Why pick a Psychic?

2

Comments

  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited September 2010
    Calling ppl nub must be a hobby of yours. For a person who deleted their psychic at level 50, you have no right to determine what makes a person who owns an endgame psychic fail. I have done more than what your narrow mind claim the psy's obvious uses are. I've killed the BH metal boss in faster times than most archers I've been in parties with in the past, and those who i do party with sometimes ask me to do it in their place at times. Hell, I've tanked Bosses in frenzy mode in TT 3-2 and BH 3-3 runs, and survived them from start to finish while everyone else in the party including the barb and clerics dropped dead from its constant AOEs and debuffs so I wasn't getting heals thats for sure. I may not be the best psychic but I'm far from fail, from the feedback I've gotten from others on the HT server and what I have accomplished so far I can tell you that I'm a DAMN GOOD psychic. But I'm sure you wouldn't know anything about that, seeing that you quit your psychic so early you must've failed pretty bad at being one.

    So before you start talking about who's fail at a class when you're the one who hasn't played that same class from start to endgame, do me a favor. Shove your fingers down the opening of a running blender until you are certain that you can't type anymore while you look at yourself in the mirror.

    By the way, its spelled 'noob', NOT 'nub'. Get it right, noob. This discussion with you is over. *goes to watch a movie* b:bye
    Actually, that's the first time in quite a while I even said nub. Show quotes please. Surely a hobby of mine must be something that's done often. Or is this another veno-psychic fail? Yeah, looks like it is.. color me unsurprised.

    From Wikipedia, it's editors and sources of which must know a lot less than you (lol?) :
    Two related terms are "newb", a beginner who is willing to learn; and "noob" (often spelt "n00b" or "nub"), a derogatory name.

    Oh hey look, it's nub. Damn, fail again.

    And lol @ killing Snakefist faster than archers. Yeah, maybe an archer with no -interval gear. I bet my wizard could too. Though, I sure bet squads for nirvana looking for DPS pass your *** up though, don't they?
    "LF DPS class for nirvana"
    "100 psychic!"
    "loooolllll"

    b:chuckle

    That would be my reaction too.

    And no, actually, I quit my psychic because 1) 4 APS on my archer @ 99 with fists means it outdmgs your psychic, guaranteed, and with crappy level 85 green FF fists with +3 ref. With over 1.0 with a bow, sparked, and surely sparking a lot more than you, it also means it's a faster damage dealer. Even Tsungfai couldn't take and hold aggro from well built -interval classes. It's that imba, and you just might be an even greater exaggerator of yourself than michael_dark. 2) When I deleted my psychic, it was within a few weeks of the TB release. Why? Yeah, must be because I was so fail. Oh wait, no, maybe it was because it was an incomplete class that, at the time, had no 79 skills, had no demon/sage, and of course had a worthless heal at 5m range -- absolute ****. I found an archer more useful, and indeed, it's much more useful, and without your type of embellishments.

    Nonetheless, I was giving props to psychics, especially because how great they are for AOE squads. Of course you can do well on AOE's (psychics are right up there with wizards in AOE's and I think an ideal RB squad has both a wiz and psychic) You seem to think you can outdmg interval classes, which is absolutely hilarious. Certainly my wizard, with her crappy gear, can outdmg interval classes with players too naive to actually use -interval gear. Wow, big deal. Give yourself a pat on the back. I bet my cleric can too.

    I want to see you in Nirvana or COA actually taking (and in your own words, "holding" aggro from interval classes who actually know how to make a build. Please. You couldn't hold aggro from my archer nor my BM, semi-competent interval classes. And even in a more evenly spread Nien event why is it I never saw any magic class at the top of the points? Oh right, awesome magic DPS LOL.

    This is turning out to be absolutely hilarious. Please, post more.
  • chichirou
    chichirou Posts: 6 Arc User
    edited September 2010
    *removed*
  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited September 2010
    Dude, why talk about other classes when someone is comparing them. Yeah dude, bro, it's not like I have an idiot trying to insult me for complimenting psychics on what they do best. Dude.. seriously, bro, dude.
  • chichirou
    chichirou Posts: 6 Arc User
    edited September 2010
    Dude, why talk about other classes when someone is comparing them. Yeah dude, bro, it's not like I have an idiot trying to insult me for complimenting psychics on what they do best. Dude.. seriously, bro, dude.

    like dude, you make looking like an **** totally cool. i mean it, seriously rad bro.
  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited September 2010
    da F 'st g'in ouwn her? b:confused
    [SIGPIC][/SIGPIC]
  • ThanosQRt - Dreamweaver
    ThanosQRt - Dreamweaver Posts: 2,457 Arc User
    edited September 2010
    If you paid more attention to the skills casted with TS in effect you'll see that the channeling is in fact skipped and goes straight to the casting, despite what the description says about the channeling speed increase. Here is my usual TS combo: Tide Spirit+Cloud Eruption>Earth Vector>Sandball Clash>Crystal Light>Aqua Cannon>Stone Smasher = 7.1 seconds of cast time out of 7.4 seconds of reduced channeling, each skill with a cast time between 1 and 1.5 seconds. With the remaining 0.3 seconds I finish the combo with Sandburst Blast before the channeling buff expires.

    i find that kinda hard to believe
    i tested it with the town portal, it looks like it gives ~ -80% chan
    even if there is something wrong with the town portal, you can still see the channeling bar, dont you?
  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited September 2010
    chichirou wrote: »
    like dude, you make looking like an **** totally cool. i mean it, seriously rad bro.
    Ya dude, you like totally make jumping into a topic to insult someone look totally heinous bro. Props dude, bro.
  • chichirou
    chichirou Posts: 6 Arc User
    edited September 2010
    i find that kinda hard to believe
    i tested it with the town portal, it looks like it gives ~ -80% chan
    even if there is something wrong with the town portal, you can still see the channeling bar, dont you?

    i think she meant to say that with -% chan gear stacked you can get instant or near-instant casts with tide spirit bro
    Ya dude, you like totally make jumping into a topic to insult someone look totally heinous bro. Props dude, bro.
    ya dude, and you totally make arguing in a forum thread totally awesome bro. righteous trollin, homeslice. keep responding back dude, bro.
  • Derressh - Dreamweaver
    Derressh - Dreamweaver Posts: 806 Arc User
    edited September 2010
    I would say "/inb4lock" for all the trolling that's going around... But I'm still convinced that the GMs don't pay any attention to the psy forums.

    So have fun, kiddies. b:cute
    [SIGPIC][/SIGPIC]
    I main a 97 Psy named /\bra. The forums don't like his name.
    So I post on my Barb.
    [On possibly-permanent hiatus]
  • frankieraye
    frankieraye Posts: 250 Arc User
    edited September 2010
    If you guys can keep the discussion on-topic and stop flaming each other, I'll not have to close this thread.
  • ryukage
    ryukage Posts: 0 Arc User
    edited September 2010
    Since its not actually locked yet, I'll assume its okay for me to make a quick statement:

    Aurores, maybe I haven't been making my statements correctly, so bare with me as I try this one more time. I'm not trying to flame anyone or start any massive argument. It's just clear to me that my message isn't being interpreted correctly.

    A Wizard's Sutra combo will enable him to out-DPS a Psychic's Tide Spirit for 6 seconds. No more, no less. Once those 6 seconds are gone, the Psychic will regain the lead. I'm intentionally ignoring Sage Tide Spirit because its irrelevant to this simple point. For 6 seconds, that Wizard will be winning. The fact that Sage TS lasts for 9 seconds is good and all, but that's 3 seconds beyond my scope of my statement. The fact that the damage bonus lasts for 15 seconds is good and all, but that's far outside of the 6 second window that I'm talking about. Everything that happens after those 6 seconds is completely outside of this argument.

    Then you have to consider, instant cast versus 2.2 seconds. The Wizard will get the first hit guaranteed if they both buffed at the same time. Then the Wizard will continue his combo, and get more spells in than the Psychic during those 6 seconds. Why? Because Wizard spells have shorter CASTS, which means they fit into that 6 second time-frame easier than Psychic spells, which have longer casting times.

    ^This is what I meant when I said "high cast spells are less effected by reduced channel times." Whether you reduce the channel by 10%, by 50% or by 100% is completely irrelevant to this concept. If channel time is ignored completely, the Psychic's spells will take longer to resolve because the casting animation is longer. It's that simple.

    So again, I agree with what you're saying about the Psychic's DPS ultimately being higher at the end of the day. However, for 6 seconds, the Wizard will be dominating. I really don't need to be told why my main class (Psychic) is good, I already know this. But for those 6 seconds, the Wizard is ahead. Their class takes advantage of zero-channel better than ours does, that's all I'm saying.

    Is this clearer?
  • Aurores - Heavens Tear
    Aurores - Heavens Tear Posts: 360 Arc User
    edited September 2010
    ryukage wrote: »
    Since its not actually locked yet, I'll assume its okay for me to make a quick statement:

    Aurores, maybe I haven't been making my statements correctly, so bare with me as I try this one more time. I'm not trying to flame anyone or start any massive argument. It's just clear to me that my message isn't being interpreted correctly.

    A Wizard's Sutra combo will enable him to out-DPS a Psychic's Tide Spirit for 6 seconds. No more, no less. Once those 6 seconds are gone, the Psychic will regain the lead. I'm intentionally ignoring Sage Tide Spirit because its irrelevant to this simple point. Just because its irrelevant to you doesn't mean its irrelevant to others. A majority of psychics are either sage or planning to go sage so I will stick with Sage TS whether you think its relevant or not. For 6 seconds, that Wizard will be winning. 7.4 seconds over 6, my friend. The fact that Sage TS lasts for 9 seconds is good and all, but that's 3 seconds beyond my scope of my statement. First you say that the first 1.6 seconds are lost during the TS cast, now you want to include it back in to try justifying your statement? The fact that the damage bonus lasts for 15 seconds is good and all, but that's far outside of the 6 second window that I'm talking about. Everything that happens after those 6 seconds is completely outside of this argument. You don't seem to comprehend that everything that happens in the TS combo I posted is within those 7.4 seconds , not 6, of reduced channeling. And since the damage bonus is a part of TS and shares the beginning portion of its duration with the channeling reduction's, it WILL be included in those 7.4 seconds. Your statement about what happens after the channeling bonus expires is irrelevant and poorly thought-out.

    Then you have to consider, instant cast versus 2.2 seconds. The Wizard will get the first hit guaranteed if they both buffed at the same time. Then the Wizard will continue his combo, and get more spells in than the Psychic during those 6 seconds. Actually, The Wizard only gets a 2.2 second lead before the Psychic catches up, then the Psychic's combo continues 3.6 seconds AFTER the Wizard's combo ends. Why? Because Wizard spells have shorter CASTS, which means they fit into that 6 second time-frame easier than Psychic spells, which have longer casting times. Again you still INSIST that the Psychic skills can't fit well in the short amount of time they have during channel reduction. You don't seem to comprehend the TS combo i posted earlier. While it may take a bit longer to start channeling bonus, it has a LONGER duration and the skills listed have cast times from 1 to 1.5 seconds with Sandburst Blast at the end to take advantage of the remainder of the duration.

    ^This is what I meant when I said "high cast spells are less effected by reduced channel times." Whether you reduce the channel by 10%, by 50% or by 100% is completely irrelevant to this concept. If channel time is ignored completely, the Psychic's spells will take longer to resolve because the casting animation is longer. It's that simple. Your statement has already been proven irrelevant. Now that's simple. Look back to my previous point.

    So again, I agree with what you're saying about the Psychic's DPS ultimately being higher at the end of the day. However, for 6 seconds, the Wizard will be dominating. Go back to previous points. I really don't need to be told why my main class (Psychic) is good, I already know this. But for those 6 seconds, the Wizard is ahead. Again, go back to previous points. Their class takes advantage of zero-channel better than ours does, that's all I'm saying. Again, go back to previous points

    Is this clearer? For you, clear as an out-of-focus photo on a foggy night.
    /post
    Retired b:bye
  • Fayettee - Dreamweaver
    Fayettee - Dreamweaver Posts: 4 Arc User
    edited September 2010
    '' Psychic is the highest DPSer among magic classes, no one can debate this; however magic DPS is still miles behind interval DPS when it comes to single targets ''

    I agree, but it's also true that (at last) Bm only with verry, verry expensive gear outdmg Psychics still only on 1 target. If you would would compare dmg in a full FC run between all classes, i bet Psychic would be on the end, miles ahead. But it's ironic that now when im in 80's and started with FCs, almost noone wannt a Psychic. I quess because most of the people underate Psychics.
  • setantasrose
    setantasrose Posts: 0 Arc User
    edited September 2010
    This has been a dilemma, Ladies and Gents. I want to thank everyone who has contributed. It's sad to hear that Psychics are the least desired class. I've noticed that in world chat when no one ever ask specifically for a Psychic...
    Nobody asks for us because they believe we're wizards. We are a VERY VERY unknown class. Those who kill Psychics only believe they know our weaknesses, when in fact, when we are killed it is usually because we're taken by surprise. Usually when I am on offense, you can't kill me. Either I'm moving too much, or I'm hiding where you can't see me. When you do kill me, it's because I don't see you until the last second. I plan to make a video on Psychic PvPing when I hit a decent level. (But this would require me doing FC....where nobody wants a Psychic. Vicious circle, no?)
    I've read about Psyhic's tanking certain bosses, but that's only for certain bosses right? They're just part-time, situational, tankers...? If not, I might have to rethink about this...>_>

    Psychics can tank any boss so long as they're prepared first. I can pretty much solo any boss under my level. Any. There's a couple I can solo that are slightly above my level. (Example: try the pretty snake on Tai Chi shore.) Insert brain and several pots, and you're more than okay.
    ryukage wrote: »
    Also, random sidenote:

    This is a person who has never heard of an interval assassin, ijs.
    Are you stupid? That's LONGKNIFE you're speaking of. He's one of the most powerful Psychics on Harshlands. You're very foolish to think these things.


    I mean, Barbarians are meant to be able to tank anything in this game right? So what was the reason behind bringing in other classes to have a tank build? Was it due to bored players who had time/money on their hands or was it because the game needed some class with high magical resistance for certain encounters?
    YOU, my friend, are foolish. Barbarians do not have a monopoly on the term "Tank", just as clerics don't have the monopoly on the term "Healer". I can tank and heal rather decently considering I'm a hybrid build, and I've filled in the "cleric" and "barb" roles before in some instances. You're stupid to imply that our class is a waste of time.
    Boom-shakalaka!
  • Derressh - Dreamweaver
    Derressh - Dreamweaver Posts: 806 Arc User
    edited September 2010
    YOU, my friend, are foolish. Barbarians do not have a monopoly on the term "Tank", just as clerics don't have the monopoly on the term "Healer". I can tank and heal rather decently considering I'm a hybrid build, and I've filled in the "cleric" and "barb" roles before in some instances. You're stupid to imply that our class is a waste of time.

    Barbs might not be the only people who CAN tank, but they are the "Tank Class" of the game. Even if interval characters tank/hold aggro/kill faster endgame, the Barb is still the class that is meant to be the tank. That's what half of their skills were built to have them do.

    And nowhere did he say that Psychics were a waste of time, considering our class is meant to be a DD, not a tank. Not saying we can't tank, but we're not meant to for most bosses.
    [SIGPIC][/SIGPIC]
    I main a 97 Psy named /\bra. The forums don't like his name.
    So I post on my Barb.
    [On possibly-permanent hiatus]
  • ryukage
    ryukage Posts: 0 Arc User
    edited September 2010
    For christ's sake... I'm starting to think you're arguing just for the fun of it. Seriously, your argument has absolutely nothing to do with what I said.

    I'm not talking about what happens on the 7th second. I'm not talking about what happens on the 8th second. I'm not talking about what happens on the 9th second. I'm talking about 1-6.

    Lemme break it down.

    Second 1: Wizard and Psychic both buff. Wizard launches first spell. DPS lead -> Wizard.

    Second 2: Psychic still finishing Tide Spirit's casting. Wizard attacking. DPS lead -> Wizard.

    Second 3: Both of them should be casting an attack by this point, however its spell #2 or 3 for the Wizard, depending on his previous attacks. DPS lead -> Wizard.

    Second 4: Both attacking, Wizard still being 1-2 spells ahead. DPS lead -> Wizard.

    Second 5: See above. DPS lead -> Wizard.

    Second 6: See above. DPS lead -> Wizard.

    MY ENTIRE ARGUMENT STOPS HERE. STOP ARGUING PAST THIS POINT. Everything after this point is what you were saying, and you're correct, but none of it is what I was refering to at all.

    Second 7: Wizard's Sutra ended. Psychic's Tide Spirit zero-channel may still be running, depending if it's sage. DPS lead debatable

    Second 8 (and beyond): Psychic's natural DPS + the remaining 100% damage bonus puts the Psychic back in the lead. DPS lead -> Psychic.



    Read that CAREFULLY before you reply. The reason I keep telling you what you're saying is irrelevant is... Go back to my very first post in this thread. I only recall promising that the Wizard would be ahead for 6 effing seconds. Why you're babbling about the rest of the time is beyond me when I already agreed that for all time after 6 seconds, the Psychic is back in the lead. The factor that I'm talking about, is one isolated instance: an individual six second time interval, where the Wizard would be ahead.
  • Aurores - Heavens Tear
    Aurores - Heavens Tear Posts: 360 Arc User
    edited September 2010
    ryukage wrote: »
    For christ's sake... I'm starting to think you're arguing just for the fun of it. Seriously, your argument has absolutely nothing to do with what I said.

    I'm not talking about what happens on the 7th second. I'm not talking about what happens on the 8th second. I'm not talking about what happens on the 9th second. I'm talking about 1-6.

    Lemme break it down.

    Second 1: Wizard and Psychic both buff. Wizard launches first spell. DPS lead -> Wizard.

    Second 2: Psychic still finishing Tide Spirit's casting. Wizard attacking. DPS lead -> Wizard.

    Second 3: Both of them should be casting an attack by this point, however its spell #2 or 3 for the Wizard, depending on his previous attacks. DPS lead -> Wizard.

    Second 4: Both attacking, Wizard still being 1-2 spells ahead. DPS lead -> Wizard.

    Second 5: See above. DPS lead -> Wizard.

    Second 6: See above. DPS lead -> Wizard.

    MY ENTIRE ARGUMENT STOPS HERE. STOP ARGUING PAST THIS POINT. Everything after this point is what you were saying, and you're correct, but none of it is what I was refering to at all.

    Second 7: Wizard's Sutra ended. Psychic's Tide Spirit zero-channel may still be running, depending if it's sage. DPS lead debatable

    Second 8 (and beyond): Psychic's natural DPS + the remaining 100% damage bonus puts the Psychic back in the lead. DPS lead -> Psychic.



    Read that CAREFULLY before you reply. The reason I keep telling you what you're saying is irrelevant is... Go back to my very first post in this thread. I only recall promising that the Wizard would be ahead for 6 effing seconds. Why you're babbling about the rest of the time is beyond me when I already agreed that for all time after 6 seconds, the Psychic is back in the lead. The factor that I'm talking about, is one isolated instance: an individual six second time interval, where the Wizard would be ahead.

    Actually, this argument was done LONG before your post, with my last post yesterday. Try earlier next time.

    By the way, here's something you should look at.

    http://img580.imageshack.us/img580/4742/tssutra.png

    As you can see there, eff your 6 seconds. NOW this argument is over. END OF DISCUSSION. b:bye
    Retired b:bye
  • Ashenic - Heavens Tear
    Ashenic - Heavens Tear Posts: 18 Arc User
    edited September 2010
    YOU, my friend, are foolish. Barbarians do not have a monopoly on the term "Tank", just as clerics don't have the monopoly on the term "Healer". I can tank and heal rather decently considering I'm a hybrid build, and I've filled in the "cleric" and "barb" roles before in some instances. You're stupid to imply that our class is a waste of time.

    Whoa there, chill. Not once did I specifically say Psychics are as waste of time or even imply that they're a waste of time. Fail on reading comprehension, friend (not really though because I'm not your friend and I guess you called me a friend because you thought it was a clever insult...it's not, sorry).

    Look, from the available guides that I've been able to find, there really isn't any in-depth guide about Psychics being main tanks or heals. I wish it were true because playing a caster tank has always been a dream of mine, I even mentioned it in a previous post that I would rethink about choosing a Cleric over a Psychic as my main if this were true.

    So, the feeling I get from what the available information is that Psychics are situational tankers and they don't replace Barbarians as main tanks. If you're so adamant on Psychics being able to fill a Tank role and compete with Barbarians effectively and efficiently, then PLEASE make a better guide that's available to general populous, so that Psychics who are such a "VERY VERY unknown class", are not.
  • ryukage
    ryukage Posts: 0 Arc User
    edited September 2010
    Actually, this argument was done LONG before your post, with my last post yesterday. Try earlier next time.

    By the way, here's something you should look at.

    http://img580.imageshack.us/img580/4742/tssutra.png

    As you can see there, eff your 6 seconds. NOW this argument is over. END OF DISCUSSION. b:bye

    Lol... I assumed you'd be capable of figuring these things out without needing to be corrected again, but here we are.

    At each second mark of my example I'm referring to everything that happens between that mark and the previous, i.e. the time-span that ends at that mark and not the time span that starts on it. Thus, "Second 1" refers to the time between zero and one, not one and two. Therefore, 2.2 seconds is being included in the explanation of the "Second 3" part, which spans over 2-3, not 3-4. Following that logic, since even instant-cast skills cause a minor skill delay, Sutra's endpoint would be slightly past the literal 6-second count. Thus, in my format, it was included in the "Second 7", i.e. everything between the end of the 6th and start of the 7th second mark.

    Anyways, that aside. It's wonderful that you think the Psychic carrying cloud eruption (or alternatively spark pots), while the Wizard doesn't, somehow makes a fair comparison but... it doesn't. Nor does it actually make up for any amount of lost time, considering that the Wizard could have easily done so much else with his 2.2 second lead to assure himself the DPS lead. Two single-second cast spells... Instant-casted Sage BIDS... Hell, with an extra two seconds and a plus to chi gain, he could instead do a double spark (or even a triple if he's willing to sacrifice 0.8 more seconds), then sutra, which yes, stacked onto their numerous high weapon mod skills, will keep them in the lead for the following 6 seconds.

    So again, 6 seconds of Wizard advantage. Everything beyond that point gets pwned by the Psychic. Is it really so hard to accept that there is one (and really only one), extremely short-lived, extremely specific scenario where a Wizard might actually have a lead? Jesus.
  • TunaMan - Heavens Tear
    TunaMan - Heavens Tear Posts: 56 Arc User
    edited September 2010
    you know what everyone needs to resolve this? canned tuna. b:thanks

    ryukage, your time graph reading is either lame or you're trying to exaggerate your claim a bit. 2.2 is not a part of 3 since the number on the left side of the decimal is not 3 yet. also, you say that the wizard will have a 6 second lead, but you also said it yourself that even sutra has a delay before the following combo starts. so wouldn't that give the wizard somewhere around a 5 second lead, or if what aurores says is true, around a 1.2 second lead, because the delay takes away from the 6 seconds?

    and you keep going on about your 6 second speeches
    (and aurores goes on with her 7.4 seconds. i think the two of you going on about the two numbers is humorous) , yet you ignore the delay of sutra casting at the start. with the delay it goes over to 7. following this contradicting logic of yours, its PERFECTLY ok to ignore the beginning delay of sutra AND still give the following chain of skills all 6 seconds, despite the fact that some of it has been consumed by that very delay...yet its NOT ok to do the same for sage tide spirit and ignore its delay before its following chain of of skills?

    from all this, its certain that you are being biased towards the wizard.

    >_>
    ...
    <_<;

    "6 seconds!" "7.4 seconds!" "6 seconds!" "7.4 seconds!"
    [SIGPIC][/SIGPIC]
    "One day, you'll log in and you'll be the only one in sight. You'll see a couple of merchants auto-bot-spamming world chat and even then, you'll say "game is still alive and well"." - Michael_Dark, Lost City
    "Lesson learned: As long as you spend lots of money, you are allowed to ignore the TOS and gain an unfair advantage." - SadieMae, Lost City
  • Derressh - Dreamweaver
    Derressh - Dreamweaver Posts: 806 Arc User
    edited September 2010
    Can we just drop this stupid argument and let people believe what they want to believe? It's obvious after so many posts that neither side is going to listen to the reasoning of the other. So debating this subject any further is completely pointless...
    [SIGPIC][/SIGPIC]
    I main a 97 Psy named /\bra. The forums don't like his name.
    So I post on my Barb.
    [On possibly-permanent hiatus]
  • TunaMan - Heavens Tear
    TunaMan - Heavens Tear Posts: 56 Arc User
    edited September 2010
    Can we just drop this stupid argument and let people believe what they want to believe? It's obvious after so many posts that neither side is going to listen to the reasoning of the other. So debating this subject any further is completely pointless...

    amen to that brother.
    [SIGPIC][/SIGPIC]
    "One day, you'll log in and you'll be the only one in sight. You'll see a couple of merchants auto-bot-spamming world chat and even then, you'll say "game is still alive and well"." - Michael_Dark, Lost City
    "Lesson learned: As long as you spend lots of money, you are allowed to ignore the TOS and gain an unfair advantage." - SadieMae, Lost City
  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited September 2010
    but I enjoy reading it b:sad
    [SIGPIC][/SIGPIC]
  • TunaMan - Heavens Tear
    TunaMan - Heavens Tear Posts: 56 Arc User
    edited September 2010
    -offers Hypnos some steamed Tuna- That should take your mind off reading for a bit b:pleased
    [SIGPIC][/SIGPIC]
    "One day, you'll log in and you'll be the only one in sight. You'll see a couple of merchants auto-bot-spamming world chat and even then, you'll say "game is still alive and well"." - Michael_Dark, Lost City
    "Lesson learned: As long as you spend lots of money, you are allowed to ignore the TOS and gain an unfair advantage." - SadieMae, Lost City
  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited September 2010
    Gimme sum shark-fin soup =(

    or sushi ;o
    [SIGPIC][/SIGPIC]
  • ThanosQRt - Dreamweaver
    ThanosQRt - Dreamweaver Posts: 2,457 Arc User
    edited September 2010
    -offers Hypnos Some Steamed Tuna- That Should Take Your Mind Off Reading For A Bit B:pleased
    gimme Sum Shark-fin Soup =(

    Or Sushi ;o


    you Cannibals@!

    sushi<3
  • Furries - Dreamweaver
    Furries - Dreamweaver Posts: 966 Arc User
    edited September 2010
    i played psy after raging tide came out.. god its like playing then game on freaking easy mode. i mean is so easy i actully got bored of it and went to play some char that was actully a challenge. no fun when u 1-2 shot every mob coming your way for 5 min then wait for mana regen for another 5 min.

    psy takes no skill at all
    insanely fast channeling (u dont even need - channeling gear....)
    dirt cheap molds
    massive damage
    long ranged attack

    i saw a bloody psy tank drake at lvl 66 WITHOUT a cleric

    psy is basicly a wiz with difficulty set to "OFF"
    Killing level 80's with a lvl 60 is a lot more fun than killing level 90's with a level 100.
  • Born_Free - Harshlands
    Born_Free - Harshlands Posts: 977 Arc User
    edited September 2010
    i played psy after raging tide came out..and I have a short attention span. i mean its so short i actully got bored of it and went to play some char that i can faceroll a keyboard and get someplace. no fun when u cant faceroll keyboard and kill everything you see without one ounce of thought required.

    i takes no skill at all
    insanely short attention span
    dirt cheap molds
    massive damage
    long ranged attack

    [/QUOTE]


    fixed it.
  • Bagoly_ - Sanctuary
    Bagoly_ - Sanctuary Posts: 252 Arc User
    edited September 2010
    ...stuff...

    Are you talking about killing normal mobs on the world map or what? That is ridiculously easy for everyone. Not just for psys.
    Psy takes no skill at all? Psy is the squishiest class of the squishies...
  • Derressh - Dreamweaver
    Derressh - Dreamweaver Posts: 806 Arc User
    edited September 2010
    I still scream bloody murder every time I'm forced to kill an Increased Magic Resistance mob. b:sad
    [SIGPIC][/SIGPIC]
    I main a 97 Psy named /\bra. The forums don't like his name.
    So I post on my Barb.
    [On possibly-permanent hiatus]