Mystic summons (a small guide on summons)
Comments
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I think its a bug....[SIGPIC][/SIGPIC]
visit jd-forum.perfectworld.com/showthread.php?t=393891 to read the translated chapters of Zhu Xian.
Forum Translator of Jade Dynasty, pm me if you need to translate anything. Can be any PWE game.
Mystic's skill list updated. Final version of lvl11 skills and lvl79, 100 skills.0 -
Kyreah - Raging Tide wrote: »You can summon multiple plant summons--not of the same type, but one of each. I had three plants and a pet summon attacking a boss yesterday.
can u post a screenshot of that atleast? cuz i just tried it and the previous plant summon dissapears when i summon another. i tried it with the creeper and the stinger plant. the creepers debuff stays but the creeper plant itself dissapears.0 -
Kyreah - Raging Tide wrote: »You can summon multiple plant summons--not of the same type, but one of each. I had three plants and a pet summon attacking a boss yesterday.
That's what I thought at first, but it only looks like that because it takes some time before summon disappears.*Semi retired*0 -
Do Mystic's summons and plants work well in water/air? (to be honest, I don't really care about water, but air concerns me) Venos have 3 types of pets, land, water, and air ones and would be bad for us if we had only land ones, because lot of PvP is in air...0
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Summon yes, they can go anywhere. Plant, not sure, it will be funny to see a plant appear without soil.[SIGPIC][/SIGPIC]
visit jd-forum.perfectworld.com/showthread.php?t=393891 to read the translated chapters of Zhu Xian.
Forum Translator of Jade Dynasty, pm me if you need to translate anything. Can be any PWE game.
Mystic's skill list updated. Final version of lvl11 skills and lvl79, 100 skills.0 -
the plants work in the air. they kinda just float there tho lol.0
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I've used plants in the water.*Semi retired*0
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Each 100 hp increases the pets hp by 10 u g2 resummon it for it to take effect. Same goes for physical attack magic attack physical def and magic def so the pet basically gets 10% of the stats you got + its base stats.
Edit: Pets physical attack comes from your magic attack not physical[SIGPIC][/SIGPIC]
a sniping CAT! b:shocked
Run for your lives!0 -
I was very disappointed to see that Cragglord was only a 20 second summon.
However, that being said, at lvl 59, I was able to kill a lvl 70+ bm with it.
p.s.. GM, fix my mystic's Avatar!D;0 -
Mooy - Heavens Tear wrote: »Summon yes, they can go anywhere. Plant, not sure, it will be funny to see a plant appear without soil.
Plants can be cast even in water(Tested with Elder Tortoise). I have not tested with air mobs yet but I am sure since they can be in water they can be in the airb:chuckle.[SIGPIC][/SIGPIC]I know what your thinking.0 -
Ladydeadlock - Heavens Tear wrote: »That's what I thought at first, but it only looks like that because it takes some time before summon disappears.
Yeah, you're right, they do disappear, just takes a while. If you plant them fast enough you can have three sitting there, but only the last one planted attacks.xx LinneaSage - Level 66 Arcane Veno - {Retired}
xx Ephemera - Level 46 Mystic - {Main}
xx Kyreah - Level 29 Cleric
xx Linneah - Level 24 HA Fox Veno0 -
Anyone tested to see if buffs affect summons? (example: Barb buff increasing summon's HP, cleric buffs increasing summon's def and att, etc.)[SIGPIC][/SIGPIC]
I main a 97 Psy named /\bra. The forums don't like his name.
So I post on my Barb.
[On possibly-permanent hiatus]0 -
Derressh - Dreamweaver wrote: »Anyone tested to see if buffs affect summons? (example: Barb buff increasing summon's HP, cleric buffs increasing summon's def and att, etc.)
i highly doubt that they do c uz if that was the case id be able to buff my pets with my own skills. and i cant even heal the plant summons.0 -
Tsubakey - Heavens Tear wrote: »i highly doubt that they do c uz if that was the case id be able to buff my pets with my own skills. and i cant even heal the plant summons.
Sorry, I should have been more specific.
I wanted to see if, when the mystic gets buffs (barb/cleric/etc), if it affects the summon's stats, since their stats are based off of ours.
EDIT: Just got buffs from a cleric in-game and resummoned Devil, looks like it's a negative.[SIGPIC][/SIGPIC]
I main a 97 Psy named /\bra. The forums don't like his name.
So I post on my Barb.
[On possibly-permanent hiatus]0 -
This is very helpful to me since I am new back to PWI ^^ thanks b:cute0
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Derressh - Dreamweaver wrote: »Sorry, I should have been more specific.
I wanted to see if, when the mystic gets buffs (barb/cleric/etc), if it affects the summon's stats, since their stats are based off of ours.
EDIT: Just got buffs from a cleric in-game and resummoned Devil, looks like it's a negative.
I think it does since summon's stats are base on caster's. But you need to resummon it though.[SIGPIC][/SIGPIC]
visit jd-forum.perfectworld.com/showthread.php?t=393891 to read the translated chapters of Zhu Xian.
Forum Translator of Jade Dynasty, pm me if you need to translate anything. Can be any PWE game.
Mystic's skill list updated. Final version of lvl11 skills and lvl79, 100 skills.0 -
Ladydeadlock - Heavens Tear wrote: »**UPDATED 3/3**
So this is as much as I've figured out so far. You are welcome to share your own experience with summons.
Few basics
What is a summon? Summons are not pets in the same sentence as veno's pets. You cannot tame a summon. They are skills, which means you can find your summons in your skill tree.
How do I get a summon? The same way as you learn skills, at Mystic Skill Trainer. However, you will need a skill book in order to do this. At an appropriate level a quest will auto trigger. You need to finish the quest to get the book for your summon.
Can you unsummon it? As for now it seems that you can't. The only way to get rid of the summon after you summoned it is either to relogg, die, let it die or through the sacrificing skills (see below).
Do I need to level up my summons? No. Summons stay same level as your character. But you gonna have to resummon it after you level up.
How many summons can I have? There are two main categories of summons. One is a plant type and an other is more of a pet type as veno's pets. You can only have one of the each summon types out at a time, so total of 2. It's been discussed that you may have up to 3 at a time (see more details below).
Summon types
Pet type
There are two types of summons. First one I call the permanent type or the pet type, simply because they are most similar to the veno's pets. It means they have a pet's skill bar with own skills and actions just like veno pets do. I also call them permanent because they will stay with you for unlimited time until you or the summon dies or if you sacrifice it. You can only have ONE of these summons out at a time. These summons fall within the 3rd row from left in your skill tree, so there's a total of 4 summons of this type: Devil Chichyu (7), Storm Mistress (23), Salvation Emerges (33), Cragglord (59). The first three summons are permanent, the last one however only lasts for 20 sec. But it goes under this category, I believe, is because it also has an own skill bar (has to be confirmed though).
The difference between the summons are their abilities. As I already mentioned they have an own skill bar. Their difference has also to do with what boost they give after being sacrificed (see below). An other thing about the pet type summon is that they need MP to use their skills (it can also attack w/o skills). You can transfer your own mp to the summon with Transference, skill starting at level 17.
Plant type
Now 2nd type of summons are the ones in the 5th row from left, a total 6 summons of this type. Those are limited, which means you can only have them summoned for a limited time. The first 5 summons stay out for 1 minute, while the last 6th one only last 20 sec as well. Their difference is again their abilities. They cause some kind of debuff or paralyze. Some plant summons also heals. But these summons don't have a skill bar compared to the first type. You can also not heal them and they don't use mp.
Most of them are also AoE except Punishing Sting which is a single target. If a mob dies and the summon is still out, it will auto atk/debuff other mobs nearby. Also first time you summon these, you need to have a target to where you want it summoned. It will stay in same place until it disappears.
You can only have one of this type of summons out at a time. I thought at first that you could spawn several plants at once. This is however not the case. So apologizes for earlier misguidance. But you can still however have one plant type and a pet type summon out at once.
In the first row with attack skills there's a skill that says it will summon plant to deal Wood damage. This could be a 7th plant summon, but I think it's a regular attack. It doesn't have a duration time for the summon. So in any other case this skill/summon could also possibly be used with the other two types. Someone also suggested that the 20 sec summon could be out at the same time as well (this needs to be confirmed).
Sacrificing summons
There are two skills that makes you "sacrifice" your summons. In other words explode and give different kinds of effect. For pet summons this skill is called Energy Leech, learned at lvl 49. It only works with the first 3 summons but not with Cragglord! Each of the 3 summons of pet type that I mentioned earlier (beside their skills and normal attacks) also give some sort of effect when you sacrifice them by using Energy Leech. In each of the summon skill description you can see e.g "Use Energy Leech to improve your physical defence by X% and Critical rate by X%". This is the case of Devil Chicyu summon. By sacrificing pet summons you normally get a positive effect on yourself (buffs).
For the plant type summons goes a different sacrificing skill, called Lysing, which makes them explode (learned at level 19). Again, depending on the plant/summon, it will cause a negative effect (debuff and/or aoe dmg). E.g. Punishing Sting description says "The Lysing of Sting Nettle (description has a different name) deals 4x physical damage". The Lysing skill makes all plants within range explode (18.4m range at lvl 1) and cause AoE dmg for 10m of EACH plant. Since you can't have more than one plant summon out at a time, my assumption is that plants of all other mystics within the range will be affected. You need to have a target selected to use Lysing. By target it means the mob, not the plant that you want to sacrifice. Now if you have for example 5 plants around the target (yours and other mystic's plants), they will all cause 4x dmg each in an area of 10m around each plant. So the actual area could be greater, depending on how spread out they are. Cool huh? Just note to be careful, because you can aggro a lot of mobs when not needed.
Leveling up summon skills
(Note that this section should not be mistaken with the level of the summons (which they gain themselves as your character level up). This is concerning leveling your summon skills (which goes from 1 to 10) and the skills of your summons.)
This part can be a bit confusing since the word "skills" is involved a lot. Someone asked a question about the summon skills, so I will explain it a bit.
By leveling your plant summon skills, a couple things will happen. You will improve either a) their healing ability (goes for both healing plant summons), b) their debuffs after plant been sacrificed and c) debuffs when they been summoned. This varies between the plants. For example upgrading Listless Blossom only improves sleeping effect that comes from sacrificing plant, NOT the effect from a summoned plant.
I am unsure what happens if you level up Punishing Sting skill/summon. According to ecatomb there's no other stat that changes other than mp and range.
For the pet type summons goes that mainly their buffs/healing ability gets better when you level up your summon skill. Also since they have their own skill bar, their skills wills automatically level up when you have leveled your summon skill. For example my Devil Chihyu is level 4 now and my summon's skills also upgraded to level 4. I'm not sure if it goes all the way to 10 which is the max level of each summon skill. This has to be checked.
Leveling sacrificing skills
By upgrading Lysing, you will increase the area within which plants will explode. Does NOT affect explosion area of the plants. According to ecatomb, the cooldown will also increase. At level 1 Lysing has a cooldown of 46.6 sec and at level 10 157sec. This is however incorrect. Cooldown is only 7.5sec at level 1. Needs to be looked into what cooldown is at level 10.
By upgrading Energy Leech I only assume that it will give you a buff that makes you immune to stun and freeze for 6 sec at level 10. The skill inscription is a bit unclear. Cooldown supposed to be increased as well.
I hope that makes few things a bit clearer
at lvl 10 energy leech has a 30 sec cooldown : ).0 -
Mooy - Heavens Tear wrote: »I think it does since summon's stats are base on caster's. But you need to resummon it though.
Yeah, tried that. Had the Chihyu out beforehand, opened it's stat window, asked for buffs, resummoned and checked it again. Didn't look like anything changed.
Though it could be that my gear just isn't powerful enough at level 29 to make much/any difference with buffs.[SIGPIC][/SIGPIC]
I main a 97 Psy named /\bra. The forums don't like his name.
So I post on my Barb.
[On possibly-permanent hiatus]0 -
Derressh - Dreamweaver wrote: »Yeah, tried that. Had the Chihyu out beforehand, opened it's stat window, asked for buffs, resummoned and checked it again. Didn't look like anything changed.
Though it could be that my gear just isn't powerful enough at level 29 to make much/any difference with buffs.
Another possibility is that the caster's gear affects a higher level summon skill more than a lower level summon skill. As an example (I am just making this up at the moment):
At level 1, the change in the summon's stats is 10% that of the change in the caster's stats.
At level 10, the change in the summon's stats is 50% that of the change in the caster's stats.0 -
I tried ask about it in Wanmei forum but no one reply. Seem like they think whoever still play Mystic is an idiot.[SIGPIC][/SIGPIC]
visit jd-forum.perfectworld.com/showthread.php?t=393891 to read the translated chapters of Zhu Xian.
Forum Translator of Jade Dynasty, pm me if you need to translate anything. Can be any PWE game.
Mystic's skill list updated. Final version of lvl11 skills and lvl79, 100 skills.0 -
Mooy - Heavens Tear wrote: »Seem like they think whoever still play Mystic is an idiot.
Where did that come from? o.o0 -
Here what they usually say:
Whoever play barb love to kill themself
Whoever play Cleric love to be servent
Whoever play Seeker love to waste money
Whoever play Mystic love to burn Mp[SIGPIC][/SIGPIC]
visit jd-forum.perfectworld.com/showthread.php?t=393891 to read the translated chapters of Zhu Xian.
Forum Translator of Jade Dynasty, pm me if you need to translate anything. Can be any PWE game.
Mystic's skill list updated. Final version of lvl11 skills and lvl79, 100 skills.0 -
Haha talk about being judgmental xD0
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I love to burn MP. b:quiet[SIGPIC][/SIGPIC]
I main a 97 Psy named /\bra. The forums don't like his name.
So I post on my Barb.
[On possibly-permanent hiatus]0 -
im not sure if this was already said since i didnt feel like reading through the posts, but you can get rid of your summons after you summon it by hitting halt, then walking away.. it will disappear after you get a little distance from it.0
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Just did some tests (Lv17 Mystic, Lv2 Summon). +26 Mag became +37 MP and nothing else for the first summon. +4 Vit (from gear) became +8 HP.
Current estimation is that the summon is getting approx. 1 point of defense for every 10 points the summoner gets from gear. (+146 Metal.Def became +14. +177 Wood.Def became +16.) Which defense gets boosted does matter. For example, if the mystic only has gear for Fire/Metal/Water, the summon will only get boosts to Fire/Metal/Water. o.o
I'm inclined to believe buffs have no effect (there weren't any in my tests). There may be diminishing returns for the stat calcs, but I am currently unable to test it properly.
Naturally, these results may vary with higher level or different summons. o.o Pics available upon request.
Edit: Just occurred to me that I might be seeing odd results from the bonus stats give to gear defenses. I'll check for that next time I run a test.Mooy - Heavens Tear wrote: »I tried ask about it in Wanmei forum but no one reply. Seem like they think whoever still play Mystic is an idiot.
I've long since learned to not to fully trust china for info. Had multiple china jd builds go bad on me and my friends. They're not doing themselves many favors with those kind of lines.0 -
The best way i found to remove the summon:
Just put it on Halt in Pet Menu and walk away.
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Does this work for Mystics? Like using an all-class pet/mount to get rid of a summon? o.o0
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yep. but u cant get off your mount by trying to summon a pet.[SIGPIC][/SIGPIC]
vixter (101 Heavy Veno) ~ TT farmer
Peachie (102 Mystic) ~ Main character0 -
OK for the people who says that the pets of the mystic are weak.... well yeah is true they are weak because they are link to your armor.... please note that getting LA would be good but still u dont have the mp to waste so having high defense shards on the armor is a must... the higher defense the more pet will resist the attacks....0
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