R8 vs G13 vs R9 vs G15 vs Hitman!!

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Comments

  • ImNotFiveAps - Dreamweaver
    ImNotFiveAps - Dreamweaver Posts: 458 Arc User
    edited September 2011
    cuz apprently it will be patched with EG rank 9 and its apart of the "new content" that is SUPPOSE to be added in "the following weeks of the anniversary". but then again frankie isnt a good source of information.

    Kinda like how goonz glitch is being worked on "as we speak"...yea. mhmm...
    [SIGPIC][/SIGPIC]
  • Zendrago - Raging Tide
    Zendrago - Raging Tide Posts: 7 Arc User
    edited September 2011
    Just trying figure where my G15s with 2 x 0.05 intervel 3% crit and 2 x DrakeFlames fits in here anyone know?
  • ImNotFiveAps - Dreamweaver
    ImNotFiveAps - Dreamweaver Posts: 458 Arc User
    edited September 2011
    Just trying figure where my G15s with 2 x 0.05 intervel 3% crit and 2 x DrakeFlames fits in here anyone know?

    Figure it out yourself. Takes about 5 seconds to do each dps formula.

    I was comparing generic setups of weapons with similar sharding to compare raw dps between weapons when you have all interval gear equipped.
    [SIGPIC][/SIGPIC]
  • Zendrago - Raging Tide
    Zendrago - Raging Tide Posts: 7 Arc User
    edited September 2011
    tbh i dont kno the math just kinda curious if this is ok dps or if i should recast
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited September 2011
    tbh i dont kno the math just kinda curious if this is ok dps or if i should recast

    I'd say they're nice, but not worth keeping. 3% crit rate is a damage multiplier of 1.03 so even though you attack faster your attack speed isn't multiplying as much as if you had SS, GoF, or Attack levels. Basically, awesome standard adds but you got jipped on your unique add.

    For calculating dps:
    Most people find the average of their damage by min damage + max damage, then divide by two. Critical hit rate is looked at as a percent increase so 1% crit = 1 % more dmg. So multiply your average damage by 1.00 + % crit. An example is 38% crit would be 1.38. Then multiply by the attack speed. Some people then do attack levels straight across as a 1% damage increase, just like crit. 30 attack levels would multiply your damage 1.30%. In actuality its diminishing returns on attack levels so a 30 atk level blessing + 30 attack levels on your weapon would not really by 60%, more like 55%, but its harder to calculate so most of us just use 1:1.

    ((min dmg+ max dmg)/2) x (1 + crit rate) x attack speed x 1.attack levels.

    If my weapon does 12k min and 16k max damage, and I have a 38% crit, I attack at 4.0, and I have 41 attack levels It'd look like this.

    ((12000+16000)/2) x 1.38 x 4.0 x 1.41 = dps
    (28000/2) x 1.38 x 4 x 1.41
    14000 x 1.38 x 4 x 1.41
    108964.8 = dps

    It should be mentioned that because attack levels are scewed to reflect diminishing returns that most people leave them out when comparing weapons unless the weapon itself has attack levels.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited September 2011
    Sadly, I just met a person on World Chat, who had the very typical opinions.

    For one, he apparently believed that APS implies higher DPS due to hitting faster. I tried to tell him that it's obviously wrong due to the way DPS works. Didn't get through to him.

    For two, he apparently believed that G15 Lunar Nirvana was better than R9 due to "the x2 mod". So this person believed that there was a difference between G15 Lunar and G15 TT Nirvana other than the look. And he probably had some misconceptions about the way GoF works.

    For three, he repeatedly said that "sage is awesome if you're rich". That makes me think that he's one of the people who seem to completely ignore the functions of Sage Spark.

    Until now, I had hoped that people like this were just a theoretical hyperbole of real people. I had hoped that people who believed the wrong stuff this far and this vehemently were just a dream.

    Now I'm seriously worried about the population of this game.
    Some people then do attack levels straight across as a 1% damage increase, just like crit. 30 attack levels would multiply your damage 1.30%. In actuality its diminishing returns on attack levels so a 30 atk level blessing + 30 attack levels on your weapon would not really by 60%, more like 55%, but its harder to calculate so most of us just use 1:1.

    That is actually wrong. The way attack levels and defense levels function is detailed right here with formulas that have been taken straight out of the game's own code.
    I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
    If you see b:cute be sure to take a second, calm look at anything I said.
  • FiveAps - Dreamweaver
    FiveAps - Dreamweaver Posts: 203 Arc User
    edited September 2011
    I for one never underestimated the power of sage spark in PvE
    My wizard is a testimony of that. With a cleric friend we were tanking stuff that ppl deemed not tank-able by anything but barbs and well geared/refined BMs a while back.
    Sage has huge advantages, but as far as (and as little effort I put in) math goes demon has higher DPS. In simple terms better APS is better DPS and better auto-heal. Of course, things can get very complicated by factoring in a **** ton of stuff, but the previous simple statement is true 98% of the time.
    There are a few however that go beyond the obvious and find different ways to (ab)use strengths and workaround weaknesses. Is that relevant for the big mass ? nah. Is it fulfilling and rewarding for the ones doing it? hell yeah!
    FiveAps - PvE char made from half as.s unbound gear sold by a wizard, doing 18x the damage and 10x the money the wizard was ever capable of. b:laugh . Only in PWI.
  • ImNotFiveAps - Dreamweaver
    ImNotFiveAps - Dreamweaver Posts: 458 Arc User
    edited September 2011
    All the charts were calced with demon spark.

    Didnt bother with sage seeing as I'm not sage. If someone would like to, by all means go ahead.
    [SIGPIC][/SIGPIC]
  • ImNotFiveAps - Dreamweaver
    ImNotFiveAps - Dreamweaver Posts: 458 Arc User
    edited October 2011
    Im double posting. Cry me a river.
    [SIGPIC][/SIGPIC]
  • Fawkser - Sanctuary
    Fawkser - Sanctuary Posts: 3 Arc User
    edited January 2013
    After reading all of this as a sage assassin, i still don't regret going G13 instead of sticking with my r8 daggers.

    With r8 i may deal more damage but its not possible to be permasparking which is a big deal because the reduction of the sage spark defense makes a big difference, i can't survive bosses as good as i do with it. And at 4.0 i can permaspark so if timed right i wont spend a second without the sage spark defence and pvp wise i can be 5.0 with windshield and kill faster than i would with r8. But i do recommend to have r8 as secondary daggers because r8+chill you can get very high crit damage either for delta or assist damage.
  • Tsyren - Archosaur
    Tsyren - Archosaur Posts: 78 Arc User
    edited January 2013
    While your post is logical, it is a necro.
    D:
    The sentence below is true.
    The sentence above is false.
  • Azizsixer - Raging Tide
    Azizsixer - Raging Tide Posts: 249 Arc User
    edited January 2013
    Unfortunate necro is unfortunate....although I'd say G13/R8 are like hooks now compared to G16 (Nirvy + R9/r3) lol
  • skaitavia
    skaitavia Posts: 1 Arc User
    edited January 2013
    After reading this whole thread, it goes to show that I still regret getting G13 vanas.

    This +10 G13 vana daggers with 2 G11 Garnets in it is collecting dust and is rusting in my inventory.

    Ahh I remember this post. It's been a while xD

    But unfortunately a necro is a necro.

    ~closed
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