Which are you most afraid of? (Poll/Discussion)

trollerzz
trollerzz Posts: 11 Arc User
edited December 2010 in Wizard
Simple PVP question.

I (with my limited knowledge of builds) have created a build for each of the eight classes, each at level 100 with completely refined gear. They are all also completely buffed, with mainly sage buffs, along with demon spark.

In a PVP setting, which are you most afraid of?

Feel free to discuss the builds themselves, because I know they are not the best ones possible (take the barb, which I have no idea how to build properly).



Here is how I approached each class + build:

Archer: http://pwcalc.ru/pwi/?char=6fd10d5bac1400c7 > an archer that can survive several hits, physical or magical. With an extremely high -int, this archer would deal high amounts of dmg, often purging opponents of their buffs (as bow has Spirit Blackhole).

Assassin: http://pwcalc.ru/pwi/?char=c0c58b36b7c80838 > extreme APS + pure build = extreme DPS, quite survivable

Barbarian: http://pwcalc.ru/pwi/?char=33b75c07b6597199 > High dmg with high HP? Wasnt completely sure how to build this. Note: Barb is in humanoid form

Blademaster: http://pwcalc.ru/pwi/?char=06f372907f3b4559 > High APS with considerable resistance. Higher HP than barb (see above)

Cleric: http://pwcalc.ru/pwi/?char=65067dfdc665d441 > LA cleric for survivability, I've seen an LA cleric basically tank and kill a barb with comparable gear.

Psychic: http://pwcalc.ru/pwi/?char=3d9a56800f8ee103 > Extremely high dmg, sacrificing survivability to one-shot ever' damn thing.

Venomancer: http://pwcalc.ru/pwi/?char=d5d0676b253e6bed > HA/AA Veno that is immune to physical dmg (Physical dmg is reduced by 100%). Not as strong as a pure veno but survivability is high.

Wizard: http://pwcalc.ru/pwi/?char=a6e2ba074dba4748 > High -channeling + dmg with resist to boot.


So, again, which are you most afraid of?
Post edited by trollerzz on
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Comments

  • SliverWind - Raging Tide
    SliverWind - Raging Tide Posts: 1 Arc User
    edited November 2010
    if that wizz hits some1 b:bye. next time give him a warsoul lolb:laugh
  • Proski - Archosaur
    Proski - Archosaur Posts: 936 Arc User
    edited November 2010
    archer stunning arrow 34m away? cya
  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited November 2010
    I think at these lvls of ubergear, it's simply whoever gets of the first stun/seal/sleep wins

    I think I'd fear the barb. In tiger form, you ain't ganna 1shot that puppy, and he'll catch up with you no mather what you try
    9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris
  • lordbakura
    lordbakura Posts: 0 Arc User
    edited November 2010
    the barb has the hp, but when the wizz does Stone Barrier its a whole diffrent thing b:angry
  • Evade - Lost City
    Evade - Lost City Posts: 5 Arc User
    edited November 2010
    In a PvP setting I'd fear whoever was any good at their class (probably none of them)
  • BloodyVampie - Heavens Tear
    BloodyVampie - Heavens Tear Posts: 133 Arc User
    edited November 2010
    why shall i fear any of those? im a wiz i pwn1shot anything mwahaha

    na seriously i wouldnt fear the high -chan wiz at all, id fear a high mag + crit equip wiz more than a high-chan wiz
  • HexOmega - Dreamweaver
    HexOmega - Dreamweaver Posts: 2,342 Arc User
    edited November 2010
    whoever gets of the first stun wins


    so we all know what class always has the first strike




    ~fear someone in a game? lol



    _
    btw
    the wizard needs a Doom of Flowers with 30 attack lvl as special add >_>
    aaand maybe some diamond of tiger sharding lols


    ...
    ...
    i see archers/assasins with exactly that gear running around
    only difference is that the armor is +10




    edit: did u notice ur barbs boots are not refined?
    i like potato
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited November 2010
    +12 nirvana everywhere, but sharding vit stones? Stone of Gaea (G12 citrines), please.

    And this build made me feel exceptionally good about my 14% crit rate.
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • prof
    prof Posts: 1,111
    edited November 2010
    vit stones add a little defense, which is multiplied at .03% of how much int/str you have to their respective defenses. I have 12 vit stones sharded on my mage, the other 12 stones being defense.

    I wouldn't fear any of the cash-shopping fools in the above except the bm who, likely, has no idea what he's doing. money doesn't buy the ability to play, but that bm with magic sutra probably wouldn't die to a mage solo. especially if he has an ses. :|
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited November 2010
    prof wrote: »
    vit stones add a little defense, which is multiplied at .03% of how much int/str you have to their respective defenses. I have 12 vit stones sharded on my mage, the other 12 stones being defense.

    I wouldn't fear any of the cash-shopping fools in the above except the bm who, likely, has no idea what he's doing. money doesn't buy the ability to play, but that bm with magic sutra probably wouldn't die to a mage solo. especially if he has an ses. :|

    Thank you for telling us what we all already knew.

    Now, you tell me, with unbuffed pdef of 22k+, what possible benefit could this mage get from that added pdef? Take them off and his phys reduction goes from 85% to 84%. I bet with stone barrier he doesn't even get that measly reduction, whereas g12 citrines would give him an additional 1,200 hp over what the vit stones provide. b:surrender

    Now, if your talking those +20 vit stones I've never seen in game but people sometimes refer too . . . .
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • prof
    prof Posts: 1,111
    edited November 2010
    you've unpacked the pwi client to know every single detail about every single aspect of this game? that's how you and everyone else knows the exact percent of how much defense is gained from int/str with the addition of vit? I see. I thought I was on the pwi forums, not ragezone.

    20 vit stones are g13, unreleased in pwi

    the mage in that calculator is fully buffed, self buffed is 14.7k pdef. that's close to my mage that doesn't have +12 accessories.

    the defense that matters from vit stones is the magic defense. it might not look like a lot, but you certainly feel it when you fight other mages.
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited November 2010
    prof wrote: »
    you've unpacked the pwi client to know every single detail about every single aspect of this game?

    And YOU have? You see, your question proves too much. If you need to do that to know anything, then you've rendered your entire original post useless.
    prof wrote: »
    that's how you and everyone else knows the exact percent of how much defense is gained from int/str with the addition of vit?

    Um, no. The game tells you. Or in this case, the pwcalc told me. I guess once again you can assume those are wrong if you want to, but if you do that, what are you talking about?
    prof wrote: »
    20 vit stones are g13, unreleased in pwi

    Yes, I know.
    prof wrote: »
    the defense that matters from vit stones is the magic defense. it might not look like a lot, but you certainly feel it when you fight other mages.

    Yes, it has a greater impact on mdef - 4% vs 1% for pdef. I'll let the math wizards decide whether 1,200 hp is better or worst than 4% more mdef. My inclination is that hp is better since it benefits magic AND physical attacks.

    And as for being able to "feel" the difference, are you saying that you have fought other mages with gear like this? 2 sets even? One sharded with vit stones and one sharded with g12 citrines? If so, I don't believe you. And noone else does either.

    You could always shard a couple icebourne stones if you want more magic defense than what fn arcane nirvana provides . . . .b:scorn
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • prof
    prof Posts: 1,111
    edited November 2010
    And YOU have? You see, your question proves too much. If you need to do that to know anything, then you've rendered your entire original post useless.
    yes i have, and no it doesn't. i'm just better than you in every possible way in this game, and know every possible function that can happen under any given circumstance.

    b:byesometimes what you see in game isn't always true, i know what is or isn't.

    Um, no. The game tells you. Or in this case, the pwcalc told me. I guess once again you can assume those are wrong if you want to, but if you do that, what are you talking about?
    every visual percent in pw is rounded, usually up. I guess, once again you can assume those are wrong if you want to, but if you do that, what are you talking about?

    Yes, it has a greater impact on mdef - 4% vs 1% for pdef. I'll let the math wizards decide whether 1,200 hp is better or worst than 4% more mdef. My inclination is that hp is better since it benefits magic AND physical attacks.

    You could always shard a couple icebourne stones if you want more magic defense than what fn arcane nirvana provides . . . .b:scorn
    do you actually plan to shard full hp? b:chuckle

    all around defense+100 hp per stone vs 150 hp and no defense(g12 also cost more than the vit stones..), for me the choice is easy. personal preference, I guess, but have fun being 1 shot by bids/tempest b:bye
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited November 2010
    prof wrote: »
    yes i have, . . . 'm just better than you in every possible way in this game, and know every possible function that can happen under any given circumstance.

    OK, wait for it . . . .
    prof wrote: »
    every visual percent in pw is rounded, usually up.

    Wait wait wait

    "Usually"? b:laugh

    What do you mean, "usually". You know "every possible thing in every possible way, etc, etc, etc"

    Where's that god-like certainty, mr. mystery? So much for how much you know.
    prof wrote: »
    do you actually plan to shard full hp? b:chuckle

    Actually, I have 4 vit stones and 2 garnets. The rest citrines. Not by any great master plan. Thats what was available on our server when I wanted to socket my gear.

    prof wrote: »
    all around defense+100 hp per stone vs 150 hp and no defense(g12 also cost more than the vit stones..), for me the choice is easy. personal preference, I guess, but have fun being 1 shot by bids/tempest b:bye

    LMAO @ g12 costing more when we are talking about someone with all +12 nirvana.

    And if you are saying that an addition 4% reduction due to mdef would keep you from being 1 shot, again, I don't believe you.

    Fully buffed (8.4k hp, 11k mdef, 11k pdef), I have never been 1-shot. I could be I suppose by a crit on bids from an equally geared wizard. I one-shot a certain arcane on our server with epic gear with cleric buffs but no hp buff, so I'm sure I could be 1 shot also.

    Of course, if you actually had a character in this game worth a damn, you could give your name and we can just see how you walk from a crit bids by even a moderately geared wiz. Since you hide your identity like you do, forgive me if I view your wish for me to "have fun" with some skepticism that you could do any better.
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • prof
    prof Posts: 1,111
    edited November 2010
    usually, meaning not always. MOST OF THE TIME. but not a guarentee.

    you see what i did there?

    I bet you didn't.


    everybody knows my names, you're the only one who doesn't. just because you don't know it doesn't mean nobody else does. unfortunately, my name appears with a capital letter when I choose to appear as myself. I dislike that. I use a lowercase letter for a reason.

    I have a few common names, I'll list them for you:

    prof
    paradox
    doc
    habalopi
    seventeen

    uncommon, but used:

    forp
    iirony

    now drop this tanget you have against no avatar, scrub.
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited November 2010
    prof wrote: »
    usually, meaning not always. MOST OF THE TIME. but not a guarentee.

    For someone that a sentence or two before claimed to "know all", to use a word like "usually" for whether mdef rounds up or rounds down made you look, well, just silly.

    Sorry if you can't see that. I'm sure many others will.
    prof wrote: »
    everybody knows my names
    prof
    paradox
    doc
    habalopi
    seventeen

    Huh [*shrugs], never heard of you.

    Which one is the wiz that can't be 1 shot? What server?
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • prof
    prof Posts: 1,111
    edited November 2010
    usually doesn't mean I don't know, and I didn't specificly say it 'usually rounded magic defense up'. I said it usually rounds all visual percentages up. this can be seen with attack speed, if you had any idea how that worked.

    you don't, I'm sure.

    of course you've never heard of me, i don't play your ****ty pve server.

    prof - 101 mg - utopia/ 2x on lost city b:laugh retired until i play seeker/mystic
    paradox - 101 wr - utopia
    doc - 80 ea - utopia
    habalopi - 101 dark ep - utopia
    seventeen - 101 holy ep - utopia
    iirony - 101 wr - lost city
    forp - 101 ep - heaven's tear

    I didn't say it couldn't be 1 shot, never ever ever did I say that. I don't suppose you've ever been hit with a 3fury blade tempest with genie skills mixed in there.. or perdition with genie skills.. etc.

    nvm, pve server.
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited November 2010
    prof wrote: »
    of course you've never heard of me, i don't play your ****ty pve server.

    This wouldn't even be noteworthy (lots of people knock pve servers, yet seems more people play them than pvp servers, so people on pvp servers have a very, very limited frame of reference to relate to the majority of players in this game, so b:bye), EXCEPT that you then go on to say . . . . .
    prof wrote: »

    prof - 101 mg - utopia/ 2x on lost city b:laugh retired until i play seeker/mystic

    You knock a wizard on a pve server for being on a pve server, but you yourself didn't even get to lvl 30 on lost city? b:chuckle And your cleric (thats right, i said cleric) was on HT? What's that? A bastion of pvp, I suppose?

    Go to the MY-EN wizard forums. Or come to the Arch server and level a wizard. I'll wait. Then you can put something behind your words.

    Till then, its still just you flapping your gums. As far as anyone here can tell, that wiz you named is your dad b:surrender
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • XxArchmagexX - Dreamweaver
    XxArchmagexX - Dreamweaver Posts: 165 Arc User
    edited November 2010
    why shall i fear any of those? im a wiz i pwn1shot anything mwahaha

    na seriously i wouldnt fear the high -chan wiz at all, id fear a high mag + crit equip wiz more than a high-chan wiz

    <-- No - channeling at all, tho 12% crit rate (only 5 dex), over 470 mag Good to see someoen else focus on damage per hit instead of damage per second ^^
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited November 2010
    <-- No - channeling at all, tho 12% crit rate (only 5 dex), over 470 mag Good to see someoen else focus on damage per hit instead of damage per second ^^

    Noone does -channeling for dps. It doesn't even get us close to 5 aps. The difference in dps is noticeable, I suppose, but not significant.

    They do -channeling to be able to get bids, BT, MS off quicker. DPH is useless if you get stunned before they hit.
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • BlastingWave - Harshlands
    BlastingWave - Harshlands Posts: 75 Arc User
    edited November 2010
    * goes to get popcorn * oooooh i loves forum drama , b:pleased encore , encore b:laugh
  • HexOmega - Dreamweaver
    HexOmega - Dreamweaver Posts: 2,342 Arc User
    edited November 2010
    <-- No - channeling at all, tho 12% crit rate (only 5 dex), over 470 mag Good to see someoen else focus on damage per hit instead of damage per second ^^

    tbh a little chan is important for pvp

    ~>sleep > bids/bt

    u can get it alongside crit ~ i think i will replace my attendance ring for a second lunar-insignia in the future since my 12% channeling is (slightly) not enough to get one off within sleep time


    at least 18% chan is desirable xd
    i like potato
  • auerne
    auerne Posts: 13
    edited December 2010
    I can't load any of them so I honestly don't know.. :(
  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010
    prof wrote: »

    do you actually plan to shard full hp? b:chuckle

    all around defense+100 hp per stone vs 150 hp and no defense(g12 also cost more than the vit stones..), for me the choice is easy. personal preference, I guess, but have fun being 1 shot by bids/tempest b:bye

    not to interfere in this debate....but, isn't this what genie Mage Star is supposed to address? Sharding for pdef and HP and use Mage for those special wiz v wiz battles. Just saying. It's difficult for me to see the necessity of sharding and gearing to increase magic defense when we have so much of it naturally. Maybe I'm wrong...

    Oh and I voted for the archer.
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited December 2010
    isn't this what genie Mage Star is supposed to address? Sharding for pdef and HP and use Mage for those special wiz v wiz battles.

    Noone actually uses mage star, least not that I know of anyway.
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010
    Noone actually uses mage star, least not that I know of anyway.

    Yes, but there are some (Not I). AquaFlame (AF) armour is another. But, I think the point is, and one I believe I agree with you on, that sharding/gearing for mag def doesn't make sense (to me, at least)...if u are full arcane.

    And, of course I'm talking about a pvp genie which is a totally different ballgame from the pve genie. Yes, Adroit convinced me of the necessity of having more than one. :) Been developing it for a little while. Curious how the affinity mixes draw u down certain paths.
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited December 2010
    But, I think the point is, and one I believe I agree with you on, that sharding/gearing for mag def doesn't make sense (to me, at least)...if u are full arcane.

    Unless you are going to +10 all your armor, I'd use all citrines. But I think his point wasn't that he was sharding for mdef, but sharding vit stones because it increased BOTH mdef and pdef and hp. I don't necessarily disagree strongly in principle, my point was simply this

    -if $ is an issue, citrines are usually cheaper and better hitpoints

    -if $ isn't an issue, go for the +150 hp stones (unless the +20 vit stones are/become an option, then its a no brainer to use those).

    But I don't really get into these fantasy discussions, since it has very little to do with what anyone actually does in game.
    And, of course I'm talking about a pvp genie which is a totally different ballgame from the pve genie.

    Nobody uses either of those on either a pvp or pve genie, as far as I've ever seen.
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010
    Unless you are going to +10 all your armor, I'd use all citrines. But I think his point wasn't that he was sharding for mdef, but sharding vit stones because it increased BOTH mdef and pdef and hp. I don't necessarily disagree strongly in principle, my point was simply this

    -if $ is an issue, citrines are usually cheaper and better hitpoints

    -if $ isn't an issue, go for the +150 hp stones (unless the +20 vit stones are/become an option, then its a no brainer to use those).

    But I don't really get into these fantasy discussions, since it has very little to do with what anyone actually does in game.



    Nobody uses either of those on either a pvp or pve genie, as far as I've ever seen.


    Lost City has a couple of wizards that have Mage Star to pvp with...that I've seen...but it's rare I agree. But, I'm tinkering around with the combinations of affinity mixes to create a pvp genie. One has to wonder if the dev's intentionally branched skill types or if it were purely a random outcome. It's interesting to note that AbsDom will lock you out of alot of genie alchemy that is available. Same thing happens with the two big genie chi skills (CE, Siphon). However, if u follow the line suggested by the "wizard only" genie skills, there's an assortment of skills available to the wizard. I don't know if anybody else has noticed this phenomenon or not.
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited December 2010
    It's interesting to note that AbsDom will lock you out of alot of genie alchemy that is available. Same thing happens with the two big genie chi skills (CE, Siphon). However, if u follow the line suggested by the "wizard only" genie skills, there's an assortment of skills available to the wizard. I don't know if anybody else has noticed this phenomenon or not.

    Like our 100 skills, they screwed us on our wiz only genie skills.

    Your premise seems to be that there is something new under the sun as far as this game goes, a premise which I have opposed elsewhere on these forums.

    But if you insist on a quest for the holy grail, knock yourself out. Just let us know when you find it . . . .
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010
    Like our 100 skills, they screwed us on our wiz only genie skills.

    Your premise seems to be that there is something new under the sun as far as this game goes, a premise which I have opposed elsewhere on these forums.

    But if you insist on a quest for the holy grail, knock yourself out. Just let us know when you find it . . . .

    Well, no. My premise is that as far as PVP genies go, if u follow the affinity mix patterns of the wizard only skills, there is some territory to be explored. Most master wizards advise that AbsDom is an absolute necessity...to stay alive. That's well understood. But, I've found that AbsDom will not fit very well with other skills that I would assume most wizards need (like me). It does mix with frenzy and the 2 major chi skills, yes ok, and frenzy is my fave all time...for PVE. But, we're talking about PVP and AbsDom interferes with many other options. So, I abandoned the idea that I had to start with AbsDom and build from there.

    When I look at the fire/water affinities, which consist of the wizard only skills, there are many choices. I have to assume that defense is a primary concern. So, I started with Expel (much less expensive, affinity wise) and combined it with another defensive/immunity type skill. Thus, Aquaflame Armor (AF) entered the picture (there are a couple of other possibilities such as mage star to consider too). While AF does have the negative secondary debuff, it isn't hugely energy consuming so your genie recharges quite fast. Once these 2 defenses are combined with the apothecary invincibility powders...you can establish a formidable line of defense.

    Now the four genie slots I have left can be filled with a whole assortment of other skills...such as: Badge of Courage (bing!), Cauterize, Spark, Occult Ice (bing!), and yes, as I could not resist ....Dragon Fire (bing!!)(evens the score nicely against bigger characters depending upon a defense level advantage).

    There are other possibilities too...inflame, ice blast, impact...the list goes on. Oh, and Badge will debuff ironguard in reverse of how Fortify does it....a great technique for 12 seconds of fighting invincibility.

    This not the "holy grail", but just an example of an interesting branch of affinity mix. There is another one too surrounding "Belief" (very tempting).
This discussion has been closed.