Which are you most afraid of? (Poll/Discussion)

2

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  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    Just thought I'd mention that genie spark only really benefits wizards (although anybody can learn/use it).. and this is probably one of the best single target amps in game :P

    @Pearl - Abs domain is nice, but imo not as great as some people make it seem. The huge energy consumption/cooldown mean you wont be able to use it very often. I do have it on my genie, but I rarely use it. Also, compare AF to wind shield all tell me you are still considering it. Your genie ideas seem a bit optimistic.. badge/spark require a dex genie to really be useful, occult requires a str genie, and dragonfire/inflame require a vit genie. I know you havent set your genie in stone yet, but remember to check the stat requirements as well as affinities :P
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  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010
    Just thought I'd mention that genie spark only really benefits wizards (although anybody can learn/use it).. and this is probably one of the best single target amps in game :P

    @Pearl - Abs domain is nice, but imo not as great as some people make it seem. The huge energy consumption/cooldown mean you wont be able to use it very often. I do have it on my genie, but I rarely use it. Also, compare AF to wind shield all tell me you are still considering it. Your genie ideas seem a bit optimistic.. badge/spark require a dex genie to really be useful, occult requires a str genie, and dragonfire/inflame require a vit genie. I know you havent set your genie in stone yet, but remember to check the stat requirements as well as affinities :P

    The great thing about Expel is the minimal energy requirement and less stress on the affinity requirements. So, I'm glad you pitched that in about AbsDom.

    I will look at wind shield again, but AF is 10 seconds of protection, and on the following genie its a 25% buffer against all damage, 15% on the negative secondary debuff. There's something to consider. I will also say that it only takes 40STR to make occult ice 50% effective. (Edit) And, dragon fire is a STR/DEX combination skill. With 65 vit, 25 mag, 40 str, and 40 dex to start on a 92 level genie........it all works very well, with occult ice being the only real gamble...but it's a stun (which is what we need). I understand with spark u want tremendous dex, but I say that 40 dex still gives a really nice amp and u will be adding to the dex and vit from here on out. And, I believe Badge is over 60% on this genie. OR, abandon occult ice and use the STR points for vit and dex, but if u do that you should abandon dragon fire too.

    As to dragon fire/inflame they both absorb alot of energy. But what's attractive about dragon fire is the one or two shot potential it gives. Really....quite devastating, like frenzy in reverse (without the aoe amp). BT and DF (while channelling the ult) is one of the best single target eliminators I've had the pleasure of experimenting with. Even BIDS and MS are explosive with DF because of the defense level effect.

    Lastly, Belief, is something else altogether. You ought to start an analysis with Belief and build out from there, you'll see what I'm talking about. All sorts of things that can be done.

    My last edit on this post is a question: Is genie MAG as important as VIT? I'm not sure, and my instincts say if MAG will never reach 50, then those points should go to some other attribute(s). But, I'm unsure and I'm primarily concerned with re-charge speed.
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    The great thing about Expel is the minimal energy requirement and less stress on the affinity requirements. So, I'm glad you pitched that in about AbsDom.

    I will look at wind shield again, but AF is 10 seconds of protection, and on the following genie its a 25% buffer against all damage, 15% on the negative secondary debuff. There's something to consider. I will also say that it only takes 40STR to make occult ice 50% effective. (Edit) And, dragon fire is a STR/DEX combination skill. With 65 vit, 25 mag, 40 str, and 40 dex to start on a 92 level genie........it all works very well, with occult ice being the only real gamble...but it's a stun (which is what we need). I understand with spark u want tremendous dex, but I say that 40 dex still gives a really nice amp and u will be adding to the dex and vit from here on out. And, I believe Badge is over 60% on this genie. OR, abandon occult ice and use the STR points for vit and dex, but if u do that you should abandon dragon fire too.

    As to dragon fire/inflame they both absorb alot of energy. But what's attractive about dragon fire is the one or two shot potential it gives. Really....quite devastating, like frenzy in reverse (without the aoe amp). BT and DF (while channelling the ult) is one of the best single target eliminators I've had the pleasure of experimenting with. Even BIDS and MS are explosive with DF because of the defense level effect.

    Lastly, Belief, is something else altogether. You ought to start an analysis with Belief and build out from there, you'll see what I'm talking about. All sorts of things that can be done.

    My last edit on this post is a question: Is genie MAG as important as VIT? I'm not sure, and my instincts say if MAG will never reach 50, then those points should go to some other attribute(s). But, I'm unsure and I'm primarily concerned with re-charge speed.

    The problem I see with your genie ideas is basically like that of domain. You will be able to use maybe one skill, and then nothing for a very long time. Expel requires 125 energy, lvl 10 DF takes 167 energy, domain 135, faith 160, inflame 187, frenzy/AF 75. With 25 in mag you will have a 1.50 energy/sec regen, so it would take your genie almost 2 minutes (110 seconds actually) to fill up, and if you used a skill like faith.. another almost 2 minutes before you are back where you started. Besides that, being that you didn't really stick to just str or dex for this hypothetical genie, you've got a 50% chance on occult or 40% chance on badge for those skills to do nothing but waste another 50 seconds of regen time for your genie. If you are not focusing on vit/mag, do yourself a favor and make sure that when you do use a skill, it actually works being that you are basically taking your genie out of commission for a good chunk of time every time you use a skill.

    I love the way my genie is right now, I'm able to use it alot and all of the skill effects work great. Without any genie gear I have 3str 74dex 60vit and 45mag. With my ideal genie gear, I'd be at 3str 90dex 76vit and 45mag. My current genie skills are wind force (40ish energy), holy path (75energy), domain (135 energy), fortify (lvl 1 55 energy), badge (75 energy), frenzy (75 energy) and spark (62 energy). All those in green benefit from the dex on my genie, and I almost always have the energy needed to use a skill when I need it.

    Genies are a really important part of this game. The vit/mag on a genie allows you to use skills (vit is more for chaining skills, mag is more for using them more often.. obviously), and str/dex make a number of your skills more useful. I'd STRONGLY recommend you put in enough of either str/dex (not both) to make your skills work to your liking and then put the rest in vit/mag so you can really use them. It's fine to have a few very high energy consuming skills, but realize that if you don't have more spammable skills (like a way to deal with occult) you are going to be really gimping yourself in pvp.
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  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited December 2010
    I love the way my genie is right now
    1. wind force (40ish energy)[/COLOR],
    2. holy path (75energy),
    3. domain (135 energy),
    4. fortify (lvl 1 55 energy)
    ,
    5. badge (75 energy)
    ,
    6. frenzy (75 energy)
    7. spark (62 energy)[/COLOR].

    I bet. I can't get a 71+ genie to save my life, let alone, what? 81+lp's?.

    When one was for sale on our server, it was bid up over 20m and then they decided not to sell it.

    For gimp genies:

    holy path (kite)

    cloud eruption (chi)

    expel (sins/bms/archers (make sure targets in range or target yourself), nixes, barbs, soon to be seekers, hell, even blade tempest, its my fav)

    frenzy (damage amp not limited to fire)

    domain (your "o' ****" button)

    and if you can forty (bms, sins, archers, oh my) - probably can't, I don't think the affinities work with the others.
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    I bet. I can't get a 71+ genie to save my life, let alone, what? 81+lp's?.

    When one was for sale on our server, it was bid up over 20m and then they decided not to sell it.

    For gimp genies:

    holy path (kite)

    cloud eruption (chi)

    expel (sins/bms/archers (make sure targets in range or target yourself), nixes, barbs, soon to be seekers, hell, even blade tempest, its my fav)

    frenzy (damage amp not limited to fire)

    domain (your "o' ****" button)

    and if you can forty (bms, sins, archers, oh my) - probably can't, I don't think the affinities work with the others.

    I got lucky, bought it 79/90 for 11mil. It was already 95, lvl'd it to 100 and it turned out 88/100 :D

    I would love to have expel, but I feel someone using occult is going to have the advantage because of the lower energy cost. I've also been stuck in a stun lock longer than expel lasts.. which made me decide I needed something else to combat it (badge/fortify). I obviously don't have cloud either because I'm sage, and other genie skills are far more useful to me :P
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  • HexOmega - Dreamweaver
    HexOmega - Dreamweaver Posts: 2,342 Arc User
    edited December 2010
    woah this turned out to be a genie discussion



    built my current 71 genie when expel wasnt blockable

    i wanted expel, domain, holy and cloud
    (added frenzy and crit-dance^-^)

    now i see expel as more of one of the best PVE skills, i take it over AD...in PVE



    PVP/TW otherwise i dont need it much
    its glitched sometimes and does right nothing, u gotta be careful and target urself fast, in the meantime u can die, also u cant escape a good placed stunluck, (unlike in AD where u get stun immune)


    now... i really want fortify, but cant fit it in my genie :(
    so great to get an Ironguard-Powder on and cast without wasting AD cooldown
    spark is optional.. but i dont feel like getting a dex genie.
    also seeing the best way to escape occult ice is doing the exact same back! XD




    fix for me is AD+Holy+Cloud, what combinations can i make on a 71/100 with that fixed base? for a pure pvp genie
    i like potato
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    Seems like nobody has seen this site before.
    http://astersite.webfreehosting.net/pw/genieskillplanner.html

    b:dirty Asterelle
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  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010
    I bet. I can't get a 71+ genie to save my life, let alone, what? 81+lp's?.

    When one was for sale on our server, it was bid up over 20m and then they decided not to sell it.

    For gimp genies:

    holy path (kite)

    cloud eruption (chi)

    expel (sins/bms/archers (make sure targets in range or target yourself), nixes, barbs, soon to be seekers, hell, even blade tempest, its my fav)

    frenzy (damage amp not limited to fire)

    domain (your "o' ****" button)

    and if you can forty (bms, sins, archers, oh my) - probably can't, I don't think the affinities work with the others.



    I got lucky and got a 71/90 genie for 8.5 mil just recently...for pvp. On my pve genie, I simply don't need any defensive skills except Holy Path, and that's not defensive, its for running the halls...on the pve I have; Holy, CE, frenzy, EP, and fortify. Cheap genie with beautiful nuclear destruction...u can't believe the effect of a frenzied BT when I spike...the visual of the BT hits twice (TWICE) and all is quite dead, along with the obligatory "wtf!" from squad members who are new. And here is a great chain: Fortify-ironguard-Frenzy-ult. Can mob out Frost without a bm. :) (now if I could figure out a way to pull so I could give the finger to the barbs)

    But, that is pve. Now we're talking pvp...a subject of which I admittedly, am far from mastering. Being Sage, I am going with Adroit on this and am foregoing a genie chi skill. This is a very difficult decision, but it's made. No genie chi and no domain, frees me up for other creative skills.
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited December 2010
    now i see expel as more of one of the best PVE skills, i take it over AD...in PVE

    its glitched sometimes and does right nothing, u gotta be careful and target urself fast, in the meantime u can die,

    It took me a little while to figure this out. Expel has a relatively short range. So if your target is outside of that range, even if you have your settings to cast buff on yourself, it won't work. Thats what I was referring to above when i said "make sure target is in range".

    This is only really a problem for me for archers, but since they are at range (and far more deadly imo if they stun you and usually can't chain stun you) I use domain for archers.

    For melee, it should work fine, unless you are in group pk, have a far away archer targeted and a sin or bm comes up to you. Then the best thing I have found to do is hit escape, your target clears, then the first hit you auto select the melee class usually and can then expel. You have to be able to tank that first hit though, but 10 seconds of immunity really throws the timing of their stuns off for most of them and you can escape.
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010
    woah this turned out to be a genie discussion



    built my current 71 genie when expel wasnt blockable

    i wanted expel, domain, holy and cloud
    (added frenzy and crit-dance^-^)

    now i see expel as more of one of the best PVE skills, i take it over AD...in PVE



    PVP/TW otherwise i dont need it much
    its glitched sometimes and does right nothing, u gotta be careful and target urself fast, in the meantime u can die, also u cant escape a good placed stunluck, (unlike in AD where u get stun immune)


    now... i really want fortify, but cant fit it in my genie :(
    so great to get an Ironguard-Powder on and cast without wasting AD cooldown
    spark is optional.. but i dont feel like getting a dex genie.
    also seeing the best way to escape occult ice is doing the exact same back! XD




    fix for me is AD+Holy+Cloud, what combinations can i make on a 71/100 with that fixed base? for a pure pvp genie

    With that base, I would definitely add frenzy, and EP (if u have enough WD). Badge is out because of the fire affinity. I would also look at fortify if, again, you have the WD to do it. With both AD and Holy, I'd think you have enough defense, so I would not add something like Expel if that base is your preference. Badge is one big reason why I avoided that line. I came to the conclusion that a pvp genie should have Badge to give u a chance of escaping the dreaded stunlock. It's a top priority in my thinking.
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    With that base, I would definitely add frenzy, and EP (if u have enough WD). Badge is out because of the fire affinity. I would also look at fortify if, again, you have the WD to do it. With both AD and Holy, I'd think you have enough defense, so I would not add something like Expel if that base is your preference. Badge is one big reason why I avoided that line. I came to the conclusion that a pvp genie should have Badge to give u a chance of escaping the dreaded stunlock. It's a top priority in my thinking.

    AD + holy path are not enough defense. You can use domain once every 3 minutes.. so you are obviously going to need something else in between. Nobody is going to leave sz, domain + ironguard or w/e and if that fails beeline back to sz and wait out the 3 minutes and leave again. Holy path is great, but it does nothing if your opponent uses a stun/immobilize/sleep.

    99.9% of any melee class you find is going to have occult ice if they have ever even considered pvp. You need something to combat occult.. be it badge/fortify/faith/expel/ToP/second wind/wind shield/occult.. just SOMETHING to deal with this. I'd really recommend picking something that you can match to occult. I.e. faith/belief requires 160 energy and has a 1 minute cooldown.. while occult requires 80 energy and has a 15 second cooldown.. so faith would not be the ideal choice. You can easily see how a melee class could occult you, see you waste your faith and then laugh at they occult you again 15 seconds later when your genie is out of juice. Most people have high str genies to use occult.. so they can use it like 1-2 times and then you can basically relax as they won't be using it again for quite some time :P I generally badge out of the first occult, and then as that 15 seconds comes up (badge has a 30 sec cooldown.. so there are 15 seconds I'm fairly vulnerable to it) I just make sure I'm always off my aerogear so even if I get caught I'll be taking half damage. The other way you can protect yourself is go very offensive quickly and force them to use their genie to save themselves.. (perhaps an early sleep -> ulti to make them use domain). Obviously there are a million ways to deal with a problem, but genie skills are the only thing you can use while you are stunned, so really your only option to surviving a good stunlock (used to be different when you could see the stuns coming and weren't instant.. but genies have changed this :P).
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  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010
    AD + holy path are not enough defense. You can use domain once every 3 minutes.. so you are obviously going to need something else in between. Nobody is going to leave sz, domain + ironguard or w/e and if that fails beeline back to sz and wait out the 3 minutes and leave again. Holy path is great, but it does nothing if your opponent uses a stun/immobilize/sleep.

    99.9% of any melee class you find is going to have occult ice if they have ever even considered pvp. You need something to combat occult.. be it badge/fortify/faith/expel/ToP/second wind/wind shield/occult.. just SOMETHING to deal with this. I'd really recommend picking something that you can match to occult. I.e. faith/belief requires 160 energy and has a 1 minute cooldown.. while occult requires 80 energy and has a 15 second cooldown.. so faith would not be the ideal choice. You can easily see how a melee class could occult you, see you waste your faith and then laugh at they occult you again 15 seconds later when your genie is out of juice. Most people have high str genies to use occult.. so they can use it like 1-2 times and then you can basically relax as they won't be using it again for quite some time :P I generally badge out of the first occult, and then as that 15 seconds comes up (badge has a 30 sec cooldown.. so there are 15 seconds I'm fairly vulnerable to it) I just make sure I'm always off my aerogear so even if I get caught I'll be taking half damage. The other way you can protect yourself is go very offensive quickly and force them to use their genie to save themselves.. (perhaps an early sleep -> ulti to make them use domain). Obviously there are a million ways to deal with a problem, but genie skills are the only thing you can use while you are stunned, so really your only option to surviving a good stunlock (used to be different when you could see the stuns coming and weren't instant.. but genies have changed this :P).

    I guess it can be noted that your opponent has the same problem gambling on Occult, unless they go total STR (60+) on their genie (40STR=50% chance at lvl 10). If the melee class is presently entranced with Occult Ice then it's reasonable to expect total STR in the majority of cases. What's the downside to that? No DEX. With no DEX, what skills are they deprived of, and how can you make the most from that?

    It's a probabilities issue as I see it. Of course a gambler may hit an Occult, but what's the chance he/she will hit it again in 15 seconds? Reasonably certain Occult (80%+) weakens the genie in many ways.

    Sorry no answers, just analysis. And, this in no way detracts from the issue of loading up DEX for reasonably certain Badge, which I think is good, and I'm sure it flows well with other pure DEX skills like Spark.

    But, this is another reason I'm presently contemplating the DEX/STR combinational genie skills. Everybody says load up STR or load up DEX, but there is a very powerful middle ground that nobody talks about.

    For newcomers to the conversation we're discussing pvp genies.
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    I guess it can be noted that your opponent has the same problem gambling on Occult, unless they go total STR (60+) on their genie (40STR=50% chance at lvl 10). If the melee class is presently entranced with Occult Ice then it's reasonable to expect total STR in the majority of cases. What's the downside to that? No DEX. With no DEX, what skills are they deprived of, and how can you make the most from that?

    It's a probabilities issue as I see it. Of course a gambler may hit an Occult, but what's the chance he/she will hit it again in 15 seconds? Reasonably certain Occult (80%+) weakens the genie in many ways.

    Sorry no answers, just analysis. And, this in no way detracts from the issue of loading up DEX for reasonably certain Badge, which I think is good, and I'm sure it flows well with other pure DEX skills like Spark.

    But, this is another reason I'm presently contemplating the DEX/STR combinational genie skills. Everybody says load up STR or load up DEX, but there is a very powerful middle ground that nobody talks about.

    For newcomers to the conversation we're discussing pvp genies.

    My suggestion to you is simply to go try it. See how many 100+ str genies are around for melee types. Your ideas sound fine on paper, but I doubt a str/dex genie would be very effective in pvp. I've never seen any powerful middle ground like you are talking about, but genies are really the way you can customize your character. If you think going str/dex is going to suit you the best, go try it. I suspect you'll find yourself using more of some skills than others, being upset that badge/occult are not reliable when they are on the same genie, and you will be stuck with relatively low vit/mag which means anybody with a more specialized genie is going to be running circles around you. Playing with genies was one of my favorite aspects of this game, and building the genie you are talking about will at the very least give you some experience in the matter.
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  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010
    My suggestion to you is simply to go try it. See how many 100+ str genies are around for melee types. Your ideas sound fine on paper, but I doubt a str/dex genie would be very effective in pvp. I've never seen any powerful middle ground like you are talking about, but genies are really the way you can customize your character. If you think going str/dex is going to suit you the best, go try it. I suspect you'll find yourself using more of some skills than others, being upset that badge/occult are not reliable when they are on the same genie, and you will be stuck with relatively low vit/mag which means anybody with a more specialized genie is going to be running circles around you. Playing with genies was one of my favorite aspects of this game, and building the genie you are talking about will at the very least give you some experience in the matter.

    I have built that genie.
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    I have built that genie.

    how's it working out for u?
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  • Regenbogen - Lost City
    Regenbogen - Lost City Posts: 1,559 Arc User
    edited December 2010
    most frightening is rank9 dagger +12 sins...

    wolf emblem+chill+frenzy+2spark+headhunt from stealth...b:surrender

    holy path, domain, expel, cloud erruption, frenzy and 35vit/95mag on my genie b:surrender
    i am waiting for you my little flagcarriers b:kiss
  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010
    how's it working out for u?

    So good so far, but Occult's 10 meter range is a limitation I did not expect. Still at 50% it hits more often than not which is not reflected in the percentage. (Occ-Sage Emberstorm-Sutra is looking good tho). Badge at 60% hasn't failed yet, which is also an anomoly that I assume will catch up with me at some point.

    Aquaflame Armor is the big surprise; low energy so can engage after Badge/Caut, and something else: when I use it the opponent seems to suffer some kind of debuff as to the amount of damage THEY take. I don't understand how this is happening.

    Dragonfire's energy is expensive so haven't had a chance to really use it beyond some simple experimentation...but it's bigtime damage. The thing about this genie is the lack of Holy Path, genie Chi, and AbsDom. I haven't missed AbsDom at all. The chi is something I'm getting used to. And Path, I'm not sure, yet.

    Leaving Expel at lvl 2 gives me 6 sec immun with relatively low energy usage, and prevents charm bypass.

    Here's the pvp genie we're talking about:

    lvl 92, 165 energy
    Mag 25, Dex 40, Str 40, Vit 65 (no genie gear)

    Dragonfire lvl 7 (158 energy, approx 4k phys and fire dam, 17 defense lvl target debuff for 5 sec)

    Expel lvl 2 (6 sec physD immunity, 125 energy)

    Cauterize lvl 10 (70% chance)

    Badge of Courage lvl 10 (60% chance)

    Occult Ice lvl 10 (50% chance)

    AquaFlame Armor lvl 10 (90 energy, 10 sec 25% buffer all damage, 10 sec 15% secondary reverse debuff)

    I might consider unlearning cauterize for spark, but with midlevel dex, I don't know if it would be advantageous.

    Peace out Wizards. :)
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    So good so far, but Occult's 10 meter range is a limitation I did not expect. Still at 50% it hits more often than not which is not reflected in the percentage. (Occ-Sage Emberstorm-Sutra is looking good tho). Badge at 60% hasn't failed yet, which is also an anomoly that I assume will catch up with me at some point.

    Aquaflame Armor is the big surprise; low energy so can engage after Badge/Caut, and something else: when I use it the opponent seems to suffer some kind of debuff as to the amount of damage THEY take. I don't understand how this is happening.

    Dragonfire's energy is expensive so haven't had a chance to really use it beyond some simple experimentation...but it's bigtime damage. The thing about this genie is the lack of Holy Path, genie Chi, and AbsDom. I haven't missed AbsDom at all. The chi is something I'm getting used to. And Path, I'm not sure, yet.

    Leaving Expel at lvl 2 gives me 6 sec immun with relatively low energy usage, and prevents charm bypass.

    Here's the pvp genie we're talking about:

    lvl 92, 165 energy
    Mag 25, Dex 40, Str 40, Vit 65 (no genie gear)

    Dragonfire lvl 7 (158 energy, approx 4k phys and fire dam, 17 defense lvl target debuff for 5 sec)

    Expel lvl 2 (6 sec physD immunity, 125 energy)

    Cauterize lvl 10 (70% chance)

    Badge of Courage lvl 10 (60% chance)

    Occult Ice lvl 10 (50% chance)

    AquaFlame Armor lvl 10 (90 energy, 10 sec 25% buffer all damage, 10 sec 15% secondary reverse debuff)

    I might consider unlearning cauterize for spark, but with midlevel dex, I don't know if it would be advantageous.

    Peace out Wizards. :)

    Hmmm..
    I thought dragonfire had a 12 def lvl debuff as opposed to 17.
    expel doesn't require any extra energy to level it (seems kinda silly to have it lvl 2)
    For shucks I went ahead and compared wind shield to aquaflame for your genie.

    Aquaflame vs Wind Shield
    90 energy vs 62 energy
    10 secs vs 8 secs (extra dex = longer duration for wind shield)
    25% reduction vs 20% reduction (both skills benefit from dex, but aquaflame will always have 5% more reduction)
    60 sec cooldown vs 1 sec cooldown
    Aquaflame makes you take extra damage after the reduction wears off
    Wind shield can only be used when you are on ground/air

    Obviously wind shield gets more and more attractive with the more dex you put into it, but unless aquaflame has this hidden effect that makes the opponent take more damage (which I doubt).. seems like you'd be better off with wind shield assuming the affinities work for you.

    It sounds like you haven't really tested your genie much yet. I would love to 1v1 you or even just get a few of my friends to fight you to test your genie. I doubt it would take long to show you what your genie is missing :P
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010
    Hmmm..
    I thought dragonfire had a 12 def lvl debuff as opposed to 17.
    expel doesn't require any extra energy to level it (seems kinda silly to have it lvl 2)
    For shucks I went ahead and compared wind shield to aquaflame for your genie.

    Aquaflame vs Wind Shield
    90 energy vs 62 energy
    10 secs vs 8 secs (extra dex = longer duration for wind shield)
    25% reduction vs 20% reduction (both skills benefit from dex, but aquaflame will always have 5% more reduction)
    60 sec cooldown vs 1 sec cooldown
    Aquaflame makes you take extra damage after the reduction wears off
    Wind shield can only be used when you are on ground/air

    Obviously wind shield gets more and more attractive with the more dex you put into it, but unless aquaflame has this hidden effect that makes the opponent take more damage (which I doubt).. seems like you'd be better off with wind shield assuming the affinities work for you.

    It sounds like you haven't really tested your genie much yet. I would love to 1v1 you or even just get a few of my friends to fight you to test your genie. I doubt it would take long to show you what your genie is missing :P


    NO. Dragonfire gets a 17 lvl defense level reduction at lvl 7, 40 DEX, 40 STR. :)

    Peace out Adroit, you're one of my heros. But, I will play with anybody at anytime. Find me when I'm on and I'll show you and/or your friends this genie in person.

    Yes, it needs more playtesting, but I just knocked out a lvl 102 Psych with the combination (that's what he said anyway, but at least 100 from looking at his wep-neon purg wand). Here's the sequence of events:

    Silver Pool. A 3 count challenge (no ganking or ambushing here):

    1. AquaFlame Armor and Gush;
    2. This is the strange moment. He could not act for some reason. And, Undine (with the 2 second stun that's not written into the description);
    3. Pyro.
    4. Blade Tempest and while channelling that, DragonFire. (It hits and 1/2 HP gone); He breaks and runs for the hills;
    5. Pyro and Gush and he was dead on the run.

    For newcomers to the conversation scroll up to find a description of the genie currently being observed.

    edited

    And as to Expel: Why would u want more than 6 seconds of self imposed isolation? Isn't it about preventing the charm from bypassing?
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    NO. Dragonfire gets a 17 lvl defense level reduction at lvl 7, 40 DEX, 40 STR. :)

    Peace out Adroit, you're one of my heros. But, I will play with anybody at anytime. Find me when I'm on and I'll show you and/or your friends this genie in person.

    Yes, it needs more playtesting, but I just knocked out a lvl 102 Psych with the combination (that's what he said anyway, but at least 100 from looking at his wep-neon purg wand). Here's the sequence of events:

    Silver Pool. A 3 count challenge (no ganking or ambushing here):

    1. AquaFlame Armor and Gush;
    2. This is the strange moment. He could not act for some reason. And, Undine (with the 2 second stun that's not written into the description);
    3. Pyro.
    4. Blade Tempest and while channelling that, DragonFire. (It hits and 1/2 HP gone); He breaks and runs for the hills;
    5. Pyro and Gush and he was dead on the run.

    For newcomers to the conversation scroll up to find a description of the genie currently being observed.

    edited

    And as to Expel: Why would u want more than 6 seconds of self imposed isolation? Isn't it about preventing the charm from bypassing?

    I guess ecatomb is wrong then.

    Ok I'm not really following your story with the "Psych". You mention psychic and neon purgatory.. which doesn't really make sense being that psychics use soulspheres not wands. I don't know what you are talking about with a 2 second stun and undine, maybe thats a typo because undine definitely does not stun the opponent for 2 seconds. The timeline also doesn't make sense being that aquaflame uses 90 energy and dragonfire uses 158 energy, and being that the genie you have been talking about has 165 max and regens 1.5 energy per second.. it would take 56 seconds to use dragonfire after you've used aquaflame. The timeline makes it sound like maybe 5-10 seconds have passed, so I don't really know what to think.

    As for expel, the main times I've used it are when I'm in zhen or to escape a tough situation. The extra seconds from leveling it mean the immune will usually carry you through until your next charm tick (assuming it just ticked and is going down). Being that most physical you need to worry about is DPS (not DPH), expel isn't usually used to prevent bypass.. as dps classes shouldn't be bypassing your charm. I've also used it after another class sealed me (like a sin or bm) and the seals from expel won't override their seal, but the physical immune will still be there. That means you can use it just before the seal ends on you and for the next 7ish seconds you will have the immune to physical but without the seal.
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • Regenbogen - Lost City
    Regenbogen - Lost City Posts: 1,559 Arc User
    edited December 2010
    NO. Dragonfire gets a 17 lvl defense level reduction at lvl 7, 40 DEX, 40 STR. :)

    Peace out Adroit, you're one of my heros. But, I will play with anybody at anytime. Find me when I'm on and I'll show you and/or your friends this genie in person.

    Yes, it needs more playtesting, but I just knocked out a lvl 102 Psych with the combination (that's what he said anyway, but at least 100 from looking at his wep-neon purg wand). Here's the sequence of events:

    Silver Pool. A 3 count challenge (no ganking or ambushing here):

    1. AquaFlame Armor and Gush;
    2. This is the strange moment. He could not act for some reason. And, Undine (with the 2 second stun that's not written into the description);
    3. Pyro.
    4. Blade Tempest and while channelling that, DragonFire. (It hits and 1/2 HP gone); He breaks and runs for the hills;
    5. Pyro and Gush and he was dead on the run.

    For newcomers to the conversation scroll up to find a description of the genie currently being observed.

    edited

    And as to Expel: Why would u want more than 6 seconds of self imposed isolation? Isn't it about preventing the charm from bypassing?

    b:lipcurl
    i am waiting for you my little flagcarriers b:kiss
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited December 2010
    You mention psychic and neon purgatory.. which doesn't really make sense being that psychics use soulspheres not wands.

    Well, that was alot nicer than I would have put it . . . .

    And at least 100 because he had a neon? Req lvl for neon is 95 - unless things are different on a pvp server, eh?

    All in all . . . . .




























    Cool story bro

    Post less, play more, ijs
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010
    I guess ecatomb is wrong then.

    Ok I'm not really following your story with the "Psych". You mention psychic and neon purgatory.. which doesn't really make sense being that psychics use soulspheres not wands. I don't know what you are talking about with a 2 second stun and undine, maybe thats a typo because undine definitely does not stun the opponent for 2 seconds. The timeline also doesn't make sense being that aquaflame uses 90 energy and dragonfire uses 158 energy, and being that the genie you have been talking about has 165 max and regens 1.5 energy per second.. it would take 56 seconds to use dragonfire after you've used aquaflame. The timeline makes it sound like maybe 5-10 seconds have passed, so I don't really know what to think.

    As for expel, the main times I've used it are when I'm in zhen or to escape a tough situation. The extra seconds from leveling it mean the immune will usually carry you through until your next charm tick (assuming it just ticked and is going down). Being that most physical you need to worry about is DPS (not DPH), expel isn't usually used to prevent bypass.. as dps classes shouldn't be bypassing your charm. I've also used it after another class sealed me (like a sin or bm) and the seals from expel won't override their seal, but the physical immune will still be there. That means you can use it just before the seal ends on you and for the next 7ish seconds you will have the immune to physical but without the seal.

    Obviously I got the wep confused, but his name is DemansPsych so u can check on it if u want. The neon purg wand was another Wizard that was present that I had observed. I tried to regurgitate the facts as best I could when I responded to your post, while at the same time setting up a Christmas tree. So oh well. My bad.

    So to respond, it began as a stand-off. I AF'd and gush, but he couldn't attack and then neither could I. Strange...and we both gave the ? signal. I asked him how he was stunning me for so long...and he said "?". So I spammed Undine until it finally engaged. Undine, BT-DF, crashed his charm. He then broke and ran. Pyro-gush then took him out on the run. Could have been a glitch, honestly idk, but my point was dragonfire, which is what I'm evaluating.

    So put the facts together along with a drop of 17 defense levels.... Ecatomb is wrong about Dragonfire if it says anything other than 5 sec 17 def lvl drop with 40DEX and 40STR. That's not bad. The level reduction goes up as u level the skill. I'm not sure how many def lvls drop at 8, 9, and 10. :)

    The Undine point is this. Anytime, I hit an opponent in PvP with Undine, they are momentarily stunned for some reason. I don't know why, all I know is it happens. I consider it a tactical advantage because it happens and I don't need to know why...so I like to lead with it.

    As to Expel, I'm sure you're right. In fact to this point I haven't had to use it under high pressure conditions, so I'm not sure about it. I just assumed it would be used as an ER charm escape hatch (unless zhenning), but the point of outlasting a stun is a good one, so I may go ahead and level it.

    More playtest reports forthcoming. Sorry about the confusion.
  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010

    Cool story bro

    Post less, play more, ijs


    And, you're one to be talking. lol
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited December 2010
    Obviously I got the wep confused, but his name is DemansPsych so u can check on it if u want. The neon purg wand was another Wizard that was present that I had observed. I tried to regurgitate the facts as best I could when I responded to your post, while at the same time setting up a Christmas tree. So oh well. My bad.

    It was the christmas tree's fault, yea, that's the ticket!
    And, you're one to be talking. lol

    Dude, your posts are always so full of how cool you are (from "pushing" your fcc squad to besting a 102 psychic now with a Rank 9 weapon and not just a lunar one).

    I don't do that, and I've certainly never been caught in a bald face lie doing it.
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010
    Dude, your posts are always so full of how cool you are (from "pushing" your fcc squad to besting a 102 psychic now with a Rank 9 weapon and not just a lunar one.

    I don't do that, and I've certainly never been caught in a bald face lie doing it.

    I can be confused, and I can be wrong, unlike you. But, no lies. And, I don't give a flying boatload of c r a p what you think about me..."dude". And, my posts have to do with my enthusiasm for the game because wizards like YOU constantly tell us we're garbage. Perhaps that's a reflection of how you feel about yourself (as wizard). Noobies that come on here looking for a spark of encouragement need to know that you're old and outdated and your reflections are cynical. If it makes you feel better about yourself to think I lie, then I consider that a great compliment. :)
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited December 2010
    I can be confused, and I can be wrong . . . .

    There was no hesitancy or ambiguity in your original post. In fact, it was quite detailed.

    A confused person would have said "and he had a pretty good weapon, maybe it was lunar".

    And it wasn't just the weapon, it was the fact that you said he was 102 BASED on the weapon. You wanted to show that you could knock out a higher level psychic with better gear. Unfortunately, as I have said before, your posts show that more often than not, AT BEST you don't know what you are talking about.
    And, my posts have to do with my enthusiasm for the game

    Yes, yes, we know, your enthusiasm for wizards based off your experience with that uber psychic 6 levels higher than you.

    Baseless enthusiasm is more like it. The WHOLE POINT of your post is how great that genie combination made you vs a much higher level psychic. But now we all know that was a bunch of hooey. Others can choose to believe that you were just "confused" if they want. That is was santa's fault, or the christmas trees fault.

    I've dealt with enough dishonest people to know that was nothing but a great, big, fat fish story if I ever heard one.
    because wizards like YOU constantly tell us we're garbage.

    Nope, we say we are gimped when it comes to 1 vs 1 pk and farming end game gear as opposed to most if not all the other classes. If you are inviting me to lie about that plan, simple and generally agreed upon FACT of the game, as you so ineffectively do, well . . . I respectfully decline your invitation.
    Perhaps that's a reflection of how you feel about yourself (as wizard).

    Nope. I'm a great wizard, just ask me.

    What makes me great? I have a boat load of fun on my wizard, which is really what this game is supposed to do for you. And some of the reason I like to play a wizard is because it ISN'T easy. I tried a veno once and fell asleep at my keyboard more than once.
    Noobies that come on here looking for a spark of encouragement . . . .

    Is THAT what you think this forum should be? A place to find "encouragement"? Like some rehab meeting for weakminded fools that don't have the intestinal fortitude to deal with the hardships of playing a wizard? Wow.

    Let them get encouragement from their mommies.

    I (and I suspect most of the others on this forum) will give facts and opinions based on my (and their) REAL experiences in the game.

    Not what they dream about doing when their head hits their pillow at night so that they don't get "discouraged".
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010
    There was no hesitancy or ambiguity in your original post. In fact, it was quite detailed.

    A confused person would have said "and he had a pretty good weapon, maybe it was lunar".

    And it wasn't just the weapon, it was the fact that you said he was 102 BASED on the weapon. You wanted to show that you could knock out a higher level psychic with better gear. Unfortunately, as I have said before, your posts show that more often than not, AT BEST you don't know what you are talking about.



    Yes, yes, we know, your enthusiasm for wizards based off your experience with that uber psychic 6 levels higher than you.

    Baseless enthusiasm is more like it. The WHOLE POINT of your post is how great that genie combination made you vs a much higher level psychic. But now we all know that was a bunch of hooey. Others can choose to believe that you were just "confused" if they want. That is was santa's fault, or the christmas trees fault.

    I've dealt with enough dishonest people to know that was nothing but a great, big, fat fish story if I ever heard one.



    Nope, we say we are gimped when it comes to 1 vs 1 pk and farming end game gear as opposed to most if not all the other classes. If you are inviting me to lie about that plan, simple and generally agreed upon FACT of the game, as you so ineffectively do, well . . . I respectfully decline your invitation.



    Nope. I'm a great wizard, just ask me.

    What makes me great? I have a boat load of fun on my wizard, which is really what this game is supposed to do for you. And some of the reason I like to play a wizard is because it ISN'T easy. I tried a veno once and fell asleep at my keyboard more than once.



    Is THAT what you think this forum should be? A place to find "encouragement"? Like some rehab meeting for weakminded fools that don't have the intestinal fortitude to deal with the hardships of playing a wizard? Wow.

    Let them get encouragement from their mommies.

    I (and I suspect most of the others on this forum) will give facts and opinions based on my (and their) REAL experiences in the game.

    Not what they dream about doing when their head hits their pillow at night so that they don't get "discouraged".

    No. This is not the first time you've attacked a poster because they made an honest mistake, or because you chose to misinterpret a vague assertion. It had nothing to do with intentionally lying. That's your mistake.

    Now, did you get it all out of your system? I hope so. That was quite alot for a guy that doesn't even play a pvp server.....and we're talking about a pvp genie.

    Suggestion: Stop trying to preserve your status as a troll here and contribute something, anything, meaningful.

    I have developed a genie purely for the purpose of analysing, for the benefit of us all. At least Adroit knows that. Maybe that's why she did not accuse me of lying, like you are. Could it be that maybe I just got excited and honestly misreported a fact? o O

    Now, from my "lying" post, what have we learned that was meaningful? Think hard.

    Answer: That ecotomb's description of Dragonfire is inaccurate. That's rather substantive, don't ya think?

    Now, I will further playtest the genie to answer another issue. When AquaFlame Armor's description says "Chaotic" shield, is that a literal description or not? I think it might be from initial tests, but I'm not sure.

    I'll describe further playtest reports with more prudence, ok? In the meantime, you need to settle down and maybe....help?

    Peace out you crazy wonderful Wizards. :)
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited December 2010
    No. This is not the first time you've attacked a poster because they made an honest mistake, or because you chose to misinterpret a vague assertion.

    Again, you don't get it.

    I don't believe you. I don't believe it was an honest mistake.

    And show me where I attacked someone for an honest mistake. Go ahead. I'll hold my breath.
    Now, did you get it all out of your system? I hope so. That was quite alot for a guy that doesn't even play a pvp server.....and we're talking about a pvp genie.

    And OF COURSE there is no pvp on a pve server, right? Again, not to say I am all pro or anything else, but before someone tells me that I don't know anything about pvp, they should at least have more pvp kills than me, don't you think? Coreconnect says you have 19, ijs . . . .

    Your entitled to your opinion regardless of your kill count. And you shouldn't listen to anyone based solely on theirs. I've told you that specifically before.

    But passing off that pve server clap trap, which most acknowledge is false, to someone with more pvp kills than you . . . well it just makes you look silly, junior.
    Suggestion: Stop trying to preserve your status as a troll here and contribute something, anything, meaningful.

    Like you tried to do with your "story"?

    Ok, here. I tanked 50 sins solo wearing nothing but a smile last night. I 1 shot them all with a +2 ancient arbor.
    I have developed a genie purely for the purpose of analysing, for the benefit of us all.

    Oh, thank you. What would we ever do without you?
    At least Adroit knows that.

    He humors you because you spend so much time sniffing his jock. But make no mistake, he all but said your ideas are all unrealistic and naive. He just did it more nicely than I.

    And don't both sniffing my jock. I treat everyone the same - based on their ideas and actions, not who they are or what their rep is.
    Now, from my "lying" post, what have we learned that was meaningful? Think hard.

    Answer: That ecotomb's description of Dragonfire is inaccurate. That's rather substantive, don't ya think?

    No, thats what YOU'VE learned. Everyone knows that there at TONS of these descriptions that are in accurate and mistranslated. If you had played longer, you would have known that too.

    That fact that you didn't and just discovered it, well, thats not substantive learning. That's you demonstrating (again) how much you don't know.

    Hence my original advice to you, which you seem to have gotten very upset about.

    Play more. Post less.
    I'll describe further playtest reports with more prudence, ok? In the meantime, you need to settle down and maybe....help?

    Just do so factually and accurately. Based on this "report", I am not sure you will have much of an audience in the future. Getting so many details not just wrong, but so CLEARLY wrong, can do nothing but call into question any of you future findings.
    I'll describe further playtest reports with more prudence, ok? In the meantime, you need to settle down and maybe....help?

    Help what? Help you with opinions on genie skills, gear choices, pk tactics (not that there's much to it but practice)? I have.

    Help you prove that your unconventional genie build is far superior to what anyone thus far has thought of doing? That your know so much more than people that have been playing this game for years?

    No. The fact is, there is very little "new under the sun" when it comes to this game. If you want to waste your time trying to find a better way of doing things, feel free. Who knows, you might stumble across something. And if looking for needles in haystacks is your thing, go for it.

    But, again, don't come on here telling fairy tails in an effort to prove what you've done has merit, just to further your own ego. Because people will waste time and money trying to play test the same thing.

    So if you think I'm mean, or unsupportive, of your efforts, recognize that this isn't about you. Its about truth. And I will not allow something so clearly false to sit on this forum to be relied upon but the unwary, nor allow it to be posted here without even the mildest of penalties: a swift and decisive rebuke.
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • Pearlwood - Lost City
    Pearlwood - Lost City Posts: 260 Arc User
    edited December 2010
    Again, you don't get it.

    I don't believe you. I don't believe it was an honest mistake.

    And show me where I attacked someone for an honest mistake. Go ahead. I'll hold my breath.



    And OF COURSE there is no pvp on a pve server, right? Again, not to say I am all pro or anything else, but before someone tells me that I don't know anything about pvp, they should at least have more pvp kills than me, don't you think? Coreconnect says you have 19, ijs . . . .

    Your entitled to your opinion regardless of your kill count. And you shouldn't listen to anyone based solely on theirs. I've told you that specifically before.

    But passing off that pve server clap trap, which most acknowledge is false, to someone with more pvp kills than you . . . well it just makes you look silly, junior.



    Like you tried to do with your "story"?

    Ok, here. I tanked 50 sins solo wearing nothing but a smile last night. I 1 shot them all with a +2 ancient arbor.



    Oh, thank you. What would we ever do without you?



    He humors you because you spend so much time sniffing his jock. But make no mistake, he all but said your ideas are all unrealistic and naive. He just did it more nicely than I.

    And don't both sniffing my jock. I treat everyone the same - based on their ideas and actions, not who they are or what their rep is.



    No, thats what YOU'VE learned. Everyone knows that there at TONS of these descriptions that are in accurate and mistranslated. If you had played longer, you would have known that too.

    That fact that you didn't and just discovered it, well, thats not substantive learning. That's you demonstrating (again) how much you don't know.

    Hence my original advice to you, which you seem to have gotten very upset about.

    Play more. Post less.



    Just do so factually and accurately. Based on this "report", I am not sure you will have much of an audience in the future. Getting so many details not just wrong, but so CLEARLY wrong, can do nothing but call into question any of you future findings.



    Help what? Help you with opinions on genie skills, gear choices, pk tactics (not that there's much to it but practice)? I have.

    Help you prove that your unconventional genie build is far superior to what anyone thus far has thought of doing? That your know so much more than people that have been playing this game for years?

    No. The fact is, there is very little "new under the sun" when it comes to this game. If you want to waste your time trying to find a better way of doing things, feel free. Who knows, you might stumble across something. And if looking for needles in haystacks is your thing, go for it.

    But, again, don't come on here telling fairy tails in an effort to prove what you've done has merit, just to further your own ego. Because people will waste time and money trying to play test the same thing.

    So if you think I'm mean, or unsupportive, of your efforts, recognize that this isn't about you. Its about truth. And I will not allow something so clearly false to sit on this forum to be relied upon but the unwary, nor allow it to be posted here without even the mildest of penalties: a swift and decisive rebuke.

    The game has only been alive for approximately 3 years, idiot. And, the genies more recent than that. That's why.

    And, because I got the weapon wrong, that means that I intentionally lied about the whole thing? lol What's wrong with you? Seems I must have hit a sore spot, because I'm not lying. No, you're the problem, and I'm wondering why?

    And, if Adroit didn't know about the inconsistency with dragonfire, why is it that one must take it as a fact that it must have been extensively studied in the past by big Wizards such as you? Obviously, you didn't know a thing about it.

    And, have you thought of just why we look up to Adroit, and not you? Think about it. And one last thing, why do you constantly refer to her character as a "he"? Not that I care, but do you have to disrespect that aspect simply because you are a nobody? Just wondering.

    And, I never once played up myself in pvp. Maybe that's because I'm lvl 96 and have spent my entire PWI life in the dungeon. Never have I misrepresented that.

    Lastly, this genie build was done simply because one reallly good Wizard, asked me with respect to build it and test it. It wasn't you. And, it wasn't because I'm ready to start pvp, I'm not. I'm a dungeon wizard, but I expect that to be changing in the near future.

    So, maybe Master "BLOOD", it's time for you to retire or reroll, or you can become another irrelevant troll like so many other so called "pros".
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