Unique Free Characters

2456

Comments

  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited March 2012
    this made me LOL so hard

    Girl look at that body. I work out!
    [SIGPIC][/SIGPIC]
    Thanks Silvy for the superb sig <3

    VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
    pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
    Pusillanimous:
    1) lacking courage or resolution; cowardly; faint-hearted
    2) Proceeding from or indicating a cowardly spirit
  • Lynzeya - Dreamweaver
    Lynzeya - Dreamweaver Posts: 75 Arc User
    edited March 2012
    No, you got it wrong!
    *applies photoshop wand*

    15wyp92.jpg
    [SIGPIC][/SIGPIC]
    Vixter - harshlands:
    hey, i got a good idea, lets complain about gas prices, since thats also something we have no control over!

    <3 proud to be autistic! /watch?v=Q7lJ8ioD2-g Ƹ̵̡Ӝ̵̨̄Ʒ
  • MissEbil - Heavens Tear
    MissEbil - Heavens Tear Posts: 369 Arc User
    edited March 2012
    I am very proud of my unique characters. I hate using a default preset!

    Some of my characters have taken me a couple of hours or maybe even a couple of makeover scrolls to perfect.

    I'd like to keep my unique characters the way they are lol, but I will share some pics for inspiration!

    A veno called Toxin:
    2012-03-1512-45-27-1.jpg

    Couldn't find the original close up, but a sig for another Veno I made:
    Kunimitsusig.png

    Link to a PWI Calendar Contest I never entered cos I missed the date by about an hour. (steal it and I will find and kill you):
    http://i3.photobucket.com/albums/y64/McVinster/October.png

    Azaqa the Atlantean Princess (BM made before Tideborn were even a rumour):
    2009-08-2002-32-57-1.jpg

    2 version of a *ahem* loose-moraled Veno someone asked me to design for them:
    http://i3.photobucket.com/albums/y64/McVinster/2009-08-0319-46-59.jpg
    http://i3.photobucket.com/albums/y64/McVinster/2009-08-0319-48-07.jpg
    [SIGPIC][/SIGPIC]
    Proud member of the VenoMafia.

    b:flower Read my FanFic! b:flower
    pwi-forum.perfectworld.com/showthread.php?t=334222
  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited March 2012
    No, you got it wrong!
    *applies photoshop wand*

    15wyp92.jpg


    ::literally falls out of chair laughing:: Bwahahhahahahha b:chuckle
    [SIGPIC][/SIGPIC]
    Thanks Silvy for the superb sig <3

    VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
    pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
    Pusillanimous:
    1) lacking courage or resolution; cowardly; faint-hearted
    2) Proceeding from or indicating a cowardly spirit
  • Esnemyl - Dreamweaver
    Esnemyl - Dreamweaver Posts: 3,079 Arc User
    edited March 2012
    ::literally falls out of chair laughing:: Bwahahhahahahha b:chuckle

    I'm bi-WINNING b:laugh
    [SIGPIC][/SIGPIC]<3 by Silvy
    Reborn ditzy archer with a serious oreo addiction =3

    '...cuz my IQ is just above what is required to function as a human' - tsumaru2
  • maybmaybnot
    maybmaybnot Posts: 16 Arc User
    edited April 2012
    Any one pls giv me those slim cute scary "doll" faced presets b:thanks

    I hope u got wat I meant b:sad
  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited April 2012
    Any one pls giv me those slim cute scary "doll" faced presets b:thanks

    I hope u got wat I meant b:sad
    I should have added to my original post that I want to stress that those "kawaii/ cute/ doll" anime based characters with the huge heads, tiny bodies and humongous eyes are not considered unique characters. There's way too many of those to count to be accepted into this category.

    ^^^

    From the thread's creator. What you see here is what other player's have made.
    [SIGPIC][/SIGPIC]
    Thanks Silvy for the superb sig <3

    VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
    pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
    Pusillanimous:
    1) lacking courage or resolution; cowardly; faint-hearted
    2) Proceeding from or indicating a cowardly spirit
  • Esnemyl - Dreamweaver
    Esnemyl - Dreamweaver Posts: 3,079 Arc User
    edited April 2012
    My friend at schoolsnow wants to play this after seeing the giant seeker claymores :o. He has this fasination with Jared Leto from 30 Seconds to Mars and the band You Me At Six ..

    (I agree with him, Jared is actually kind of hot >>)

    Another random stupid challenge from me then: make a seeker copy of Jared or any You Me At Six band member, i'll copy the codes into his ini files :)
    [SIGPIC][/SIGPIC]<3 by Silvy
    Reborn ditzy archer with a serious oreo addiction =3

    '...cuz my IQ is just above what is required to function as a human' - tsumaru2
  • SpazzMcAps - Harshlands
    SpazzMcAps - Harshlands Posts: 2,561 Arc User
    edited April 2012
    My friend at schoolsnow wants to play this after seeing the giant seeker claymores :o. He has this fasination with Jared Leto from 30 Seconds to Mars and the band You Me At Six ..

    (I agree with him, Jared is actually kind of hot >>)

    Another random stupid challenge from me then: make a seeker copy of Jared or any You Me At Six band member, i'll copy the codes into his ini files :)

    jared letto went to school with my old math teacher. she said he was a jerk. he visited the school tho
  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited April 2012
    My friend at schoolsnow wants to play this after seeing the giant seeker claymores :o. He has this fasination with Jared Leto from 30 Seconds to Mars and the band You Me At Six ..

    (I agree with him, Jared is actually kind of hot >>)

    Another random stupid challenge from me then: make a seeker copy of Jared or any You Me At Six band member, i'll copy the codes into his ini files :)

    This okay?
    mainimage.jpg
    2012-04-2114-43-39.jpg
    [3Parts]
    scaleUp = 128
    scaleMiddle = 128
    scaleDown = 103
    
    [BlendFace]
    idFaceShape1 = 64
    idFaceShape2 = 64
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 115
    scaleFaceV = 128
    idFaceTex = 1078
    
    [Faling]
    idFalingSkin = 433
    idFalingTex = 437
    
    [Forehead]
    offsetForeheadH = 123
    offsetForeheadV = 88
    offsetForeheadZ = 165
    rotateForehead = 144
    scaleForehead = 134
    
    [YokeBone]
    offsetYokeBoneH = 156
    offsetYokeBoneV = 85
    offsetYokeBoneZ = 166
    rotateYokeBone = 86
    scaleYokeBone = 156
    
    [Cheek]
    offsetCheekH = 184
    offsetCheekV = 99
    offsetCheekZ = 118
    scaleCheek = 132
    
    [Chain]
    offsetChainV = 141
    offsetChainZ = 115
    rotateChain = 145
    scaleChainH = 97
    
    [Jaw]
    offsetJawH = 192
    offsetJawV = 116
    offsetJawZ = 160
    scaleJawSpecial = 64
    scaleJawH = 99
    scaleJawV = 95
    
    [Eye]
    idThirdEye = 1144
    idEyeBaseTex = 50
    idEyeHighTex = 49
    idEyeBallTex = 1046
    idEyeShape = 364
    scaleEyeH = 126
    scaleEyeV = 98
    rotateEye = 128
    offsetEyeH = 124
    offsetEyeV = 128
    offseteyeZ = 128
    scaleEyeBall = 119
    scaleEyeH2 = 126
    scaleEyeV2 = 98
    rotateEye2 = 128
    offsetEyeH2 = 124
    offsetEyeV2 = 128
    offseteyeZ2 = 128
    scaleEyeBall2 = 119
    
    [Brow]
    idBrowTex = 45
    idBrowShape = 356
    scaleBrowH = 120
    scaleBrowV = 129
    rotateBrow = 140
    offsetBrowH = 115
    offsetBrowV = 128
    offsetBrowZ = 128
    scaleBrowH2 = 120
    scaleBrowV2 = 129
    rotateBrow2 = 140
    offsetBrowH2 = 115
    offsetBrowV2 = 128
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 41
    idNoseTipShape = 58
    scaleNoseTipH = 116
    scaleNoseTipV = 138
    scaleNoseTipZ = 99
    offsetNoseTipV = 116
    idNoseBridgeShape = 57
    scaleBridgeTipH = 129
    offsetBridgeTipZ = 99
    
    [Mouth]
    idMouthUpLipLine = 82
    idMouthMidLipLine = 78
    idMouthDownLipLine = 83
    thickUpLip = 64
    thickDownLip = 109
    scaleMouthH = 103
    offsetMouthV = 128
    offsetMOuthZ = 134
    idMouthTex = 52
    offsetCornerOfMouthSpecial = 115
    scaleMouthH2 = 103
    offsetCornerOfMouthSpecial2 = 117
    
    [Ear]
    idEarShape = 59
    scaleEar = 92
    offsetEarV = 118
    
    [Hair]
    idHairModel = 1074
    idHairTex = 1059
    
    [Moustache]
    idMoustacheTex = 204
    idMoustacheSkin = 186
    idGoateeTex = 596
    
    [Color]
    colorHair = -2147483648
    colorFace = -1784935
    colorEye = -1
    colorBrow = -2147483648
    colorMouth = -1
    colorEyeBall = -11512924
    colorMoustache = -15527149
    
    [Body]
    bodyID = 1
    colorBody = -1784935
    headScale = 126
    upScale = 116
    waistScale = 122
    armWidth = 129
    legWidth = 122
    breastScale = 128
    
    
    [SIGPIC][/SIGPIC]
    Thanks Silvy for the superb sig <3

    VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
    pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
    Pusillanimous:
    1) lacking courage or resolution; cowardly; faint-hearted
    2) Proceeding from or indicating a cowardly spirit
  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited April 2012
    2012-04-1816-47-45.jpg
    -
    [3Parts]
    scaleUp = 127
    scaleMiddle = 140
    scaleDown = 149
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 129
    scaleFaceV = 131
    idFaceTex = 1083
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 88
    offsetForeheadV = 64
    offsetForeheadZ = 113
    rotateForehead = 163
    scaleForehead = 86
    
    [YokeBone]
    offsetYokeBoneH = 165
    offsetYokeBoneV = 149
    offsetYokeBoneZ = 135
    rotateYokeBone = 134
    scaleYokeBone = 123
    
    [Cheek]
    offsetCheekH = 114
    offsetCheekV = 121
    offsetCheekZ = 121
    scaleCheek = 95
    
    [Chain]
    offsetChainV = 163
    offsetChainZ = 76
    rotateChain = 128
    scaleChainH = 112
    
    [Jaw]
    offsetJawH = 148
    offsetJawV = 177
    offsetJawZ = 137
    scaleJawSpecial = 111
    scaleJawH = 114
    scaleJawV = 83
    
    [Eye]
    idThirdEye = 1167
    idEyeBaseTex = 257
    idEyeHighTex = 256
    idEyeBallTex = 1117
    idEyeShape = 37
    scaleEyeH = 135
    scaleEyeV = 101
    rotateEye = 133
    offsetEyeH = 123
    offsetEyeV = 121
    offseteyeZ = 119
    scaleEyeBall = 152
    scaleEyeH2 = 135
    scaleEyeV2 = 101
    rotateEye2 = 133
    offsetEyeH2 = 123
    offsetEyeV2 = 121
    offseteyeZ2 = 119
    scaleEyeBall2 = 152
    
    [Brow]
    idBrowTex = 6
    idBrowShape = 353
    scaleBrowH = 75
    scaleBrowV = 81
    rotateBrow = 93
    offsetBrowH = 149
    offsetBrowV = 102
    offsetBrowZ = 128
    scaleBrowH2 = 75
    scaleBrowV2 = 81
    rotateBrow2 = 93
    offsetBrowH2 = 149
    offsetBrowV2 = 102
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 3
    idNoseTipShape = 16
    scaleNoseTipH = 116
    scaleNoseTipV = 96
    scaleNoseTipZ = 115
    offsetNoseTipV = 128
    idNoseBridgeShape = 15
    scaleBridgeTipH = 93
    offsetBridgeTipZ = 106
    
    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 87
    idMouthDownLipLine = 93
    thickUpLip = 118
    thickDownLip = 108
    scaleMouthH = 94
    offsetMouthV = 126
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 138
    scaleMouthH2 = 94
    offsetCornerOfMouthSpecial2 = 139
    
    [Ear]
    idEarShape = 21
    scaleEar = 110
    offsetEarV = 128
    
    [Hair]
    idHairModel = 1115
    idHairTex = 1100
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -2864572
    colorFace = -859191
    colorEye = -1
    colorBrow = -12624674
    colorMouth = -1
    colorEyeBall = -12033660
    colorMoustache = -11571145
    
    [Body]
    bodyID = 1
    colorBody = -859191
    headScale = 110
    upScale = 110
    waistScale = 100
    armWidth = 110
    legWidth = 110
    breastScale = 109
     	
    -
    
    2012-04-2220-17-07.jpg
    -
    [3Parts]
    scaleUp = 109
    scaleMiddle = 95
    scaleDown = 134
    
    [BlendFace]
    idFaceShape1 = 63
    idFaceShape2 = 63
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 81
    scaleFaceV = 126
    idFaceTex = 44
    
    [Faling]
    idFalingSkin = 433
    idFalingTex = 480
    
    [Forehead]
    offsetForeheadH = 151
    offsetForeheadV = 81
    offsetForeheadZ = 123
    rotateForehead = 141
    scaleForehead = 107
    
    [YokeBone]
    offsetYokeBoneH = 148
    offsetYokeBoneV = 125
    offsetYokeBoneZ = 85
    rotateYokeBone = 183
    scaleYokeBone = 114
    
    [Cheek]
    offsetCheekH = 192
    offsetCheekV = 137
    offsetCheekZ = 92
    scaleCheek = 160
    
    [Chain]
    offsetChainV = 162
    offsetChainZ = 174
    rotateChain = 64
    scaleChainH = 139
    
    [Jaw]
    offsetJawH = 151
    offsetJawV = 132
    offsetJawZ = 125
    scaleJawSpecial = 78
    scaleJawH = 115
    scaleJawV = 128
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 460
    idEyeHighTex = 49
    idEyeBallTex = 48
    idEyeShape = 75
    scaleEyeH = 144
    scaleEyeV = 125
    rotateEye = 135
    offsetEyeH = 117
    offsetEyeV = 106
    offseteyeZ = 128
    scaleEyeBall = 128
    scaleEyeH2 = 144
    scaleEyeV2 = 125
    rotateEye2 = 135
    offsetEyeH2 = 117
    offsetEyeV2 = 106
    offseteyeZ2 = 128
    scaleEyeBall2 = 128
    
    [Brow]
    idBrowTex = 45
    idBrowShape = 356
    scaleBrowH = 86
    scaleBrowV = 113
    rotateBrow = 169
    offsetBrowH = 100
    offsetBrowV = 117
    offsetBrowZ = 139
    scaleBrowH2 = 86
    scaleBrowV2 = 113
    rotateBrow2 = 169
    offsetBrowH2 = 100
    offsetBrowV2 = 117
    offsetBrowZ2 = 139
    
    [Nose]
    idNoseTex = 40
    idNoseTipShape = 58
    scaleNoseTipH = 103
    scaleNoseTipV = 110
    scaleNoseTipZ = 86
    offsetNoseTipV = 128
    idNoseBridgeShape = 53
    scaleBridgeTipH = 95
    offsetBridgeTipZ = 117
    
    [Mouth]
    idMouthUpLipLine = 80
    idMouthMidLipLine = 78
    idMouthDownLipLine = 83
    thickUpLip = 68
    thickDownLip = 69
    scaleMouthH = 100
    offsetMouthV = 149
    offsetMOuthZ = 132
    idMouthTex = 52
    offsetCornerOfMouthSpecial = 117
    scaleMouthH2 = 100
    offsetCornerOfMouthSpecial2 = 117
    
    [Ear]
    idEarShape = 60
    scaleEar = 113
    offsetEarV = 128
    
    [Hair]
    idHairModel = 543
    idHairTex = 313
    
    [Moustache]
    idMoustacheTex = 207
    idMoustacheSkin = 186
    idGoateeTex = 596
    
    [Color]
    colorHair = -15065575
    colorFace = -990780
    colorEye = -1522255
    colorBrow = -13421780
    colorMouth = -1990006
    colorEyeBall = -12433803
    colorMoustache = -12040127
    
    [Body]
    bodyID = 0
    colorBody = -990780
    headScale = 126
    upScale = 126
    waistScale = 125
    armWidth = 118
    legWidth = 119
    breastScale = 128
    

    2012-04-2220-56-29.jpg
    [3Parts]
    scaleUp = 138
    scaleMiddle = 113
    scaleDown = 103
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 116
    scaleFaceV = 129
    idFaceTex = 5
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 192
    offsetForeheadV = 65
    offsetForeheadZ = 130
    rotateForehead = 106
    scaleForehead = 64
    
    [YokeBone]
    offsetYokeBoneH = 192
    offsetYokeBoneV = 123
    offsetYokeBoneZ = 171
    rotateYokeBone = 100
    scaleYokeBone = 153
    
    [Cheek]
    offsetCheekH = 151
    offsetCheekV = 127
    offsetCheekZ = 109
    scaleCheek = 113
    
    [Chain]
    offsetChainV = 107
    offsetChainZ = 156
    rotateChain = 146
    scaleChainH = 123
    
    [Jaw]
    offsetJawH = 192
    offsetJawV = 139
    offsetJawZ = 114
    scaleJawSpecial = 163
    scaleJawH = 192
    scaleJawV = 192
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 11
    idEyeHighTex = 561
    idEyeBallTex = 9
    idEyeShape = 37
    scaleEyeH = 105
    scaleEyeV = 135
    rotateEye = 114
    offsetEyeH = 128
    offsetEyeV = 128
    offseteyeZ = 128
    scaleEyeBall = 128
    scaleEyeH2 = 105
    scaleEyeV2 = 135
    rotateEye2 = 114
    offsetEyeH2 = 128
    offsetEyeV2 = 128
    offseteyeZ2 = 128
    scaleEyeBall2 = 128
    
    [Brow]
    idBrowTex = 7
    idBrowShape = 351
    scaleBrowH = 95
    scaleBrowV = 64
    rotateBrow = 167
    offsetBrowH = 105
    offsetBrowV = 85
    offsetBrowZ = 128
    scaleBrowH2 = 95
    scaleBrowV2 = 64
    rotateBrow2 = 167
    offsetBrowH2 = 105
    offsetBrowV2 = 85
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 1
    idNoseTipShape = 16
    scaleNoseTipH = 84
    scaleNoseTipV = 64
    scaleNoseTipZ = 128
    offsetNoseTipV = 128
    idNoseBridgeShape = 15
    scaleBridgeTipH = 128
    offsetBridgeTipZ = 91
    
    [Mouth]
    idMouthUpLipLine = 91
    idMouthMidLipLine = 86
    idMouthDownLipLine = 94
    thickUpLip = 117
    thickDownLip = 116
    scaleMouthH = 64
    offsetMouthV = 125
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 156
    scaleMouthH2 = 65
    offsetCornerOfMouthSpecial2 = 156
    
    [Ear]
    idEarShape = 21
    scaleEar = 139
    offsetEarV = 161
    
    [Hair]
    idHairModel = 504
    idHairTex = 311
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -15658735
    colorFace = -3770502
    colorEye = -15132391
    colorBrow = -15526893
    colorMouth = -3381422
    colorEyeBall = -855054
    colorMoustache = -1
     	
    -	[Body]
    bodyID = 3
    colorBody = -3770502
    headScale = 125
    upScale = 116
    waistScale = 109
    armWidth = 117
    legWidth = 117
    breastScale = 107
    
    [SIGPIC][/SIGPIC]
    Thanks Silvy for the superb sig <3

    VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
    pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
    Pusillanimous:
    1) lacking courage or resolution; cowardly; faint-hearted
    2) Proceeding from or indicating a cowardly spirit
  • Eiria - Dreamweaver
    Eiria - Dreamweaver Posts: 53 Arc User
    edited April 2012
    --Removed--

    Here is a Tideborn I made. Im not sure if there are many that look like her, but I did A LOT of tweaking with her face. PM me for .ini file n____n
    [SIGPIC][/SIGPIC]

    Dreamweaver:
    Eiria -- BM
    Willoh -- Seeker
    Wooper -- Assasin
  • IFastAttack - Heavens Tear
    IFastAttack - Heavens Tear Posts: 2 Arc User
    edited April 2012
    what about evil male sin ? b:thanks
  • Esnemyl - Dreamweaver
    Esnemyl - Dreamweaver Posts: 3,079 Arc User
    edited April 2012
    This okay?
    mainimage.jpg
    2012-04-2114-43-39.jpg
    [3Parts]
    scaleUp = 128
    scaleMiddle = 128
    scaleDown = 103
    
    [BlendFace]
    idFaceShape1 = 64
    idFaceShape2 = 64
    blendFaceShape = 50
    
    [Face]b:kiss
    scaleFaceH = 115
    scaleFaceV = 128
    idFaceTex = 1078
    
    [Faling]
    idFalingSkin = 433
    idFalingTex = 437
    
    [Forehead]
    offsetForeheadH = 123
    offsetForeheadV = 88
    offsetForeheadZ = 165
    rotateForehead = 144
    scaleForehead = 134
    
    [YokeBone]
    offsetYokeBoneH = 156
    offsetYokeBoneV = 85
    offsetYokeBoneZ = 166
    rotateYokeBone = 86
    scaleYokeBone = 156
    
    [Cheek]
    offsetCheekH = 184
    offsetCheekV = 99
    offsetCheekZ = 118
    scaleCheek = 132
    
    [Chain]
    offsetChainV = 141
    offsetChainZ = 115
    rotateChain = 145
    scaleChainH = 97
    
    [Jaw]
    offsetJawH = 192
    offsetJawV = 116
    offsetJawZ = 160
    scaleJawSpecial = 64
    scaleJawH = 99
    scaleJawV = 95
    
    [Eye]
    idThirdEye = 1144
    idEyeBaseTex = 50
    idEyeHighTex = 49
    idEyeBallTex = 1046
    idEyeShape = 364
    scaleEyeH = 126
    scaleEyeV = 98
    rotateEye = 128
    offsetEyeH = 124
    offsetEyeV = 128
    offseteyeZ = 128
    scaleEyeBall = 119
    scaleEyeH2 = 126
    scaleEyeV2 = 98
    rotateEye2 = 128
    offsetEyeH2 = 124
    offsetEyeV2 = 128
    offseteyeZ2 = 128
    scaleEyeBall2 = 119
    
    [Brow]
    idBrowTex = 45
    idBrowShape = 356
    scaleBrowH = 120
    scaleBrowV = 129
    rotateBrow = 140
    offsetBrowH = 115
    offsetBrowV = 128
    offsetBrowZ = 128
    scaleBrowH2 = 120
    scaleBrowV2 = 129
    rotateBrow2 = 140
    offsetBrowH2 = 115
    offsetBrowV2 = 128
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 41
    idNoseTipShape = 58
    scaleNoseTipH = 116
    scaleNoseTipV = 138
    scaleNoseTipZ = 99
    offsetNoseTipV = 116
    idNoseBridgeShape = 57
    scaleBridgeTipH = 129
    offsetBridgeTipZ = 99
    
    [Mouth]
    idMouthUpLipLine = 82
    idMouthMidLipLine = 78
    idMouthDownLipLine = 83
    thickUpLip = 64
    thickDownLip = 109
    scaleMouthH = 103
    offsetMouthV = 128
    offsetMOuthZ = 134
    idMouthTex = 52
    offsetCornerOfMouthSpecial = 115
    scaleMouthH2 = 103
    offsetCornerOfMouthSpecial2 = 117
    
    [Ear]
    idEarShape = 59
    scaleEar = 92
    offsetEarV = 118
    
    [Hair]
    idHairModel = 1074
    idHairTex = 1059
    
    [Moustache]
    idMoustacheTex = 204
    idMoustacheSkin = 186
    idGoateeTex = 596
    
    [Color]
    colorHair = -2147483648
    colorFace = -1784935
    colorEye = -1
    colorBrow = -2147483648
    colorMouth = -1
    colorEyeBall = -11512924
    colorMoustache = -15527149
    
    [Body]
    bodyID = 1
    colorBody = -1784935
    headScale = 126
    upScale = 116
    waistScale = 122
    armWidth = 129
    legWidth = 122
    breastScale = 128
    
    

    Saw it. Thought it was awesomesauce :D
    [SIGPIC][/SIGPIC]<3 by Silvy
    Reborn ditzy archer with a serious oreo addiction =3

    '...cuz my IQ is just above what is required to function as a human' - tsumaru2
  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited April 2012
    what about evil male sin ? b:thanks

    I already created two of those a couple of pages back. You are free to use any ini posted on here. If you would like to tweak their colors, feel free to do that as well.

    Here they are:
    http://pwi-forum.perfectworld.com/showpost.php?p=15983201&postcount=21

    Saw it. Thought it was awesomesauce :D

    b:victory
    [SIGPIC][/SIGPIC]
    Thanks Silvy for the superb sig <3

    VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
    pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
    Pusillanimous:
    1) lacking courage or resolution; cowardly; faint-hearted
    2) Proceeding from or indicating a cowardly spirit
  • dimthought
    dimthought Posts: 0 Arc User
    edited April 2012
    man venus you make some of the best unique chars and btw love your jared b:dirty

    really glad he didnt have man liner on lol
    [SIGPIC][/SIGPIC]
  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited May 2012
    dimthought wrote: »
    man venus you make some of the best unique chars and btw love your jared b:dirty

    really glad he didnt have man liner on lol

    O.o just seeing this comment. Thank you very much! Hopefully someone out there will want one of these lol.
    2012-05-0300-11-16.jpg
    2012-05-0300-13-56.jpg
    -
    [3Parts]
    scaleUp = 89
    scaleMiddle = 90
    scaleDown = 158
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 107
    scaleFaceV = 135
    idFaceTex = 1119
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 151
    offsetForeheadV = 113
    offsetForeheadZ = 146
    rotateForehead = 163
    scaleForehead = 132
    
    [YokeBone]
    offsetYokeBoneH = 192
    offsetYokeBoneV = 64
    offsetYokeBoneZ = 151
    rotateYokeBone = 134
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 134
    offsetCheekV = 139
    offsetCheekZ = 127
    scaleCheek = 100
    
    [Chain]
    offsetChainV = 179
    offsetChainZ = 74
    rotateChain = 132
    scaleChainH = 142
    
    [Jaw]
    offsetJawH = 135
    offsetJawV = 192
    offsetJawZ = 120
    scaleJawSpecial = 118
    scaleJawH = 192
    scaleJawV = 192
    
    [Eye]
    idThirdEye = 1171
    idEyeBaseTex = 257
    idEyeHighTex = 256
    idEyeBallTex = 1117
    idEyeShape = 36
    scaleEyeH = 125
    scaleEyeV = 101
    rotateEye = 148
    offsetEyeH = 120
    offsetEyeV = 123
    offseteyeZ = 124
    scaleEyeBall = 124
    scaleEyeH2 = 125
    scaleEyeV2 = 101
    rotateEye2 = 148
    offsetEyeH2 = 120
    offsetEyeV2 = 123
    offseteyeZ2 = 124
    scaleEyeBall2 = 124
    
    [Brow]
    idBrowTex = 6
    idBrowShape = 31
    scaleBrowH = 108
    scaleBrowV = 64
    rotateBrow = 146
    offsetBrowH = 113
    offsetBrowV = 107
    offsetBrowZ = 118
    scaleBrowH2 = 108
    scaleBrowV2 = 64
    rotateBrow2 = 146
    offsetBrowH2 = 113
    offsetBrowV2 = 107
    offsetBrowZ2 = 118
    
    [Nose]
    idNoseTex = 3
    idNoseTipShape = 16
    scaleNoseTipH = 129
    scaleNoseTipV = 104
    scaleNoseTipZ = 107
    offsetNoseTipV = 128
    idNoseBridgeShape = 15
    scaleBridgeTipH = 140
    offsetBridgeTipZ = 101
    
    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 87
    idMouthDownLipLine = 93
    thickUpLip = 105
    thickDownLip = 92
    scaleMouthH = 111
    offsetMouthV = 152
    offsetMOuthZ = 120
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 146
    scaleMouthH2 = 111
    offsetCornerOfMouthSpecial2 = 147
    
    [Ear]
    idEarShape = 21
    scaleEar = 128
    offsetEarV = 128
    
    [Hair]
    idHairModel = 1107
    idHairTex = 1092
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -15658735
    colorFace = -3698583
    colorEye = -1
    colorBrow = -12624674
    colorMouth = -1
    colorEyeBall = -13095898
    colorMoustache = -11571145
    
    [Body]
    bodyID = 1
    colorBody = -3698583
    headScale = 135
    upScale = 126
    waistScale = 132
    armWidth = 115
    legWidth = 134
    breastScale = 121
     	
    -
    

    2012-05-0300-35-19.jpg
    -
    [3Parts]
    scaleUp = 89
    scaleMiddle = 90
    scaleDown = 158
    
    [BlendFace]
    idFaceShape1 = 25
    idFaceShape2 = 25
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 64
    scaleFaceV = 101
    idFaceTex = 1119
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 160
    offsetForeheadV = 64
    offsetForeheadZ = 64
    rotateForehead = 139
    scaleForehead = 64
    
    [YokeBone]
    offsetYokeBoneH = 192
    offsetYokeBoneV = 186
    offsetYokeBoneZ = 106
    rotateYokeBone = 95
    scaleYokeBone = 125
    
    [Cheek]
    offsetCheekH = 192
    offsetCheekV = 192
    offsetCheekZ = 106
    scaleCheek = 64
    
    [Chain]
    offsetChainV = 174
    offsetChainZ = 64
    rotateChain = 121
    scaleChainH = 135
    
    [Jaw]
    offsetJawH = 97
    offsetJawV = 130
    offsetJawZ = 64
    scaleJawSpecial = 64
    scaleJawH = 167
    scaleJawV = 192
    
    [Eye]
    idThirdEye = 1158
    idEyeBaseTex = 257
    idEyeHighTex = 256
    idEyeBallTex = 1117
    idEyeShape = 35
    scaleEyeH = 105
    scaleEyeV = 88
    rotateEye = 140
    offsetEyeH = 73
    offsetEyeV = 92
    offseteyeZ = 67
    scaleEyeBall = 97
    scaleEyeH2 = 105
    scaleEyeV2 = 88
    rotateEye2 = 140
    offsetEyeH2 = 73
    offsetEyeV2 = 92
    offseteyeZ2 = 67
    scaleEyeBall2 = 97
    
    [Brow]
    idBrowTex = 6
    idBrowShape = 351
    scaleBrowH = 64
    scaleBrowV = 64
    rotateBrow = 121
    offsetBrowH = 110
    offsetBrowV = 64
    offsetBrowZ = 64
    scaleBrowH2 = 64
    scaleBrowV2 = 64
    rotateBrow2 = 121
    offsetBrowH2 = 110
    offsetBrowV2 = 64
    offsetBrowZ2 = 64
    
    [Nose]
    idNoseTex = 3
    idNoseTipShape = 16
    scaleNoseTipH = 93
    scaleNoseTipV = 94
    scaleNoseTipZ = 93
    offsetNoseTipV = 110
    idNoseBridgeShape = 15
    scaleBridgeTipH = 90
    offsetBridgeTipZ = 70
    
    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 87
    idMouthDownLipLine = 93
    thickUpLip = 81
    thickDownLip = 78
    scaleMouthH = 84
    offsetMouthV = 157
    offsetMOuthZ = 66
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 137
    scaleMouthH2 = 84
    offsetCornerOfMouthSpecial2 = 137
    
    [Ear]
    idEarShape = 21
    scaleEar = 116
    offsetEarV = 100
    
    [Hair]
    idHairModel = 1113
    idHairTex = 1098
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -15527406
    colorFace = -6591924
    colorEye = -1
    colorBrow = -12624674
    colorMouth = -1
    colorEyeBall = -13294045
    colorMoustache = -11571145
    
    [Body]
    bodyID = 1
    colorBody = -6591924
    headScale = 134
    upScale = 115
    waistScale = 116
    armWidth = 122
    legWidth = 119
    breastScale = 100
     	
    -
    

    Latest ones
    [SIGPIC][/SIGPIC]
    Thanks Silvy for the superb sig <3

    VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
    pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
    Pusillanimous:
    1) lacking courage or resolution; cowardly; faint-hearted
    2) Proceeding from or indicating a cowardly spirit
  • Aimus - Heavens Tear
    Aimus - Heavens Tear Posts: 51 Arc User
    edited May 2012
    I'm going to attempt to make a Seeker that looks like Sam Way and a Mystic that looks like Gemma Ward.
    tumblr_m08ik1XLZw1rqjwsao1_500.jpg
    tumblr_m3e1oqun0J1ql0rsmo1_500.jpg
    [SIGPIC][/SIGPIC]
  • Eiria - Dreamweaver
    Eiria - Dreamweaver Posts: 53 Arc User
    edited May 2012
    Here is a colorful mystic I made. n___n
    Please PM me for the .ini file.
    I hope you guys like her! :3

    --Removed--
    [SIGPIC][/SIGPIC]

    Dreamweaver:
    Eiria -- BM
    Willoh -- Seeker
    Wooper -- Assasin
  • Eiria - Dreamweaver
    Eiria - Dreamweaver Posts: 53 Arc User
    edited May 2012
    I'm going to attempt to make a Seeker that looks like Sam Way and a Mystic that looks like Gemma Ward.
    tumblr_m08ik1XLZw1rqjwsao1_500.jpg
    tumblr_m3e1oqun0J1ql0rsmo1_500.jpg
    ALSO! I tried making that Gemma Ward mystic. I hope you dont mind. n__n

    Here is what I came up with. If you like it, I can pm you the .ini or post it here. :3

    2012-05-1012-29-17-1.jpg
    [SIGPIC][/SIGPIC]

    Dreamweaver:
    Eiria -- BM
    Willoh -- Seeker
    Wooper -- Assasin
  • Kiehl - Raging Tide
    Kiehl - Raging Tide Posts: 262 Arc User
    edited May 2012
    ALSO! I tried making that Gemma Ward mystic. I hope you dont mind. n__n

    Here is what I came up with. If you like it, I can pm you the .ini or post it here. :3

    2012-05-1012-29-17-1.jpg


    Please do!
    Both chars! b:cute
    M A D N E S S IS A P L A C E M A D N E S S IS A P L A C E M A D N E S S
    [SIGPIC]http://i812.photobucket.com/albums/zz47/teaserx3/iconsGifs/anigif4-1.gif[/SIGPIC]
    I wonder what their faces will look like... As they lose all hope.
    I can't wait. Call for me when that happens,
    I'll come to watch, with some of the best black tea and dried plums.
  • lunatique12
    lunatique12 Posts: 9 Arc User
    edited May 2012
    ALSO! I tried making that Gemma Ward mystic. I hope you dont mind. n__n

    Here is what I came up with. If you like it, I can pm you the .ini or post it here. :3

    2012-05-1012-29-17-1.jpg

    Post ini here and your other one for the fem tideborn pls! They are so goodb:victory
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited May 2012
    Here is a colorful mystic I made. n___n
    Please PM me for the .ini file.
    I hope you guys like her! :3

    2012-05-1011-41-40-1.jpg

    OMG :O That's epicsauce.

    *wants the ini* xD
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
    Outrunning centaurs since 2012~
  • MrMelvin - Heavens Tear
    MrMelvin - Heavens Tear Posts: 388 Arc User
    edited May 2012
    Wanted to make a good looking guy with a longer face, thick eyebrows, and a beard. How'd I do?

    2012-01-2201-57-00.jpg

    ERR OMG! Why did no one point this in my direction when I wanted cleric design help QQ! I spent about 5 hours getting my cleric to look good and now I've found this! I've already changed my cleric to this but added in the EG eye texture and made the eyes brown, I'll upload a picture when I can be bothered :3
  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited May 2012
    ERR OMG! Why did no one point this in my direction when I wanted cleric design help QQ! I spent about 5 hours getting my cleric to look good and now I've found this! I've already changed my cleric to this but added in the EG eye texture and made the eyes brown, I'll upload a picture when I can be bothered :3

    b:victory Please do
    [SIGPIC][/SIGPIC]
    Thanks Silvy for the superb sig <3

    VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
    pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
    Pusillanimous:
    1) lacking courage or resolution; cowardly; faint-hearted
    2) Proceeding from or indicating a cowardly spirit
  • Adilah - Dreamweaver
    Adilah - Dreamweaver Posts: 47 Arc User
    edited May 2012
    Got bored so here's a few I've made b:chuckle


    s5ydyv.jpg
    [3Parts]
    scaleUp = 83
    scaleMiddle = 83
    scaleDown = 81
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 128
    scaleFaceV = 128
    idFaceTex = 861
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 128
    offsetForeheadV = 128
    offsetForeheadZ = 128
    rotateForehead = 128
    scaleForehead = 128
    
    [YokeBone]
    offsetYokeBoneH = 128
    offsetYokeBoneV = 128
    offsetYokeBoneZ = 128
    rotateYokeBone = 128
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 128
    offsetCheekV = 128
    offsetCheekZ = 128
    scaleCheek = 128
    
    [Chain]
    offsetChainV = 128
    offsetChainZ = 128
    rotateChain = 128
    scaleChainH = 128
    
    [Jaw]
    offsetJawH = 128
    offsetJawV = 128
    offsetJawZ = 128
    scaleJawSpecial = 128
    scaleJawH = 128
    scaleJawV = 128
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 257
    idEyeHighTex = 256
    idEyeBallTex = 0
    idEyeShape = 36
    scaleEyeH = 128
    scaleEyeV = 142
    rotateEye = 141
    offsetEyeH = 128
    offsetEyeV = 128
    offseteyeZ = 128
    scaleEyeBall = 150
    scaleEyeH2 = 128
    scaleEyeV2 = 142
    rotateEye2 = 141
    offsetEyeH2 = 128
    offsetEyeV2 = 128
    offseteyeZ2 = 128
    scaleEyeBall2 = 150
    
    [Brow]
    idBrowTex = 6
    idBrowShape = 352
    scaleBrowH = 128
    scaleBrowV = 64
    rotateBrow = 128
    offsetBrowH = 128
    offsetBrowV = 101
    offsetBrowZ = 128
    scaleBrowH2 = 128
    scaleBrowV2 = 64
    rotateBrow2 = 128
    offsetBrowH2 = 128
    offsetBrowV2 = 101
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 3
    idNoseTipShape = 16
    scaleNoseTipH = 106
    scaleNoseTipV = 128
    scaleNoseTipZ = 95
    offsetNoseTipV = 128
    idNoseBridgeShape = 17
    scaleBridgeTipH = 64
    offsetBridgeTipZ = 128
    
    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 86
    idMouthDownLipLine = 92
    thickUpLip = 120
    thickDownLip = 121
    scaleMouthH = 88
    offsetMouthV = 128
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 155
    scaleMouthH2 = 89
    offsetCornerOfMouthSpecial2 = 155
    
    [Ear]
    idEarShape = 22
    scaleEar = 45
    offsetEarV = 126
    
    [Hair]
    idHairModel = 939
    idHairTex = 949
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -1519183
    colorFace = -1984112
    colorEye = -1
    colorBrow = -12624674
    colorMouth = -1
    colorEyeBall = -15724528
    colorMoustache = -11571145
    
    [Body]
    bodyID = 4
    colorBody = -1984112
    headScale = 134
    upScale = 124
    waistScale = 109
    armWidth = 120
    legWidth = 122
    breastScale = 118
    
    


    29e5vt.jpg
    [3Parts]
    scaleUp = 93
    scaleMiddle = 83
    scaleDown = 81
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 128
    scaleFaceV = 128
    idFaceTex = 1121
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 128
    offsetForeheadV = 116
    offsetForeheadZ = 146
    rotateForehead = 128
    scaleForehead = 128
    
    [YokeBone]
    offsetYokeBoneH = 127
    offsetYokeBoneV = 86
    offsetYokeBoneZ = 128
    rotateYokeBone = 128
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 128
    offsetCheekV = 128
    offsetCheekZ = 128
    scaleCheek = 128
    
    [Chain]
    offsetChainV = 128
    offsetChainZ = 128
    rotateChain = 128
    scaleChainH = 128
    
    [Jaw]
    offsetJawH = 128
    offsetJawV = 128
    offsetJawZ = 128
    scaleJawSpecial = 93
    scaleJawH = 128
    scaleJawV = 128
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 257
    idEyeHighTex = 256
    idEyeBallTex = 1117
    idEyeShape = 36
    scaleEyeH = 128
    scaleEyeV = 109
    rotateEye = 127
    offsetEyeH = 128
    offsetEyeV = 128
    offseteyeZ = 128
    scaleEyeBall = 123
    scaleEyeH2 = 128
    scaleEyeV2 = 109
    rotateEye2 = 127
    offsetEyeH2 = 128
    offsetEyeV2 = 128
    offseteyeZ2 = 128
    scaleEyeBall2 = 123
    
    [Brow]
    idBrowTex = 6
    idBrowShape = 28
    scaleBrowH = 125
    scaleBrowV = 64
    rotateBrow = 113
    offsetBrowH = 143
    offsetBrowV = 89
    offsetBrowZ = 128
    scaleBrowH2 = 125
    scaleBrowV2 = 64
    rotateBrow2 = 113
    offsetBrowH2 = 143
    offsetBrowV2 = 89
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 3
    idNoseTipShape = 16
    scaleNoseTipH = 96
    scaleNoseTipV = 128
    scaleNoseTipZ = 92
    offsetNoseTipV = 128
    idNoseBridgeShape = 17
    scaleBridgeTipH = 64
    offsetBridgeTipZ = 107
    
    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 86
    idMouthDownLipLine = 92
    thickUpLip = 126
    thickDownLip = 98
    scaleMouthH = 80
    offsetMouthV = 128
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 150
    scaleMouthH2 = 80
    offsetCornerOfMouthSpecial2 = 150
    
    [Ear]
    idEarShape = 21
    scaleEar = 64
    offsetEarV = 128
    
    [Hair]
    idHairModel = 882
    idHairTex = 892
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -7908274
    colorFace = -1913692
    colorEye = -15593198
    colorBrow = -12624674
    colorMouth = -131072
    colorEyeBall = -11547189
    colorMoustache = -11571145
    
    [Body]
    bodyID = 4
    colorBody = -663665
    headScale = 128
    upScale = 119
    waistScale = 105
    armWidth = 116
    legWidth = 114
    breastScale = 117
    
    


    2iqb09.jpg
    [3Parts]
    scaleUp = 113
    scaleMiddle = 76
    scaleDown = 64
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 128
    scaleFaceV = 128
    idFaceTex = 1122
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 128
    offsetForeheadV = 116
    offsetForeheadZ = 128
    rotateForehead = 128
    scaleForehead = 128
    
    [YokeBone]
    offsetYokeBoneH = 127
    offsetYokeBoneV = 192
    offsetYokeBoneZ = 128
    rotateYokeBone = 128
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 128
    offsetCheekV = 128
    offsetCheekZ = 128
    scaleCheek = 128
    
    [Chain]
    offsetChainV = 128
    offsetChainZ = 128
    rotateChain = 128
    scaleChainH = 128
    
    [Jaw]
    offsetJawH = 128
    offsetJawV = 128
    offsetJawZ = 128
    scaleJawSpecial = 64
    scaleJawH = 128
    scaleJawV = 128
    
    [Eye]
    idThirdEye = 1166
    idEyeBaseTex = 257
    idEyeHighTex = 256
    idEyeBallTex = 1117
    idEyeShape = 36
    scaleEyeH = 128
    scaleEyeV = 106
    rotateEye = 128
    offsetEyeH = 128
    offsetEyeV = 128
    offseteyeZ = 128
    scaleEyeBall = 123
    scaleEyeH2 = 128
    scaleEyeV2 = 106
    rotateEye2 = 128
    offsetEyeH2 = 128
    offsetEyeV2 = 128
    offseteyeZ2 = 128
    scaleEyeBall2 = 123
    
    [Brow]
    idBrowTex = 6
    idBrowShape = 28
    scaleBrowH = 125
    scaleBrowV = 64
    rotateBrow = 123
    offsetBrowH = 143
    offsetBrowV = 150
    offsetBrowZ = 128
    scaleBrowH2 = 125
    scaleBrowV2 = 64
    rotateBrow2 = 123
    offsetBrowH2 = 143
    offsetBrowV2 = 150
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 3
    idNoseTipShape = 16
    scaleNoseTipH = 96
    scaleNoseTipV = 128
    scaleNoseTipZ = 92
    offsetNoseTipV = 128
    idNoseBridgeShape = 17
    scaleBridgeTipH = 64
    offsetBridgeTipZ = 107
    
    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 86
    idMouthDownLipLine = 92
    thickUpLip = 150
    thickDownLip = 114
    scaleMouthH = 75
    offsetMouthV = 128
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 140
    scaleMouthH2 = 73
    offsetCornerOfMouthSpecial2 = 140
    
    [Ear]
    idEarShape = 21
    scaleEar = 128
    offsetEarV = 128
    
    [Hair]
    idHairModel = 1111
    idHairTex = 1096
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -1783908
    colorFace = -2182782
    colorEye = -15593198
    colorBrow = -12624674
    colorMouth = -131072
    colorEyeBall = -11227213
    colorMoustache = -11571145
    
    [Body]
    bodyID = 4
    colorBody = -2182782
    headScale = 129
    upScale = 120
    waistScale = 110
    armWidth = 127
    legWidth = 118
    breastScale = 116
    
    
    [SIGPIC][/SIGPIC]
    Things are not always how they seem
    Will you be ready?
  • Adilah - Dreamweaver
    Adilah - Dreamweaver Posts: 47 Arc User
    edited May 2012
    And here's a couple more :3


    2yuy54g.jpg
    [3Parts]
    scaleUp = 101
    scaleMiddle = 81
    scaleDown = 119
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 139
    scaleFaceV = 122
    idFaceTex = 5
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 99
    offsetForeheadV = 127
    offsetForeheadZ = 128
    rotateForehead = 128
    scaleForehead = 128
    
    [YokeBone]
    offsetYokeBoneH = 128
    offsetYokeBoneV = 128
    offsetYokeBoneZ = 128
    rotateYokeBone = 128
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 128
    offsetCheekV = 128
    offsetCheekZ = 123
    scaleCheek = 128
    
    [Chain]
    offsetChainV = 134
    offsetChainZ = 107
    rotateChain = 128
    scaleChainH = 115
    
    [Jaw]
    offsetJawH = 144
    offsetJawV = 128
    offsetJawZ = 128
    scaleJawSpecial = 128
    scaleJawH = 128
    scaleJawV = 128
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 329
    idEyeHighTex = 568
    idEyeBallTex = 9
    idEyeShape = 37
    scaleEyeH = 113
    scaleEyeV = 126
    rotateEye = 132
    offsetEyeH = 123
    offsetEyeV = 129
    offseteyeZ = 128
    scaleEyeBall = 150
    scaleEyeH2 = 113
    scaleEyeV2 = 126
    rotateEye2 = 132
    offsetEyeH2 = 123
    offsetEyeV2 = 129
    offseteyeZ2 = 128
    scaleEyeBall2 = 150
    
    [Brow]
    idBrowTex = 8
    idBrowShape = 30
    scaleBrowH = 121
    scaleBrowV = 69
    rotateBrow = 136
    offsetBrowH = 137
    offsetBrowV = 137
    offsetBrowZ = 140
    scaleBrowH2 = 121
    scaleBrowV2 = 69
    rotateBrow2 = 136
    offsetBrowH2 = 137
    offsetBrowV2 = 137
    offsetBrowZ2 = 140
    
    [Nose]
    idNoseTex = 3
    idNoseTipShape = 16
    scaleNoseTipH = 128
    scaleNoseTipV = 128
    scaleNoseTipZ = 105
    offsetNoseTipV = 128
    idNoseBridgeShape = 17
    scaleBridgeTipH = 128
    offsetBridgeTipZ = 112
    
    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 86
    idMouthDownLipLine = 92
    thickUpLip = 126
    thickDownLip = 103
    scaleMouthH = 84
    offsetMouthV = 128
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 140
    scaleMouthH2 = 84
    offsetCornerOfMouthSpecial2 = 140
    
    [Ear]
    idEarShape = 21
    scaleEar = 109
    offsetEarV = 128
    
    [Hair]
    idHairModel = 509
    idHairTex = 311
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -15658479
    colorFace = -2580108
    colorEye = -15724528
    colorBrow = -15329775
    colorMouth = -131072
    colorEyeBall = -11834563
    colorMoustache = -1
    
    [Body]
    bodyID = 1
    colorBody = -2580108
    headScale = 122
    upScale = 118
    waistScale = 103
    armWidth = 117
    legWidth = 115
    breastScale = 124
    
    

    28tzz4g.jpg
    [3Parts]
    scaleUp = 138
    scaleMiddle = 113
    scaleDown = 103
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 116
    scaleFaceV = 113
    idFaceTex = 5
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 126
    offsetForeheadV = 128
    offsetForeheadZ = 140
    rotateForehead = 128
    scaleForehead = 128
    
    [YokeBone]
    offsetYokeBoneH = 140
    offsetYokeBoneV = 139
    offsetYokeBoneZ = 108
    rotateYokeBone = 113
    scaleYokeBone = 112
    
    [Cheek]
    offsetCheekH = 137
    offsetCheekV = 134
    offsetCheekZ = 142
    scaleCheek = 137
    
    [Chain]
    offsetChainV = 128
    offsetChainZ = 124
    rotateChain = 128
    scaleChainH = 123
    
    [Jaw]
    offsetJawH = 140
    offsetJawV = 136
    offsetJawZ = 128
    scaleJawSpecial = 128
    scaleJawH = 128
    scaleJawV = 128
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 11
    idEyeHighTex = 566
    idEyeBallTex = 1117
    idEyeShape = 361
    scaleEyeH = 90
    scaleEyeV = 107
    rotateEye = 113
    offsetEyeH = 123
    offsetEyeV = 119
    offseteyeZ = 105
    scaleEyeBall = 126
    scaleEyeH2 = 90
    scaleEyeV2 = 107
    rotateEye2 = 113
    offsetEyeH2 = 123
    offsetEyeV2 = 119
    offseteyeZ2 = 105
    scaleEyeBall2 = 126
    
    [Brow]
    idBrowTex = 7
    idBrowShape = 352
    scaleBrowH = 99
    scaleBrowV = 64
    rotateBrow = 149
    offsetBrowH = 132
    offsetBrowV = 128
    offsetBrowZ = 128
    scaleBrowH2 = 99
    scaleBrowV2 = 64
    rotateBrow2 = 149
    offsetBrowH2 = 132
    offsetBrowV2 = 128
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 1
    idNoseTipShape = 16
    scaleNoseTipH = 105
    scaleNoseTipV = 151
    scaleNoseTipZ = 123
    offsetNoseTipV = 163
    idNoseBridgeShape = 15
    scaleBridgeTipH = 128
    offsetBridgeTipZ = 91
    
    [Mouth]
    idMouthUpLipLine = 91
    idMouthMidLipLine = 86
    idMouthDownLipLine = 94
    thickUpLip = 117
    thickDownLip = 91
    scaleMouthH = 64
    offsetMouthV = 125
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 136
    scaleMouthH2 = 64
    offsetCornerOfMouthSpecial2 = 136
    
    [Ear]
    idEarShape = 21
    scaleEar = 128
    offsetEarV = 140
    
    [Hair]
    idHairModel = 279
    idHairTex = 311
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -1918321
    colorFace = -1651805
    colorEye = -1993594
    colorBrow = -1521487
    colorMouth = -2866372
    colorEyeBall = -15724528
    colorMoustache = -1
    
    [Body]
    bodyID = 0
    colorBody = -1651805
    headScale = 125
    upScale = 116
    waistScale = 106
    armWidth = 117
    legWidth = 117
    breastScale = 107
    
    
    [SIGPIC][/SIGPIC]
    Things are not always how they seem
    Will you be ready?
  • MrMelvin - Heavens Tear
    MrMelvin - Heavens Tear Posts: 388 Arc User
    edited May 2012
    b:victory Please do

    2012-05-1512-10-22-1.jpg

    I haven't accepted the changes yet but this is quite possibly the final outcome, I may change the skin colour a bit but I'm testing that out.
  • Lucy_a - Sanctuary
    Lucy_a - Sanctuary Posts: 216 Arc User
    edited May 2012
    I was bored so i created a few chars b:pleased Tell meh if u like them.

    1. Assasin

    sinlil.jpg
    sinbig.jpg
    [3Parts]
    scaleUp = 128
    scaleMiddle = 128
    scaleDown = 104
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 88
    scaleFaceV = 96
    idFaceTex = 1085
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 104
    offsetForeheadV = 113
    offsetForeheadZ = 137
    rotateForehead = 125
    scaleForehead = 106
    
    [YokeBone]
    offsetYokeBoneH = 128
    offsetYokeBoneV = 128
    offsetYokeBoneZ = 128
    rotateYokeBone = 128
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 136
    offsetCheekV = 136
    offsetCheekZ = 124
    scaleCheek = 124
    
    [Chain]
    offsetChainV = 128
    offsetChainZ = 139
    rotateChain = 128
    scaleChainH = 135
    
    [Jaw]
    offsetJawH = 111
    offsetJawV = 81
    offsetJawZ = 118
    scaleJawSpecial = 113
    scaleJawH = 107
    scaleJawV = 71
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 257
    idEyeHighTex = 256
    idEyeBallTex = 1117
    idEyeShape = 37
    scaleEyeH = 154
    scaleEyeV = 117
    rotateEye = 127
    offsetEyeH = 128
    offsetEyeV = 84
    offseteyeZ = 128
    scaleEyeBall = 132
    scaleEyeH2 = 154
    scaleEyeV2 = 117
    rotateEye2 = 127
    offsetEyeH2 = 128
    offsetEyeV2 = 84
    offseteyeZ2 = 128
    scaleEyeBall2 = 132
    
    [Brow]
    idBrowTex = 6
    idBrowShape = 353
    scaleBrowH = 92
    scaleBrowV = 100
    rotateBrow = 137
    offsetBrowH = 128
    offsetBrowV = 78
    offsetBrowZ = 128
    scaleBrowH2 = 92
    scaleBrowV2 = 100
    rotateBrow2 = 137
    offsetBrowH2 = 128
    offsetBrowV2 = 78
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 3
    idNoseTipShape = 16
    scaleNoseTipH = 100
    scaleNoseTipV = 98
    scaleNoseTipZ = 75
    offsetNoseTipV = 186
    idNoseBridgeShape = 17
    scaleBridgeTipH = 64
    offsetBridgeTipZ = 123
    
    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 86
    idMouthDownLipLine = 93
    thickUpLip = 160
    thickDownLip = 133
    scaleMouthH = 89
    offsetMouthV = 180
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 133
    scaleMouthH2 = 89
    offsetCornerOfMouthSpecial2 = 133
    
    [Ear]
    idEarShape = 21
    scaleEar = 64
    offsetEarV = 103
    
    [Hair]
    idHairModel = 941
    idHairTex = 951
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -15658735
    colorFace = -5409192
    colorEye = -1
    colorBrow = -12624674
    colorMouth = -1
    colorEyeBall = -7089431
    colorMoustache = -11571145
    
    [Body]
    bodyID = 4
    colorBody = -5409192
    headScale = 136
    upScale = 110
    waistScale = 119
    armWidth = 110
    legWidth = 127
    breastScale = 112
    


    2. Mystic (cute)

    whitelil.jpg
    whitebig.jpg
    [3Parts]
    scaleUp = 128
    scaleMiddle = 128
    scaleDown = 87
    
    [BlendFace]
    idFaceShape1 = 25
    idFaceShape2 = 25
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 115
    scaleFaceV = 110
    idFaceTex = 1085
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 148
    offsetForeheadV = 109
    offsetForeheadZ = 128
    rotateForehead = 128
    scaleForehead = 128
    
    [YokeBone]
    offsetYokeBoneH = 128
    offsetYokeBoneV = 128
    offsetYokeBoneZ = 128
    rotateYokeBone = 128
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 128
    offsetCheekV = 128
    offsetCheekZ = 128
    scaleCheek = 128
    
    [Chain]
    offsetChainV = 135
    offsetChainZ = 104
    rotateChain = 128
    scaleChainH = 123
    
    [Jaw]
    offsetJawH = 128
    offsetJawV = 156
    offsetJawZ = 120
    scaleJawSpecial = 128
    scaleJawH = 130
    scaleJawV = 128
    
    [Eye]
    idThirdEye = 1159
    idEyeBaseTex = 257
    idEyeHighTex = 256
    idEyeBallTex = 1117
    idEyeShape = 36
    scaleEyeH = 149
    scaleEyeV = 165
    rotateEye = 128
    offsetEyeH = 128
    offsetEyeV = 92
    offseteyeZ = 128
    scaleEyeBall = 153
    scaleEyeH2 = 149
    scaleEyeV2 = 165
    rotateEye2 = 128
    offsetEyeH2 = 128
    offsetEyeV2 = 92
    offseteyeZ2 = 128
    scaleEyeBall2 = 153
    
    [Brow]
    idBrowTex = 6
    idBrowShape = 352
    scaleBrowH = 110
    scaleBrowV = 100
    rotateBrow = 128
    offsetBrowH = 128
    offsetBrowV = 128
    offsetBrowZ = 128
    scaleBrowH2 = 110
    scaleBrowV2 = 100
    rotateBrow2 = 128
    offsetBrowH2 = 128
    offsetBrowV2 = 128
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 3
    idNoseTipShape = 16
    scaleNoseTipH = 109
    scaleNoseTipV = 157
    scaleNoseTipZ = 83
    offsetNoseTipV = 192
    idNoseBridgeShape = 15
    scaleBridgeTipH = 64
    offsetBridgeTipZ = 95
    
    [Mouth]
    idMouthUpLipLine = 90
    idMouthMidLipLine = 86
    idMouthDownLipLine = 92
    thickUpLip = 161
    thickDownLip = 151
    scaleMouthH = 89
    offsetMouthV = 192
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 121
    scaleMouthH2 = 89
    offsetCornerOfMouthSpecial2 = 121
    
    [Ear]
    idEarShape = 21
    scaleEar = 128
    offsetEarV = 128
    
    [Hair]
    idHairModel = 1112
    idHairTex = 1097
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -855056
    colorFace = -1
    colorEye = -1
    colorBrow = -12624674
    colorMouth = -1
    colorEyeBall = -10175516
    colorMoustache = -11571145
    
    [Body]
    bodyID = 3
    colorBody = -1
    headScale = 126
    upScale = 110
    waistScale = 119
    armWidth = 116
    legWidth = 125
    breastScale = 114
    
    [SIGPIC][/SIGPIC]
    Thank you for the awesome siggy Silvy <3

    // LVL. 8x Mystic // LVL. 8x Cleric // LVL. 8x Veno //


    Request a free drawing of your character: The Fanatics Forum>>>Lucy's Sketchbook b:mischievous
  • Lucy_a - Sanctuary
    Lucy_a - Sanctuary Posts: 216 Arc User
    edited May 2012
    3.Mystic (black)

    blacklil.jpg
    blackbig-1.jpg
    [3Parts]
    scaleUp = 128
    scaleMiddle = 128
    scaleDown = 104
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 88
    scaleFaceV = 96
    idFaceTex = 1085
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 104
    offsetForeheadV = 88
    offsetForeheadZ = 137
    rotateForehead = 125
    scaleForehead = 106
    
    [YokeBone]
    offsetYokeBoneH = 128
    offsetYokeBoneV = 128
    offsetYokeBoneZ = 128
    rotateYokeBone = 128
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 136
    offsetCheekV = 136
    offsetCheekZ = 124
    scaleCheek = 124
    
    [Chain]
    offsetChainV = 128
    offsetChainZ = 139
    rotateChain = 128
    scaleChainH = 135
    
    [Jaw]
    offsetJawH = 111
    offsetJawV = 81
    offsetJawZ = 118
    scaleJawSpecial = 113
    scaleJawH = 107
    scaleJawV = 71
    
    [Eye]
    idThirdEye = 1158
    idEyeBaseTex = 257
    idEyeHighTex = 256
    idEyeBallTex = 1117
    idEyeShape = 37
    scaleEyeH = 124
    scaleEyeV = 106
    rotateEye = 127
    offsetEyeH = 128
    offsetEyeV = 84
    offseteyeZ = 128
    scaleEyeBall = 117
    scaleEyeH2 = 124
    scaleEyeV2 = 106
    rotateEye2 = 127
    offsetEyeH2 = 128
    offsetEyeV2 = 84
    offseteyeZ2 = 128
    scaleEyeBall2 = 117
    
    [Brow]
    idBrowTex = 6
    idBrowShape = 353
    scaleBrowH = 79
    scaleBrowV = 100
    rotateBrow = 137
    offsetBrowH = 128
    offsetBrowV = 78
    offsetBrowZ = 128
    scaleBrowH2 = 79
    scaleBrowV2 = 100
    rotateBrow2 = 137
    offsetBrowH2 = 128
    offsetBrowV2 = 78
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 3
    idNoseTipShape = 16
    scaleNoseTipH = 100
    scaleNoseTipV = 98
    scaleNoseTipZ = 75
    offsetNoseTipV = 186
    idNoseBridgeShape = 17
    scaleBridgeTipH = 64
    offsetBridgeTipZ = 123
    
    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 87
    idMouthDownLipLine = 92
    thickUpLip = 148
    thickDownLip = 118
    scaleMouthH = 92
    offsetMouthV = 180
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 132
    scaleMouthH2 = 92
    offsetCornerOfMouthSpecial2 = 132
    
    [Ear]
    idEarShape = 21
    scaleEar = 128
    offsetEarV = 128
    
    [Hair]
    idHairModel = 942
    idHairTex = 952
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -15395563
    colorFace = -1
    colorEye = -1
    colorBrow = -12624674
    colorMouth = -1
    colorEyeBall = -12009770
    colorMoustache = -11571145
    
    [Body]
    bodyID = 1
    colorBody = -1
    headScale = 130
    upScale = 110
    waistScale = 119
    armWidth = 116
    legWidth = 125
    breastScale = 109
    

    4.Mystic (white)



    newlil2.jpg
    newlil1.jpg (with sharpen on)
    newbig.jpg
    [3Parts]
    scaleUp = 128
    scaleMiddle = 128
    scaleDown = 104
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 88
    scaleFaceV = 96
    idFaceTex = 1085
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 104
    offsetForeheadV = 113
    offsetForeheadZ = 137
    rotateForehead = 125
    scaleForehead = 106
    
    [YokeBone]
    offsetYokeBoneH = 128
    offsetYokeBoneV = 128
    offsetYokeBoneZ = 128
    rotateYokeBone = 128
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 136
    offsetCheekV = 136
    offsetCheekZ = 124
    scaleCheek = 124
    
    [Chain]
    offsetChainV = 128
    offsetChainZ = 139
    rotateChain = 128
    scaleChainH = 135
    
    [Jaw]
    offsetJawH = 111
    offsetJawV = 81
    offsetJawZ = 118
    scaleJawSpecial = 113
    scaleJawH = 107
    scaleJawV = 71
    
    [Eye]
    idThirdEye = 1158
    idEyeBaseTex = 257
    idEyeHighTex = 256
    idEyeBallTex = 1117
    idEyeShape = 37
    scaleEyeH = 134
    scaleEyeV = 122
    rotateEye = 120
    offsetEyeH = 128
    offsetEyeV = 84
    offseteyeZ = 128
    scaleEyeBall = 132
    scaleEyeH2 = 134
    scaleEyeV2 = 122
    rotateEye2 = 120
    offsetEyeH2 = 128
    offsetEyeV2 = 84
    offseteyeZ2 = 128
    scaleEyeBall2 = 132
    
    [Brow]
    idBrowTex = 6
    idBrowShape = 353
    scaleBrowH = 92
    scaleBrowV = 100
    rotateBrow = 137
    offsetBrowH = 128
    offsetBrowV = 78
    offsetBrowZ = 128
    scaleBrowH2 = 92
    scaleBrowV2 = 100
    rotateBrow2 = 137
    offsetBrowH2 = 128
    offsetBrowV2 = 78
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 3
    idNoseTipShape = 16
    scaleNoseTipH = 100
    scaleNoseTipV = 98
    scaleNoseTipZ = 75
    offsetNoseTipV = 186
    idNoseBridgeShape = 17
    scaleBridgeTipH = 64
    offsetBridgeTipZ = 123
    
    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 86
    idMouthDownLipLine = 93
    thickUpLip = 160
    thickDownLip = 133
    scaleMouthH = 89
    offsetMouthV = 180
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 133
    scaleMouthH2 = 89
    offsetCornerOfMouthSpecial2 = 133
    
    [Ear]
    idEarShape = 21
    scaleEar = 128
    offsetEarV = 128
    
    [Hair]
    idHairModel = 1104
    idHairTex = 1089
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -1642511
    colorFace = -1
    colorEye = -1
    colorBrow = -12624674
    colorMouth = -1
    colorEyeBall = -12009770
    colorMoustache = -11571145
    
    [Body]
    bodyID = 4
    colorBody = -1
    headScale = 125
    upScale = 110
    waistScale = 119
    armWidth = 116
    legWidth = 125
    breastScale = 114
    

    I decided to post the codes in the end.Take good care of my lil girls <3
    [SIGPIC][/SIGPIC]
    Thank you for the awesome siggy Silvy <3

    // LVL. 8x Mystic // LVL. 8x Cleric // LVL. 8x Veno //


    Request a free drawing of your character: The Fanatics Forum>>>Lucy's Sketchbook b:mischievous
This discussion has been closed.