people would legit-level their alts if FC weren't an option. I definitely disagree with that; before there was FC, there were oracles. People level alts because it's easy, and once the easy ways are done, people simply won't level alts.
The result is all you're doing is killing off the people who don't have the time of day to level to 100 without BHs and FC.I AGOREY0 -
Longknife - Harshlands wrote: »WHY should you populate them?
It's not like the cities themselves are barren, or that world chat is barren. And people who join the game for the first time probably don't know about FC so they legit grind. Just yesterday during that event I saw four lowbies outside of safe zone all legit grinding; and that was just one boss. By the time they get to archo, it's clear to see the game is populated.
You're also going off the assumption that people would legit-level their alts if FC weren't an option. I definitely disagree with that; before there was FC, there were oracles. People level alts because it's easy, and once the easy ways are done, people simply won't level alts.
The result is all you're doing is killing off the people who don't have the time of day to level to 100 without BHs and FC.
LongKnife if you feel that everyone should be given the option to immediately be end game level and compete in PvP or... yea PvP pretty sure thats the only end game content at all in this game, moving forward.
Why don;t you start a petition/vote that everyone in the game should start out 105 =D
Explain to the GMs that everyone being 105 they will immediately want to cash shop rank 9 so they can be competitive.
Then we can all have a big party at West Archosaur Gate and attack each other 24/7
because well, what else is there LongKnife? Am i not describing your ideal game?
Pardon the sarcasm, but if I am not then please correct me on what your ideal is.[SIGPIC][/SIGPIC]0 -
Kniraven - Lost City wrote: »LongKnife if you feel that everyone should be given the option to immediately be end game level and compete in PvP or... yea PvP pretty sure thats the only end game content at all in this game, moving forward.
Why don;t you start a petition/vote that everyone in the game should start out 105 =D
Explain to the GMs that everyone being 105 they will immediately want to cash shop rank 9 so they can be competitive.
Then we can all have a big party at West Archosaur Gate and attack each other 24/7
because well, what else is there LongKnife? Am i not describing your ideal game?
Pardon the sarcasm, but if I am not then please correct me on what your ideal is.
Arguing a hyperbole is not productive, which is exactly what you're doing. Instead of looking at my objective argument and analyzing it for what it is, you're taking it to an extreme, which I never even argued.
The point was that for example, I'm a level 102 Psy. I've fought enough sins, BMs and barbs that yes, I think I could actually play one once I simply recognized the skill icons. I also know that wizards play pretty similar to Psy.
Why the HELL should I no-life the game again to level one of those? Why SHOULDN'T I have the option to just 100 one and start gearing it up, which still requires farming?
The fact of the matter is that any legit new player is NOT gonna automatically know what an FC run is, nor will they have any friends willing to take them NOR will they have the coin to buy a run. The result is that yes, new players are gonna level before figuring out FC. They WILL learn their class. And if a friend invites a friend of his and wants to 100 him ASAP so they can play together? Bam, FC. I myself have ~3 friends who sometimes ask to play and then want FC runs just to get to the end-game content.
The point is this: the underlying purpose of Perfect World is to provide players with entertainment. That some of you sit here and claim to know better than the players THEMSELVES what qualifies as entertainment, and that the supposed "entertainment" they're missing out on is killing the same mindless mob over and over for hours on end? It's nothing short of ridiculous.
I argue as someone who, when PWI was initially released, I played Lost City for a time. I made it to level 63 before realizing the leveling rate dropped significantly, and if I were to even achieve 70, it'd require a significant amount of time out of my day to accomplish, let alone 80, 90 or 100. I quit because I realized leveling from quests and grinding alone would interfere with my studies.
I eventually returned because the prospect of genies sounded interesting, and happened to find other updates such as Tideborn and bounty hunter quests. The Bounty hunter quests? Nothing short of a giant relief, as they allowed me to literally do nothing but a singular instance run thrice a day, then I could log off and get on with my life. By the time I hit 7x or 8x though (forget which), people stopped running BHs and even if they did, the EXP gained was minimal. THAT'S the point when for me, FC is absolutely neccesary. If FC is not in place, there's a lot of people who simply have no interest in putting THAT much time into the game who'll flat-out quit.
You want to sit here and say we should restrict FC for people 70+? Fine, but don't sit here and try to claim FC is "killing" the game, with some ridiculous, illogical and self-centered argument that makes no sense whatsoever. Not one of you has bothered to explain, step-by-step, how FC hurts the game. The only thing I've heard is the unbelievably naive claim that all these people making alts would TOTALLY legit-level their alts alongside new players if FC didn't exist; they totally wouldn't oracle or squad their higher levels to level faster at all!!I AGOREY0 -
Kniraven - Lost City wrote: »LongKnife if you feel that everyone should be given the option to immediately be end game level and compete in PvP or... yea PvP pretty sure thats the only end game content at all in this game, moving forward.
Why don;t you start a petition/vote that everyone in the game should start out 105 =D
Explain to the GMs that everyone being 105 they will immediately want to cash shop rank 9 so they can be competitive.
Then we can all have a big party at West Archosaur Gate and attack each other 24/7
because well, what else is there LongKnife? Am i not describing your ideal game?
Pardon the sarcasm, but if I am not then please correct me on what your ideal is.
Why do you spell it LongKnife?
And there is plenty to do but the problem is, the game is 5 years old.
Which means the devs are focusing more on end game content to keep those players happy and interested.
There's not much to do at a low level.[SIGPIC][/SIGPIC]0 -
in Raging Tide, i saw several people world chat on making pv squad from level 4x- to 100, and more people are doing TT for their culti and also bh 59-69 and 89. although still majority people world chattin BH 100, but i see more people try to do bh and pv in world chat.0
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Longknife, from reading your post,... whereas you do have valid points, I do not see why you wouldnt be advocating a Level restriction for FC at the Entrance-Level as it sits for FC... I do believe you need to be 75?... With the way the game sits now... 75 is EXTREMELY easy to achieve for people that have gotten up that high or higher.... This option, I have no problem with at all with respect to the future of PWI. This option does make sense...
It is keeping FC open for people below that which becomes a major issue for the game in its entirety... especially with how easy it really is to get there through the normal means at this point... I know for a fact that you are in one the top TW factions on your server... I would think your faction has seen the same problems on your server as Raging Tides top TW factions have noticed on ours... The only real potential recruits are who is already there... No new blood is filling the server and the old blood is fairly quickly beginning to exit the game all together...[SIGPIC][/SIGPIC]0 -
Apostasy - Raging Tide wrote: »Longknife, from reading your post,... whereas you do have valid points, I do not see why you wouldnt be advocating a Level restriction for FC at the Entrance-Level as it sits for FC... I do believe you need to be 75?... With the way the game sits now... 75 is EXTREMELY easy to achieve for people that have gotten up that high or higher.... This option, I have no problem with at all with respect to the future of PWI. This option does make sense...
It is keeping FC open for people below that which becomes a major issue for the game in its entirety... especially with how easy it really is to get there through the normal means at this point... I know for a fact that you are in one the top TW factions on your server... I would think your faction has seen the same problems on your server as Raging Tides top TW factions have noticed on ours... The only real potential recruits are who is already there... No new blood is filling the server and the old blood is fairly quickly beginning to exit the game all together...
Maybe because the exact people arguing that FC needs to remain "closed" or for such a limit have childish, self-centered arguments that they like to pass off as logical, and I'm sick of watching people with strawman arguments remain blissfully ignorant to how bad their points actually are.
The limit itself, if it were set to level 70, there's nothing objectively wrong with it. I'm just not fond of the crusaders running around claiming this is for the good of the life of PWI or some bull**** when it's really just some stupid purely dreamed-up issue. I'm not even saying it's 100% NOT an issue; of course the potential is there, but the argument thusfar for why it is an issue is "becuz I'm spoiled and I dun want crappy partners" when I'd imagine all of us have hypered FC at one point or another.
You're free to argue for whatever you like, but be able to DEFEND your stance. Your "defense" was to go and make some thread claiming I said something I never actually said, which is a childishly pathetic strawman argument. You haven't been able to defend your stance and now you just needlessly cry and whine about how we NEED this without actually explaining why. Either come up with a reason or stop complaining altogether.I AGOREY0 -
Longknife, really? "I haven't been able to defend my stance and now just needlessly cry and whine about how we NEED this without actually explaining why?"
Why to Level Restrict or Kill Off FC Hyper Powerleveling :
When new players actually come to a server (and yes, it does happen), they begin in starter cities.
They see areas that are completely without other players.
They make their way up a few levels, and see more of the same... a world without players.
They get up some more levels... ah, LIFE! in arch! *applause* AND... they see the prices of everything... just another turn off just as they see life.
Then begins the Culti quests especially... and what do they find? No one to squad with to do their quests... maybe they world chat for "help" or for others who also have that particular Culti... that "help" is almost always in the form of some bored end gamer simply doing the Culti for them...
Next Culti... more of the same....
And if they are still doing quests out and about... still, nearly no sign of life...
Rinse and repeat...
Unless they happen to look into what all the FC WC chatter is about, all they see is a world without anyone around in almost every corner of the map...
This is PWI on frostcrack... and with it comes the fact that most potential players that may have stayed, will and have simply left PWI (what they through their experiences will more often then not, see as dead) to any other multitude of games available...
And everyone that does not want to see this already, I am quite sure does not see, everything up to here is just the beginning of the reason "Why to Level Restrict or Kill Off FC Hyper Powerleveling"...
This scenario increases to a greater extent over time...
or, another way to say this... is that same scenario starts effecting more and more potential new players in a negative way...
or another way to state this is, less and less people will stick it out as there is less and less life to see in the game, as new players over time will have to get higher and higher levels to potentially see any sort of reason to play...
I cant possibly spell it out for anyone more than i have here... after this post, i just give up... seriously b:surrender[SIGPIC][/SIGPIC]0 -
Rolled a new cleric on Dreamweaver and picked up where I left off on an old cleric I made on Sanctuary before I settled in Lost City. Now I'm not sure if there are usually people running around starter areas, but I was amazed to see at least 3 people doing their starter quests~
I saw lowbie PV squads, as in under 5x PV squads. Made a smile tug at the corner of my mouthb:cute0 -
Mizuryu - Harshlands wrote: »Which means the devs are focusing more on end game content to keep those players happy and interested.
There's not much to do at a low level.
That's the whole point. There SHOULD be more things to do at lower levels than higher. The developers should be focusing on bringing more people to this game, so they can bring in more money, so this game doesn't completely tank. ....more.PWI: Constantly **** you in the **** so much you can't sit to play anymore. No wonder people are so butthurt.0 -
Longknife - Harshlands wrote: »Arguing a hyperbole is not productive, which is exactly what you're doing. Instead of looking at my objective argument and analyzing it for what it is, you're taking it to an extreme, which I never even argued.
The point was that for example, I'm a level 102 Psy. I've fought enough sins, BMs and barbs that yes, I think I could actually play one once I simply recognized the skill icons. I also know that wizards play pretty similar to Psy.
Why the HELL should I no-life the game again to level one of those? Why SHOULDN'T I have the option to just 100 one and start gearing it up, which still requires farming?
The fact of the matter is that any legit new player is NOT gonna automatically know what an FC run is, nor will they have any friends willing to take them NOR will they have the coin to buy a run. The result is that yes, new players are gonna level before figuring out FC. They WILL learn their class. And if a friend invites a friend of his and wants to 100 him ASAP so they can play together? Bam, FC. I myself have ~3 friends who sometimes ask to play and then want FC runs just to get to the end-game content.
The point is this: the underlying purpose of Perfect World is to provide players with entertainment. That some of you sit here and claim to know better than the players THEMSELVES what qualifies as entertainment, and that the supposed "entertainment" they're missing out on is killing the same mindless mob over and over for hours on end? It's nothing short of ridiculous.
I argue as someone who, when PWI was initially released, I played Lost City for a time. I made it to level 63 before realizing the leveling rate dropped significantly, and if I were to even achieve 70, it'd require a significant amount of time out of my day to accomplish, let alone 80, 90 or 100. I quit because I realized leveling from quests and grinding alone would interfere with my studies.
I eventually returned because the prospect of genies sounded interesting, and happened to find other updates such as Tideborn and bounty hunter quests. The Bounty hunter quests? Nothing short of a giant relief, as they allowed me to literally do nothing but a singular instance run thrice a day, then I could log off and get on with my life. By the time I hit 7x or 8x though (forget which), people stopped running BHs and even if they did, the EXP gained was minimal. THAT'S the point when for me, FC is absolutely neccesary. If FC is not in place, there's a lot of people who simply have no interest in putting THAT much time into the game who'll flat-out quit.
You want to sit here and say we should restrict FC for people 70+? Fine, but don't sit here and try to claim FC is "killing" the game, with some ridiculous, illogical and self-centered argument that makes no sense whatsoever. Not one of you has bothered to explain, step-by-step, how FC hurts the game. The only thing I've heard is the unbelievably naive claim that all these people making alts would TOTALLY legit-level their alts alongside new players if FC didn't exist; they totally wouldn't oracle or squad their higher levels to level faster at all!!
I'll explain why it killed the game and it's removal would improve PWI's longevity.
You quit during a very big time of change.
I leveled to 95 or so around the time you were 70 i think.
The amount of "end game" people we have right now is far too many, and the average player level would probably be about 80 where experience becomes more difficult to attain; if not for first the introduction of oracles obtained in mass with anniversary packs release and then the even more potent hyper exp stones later down the road.
With packs and oracles it would cost probably around 400 gold to get to 100 (I'm making an estimate with pretty much no value here, i just hope we can agree it was somewhat expensive)
So at least then, even though a lot of people jumped up in level it wasn't as detrimental of a change because relatively few people wanted to shell out that cash just to level.
People still leveled at a normal rate for the majority so instance such as twilight temple were still farmed with squads of people at appropriate level to obtain current level gear.
Things like Warsoul Tournament were still frequented by all level tiers.
Cultivations and FBs were considered benchmarks and people grouped together to complete them.
Delta wasn't pointless. Obtaining badges for rep was ideal to eventually gain the coveted rank 8 gear so people had incentive to help one another. GV was the best way to obtain a tome.
Getting to 100 wasn't ever supposed to be fast. The map was meant to be populated by people of a diverse level range.
The introduction of hypers and our version alone remaining the sole version to not inhibit their abuse in the altered frost instance created a cheap and unrivaled method of instant satisfaction leveling.
Once this method is discovered by anyone new or old, very few are of a mentality to not want to be the best they can be as fast as they can be.
The majority of the game's content became superfluous and skippable. Group dynamic becomes far less important when most of the prerequisite materials for end game gear are soloable (twilight temple). Once rare coveted mold drops and gold materials for lesser leveled superior gear are rendered obsolete.
Now, only end game content is released because the game supports everyone rushing to end game and lets be honest, what is there?
Everyone rushes to the end, so that makes up the majority of the player base (brand new players can be 100 in less than a week) and then all there is to do is get the best gear possible to beat each other up.
That's it, that's all that's left.
That's how not just frost, but hypers as a whole have and are killing this game.
It's not just frost, it is hyper exp stones as a whole. I'd be in support of making hyper stones only available to levels 85+ in any part of the game.
There is your answer LongKnife. I hope you actually took the time to read it.[SIGPIC][/SIGPIC]0 -
AlysonRose - Heavens Tear wrote: »Two things here. First, most people that NEED their FBs done have no problem getting them done, they have friends, or they find people on their own.
What's this "friends" you speak of? o.OHumankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost.0 -
Kniraven - Lost City wrote: »I'll explain why it killed the game and it's removal would improve PWI's longevity.
I hope you actually took the time to read it.
tl;dr
Not being able to hit 100 sucks. Bring back hypers in fcc ;_;0 -
To homie who said there is too much end game content. Please take it abck. If you mean BROKEN end game content i applaud you. Really jsut figure out how to give us server vs server PK and i could care less about the rest I DID A MILLION TIMES ALREADY. That is all.
b:chuckle0 -
According to my observation, Archosaur has been much more active since FC started collecting cobwebs. Way more people asking for squads, more people out in the grass, fighting mobs. I'm hearing Qingzi's and Wyvern's names popping up. People are buying gear and going into TT. An acquaintance told me he has to get armor for his 100-level BM, now.
Yeah, it looks like this glitch was less of a shot-in-the-arm to the PWI economy and more of a palm-to-the-forehead.[SIGPIC][/SIGPIC]0 -
snowy village is dead as heck on RT, so op must be tunnel vision p leveler
im seeing a lot of other activity like pv and FB's even.
IMO this was kind of a good thing......0 -
WarpSpider_ - Sanctuary wrote: »tl;dr
Not being able to hit 100 sucks. Bring back hypers in fcc ;_;
That's exactly my point,
And if you can't be bothered to read about the issue and make an informed intelligent decision then maybe you shouldn't get any say.
Not being 100 only sucks because everyone else is 100.[SIGPIC][/SIGPIC]0
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