Unique Free Characters
Comments
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Guys, please. Post the ini file of every char to make easier for others.M A D N E S S IS A P L A C E M A D N E S S IS A P L A C E M A D N E S S
[SIGPIC]http://i812.photobucket.com/albums/zz47/teaserx3/iconsGifs/anigif4-1.gif[/SIGPIC]
I wonder what their faces will look like... As they lose all hope.
I can't wait. Call for me when that happens,
I'll come to watch, with some of the best black tea and dried plums.0 -
Kiehl - Raging Tide wrote: »Guys, please. Post the ini file of every char to make easier for others.
I'll die if Eirie doesn't answer my pm. b:surrender[SIGPIC][/SIGPIC]
Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
Outrunning centaurs since 2012~0 -
Kiehl - Raging Tide wrote: »Guys, please. Post the ini file of every char to make easier for others.
This. Otherwise people can't really get the file in a timely manner. b:surrender If you just want to post for inspiration, please say so. But if you are okay with people having the ini file, please do post the ini file. PMs are affected by many things, including your ability to log into the forums. Whether or not your computer is acting up. If you even have the time, etc. But when people come to the forum, they are creating that character at that moment, and the whole point is to help them out. b:pleased
To get the scrolling bar just put
[code]
ini data
[/CODE
but close that last bracket, I didn't so that you could see what you would need to type.MrMelvin - Heavens Tear wrote: »
I haven't accepted the changes yet but this is quite possibly the final outcome, I may change the skin colour a bit but I'm testing that out.
Cool! He looks awesome that way too! Glad you liked it! It's always cool to know when someone actually used your ini file, even more so to see the ways they tweaked them to make them their own. He looks awesome.[SIGPIC][/SIGPIC]
Thanks Silvy for the superb sig
VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
Pusillanimous:
1) lacking courage or resolution; cowardly; faint-hearted
2) Proceeding from or indicating a cowardly spirit0 -
Sorry guys! I will post the .ini files in this forum for now on. b:surrender[SIGPIC][/SIGPIC]
Dreamweaver:
Eiria -- BM
Willoh -- Seeker
Wooper -- Assasin0 -
Eiria - Dreamweaver wrote: »Sorry guys! I will post the .ini files in this forum for now on. b:surrender
Thank you so much. b:thanks
And Melvin, he's sexy. And looks pretty much your style too. Me gusta.[SIGPIC][/SIGPIC]
Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
Outrunning centaurs since 2012~0 -
VenusArmani - Dreamweaver wrote: »Cool! He looks awesome that way too! Glad you liked it! It's always cool to know when someone actually used your ini file, even more so to see the ways they tweaked them to make them their own. He looks awesome.
I agree he does look awesome Thank you for posting it!Xainou - Sanctuary wrote: »
And Melvin, he's sexy. And looks pretty much your style too. Me gusta.
He looks so much better than what I had before!
I've always wanted to be a sexy black guy who saves the pretty girls... and now I can! b:chuckle0 -
I LOVE creating characters! so heres an assassin if anyone likes it b:kiss
[3Parts] scaleUp = 146 scaleMiddle = 128 scaleDown = 64 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 128 scaleFaceV = 128 idFaceTex = 864 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 128 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 128 [Jaw] offsetJawH = 128 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 256 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 163 scaleEyeV = 88 rotateEye = 137 offsetEyeH = 128 offsetEyeV = 148 offseteyeZ = 128 scaleEyeBall = 167 scaleEyeH2 = 163 scaleEyeV2 = 88 rotateEye2 = 137 offsetEyeH2 = 128 offsetEyeV2 = 148 offseteyeZ2 = 128 scaleEyeBall2 = 167 [Brow] idBrowTex = 6 idBrowShape = 28 scaleBrowH = 128 scaleBrowV = 64 rotateBrow = 120 offsetBrowH = 128 offsetBrowV = 64 offsetBrowZ = 128 scaleBrowH2 = 128 scaleBrowV2 = 64 rotateBrow2 = 120 offsetBrowH2 = 128 offsetBrowV2 = 64 offsetBrowZ2 = 128 [Nose] idNoseTex = 3 idNoseTipShape = 16 scaleNoseTipH = 98 scaleNoseTipV = 116 scaleNoseTipZ = 128 offsetNoseTipV = 143 idNoseBridgeShape = 15 scaleBridgeTipH = 88 offsetBridgeTipZ = 135 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 92 thickUpLip = 163 thickDownLip = 135 scaleMouthH = 107 offsetMouthV = 128 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 137 scaleMouthH2 = 107 offsetCornerOfMouthSpecial2 = 137 [Ear] idEarShape = 21 scaleEar = 98 offsetEarV = 166 [Hair] idHairModel = 836 idHairTex = 872 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -2180487 colorFace = -532081 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -3023888 colorMoustache = -11571145 [Body] bodyID = 4 colorBody = -532081 headScale = 128 upScale = 127 waistScale = 129 armWidth = 126 legWidth = 127 breastScale = 146
[SIGPIC][/SIGPIC]0 -
[3Parts]
scaleUp = 128
scaleMiddle = 89
scaleDown = 64
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
[Face]
scaleFaceH = 88
scaleFaceV = 128
idFaceTex = 860
[Faling]
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 128
offsetForeheadV = 128
offsetForeheadZ = 128
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 128
offsetYokeBoneV = 128
offsetYokeBoneZ = 128
rotateYokeBone = 128
scaleYokeBone = 128
[Cheek]
offsetCheekH = 158
offsetCheekV = 128
offsetCheekZ = 128
scaleCheek = 128
[Chain]
offsetChainV = 140
offsetChainZ = 128
rotateChain = 128
scaleChainH = 128
[Jaw]
offsetJawH = 128
offsetJawV = 128
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
[Eye]
idThirdEye = 0
idEyeBaseTex = 257
idEyeHighTex = 318
idEyeBallTex = 1117
idEyeShape = 33
scaleEyeH = 137
scaleEyeV = 197
rotateEye = 158
offsetEyeH = 128
offsetEyeV = 128
offseteyeZ = 128
scaleEyeBall = 192
scaleEyeH2 = 137
scaleEyeV2 = 197
rotateEye2 = 158
offsetEyeH2 = 128
offsetEyeV2 = 128
offseteyeZ2 = 128
scaleEyeBall2 = 192
[Brow]
idBrowTex = 6
idBrowShape = 28
scaleBrowH = 91
scaleBrowV = 106
rotateBrow = 89
offsetBrowH = 128
offsetBrowV = 128
offsetBrowZ = 128
scaleBrowH2 = 91
scaleBrowV2 = 106
rotateBrow2 = 89
offsetBrowH2 = 128
offsetBrowV2 = 128
offsetBrowZ2 = 128
[Nose]
idNoseTex = 3
idNoseTipShape = 16
scaleNoseTipH = 95
scaleNoseTipV = 131
scaleNoseTipZ = 95
offsetNoseTipV = 182
idNoseBridgeShape = 15
scaleBridgeTipH = 128
offsetBridgeTipZ = 128
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 128
thickDownLip = 128
scaleMouthH = 81
offsetMouthV = 153
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 125
scaleMouthH2 = 82
offsetCornerOfMouthSpecial2 = 125
[Ear]
idEarShape = 22
scaleEar = 64
offsetEarV = 120
[Hair]
idHairModel = 941
idHairTex = 951
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -13289904
colorFace = -1850729
colorEye = -1
colorBrow = -12624674
colorMouth = -1
colorEyeBall = -13156516
colorMoustache = -11571145
[Body]
bodyID = 4
colorBody = -1850729
headScale = 140
upScale = 115
waistScale = 112
armWidth = 118
legWidth = 116
breastScale = 110[3Parts]
scaleUp = 128
scaleMiddle = 94
scaleDown = 64
[BlendFace]
idFaceShape1 = 62
idFaceShape2 = 62
blendFaceShape = 50
[Face]
scaleFaceH = 96
scaleFaceV = 125
idFaceTex = 1077
[Faling]
idFalingSkin = 433
idFalingTex = 437
[Forehead]
offsetForeheadH = 128
offsetForeheadV = 128
offsetForeheadZ = 128
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 139
offsetYokeBoneV = 128
offsetYokeBoneZ = 128
rotateYokeBone = 128
scaleYokeBone = 128
[Cheek]
offsetCheekH = 168
offsetCheekV = 87
offsetCheekZ = 100
scaleCheek = 73
[Chain]
offsetChainV = 144
offsetChainZ = 64
rotateChain = 142
scaleChainH = 94
[Jaw]
offsetJawH = 128
offsetJawV = 128
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 158
scaleJawV = 125
[Eye]
idThirdEye = 1152
idEyeBaseTex = 50
idEyeHighTex = 49
idEyeBallTex = 1046
idEyeShape = 72
scaleEyeH = 158
scaleEyeV = 189
rotateEye = 135
offsetEyeH = 121
offsetEyeV = 82
offseteyeZ = 128
scaleEyeBall = 192
scaleEyeH2 = 158
scaleEyeV2 = 189
rotateEye2 = 135
offsetEyeH2 = 121
offsetEyeV2 = 82
offseteyeZ2 = 128
scaleEyeBall2 = 192
[Brow]
idBrowTex = 45
idBrowShape = 69
scaleBrowH = 106
scaleBrowV = 80
rotateBrow = 143
offsetBrowH = 114
offsetBrowV = 94
offsetBrowZ = 128
scaleBrowH2 = 106
scaleBrowV2 = 80
rotateBrow2 = 143
offsetBrowH2 = 114
offsetBrowV2 = 94
offsetBrowZ2 = 128
[Nose]
idNoseTex = 41
idNoseTipShape = 56
scaleNoseTipH = 64
scaleNoseTipV = 64
scaleNoseTipZ = 77
offsetNoseTipV = 166
idNoseBridgeShape = 57
scaleBridgeTipH = 64
offsetBridgeTipZ = 64
[Mouth]
idMouthUpLipLine = 80
idMouthMidLipLine = 77
idMouthDownLipLine = 84
thickUpLip = 92
thickDownLip = 175
scaleMouthH = 64
offsetMouthV = 176
offsetMOuthZ = 139
idMouthTex = 52
offsetCornerOfMouthSpecial = 133
scaleMouthH2 = 69
offsetCornerOfMouthSpecial2 = 132
[Ear]
idEarShape = 60
scaleEar = 64
offsetEarV = 112
[Hair]
idHairModel = 1066
idHairTex = 1051
[Moustache]
idMoustacheTex = 204
idMoustacheSkin = 186
idGoateeTex = 596
[Color]
colorHair = -15724528
colorFace = -1852015
colorEye = -1
colorBrow = -1
colorMouth = -1
colorEyeBall = -15462127
colorMoustache = -1
[Body]
bodyID = 0
colorBody = -1852015
headScale = 129
upScale = 110
waistScale = 100
armWidth = 110
legWidth = 110
breastScale = 100[3Parts]
scaleUp = 196
scaleMiddle = 0
scaleDown = 0
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
[Face]
scaleFaceH = 90
scaleFaceV = 132
idFaceTex = 5
[Faling]
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 138
offsetForeheadV = 65
offsetForeheadZ = 184
rotateForehead = 140
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 210
offsetYokeBoneV = 95
offsetYokeBoneZ = 63
rotateYokeBone = 121
scaleYokeBone = 128
[Cheek]
offsetCheekH = 226
offsetCheekV = 105
offsetCheekZ = 127
scaleCheek = 47
[Chain]
offsetChainV = 149
offsetChainZ = 79
rotateChain = 128
scaleChainH = 60
[Jaw]
offsetJawH = 191
offsetJawV = 128
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
[Eye]
idThirdEye = 0
idEyeBaseTex = 329
idEyeHighTex = 323
idEyeBallTex = 1117
idEyeShape = 33
scaleEyeH = 104
scaleEyeV = 255
rotateEye = 124
offsetEyeH = 85
offsetEyeV = 100
offseteyeZ = 76
scaleEyeBall = 200
scaleEyeH2 = 104
scaleEyeV2 = 255
rotateEye2 = 124
offsetEyeH2 = 85
offsetEyeV2 = 100
offseteyeZ2 = 76
scaleEyeBall2 = 200
[Brow]
idBrowTex = 7
idBrowShape = 31
scaleBrowH = 26
scaleBrowV = 96
rotateBrow = 55
offsetBrowH = 157
offsetBrowV = 192
offsetBrowZ = 128
scaleBrowH2 = 26
scaleBrowV2 = 96
rotateBrow2 = 55
offsetBrowH2 = 157
offsetBrowV2 = 192
offsetBrowZ2 = 128
[Nose]
idNoseTex = 1
idNoseTipShape = 16
scaleNoseTipH = 2
scaleNoseTipV = 46
scaleNoseTipZ = 93
offsetNoseTipV = 196
idNoseBridgeShape = 15
scaleBridgeTipH = 73
offsetBridgeTipZ = 107
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 93
thickUpLip = 120
thickDownLip = 120
scaleMouthH = 2
offsetMouthV = 192
offsetMOuthZ = 104
idMouthTex = 14
offsetCornerOfMouthSpecial = 112
scaleMouthH2 = 2
offsetCornerOfMouthSpecial2 = 112
[Ear]
idEarShape = 22
scaleEar = 128
offsetEarV = 138
[Hair]
idHairModel = 1114
idHairTex = 1099
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -1
colorFace = -1
colorEye = -14016992
colorBrow = -1793124
colorMouth = 16758449
colorEyeBall = 1
colorMoustache = -1
[Body]
bodyID = 3
colorBody = -1
headScale = 149
upScale = 109
waistScale = 118
armWidth = 103
legWidth = 109
breastScale = 104[3Parts]
scaleUp = 111
scaleMiddle = 64
scaleDown = 67
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
[Face]
scaleFaceH = 87
scaleFaceV = 125
idFaceTex = 5
[Faling]
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 147
offsetForeheadV = 128
offsetForeheadZ = 164
rotateForehead = 116
scaleForehead = 137
[YokeBone]
offsetYokeBoneH = 119
offsetYokeBoneV = 86
offsetYokeBoneZ = 86
rotateYokeBone = 128
scaleYokeBone = 127
[Cheek]
offsetCheekH = 148
offsetCheekV = 129
offsetCheekZ = 131
scaleCheek = 108
[Chain]
offsetChainV = 166
offsetChainZ = 64
rotateChain = 131
scaleChainH = 78
[Jaw]
offsetJawH = 156
offsetJawV = 153
offsetJawZ = 110
scaleJawSpecial = 64
scaleJawH = 91
scaleJawV = 144
[Eye]
idEyeBaseTex = 329
idEyeHighTex = 574
idEyeBallTex = 9
idEyeShape = 33
scaleEyeH = 120
scaleEyeV = 195
rotateEye = 128
offsetEyeH = 116
offsetEyeV = 64
offseteyeZ = 128
scaleEyeBall = 192
scaleEyeH2 = 120
scaleEyeV2 = 195
rotateEye2 = 128
offsetEyeH2 = 116
offsetEyeV2 = 64
offseteyeZ2 = 128
scaleEyeBall2 = 192
[Brow]
idBrowTex = 7
idBrowShape = 353
scaleBrowH = 106
scaleBrowV = 97
rotateBrow = 70
offsetBrowH = 162
offsetBrowV = 179
offsetBrowZ = 95
scaleBrowH2 = 106
scaleBrowV2 = 97
rotateBrow2 = 70
offsetBrowH2 = 162
offsetBrowV2 = 179
offsetBrowZ2 = 95
[Nose]
idNoseTex = 1
idNoseTipShape = 16
scaleNoseTipH = 47
scaleNoseTipV = 106
scaleNoseTipZ = 87
offsetNoseTipV = 179
idNoseBridgeShape = 17
scaleBridgeTipH = 40
offsetBridgeTipZ = 117
[Mouth]
idMouthUpLipLine = 91
idMouthMidLipLine = 88
idMouthDownLipLine = 92
thickUpLip = 100
thickDownLip = 102
scaleMouthH = 21
offsetMouthV = 192
offsetMOuthZ = 106
idMouthTex = 14
offsetCornerOfMouthSpecial = 114
scaleMouthH2 = 21
offsetCornerOfMouthSpecial2 = 114
[Ear]
idEarShape = 21
scaleEar = 120
offsetEarV = 119
[Hair]
idHairModel = 941
idHairTex = 951
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -6657708
colorFace = -1
colorEye = 0
colorBrow = 0
colorMouth = 16758449
colorEyeBall = 0
colorMoustache = -1
[Body]
bodyID = 0
colorBody = -1
headScale = 125
headScale = 136
upScale = 118
waistScale = 110
armWidth = 117
legWidth = 117
breastScale = 109[3Parts]
scaleUp = 146
scaleMiddle = 69
scaleDown = 64
[BlendFace]
idFaceShape1 = 62
idFaceShape2 = 62
blendFaceShape = 50
[Face]
scaleFaceH = 80
scaleFaceV = 128
idFaceTex = 1041
[Faling]
idFalingSkin = 433
idFalingTex = 437
[Forehead]
offsetForeheadH = 128
offsetForeheadV = 128
offsetForeheadZ = 128
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 128
offsetYokeBoneV = 128
offsetYokeBoneZ = 128
rotateYokeBone = 128
scaleYokeBone = 128
[Cheek]
offsetCheekH = 155
offsetCheekV = 128
offsetCheekZ = 128
scaleCheek = 128
[Chain]
offsetChainV = 128
offsetChainZ = 128
rotateChain = 128
scaleChainH = 110
[Jaw]
offsetJawH = 128
offsetJawV = 128
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
[Eye]
idThirdEye = 0
idEyeBaseTex = 50
idEyeHighTex = 49
idEyeBallTex = 1046
idEyeShape = 72
scaleEyeH = 157
scaleEyeV = 200
rotateEye = 128
offsetEyeH = 115
offsetEyeV = 64
offseteyeZ = 128
scaleEyeBall = 230
scaleEyeH2 = 157
scaleEyeV2 = 200
rotateEye2 = 128
offsetEyeH2 = 115
offsetEyeV2 = 64
offseteyeZ2 = 128
scaleEyeBall2 = 230
[Brow]
idBrowTex = 45
idBrowShape = 70
scaleBrowH = 106
scaleBrowV = 128
rotateBrow = 128
offsetBrowH = 128
offsetBrowV = 128
offsetBrowZ = 128
scaleBrowH2 = 106
scaleBrowV2 = 128
rotateBrow2 = 128
offsetBrowH2 = 128
offsetBrowV2 = 128
offsetBrowZ2 = 128
[Nose]
idNoseTex = 41
idNoseTipShape = 58
scaleNoseTipH = 64
scaleNoseTipV = 128
scaleNoseTipZ = 110
offsetNoseTipV = 145
idNoseBridgeShape = 57
scaleBridgeTipH = 64
offsetBridgeTipZ = 128
[Mouth]
idMouthUpLipLine = 80
idMouthMidLipLine = 77
idMouthDownLipLine = 83
thickUpLip = 128
thickDownLip = 111
scaleMouthH = 50
offsetMouthV = 141
offsetMOuthZ = 128
idMouthTex = 52
offsetCornerOfMouthSpecial = 128
scaleMouthH2 = 50
offsetCornerOfMouthSpecial2 = 128
[Ear]
idEarShape = 59
scaleEar = 99
offsetEarV = 125
[Hair]
idHairModel = 937
idHairTex = 947
[Moustache]
idMoustacheTex = 204
idMoustacheSkin = 186
idGoateeTex = 596
[Color]
colorHair = -1
colorFace = 16772045
colorEye = -1
colorBrow = -12624674
colorMouth = -1
colorEyeBall = 128
colorMoustache = -11571145
[Body]
bodyID = 4
colorBody = 16312504
headScale = 120
upScale = 100
waistScale = 100
armWidth = 100
legWidth = 100
breastScale = 100
Enjoy.
The first 2 I made, the cleric one I retweaked and remade for my own liking.
The werefox one was found and so forth!
Have fun!0 -
http://i50.tinypic.com/20ht2x5.jpg[3Parts]
scaleUp = 115
scaleMiddle = 118
scaleDown = 83
[BlendFace]
idFaceShape1 = 27
idFaceShape2 = 27
blendFaceShape = 50
[Face]
scaleFaceH = 118
scaleFaceV = 133
idFaceTex = 5
[Faling]
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 113
offsetForeheadV = 128
offsetForeheadZ = 128
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 128
offsetYokeBoneV = 128
offsetYokeBoneZ = 108
rotateYokeBone = 107
scaleYokeBone = 128
[Cheek]
offsetCheekH = 145
offsetCheekV = 116
offsetCheekZ = 145
scaleCheek = 64
[Chain]
offsetChainV = 128
offsetChainZ = 128
rotateChain = 127
scaleChainH = 102
[Jaw]
offsetJawH = 148
offsetJawV = 136
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
[Eye]
idEyeBaseTex = 257
idEyeHighTex = 318
idEyeBallTex = 9
idEyeShape = 37
scaleEyeH = 110
scaleEyeV = 172
rotateEye = 120
offsetEyeH = 116
offsetEyeV = 117
offseteyeZ = 128
scaleEyeBall = 128
scaleEyeH2 = 110
scaleEyeV2 = 172
rotateEye2 = 120
offsetEyeH2 = 116
offsetEyeV2 = 117
offseteyeZ2 = 128
scaleEyeBall2 = 128
[Brow]
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 118
scaleBrowV = 105
rotateBrow = 145
offsetBrowH = 102
offsetBrowV = 128
offsetBrowZ = 128
scaleBrowH2 = 118
scaleBrowV2 = 105
rotateBrow2 = 145
offsetBrowH2 = 102
offsetBrowV2 = 128
offsetBrowZ2 = 128
[Nose]
idNoseTex = 2
idNoseTipShape = 16
scaleNoseTipH = 98
scaleNoseTipV = 116
scaleNoseTipZ = 113
offsetNoseTipV = 132
idNoseBridgeShape = 15
scaleBridgeTipH = 114
offsetBridgeTipZ = 66
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 87
idMouthDownLipLine = 93
thickUpLip = 93
thickDownLip = 131
scaleMouthH = 89
offsetMouthV = 143
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 140
scaleMouthH2 = 90
offsetCornerOfMouthSpecial2 = 140
[Ear]
idEarShape = 21
scaleEar = 115
offsetEarV = 128
[Hair]
idHairModel = 281
idHairTex = 311
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -15527149
colorFace = -1455964
colorEye = -15592942
colorBrow = -15658736
colorMouth = -2997366
colorEyeBall = -15658736
colorMoustache = -1
[Body]
bodyID = 3
colorBody = -1455964
headScale = 124
upScale = 117
waistScale = 118
armWidth = 133
legWidth = 130
breastScale = 100
-
http://i46.tinypic.com/212tres.jpg
Variation:
http://i48.tinypic.com/24v722u.jpg[3Parts]
scaleUp = 140
scaleMiddle = 112
scaleDown = 112
[BlendFace]
idFaceShape1 = 27
idFaceShape2 = 27
blendFaceShape = 50
[Face]
scaleFaceH = 122
scaleFaceV = 113
idFaceTex = 5
[Faling]
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 140
offsetForeheadV = 64
offsetForeheadZ = 140
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 146
offsetYokeBoneV = 147
offsetYokeBoneZ = 128
rotateYokeBone = 125
scaleYokeBone = 122
[Cheek]
offsetCheekH = 138
offsetCheekV = 137
offsetCheekZ = 140
scaleCheek = 137
[Chain]
offsetChainV = 128
offsetChainZ = 124
rotateChain = 128
scaleChainH = 89
[Jaw]
offsetJawH = 141
offsetJawV = 138
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
[Eye]
idThirdEye = 0
idEyeBaseTex = 11
idEyeHighTex = 567
idEyeBallTex = 9
idEyeShape = 37
scaleEyeH = 117
scaleEyeV = 151
rotateEye = 128
offsetEyeH = 111
offsetEyeV = 128
offseteyeZ = 128
scaleEyeBall = 128
scaleEyeH2 = 117
scaleEyeV2 = 151
rotateEye2 = 128
offsetEyeH2 = 111
offsetEyeV2 = 128
offseteyeZ2 = 128
scaleEyeBall2 = 128
[Brow]
idBrowTex = 7
idBrowShape = 28
scaleBrowH = 99
scaleBrowV = 75
rotateBrow = 138
offsetBrowH = 117
offsetBrowV = 128
offsetBrowZ = 128
scaleBrowH2 = 99
scaleBrowV2 = 75
rotateBrow2 = 138
offsetBrowH2 = 117
offsetBrowV2 = 128
offsetBrowZ2 = 128
[Nose]
idNoseTex = 1
idNoseTipShape = 16
scaleNoseTipH = 96
scaleNoseTipV = 113
scaleNoseTipZ = 114
offsetNoseTipV = 130
idNoseBridgeShape = 15
scaleBridgeTipH = 70
offsetBridgeTipZ = 76
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 88
idMouthDownLipLine = 93
thickUpLip = 99
thickDownLip = 106
scaleMouthH = 82
offsetMouthV = 128
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 121
scaleMouthH2 = 82
offsetCornerOfMouthSpecial2 = 121
[Ear]
idEarShape = 21
scaleEar = 112
offsetEarV = 128
[Hair]
idHairModel = 939
idHairTex = 949
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -5871016
colorFace = -2051701
colorEye = -14344930
colorBrow = -11256266
colorMouth = -2867575
colorEyeBall = -13281463
colorMoustache = -1
[Body]
bodyID = 1
colorBody = -2051701
headScale = 121
upScale = 118
waistScale = 111
armWidth = 123
legWidth = 126
breastScale = 107
-
http://i47.tinypic.com/zum8uv.jpg[3Parts]
scaleUp = 115
scaleMiddle = 118
scaleDown = 96
[BlendFace]
idFaceShape1 = 27
idFaceShape2 = 27
blendFaceShape = 50
[Face]
scaleFaceH = 130
scaleFaceV = 125
idFaceTex = 5
[Faling]
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 113
offsetForeheadV = 128
offsetForeheadZ = 128
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 128
offsetYokeBoneV = 128
offsetYokeBoneZ = 108
rotateYokeBone = 107
scaleYokeBone = 128
[Cheek]
offsetCheekH = 145
offsetCheekV = 116
offsetCheekZ = 145
scaleCheek = 64
[Chain]
offsetChainV = 128
offsetChainZ = 128
rotateChain = 127
scaleChainH = 102
[Jaw]
offsetJawH = 148
offsetJawV = 136
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
[Eye]
idThirdEye = 0
idEyeBaseTex = 257
idEyeHighTex = 318
idEyeBallTex = 9
idEyeShape = 37
scaleEyeH = 119
scaleEyeV = 182
rotateEye = 123
offsetEyeH = 120
offsetEyeV = 124
offseteyeZ = 128
scaleEyeBall = 148
scaleEyeH2 = 119
scaleEyeV2 = 182
rotateEye2 = 123
offsetEyeH2 = 120
offsetEyeV2 = 124
offseteyeZ2 = 128
scaleEyeBall2 = 148
[Brow]
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 126
scaleBrowV = 83
rotateBrow = 153
offsetBrowH = 115
offsetBrowV = 135
offsetBrowZ = 128
scaleBrowH2 = 126
scaleBrowV2 = 83
rotateBrow2 = 153
offsetBrowH2 = 115
offsetBrowV2 = 135
offsetBrowZ2 = 128
[Nose]
idNoseTex = 2
idNoseTipShape = 16
scaleNoseTipH = 98
scaleNoseTipV = 116
scaleNoseTipZ = 113
offsetNoseTipV = 132
idNoseBridgeShape = 15
scaleBridgeTipH = 114
offsetBridgeTipZ = 66
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 88
idMouthDownLipLine = 93
thickUpLip = 121
thickDownLip = 134
scaleMouthH = 103
offsetMouthV = 128
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 132
scaleMouthH2 = 103
offsetCornerOfMouthSpecial2 = 132
[Ear]
idEarShape = 21
scaleEar = 115
offsetEarV = 128
[Hair]
idHairModel = 666
idHairTex = 311
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -15592943
colorFace = -1186077
colorEye = -15592942
colorBrow = -14804201
colorMouth = -2933645
colorEyeBall = -6255536
colorMoustache = -1
[Body]
bodyID = 3
colorBody = -1186077
headScale = 122
upScale = 117
waistScale = 112
armWidth = 128
legWidth = 133
breastScale = 100
-
http://i49.tinypic.com/2m85zwm.jpg[3Parts]
scaleUp = 114
scaleMiddle = 130
scaleDown = 94
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
[Face]
scaleFaceH = 108
scaleFaceV = 132
idFaceTex = 5
[Faling]
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 137
offsetForeheadV = 109
offsetForeheadZ = 128
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 128
offsetYokeBoneV = 128
offsetYokeBoneZ = 128
rotateYokeBone = 128
scaleYokeBone = 128
[Cheek]
offsetCheekH = 128
offsetCheekV = 128
offsetCheekZ = 128
scaleCheek = 128
[Chain]
offsetChainV = 128
offsetChainZ = 128
rotateChain = 128
scaleChainH = 86
[Jaw]
offsetJawH = 107
offsetJawV = 128
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
[Eye]
idThirdEye = 0
idEyeBaseTex = 450
idEyeHighTex = 12
idEyeBallTex = 9
idEyeShape = 36
scaleEyeH = 134
scaleEyeV = 110
rotateEye = 135
offsetEyeH = 114
offsetEyeV = 108
offseteyeZ = 128
scaleEyeBall = 132
scaleEyeH2 = 134
scaleEyeV2 = 110
rotateEye2 = 135
offsetEyeH2 = 114
offsetEyeV2 = 108
offseteyeZ2 = 128
scaleEyeBall2 = 132
[Brow]
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 105
scaleBrowV = 112
rotateBrow = 136
offsetBrowH = 115
offsetBrowV = 116
offsetBrowZ = 128
scaleBrowH2 = 105
scaleBrowV2 = 112
rotateBrow2 = 136
offsetBrowH2 = 115
offsetBrowV2 = 116
offsetBrowZ2 = 128
[Nose]
idNoseTex = 4
idNoseTipShape = 16
scaleNoseTipH = 126
scaleNoseTipV = 138
scaleNoseTipZ = 135
offsetNoseTipV = 128
idNoseBridgeShape = 15
scaleBridgeTipH = 88
offsetBridgeTipZ = 109
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 88
idMouthDownLipLine = 92
thickUpLip = 146
thickDownLip = 134
scaleMouthH = 87
offsetMouthV = 129
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 118
scaleMouthH2 = 87
offsetCornerOfMouthSpecial2 = 118
[Ear]
idEarShape = 21
scaleEar = 128
offsetEarV = 128
[Hair]
idHairModel = 599
idHairTex = 311
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -15724528
colorFace = -259
colorEye = -789517
colorBrow = -15527149
colorMouth = -2801086
colorEyeBall = -15658736
colorMoustache = -1
[Body]
bodyID = 0
colorBody = -259
headScale = 123
upScale = 124
waistScale = 120
armWidth = 128
legWidth = 130
breastScale = 100M A D N E S S IS A P L A C E M A D N E S S IS A P L A C E M A D N E S S
[SIGPIC]http://i812.photobucket.com/albums/zz47/teaserx3/iconsGifs/anigif4-1.gif[/SIGPIC]
I wonder what their faces will look like... As they lose all hope.
I can't wait. Call for me when that happens,
I'll come to watch, with some of the best black tea and dried plums.0 -
http://i50.tinypic.com/2n6dilt.jpg[3Parts]
scaleUp = 114
scaleMiddle = 128
scaleDown = 114
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
[Face]
scaleFaceH = 146
scaleFaceV = 128
idFaceTex = 860
[Faling]
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 149
offsetForeheadV = 64
offsetForeheadZ = 155
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 128
offsetYokeBoneV = 128
offsetYokeBoneZ = 128
rotateYokeBone = 128
scaleYokeBone = 130
[Cheek]
offsetCheekH = 128
offsetCheekV = 128
offsetCheekZ = 128
scaleCheek = 128
[Chain]
offsetChainV = 128
offsetChainZ = 128
rotateChain = 128
scaleChainH = 127
[Jaw]
offsetJawH = 128
offsetJawV = 128
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
[Eye]
idThirdEye = 0
idEyeBaseTex = 257
idEyeHighTex = 256
idEyeBallTex = 9
idEyeShape = 33
scaleEyeH = 136
scaleEyeV = 142
rotateEye = 172
offsetEyeH = 115
offsetEyeV = 118
offseteyeZ = 128
scaleEyeBall = 150
scaleEyeH2 = 136
scaleEyeV2 = 142
rotateEye2 = 172
offsetEyeH2 = 115
offsetEyeV2 = 118
offseteyeZ2 = 128
scaleEyeBall2 = 150
[Brow]
idBrowTex = 6
idBrowShape = 28
scaleBrowH = 107
scaleBrowV = 119
rotateBrow = 128
offsetBrowH = 111
offsetBrowV = 97
offsetBrowZ = 128
scaleBrowH2 = 107
scaleBrowV2 = 119
rotateBrow2 = 128
offsetBrowH2 = 111
offsetBrowV2 = 97
offsetBrowZ2 = 128
[Nose]
idNoseTex = 3
idNoseTipShape = 16
scaleNoseTipH = 82
scaleNoseTipV = 76
scaleNoseTipZ = 108
offsetNoseTipV = 128
idNoseBridgeShape = 15
scaleBridgeTipH = 66
offsetBridgeTipZ = 66
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 88
idMouthDownLipLine = 93
thickUpLip = 168
thickDownLip = 151
scaleMouthH = 103
offsetMouthV = 128
offsetMOuthZ = 138
idMouthTex = 14
offsetCornerOfMouthSpecial = 107
scaleMouthH2 = 103
offsetCornerOfMouthSpecial2 = 107
[Ear]
idEarShape = 21
scaleEar = 64
offsetEarV = 104
[Hair]
idHairModel = 885
idHairTex = 895
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -855318
colorFace = -525831
colorEye = -1
colorBrow = -12624674
colorMouth = -1
colorEyeBall = -14008253
colorMoustache = -11571145
[Body]
bodyID = 0
colorBody = -525831
headScale = 128
upScale = 125
waistScale = 120
armWidth = 126
legWidth = 126
breastScale = 100
-
http://i45.tinypic.com/30ku82u.jpg[3Parts]
scaleUp = 128
scaleMiddle = 128
scaleDown = 89
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
[Face]
scaleFaceH = 144
scaleFaceV = 128
idFaceTex = 860
[Faling]
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 128
offsetForeheadV = 128
offsetForeheadZ = 128
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 128
offsetYokeBoneV = 128
offsetYokeBoneZ = 128
rotateYokeBone = 128
scaleYokeBone = 128
[Cheek]
offsetCheekH = 128
offsetCheekV = 128
offsetCheekZ = 128
scaleCheek = 128
[Chain]
offsetChainV = 128
offsetChainZ = 128
rotateChain = 128
scaleChainH = 128
[Jaw]
offsetJawH = 128
offsetJawV = 128
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
[Eye]
idThirdEye = 0
idEyeBaseTex = 257
idEyeHighTex = 256
idEyeBallTex = 9
idEyeShape = 33
scaleEyeH = 128
scaleEyeV = 153
rotateEye = 169
offsetEyeH = 110
offsetEyeV = 128
offseteyeZ = 128
scaleEyeBall = 135
scaleEyeH2 = 128
scaleEyeV2 = 153
rotateEye2 = 169
offsetEyeH2 = 110
offsetEyeV2 = 128
offseteyeZ2 = 128
scaleEyeBall2 = 135
[Brow]
idBrowTex = 6
idBrowShape = 352
scaleBrowH = 128
scaleBrowV = 79
rotateBrow = 140
offsetBrowH = 100
offsetBrowV = 75
offsetBrowZ = 128
scaleBrowH2 = 128
scaleBrowV2 = 79
rotateBrow2 = 140
offsetBrowH2 = 100
offsetBrowV2 = 75
offsetBrowZ2 = 128
[Nose]
idNoseTex = 3
idNoseTipShape = 16
scaleNoseTipH = 109
scaleNoseTipV = 100
scaleNoseTipZ = 104
offsetNoseTipV = 120
idNoseBridgeShape = 15
scaleBridgeTipH = 81
offsetBridgeTipZ = 64
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 93
thickUpLip = 140
thickDownLip = 155
scaleMouthH = 112
offsetMouthV = 128
offsetMOuthZ = 135
idMouthTex = 14
offsetCornerOfMouthSpecial = 114
scaleMouthH2 = 112
offsetCornerOfMouthSpecial2 = 114
[Ear]
idEarShape = 21
scaleEar = 64
offsetEarV = 112
[Hair]
idHairModel = 939
idHairTex = 949
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -2578092
colorFace = -1521499
colorEye = -1
colorBrow = -12624674
colorMouth = -1
colorEyeBall = -12754581
colorMoustache = -11571145
[Body]
bodyID = 0
colorBody = -1521499
headScale = 127
upScale = 129
waistScale = 126
armWidth = 139
legWidth = 131
breastScale = 100M A D N E S S IS A P L A C E M A D N E S S IS A P L A C E M A D N E S S
[SIGPIC]http://i812.photobucket.com/albums/zz47/teaserx3/iconsGifs/anigif4-1.gif[/SIGPIC]
I wonder what their faces will look like... As they lose all hope.
I can't wait. Call for me when that happens,
I'll come to watch, with some of the best black tea and dried plums.0 -
-[3Parts] scaleUp = 64 scaleMiddle = 99 scaleDown = 109 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 79 scaleFaceV = 155 idFaceTex = 863 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 174 offsetForeheadV = 64 offsetForeheadZ = 65 rotateForehead = 95 scaleForehead = 192 [YokeBone] offsetYokeBoneH = 177 offsetYokeBoneV = 128 offsetYokeBoneZ = 137 rotateYokeBone = 139 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 142 offsetCheekZ = 116 scaleCheek = 135 [Chain] offsetChainV = 160 offsetChainZ = 104 rotateChain = 148 scaleChainH = 153 [Jaw] offsetJawH = 64 offsetJawV = 156 offsetJawZ = 162 scaleJawSpecial = 64 scaleJawH = 67 scaleJawV = 64 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 256 idEyeBallTex = 9 idEyeShape = 35 scaleEyeH = 115 scaleEyeV = 97 rotateEye = 152 offsetEyeH = 64 offsetEyeV = 109 offseteyeZ = 64 scaleEyeBall = 109 scaleEyeH2 = 115 scaleEyeV2 = 97 rotateEye2 = 152 offsetEyeH2 = 64 offsetEyeV2 = 109 offseteyeZ2 = 64 scaleEyeBall2 = 109 [Brow] idBrowTex = 6 idBrowShape = 351 scaleBrowH = 64 scaleBrowV = 66 rotateBrow = 120 offsetBrowH = 64 offsetBrowV = 64 offsetBrowZ = 78 scaleBrowH2 = 64 scaleBrowV2 = 66 rotateBrow2 = 120 offsetBrowH2 = 64 offsetBrowV2 = 64 offsetBrowZ2 = 78 [Nose] idNoseTex = 3 idNoseTipShape = 16 scaleNoseTipH = 119 scaleNoseTipV = 100 scaleNoseTipZ = 128 offsetNoseTipV = 132 idNoseBridgeShape = 15 scaleBridgeTipH = 67 offsetBridgeTipZ = 128 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 93 thickDownLip = 79 scaleMouthH = 127 offsetMouthV = 143 offsetMOuthZ = 110 idMouthTex = 14 offsetCornerOfMouthSpecial = 108 scaleMouthH2 = 127 offsetCornerOfMouthSpecial2 = 109 [Ear] idEarShape = 22 scaleEar = 118 offsetEarV = 64 [Hair] idHairModel = 940 idHairTex = 950 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -9088881 colorFace = -592143 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -11825786 colorMoustache = -11571145 [Body] bodyID = 3 colorBody = -592143 headScale = 135 upScale = 129 waistScale = 126 armWidth = 128 legWidth = 131 breastScale = 128
[SIGPIC][/SIGPIC]
Thanks Silvy for the superb sig
VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
Pusillanimous:
1) lacking courage or resolution; cowardly; faint-hearted
2) Proceeding from or indicating a cowardly spirit0 -
How do you put all those codes?0
-
Brocherota - Sanctuary wrote: »How do you put all those codes?
Are you asking how to copypasta the ini file here, or how to use these codes for your char?[SIGPIC][/SIGPIC]
Thanks Silvy for the superb sig
VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
Pusillanimous:
1) lacking courage or resolution; cowardly; faint-hearted
2) Proceeding from or indicating a cowardly spirit0 -
VenusArmani - Dreamweaver wrote: »Are you asking how to copypasta the ini file here, or how to use these codes for your char?
How to use them to create a char.0 -
Brocherota - Sanctuary wrote: »How to use them to create a char.
Step 1) Go to character Create for the class you want to make. Say you wanted to make it a sin. Save a preset with a name you'll remember. For demonstration sake we will call it. New Sin
Step 2) exit out the client and then go to wherever perfect world is saved on your computer. Usually something like C:\Perfect World Entertainment\Perfect World International\Element
Step 3) Find the file New Sin.ini
Step 4) Copy the new code from this website and paste it into new sin.ini
Step 5) Save and Exit
Step 6) Reopen the client and create your class, the new sin character will now look like the character you chose here.
Step 7) Enjoy!
If you want to use it for a charcter you already levelled you'll need a makeover scroll in order to do step 1. Once you saved it, you just cancel out so that the makeover scroll isn't consumed. When you reopen the client you use the makeover scroll to apply the changes.[SIGPIC][/SIGPIC]
Thanks Silvy for the superb sig
VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
Pusillanimous:
1) lacking courage or resolution; cowardly; faint-hearted
2) Proceeding from or indicating a cowardly spirit0 -
venusarmani - Dreamweaver wrote: »step 1) Go To Character Create For The Class You Want To Make. Say You Wanted To Make It A Sin. Save A Preset With A Name You'll Remember. For Demonstration Sake We Will Call It. New Sin
Step 2) Exit Out The Client And Then Go To Wherever Perfect World Is Saved On Your Computer. Usually Something Like C:\perfect World Entertainment\perfect World International\element
Step 3) Find The File New Sin.ini
Step 4) Copy The New Code From This Website And Paste It Into New Sin.ini
Step 5) Save And Exit
Step 6) Reopen The Client And Create Your Class, The New Sin Character Will Now Look Like The Character You Chose Here.
Step 7) Enjoy!
If You Want To Use It For A Charcter You Already Levelled You'll Need A Makeover Scroll In Order To Do Step 1. Once You Saved It, You Just Cancel Out So That The Makeover Scroll Isn't Consumed. When You Reopen The Client You Use The Makeover Scroll To Apply The Changes.
Thanksss So Muchhh!!!!0 -
Eiria - Dreamweaver wrote: »Here is a colorful mystic I made. n___n
Please PM me for the .ini file.
I hope you guys like her!
I would like to get her .ini -file. And sorry for asking in here but I got no idea how to send PM..[SIGPIC][/SIGPIC]0 -
Heliophobia - Sanctuary wrote: »I would like to get her .ini -file. And sorry for asking in here but I got no idea how to send PM..
On the top right corner, you should see Welcome, Your Name-Server. You last visited: Date at Time! Private Messages: Unread x, Total x. If you click private messages you can see your messages and send new ones. It will update with a number if you have one so you don't have to actually have to constantly click that to know when she sent you the message.[SIGPIC][/SIGPIC]
Thanks Silvy for the superb sig
VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
Pusillanimous:
1) lacking courage or resolution; cowardly; faint-hearted
2) Proceeding from or indicating a cowardly spirit0 -
VenusArmani - Dreamweaver wrote: »On the top right corner, you should see Welcome, Your Name-Server. You last visited: Date at Time! Private Messages: Unread x, Total x. If you click private messages you can see your messages and send new ones. It will update with a number if you have one so you don't have to actually have to constantly click that to know when she sent you the message.
Do I put her core connect name on it or? o.o
Sorry for not knowing! Q_Q[SIGPIC][/SIGPIC]0 -
Heliophobia - Sanctuary wrote: »Do I put her core connect name on it or? o.o
Sorry for not knowing! Q_Q
Nope just start typing Eiria and it should pop up, make you're talking to the one on Dreamweaver. In regards to which you should pm, it's best to pick whichever one they post on.[SIGPIC][/SIGPIC]
Thanks Silvy for the superb sig
VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
Pusillanimous:
1) lacking courage or resolution; cowardly; faint-hearted
2) Proceeding from or indicating a cowardly spirit0 -
My Archer, I actually use this look.
[3Parts] scaleUp = 86 scaleMiddle = 137 scaleDown = 132 [BlendFace] idFaceShape1 = 27 idFaceShape2 = 27 blendFaceShape = 50 [Face] scaleFaceH = 124 scaleFaceV = 128 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 118 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 120 scaleCheek = 64 [Chain] offsetChainV = 141 offsetChainZ = 83 rotateChain = 128 scaleChainH = 118 [Jaw] offsetJawH = 142 offsetJawV = 137 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 13 idEyeHighTex = 569 idEyeBallTex = 1117 idEyeShape = 36 scaleEyeH = 117 scaleEyeV = 172 rotateEye = 109 offsetEyeH = 117 offsetEyeV = 126 offseteyeZ = 145 scaleEyeBall = 152 scaleEyeH2 = 117 scaleEyeV2 = 172 rotateEye2 = 109 offsetEyeH2 = 117 offsetEyeV2 = 126 offseteyeZ2 = 145 scaleEyeBall2 = 152 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 125 scaleBrowV = 103 rotateBrow = 129 offsetBrowH = 124 offsetBrowV = 114 offsetBrowZ = 128 scaleBrowH2 = 125 scaleBrowV2 = 103 rotateBrow2 = 129 offsetBrowH2 = 124 offsetBrowV2 = 114 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 128 scaleNoseTipV = 128 scaleNoseTipZ = 144 offsetNoseTipV = 128 idNoseBridgeShape = 15 scaleBridgeTipH = 128 offsetBridgeTipZ = 145 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 86 idMouthDownLipLine = 94 thickUpLip = 116 thickDownLip = 122 scaleMouthH = 94 offsetMouthV = 125 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 137 scaleMouthH2 = 94 offsetCornerOfMouthSpecial2 = 137 [Ear] idEarShape = 21 scaleEar = 112 offsetEarV = 156 [Hair] idHairModel = 1110 idHairTex = 1095 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -1780584 colorFace = -2182008 colorEye = -15724272 colorBrow = -15724528 colorMouth = -131072 colorEyeBall = -13002020 colorMoustache = -1 [Body] bodyID = 0 colorBody = -2182008 headScale = 119 upScale = 116 waistScale = 108 armWidth = 116 legWidth = 116 breastScale = 108
0 -
@Melvin
She's lovely.
-[3Parts] scaleUp = 64 scaleMiddle = 99 scaleDown = 109 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 79 scaleFaceV = 155 idFaceTex = 863 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 174 offsetForeheadV = 64 offsetForeheadZ = 65 rotateForehead = 95 scaleForehead = 192 [YokeBone] offsetYokeBoneH = 177 offsetYokeBoneV = 128 offsetYokeBoneZ = 137 rotateYokeBone = 139 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 142 offsetCheekZ = 116 scaleCheek = 135 [Chain] offsetChainV = 160 offsetChainZ = 104 rotateChain = 148 scaleChainH = 153 [Jaw] offsetJawH = 64 offsetJawV = 156 offsetJawZ = 162 scaleJawSpecial = 64 scaleJawH = 67 scaleJawV = 64 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 256 idEyeBallTex = 9 idEyeShape = 35 scaleEyeH = 115 scaleEyeV = 97 rotateEye = 152 offsetEyeH = 64 offsetEyeV = 109 offseteyeZ = 64 scaleEyeBall = 109 scaleEyeH2 = 115 scaleEyeV2 = 97 rotateEye2 = 152 offsetEyeH2 = 64 offsetEyeV2 = 109 offseteyeZ2 = 64 scaleEyeBall2 = 109 [Brow] idBrowTex = 6 idBrowShape = 351 scaleBrowH = 64 scaleBrowV = 66 rotateBrow = 120 offsetBrowH = 64 offsetBrowV = 64 offsetBrowZ = 78 scaleBrowH2 = 64 scaleBrowV2 = 66 rotateBrow2 = 120 offsetBrowH2 = 64 offsetBrowV2 = 64 offsetBrowZ2 = 78 [Nose] idNoseTex = 3 idNoseTipShape = 16 scaleNoseTipH = 119 scaleNoseTipV = 100 scaleNoseTipZ = 128 offsetNoseTipV = 132 idNoseBridgeShape = 15 scaleBridgeTipH = 67 offsetBridgeTipZ = 128 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 93 thickDownLip = 79 scaleMouthH = 127 offsetMouthV = 143 offsetMOuthZ = 110 idMouthTex = 14 offsetCornerOfMouthSpecial = 108 scaleMouthH2 = 127 offsetCornerOfMouthSpecial2 = 109 [Ear] idEarShape = 22 scaleEar = 118 offsetEarV = 64 [Hair] idHairModel = 940 idHairTex = 950 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -9088881 colorFace = -592143 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -11825786 colorMoustache = -11571145 [Body] bodyID = 3 colorBody = -592143 headScale = 135 upScale = 129 waistScale = 126 armWidth = 128 legWidth = 131 breastScale = 128
[SIGPIC][/SIGPIC]
Thanks Silvy for the superb sig
VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
Pusillanimous:
1) lacking courage or resolution; cowardly; faint-hearted
2) Proceeding from or indicating a cowardly spirit0 -
Heliophobia - Sanctuary wrote: »Do I put her core connect name on it or? o.o
Sorry for not knowing! Q_Q
I got the ini file from her some time ago. Here it is.
Hope Eiria don't get mad for me sharing it. @_@[3Parts]
scaleUp = 102
scaleMiddle = 110
scaleDown = 90
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
[Face]
scaleFaceH = 112
scaleFaceV = 128
idFaceTex = 1118
[Faling]
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 186
offsetForeheadV = 72
offsetForeheadZ = 156
rotateForehead = 123
scaleForehead = 64
[YokeBone]
offsetYokeBoneH = 148
offsetYokeBoneV = 93
offsetYokeBoneZ = 128
rotateYokeBone = 127
scaleYokeBone = 97
[Cheek]
offsetCheekH = 153
offsetCheekV = 146
offsetCheekZ = 134
scaleCheek = 141
[Chain]
offsetChainV = 141
offsetChainZ = 128
rotateChain = 130
scaleChainH = 113
[Jaw]
offsetJawH = 153
offsetJawV = 125
offsetJawZ = 141
scaleJawSpecial = 139
scaleJawH = 135
scaleJawV = 120
[Eye]
idThirdEye = 1163
idEyeBaseTex = 257
idEyeHighTex = 256
idEyeBallTex = 1117
idEyeShape = 34
scaleEyeH = 152
scaleEyeV = 109
rotateEye = 163
offsetEyeH = 100
offsetEyeV = 131
offseteyeZ = 146
scaleEyeBall = 118
scaleEyeH2 = 152
scaleEyeV2 = 109
rotateEye2 = 163
offsetEyeH2 = 100
offsetEyeV2 = 131
offseteyeZ2 = 146
scaleEyeBall2 = 118
[Brow]
idBrowTex = 6
idBrowShape = 30
scaleBrowH = 110
scaleBrowV = 77
rotateBrow = 128
offsetBrowH = 95
offsetBrowV = 143
offsetBrowZ = 128
scaleBrowH2 = 110
scaleBrowV2 = 77
rotateBrow2 = 128
offsetBrowH2 = 95
offsetBrowV2 = 143
offsetBrowZ2 = 128
[Nose]
idNoseTex = 3
idNoseTipShape = 16
scaleNoseTipH = 104
scaleNoseTipV = 102
scaleNoseTipZ = 99
offsetNoseTipV = 126
idNoseBridgeShape = 15
scaleBridgeTipH = 64
offsetBridgeTipZ = 64
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 128
thickDownLip = 153
scaleMouthH = 105
offsetMouthV = 153
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 128
scaleMouthH2 = 105
offsetCornerOfMouthSpecial2 = 128
[Ear]
idEarShape = 22
scaleEar = 117
offsetEarV = 77
[Hair]
idHairModel = 939
idHairTex = 949
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -7181092
colorFace = -66053
colorEye = -1
colorBrow = -12624674
colorMouth = -1
colorEyeBall = -2250186
colorMoustache = -11571145
[Body]
bodyID = 0
colorBody = -66053
headScale = 120
upScale = 113
waistScale = 112
armWidth = 114
legWidth = 116
breastScale = 106M A D N E S S IS A P L A C E M A D N E S S IS A P L A C E M A D N E S S
[SIGPIC]http://i812.photobucket.com/albums/zz47/teaserx3/iconsGifs/anigif4-1.gif[/SIGPIC]
I wonder what their faces will look like... As they lose all hope.
I can't wait. Call for me when that happens,
I'll come to watch, with some of the best black tea and dried plums.0 -
Melv o.o I had to double take. She looks like Esne's sister from the facial andlip structure, plus le hair color :0
That was unintentional, no? b:chuckle[SIGPIC][/SIGPIC]<3 by Silvy
Reborn ditzy archer with a serious oreo addiction =3
'...cuz my IQ is just above what is required to function as a human' - tsumaru20 -
Esnemyl - Dreamweaver wrote: »Melv o.o I had to double take. She looks like Esne's sister from the facial andlip structure, plus le hair color :0
That was unintentional, no? b:chuckle
It was! I just worked with a pre-set whilst waiting for Big Brother to start great minds think alike is obviously true!
I'm not sure about the hair yet though, trying to find a female wig to cover it.0 -
Haha we must had used the same dev supplied ini. Please look at more EG hair! Since our chars are alike, I was thinking of installing EG hair on Es.
BB went downhill after three seasons ago watch NCIS instead :0 season 9 is going to go with a bang, literally[SIGPIC][/SIGPIC]<3 by Silvy
Reborn ditzy archer with a serious oreo addiction =3
'...cuz my IQ is just above what is required to function as a human' - tsumaru20 -
*sigh*0
-
Thought I'd share one I made. Originally it was going to be for a friend's sin, but he decided she looked too unhappy. I liked her too much to just let her slide by and be forgotten though. Plus, I've used several of the characters here with small features I liked to make original characters of mine. Time to contribute to the thread that helped me. b:surrender
I suppose she'd be Euro server only, due to the eyes.. >.>
[SIGPIC][/SIGPIC]0 -
Aw. This psy
VenusArmani - Dreamweaver wrote: »"Clearly, the only logical option is Squid." -Decus <コ:彡 <コ:彡
I'm helplessly needless, and needless to say I owe you | Well I'd pull, teeter away, at the earth with my teeth, to touch your face alive | You lie, helplessly still | As your face falls apart | Well I can make your face brand new | Come take my hand and I'll take your hand | And I will pull you out | Into the sun.
First fell into an army of noob mobs on 19/3/2009~ Upside-down fox and old-colour squid <┻┻~ [SIGPIC][/SIGPIC]0 -
Veneir - Dreamweaver wrote: »Aw. This psy
by Venus is really adorable Is the ini for this one available?
Sadly that one's ini file is stuck on my old laptop, which doesn't work anymore. So I don't have access to it for the time being. b:surrenderReix - Dreamweaver wrote: »Plus, I've used several of the characters here with small features I liked to make original characters of mine. Time to contribute to the thread that helped me. b:surrender
b:victory
This one isn't gonna be everyones cup of tea, but hopefully it is someones. ^^ The challenge, make a character that could be a villain on Dragon Ball Z. I think this one totally could be. ROFL[3Parts] scaleUp = 96 scaleMiddle = 100 scaleDown = 136 [BlendFace] idFaceShape1 = 64 idFaceShape2 = 64 blendFaceShape = 50 [Face] scaleFaceH = 100 scaleFaceV = 114 idFaceTex = 1078 [Faling] idFalingSkin = 433 idFalingTex = 437 [Forehead] offsetForeheadH = 192 offsetForeheadV = 90 offsetForeheadZ = 114 rotateForehead = 111 scaleForehead = 125 [YokeBone] offsetYokeBoneH = 192 offsetYokeBoneV = 106 offsetYokeBoneZ = 120 rotateYokeBone = 106 scaleYokeBone = 92 [Cheek] offsetCheekH = 160 offsetCheekV = 64 offsetCheekZ = 127 scaleCheek = 192 [Chain] offsetChainV = 109 offsetChainZ = 107 rotateChain = 123 scaleChainH = 86 [Jaw] offsetJawH = 192 offsetJawV = 116 offsetJawZ = 90 scaleJawSpecial = 137 scaleJawH = 116 scaleJawV = 135 [Eye] idThirdEye = 1151 idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 1046 idEyeShape = 363 scaleEyeH = 136 scaleEyeV = 132 rotateEye = 152 offsetEyeH = 112 offsetEyeV = 120 offseteyeZ = 113 scaleEyeBall = 176 scaleEyeH2 = 136 scaleEyeV2 = 132 rotateEye2 = 152 offsetEyeH2 = 112 offsetEyeV2 = 120 offseteyeZ2 = 113 scaleEyeBall2 = 176 [Brow] idBrowTex = 45 idBrowShape = 356 scaleBrowH = 64 scaleBrowV = 64 rotateBrow = 192 offsetBrowH = 95 offsetBrowV = 109 offsetBrowZ = 114 scaleBrowH2 = 64 scaleBrowV2 = 64 rotateBrow2 = 192 offsetBrowH2 = 95 offsetBrowV2 = 109 offsetBrowZ2 = 114 [Nose] idNoseTex = 41 idNoseTipShape = 56 scaleNoseTipH = 96 scaleNoseTipV = 64 scaleNoseTipZ = 64 offsetNoseTipV = 123 idNoseBridgeShape = 57 scaleBridgeTipH = 64 offsetBridgeTipZ = 64 [Mouth] idMouthUpLipLine = 80 idMouthMidLipLine = 78 idMouthDownLipLine = 85 thickUpLip = 64 thickDownLip = 64 scaleMouthH = 115 offsetMouthV = 134 offsetMOuthZ = 128 idMouthTex = 52 offsetCornerOfMouthSpecial = 135 scaleMouthH2 = 115 offsetCornerOfMouthSpecial2 = 135 [Ear] idEarShape = 59 scaleEar = 98 offsetEarV = 128 [Hair] idHairModel = 1075 idHairTex = 1060 [Moustache] idMoustacheTex = 204 idMoustacheSkin = 488 idGoateeTex = 596 [Color] colorHair = -15527149 colorFace = -6710395 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -3613391 colorMoustache = -15395563 [Body] bodyID = 1 colorBody = -6710395 headScale = 126 upScale = 116 waistScale = 111 armWidth = 115 legWidth = 110 breastScale = 128
[SIGPIC][/SIGPIC]
Thanks Silvy for the superb sig
VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
Pusillanimous:
1) lacking courage or resolution; cowardly; faint-hearted
2) Proceeding from or indicating a cowardly spirit0
This discussion has been closed.
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