Why pick a Psychic?
Ashenic - Heavens Tear
Posts: 18 Arc User
Yo,
So, here I am wondering what class I should play in this game and I've finally narrowed it down to either a Psychic or Cleric (both around level 20, both following a pure magic build). I was hoping peeps who play Psychics can tell me their view/s about the class later on and anything I should worry about that has not been mentioned in PWpedia or stickied guides.
(I've posted a similar thread in Cleric forums...so word.)
Thanks for your time.
So, here I am wondering what class I should play in this game and I've finally narrowed it down to either a Psychic or Cleric (both around level 20, both following a pure magic build). I was hoping peeps who play Psychics can tell me their view/s about the class later on and anything I should worry about that has not been mentioned in PWpedia or stickied guides.
(I've posted a similar thread in Cleric forums...so word.)
Thanks for your time.
Post edited by Ashenic - Heavens Tear on
0
Comments
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Do you like staring at HP bars? Do you like getting yelled at for causing squad wipes even when it isn't your fault? Do you enjoy being the only person who is expected to town when they die in a dungeon run?
If you answered yes to these questions, go play a cleric.
If you like being a crowd control DD with several hex skills designed to keep your enemies at bay while you poke them to death, play a Psy.┐('~`;)┌0 -
I started playing a wizzie, then the psychics came out, I tried one and never played my wizzie again.
I love the control I have over the mobs, that whenever I like I can throw them away from me, slow them, freeze them, stun them and then.. um, they are dead
controlb:victory
(that's why I like playing blue in Magic: the Gathering XD)
Recently I started playing a cleric.
I liked buffing people, ressing, taking care of them.
I liked healing/buffing on my psy but well, a cleric is better on that XD
On the practical side, people want a cleric, even after 90+ they are still needed.
I'm quite disappointed that my dmg is nothing compared to a 5aps toon
So, if you want to be one of the least wanted classes play a psyb:chuckle0 -
I started playing Cleric, and truth is, they are boring to play. The 24/7 full buff is nice, but stupid people putting blame on cleric and ignore my guidance, agro management along with the repetitive game-play make me loathing this class. I did learn a lot playing a cleric though (agro, TT tips/tricks, where to grind, how to pk, how to make money, etc...), great class to start off if you are a newbie.
I started psychic first of all because of its handsome emo looks ), secondly, to satisfy my curiosity about this class and thirdly, to do something new, other than putting a weight on my Ironheart Blessing hotkey or set up a Blue bubble then go grab something to eat b:avoid[SIGPIC][/SIGPIC]0 -
Hypnos - Raging Tide wrote: »to do something new, other than putting a weight on my Ironheart Blessing hotkey or set up a Blue bubble then go grab something to eat b:avoid
b:laughb:laughb:laugh
i do the same0 -
who don't? b:laugh[SIGPIC][/SIGPIC]0
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Lazy cleric is lazy.
Putting something heavy on the ih hotkey is an overheal in most cases... not debuffing/DD-ing when you can = wasting your and your squadmates' time.
I have to admit standing in BB is boring as hell. That's true.0 -
I first leveled a cleric to 101 and thoroughly enjoyed it. Maybe the best thing about being a cleric is that every squad needs one. Success and failure of a squad in an instance will often come down to the skills of the cleric.
Recently I decided to create my psychic and have leveled it to 101 as well (shared account, shared gear). I now consider the psychic my main. While I still go back to the cleric, especially to help in faction, the psychic is just SOOOooo much fun to play. Psychic's have an response for every situation - they're very versatile. Now, with that being said, it can at times be difficult to pick up squads as too many people are hung up on needing a specific squad build and can't think outside the box.
In short, both the cleric and psychic can be fun - you have to choose what is best for your entertainment!0 -
I'd just like to point out that clerics are much more flexible then a physic: they're able to adapt to any situation (healing, DDing [dont get me wrong, clerics CAN pack a powerful punch higher up], buffing etc.).
As for clerics getting yelled at for squad wipes? Thats just...bull (sorry about the word, but theres no other way to put it). I usually keep one or two res scrolls on me, res myself, res everyone BUT the people that screamed at me (cause usually they're the ones that kept running forward while everyone was meditating, etc) and leave them there b:chuckleI love my sister, Alex
Even though, I taught her more then she taught me. b:cute0 -
Grammar*
Edit your edit message, now! b:angry[SIGPIC][/SIGPIC]
I main a 97 Psy named /\bra. The forums don't like his name.
So I post on my Barb.
[On possibly-permanent hiatus]0 -
Psy can do anything but only under certain circumstances.
For instance, let's say a sin is stalking me and he's perfectly capable of one shotting me. Switch into white voodoo and wear soul of retaliation: problem solved. You lose massive attack force to do this, but on the other hand, if you're a wizard and something one shots you, then....that's it. Nothing you can do.
If I get absolutely swarmed by people, I can Psy will and resist all the melee'ers, AND they're conveniently gathered around me for AOEing. This requires a spark though and has a 30 second cooldown.
Think of an assassin. Assassin has a lot of skills that are quite deadly, but have epic-sized cooldowns. This means they can be really good in a fight one minute, but really bad as things run out. A sin without Deaden Nerves, Maze steps and Shadow Escape is severely weakened compared to a sin that does. In this sense, when a sin fights a battle, it feels like they're on a time limit. Before the time limit is up, the sin is more powerful than the average bear; after the "time limit" is up and most of it's best skills have been used in battle, then a sin is rather poor.
In the same sense, Psys are sorta on a time limit. However, we're MUCH more flexible than sins. A Psy in white voodoo can tank, but can't kill. Unless you have Soulburn on you, it's not likely you can get a kill in white voodoo. A Psy in black voodoo on the other hand can kill, but can't tank. Unless you have Psy will on you, it's unlikely you'll be able to kill some opponents before they kill you.
A Psy shares a sin's brief moments of incredible power, BUT we're much more flexible afterwards. If you Psy soulburn an opponent in white voodoo and he's still not dead, you're perfectly capable of switching to Black voodoo and risking your defense for the sake of getting the kill. If you're about to go down and you're in black, you're perfectly capable of switching over to white.
So basically, a Psy is nice because it's capable of most extremes (it can be a high DPS class, a tank, a support, a fairly devent healer), it has skills that hold incredible power (Soulburn, Psy will, Earth Vector) and it's very flexible.I AGOREY0 -
Psychics are simply a monster aoe class. They tend not to be selected for single target boss instances like nirvana or if trying to push over snakefist straight-up, hell, not much for TT either, in favor of high DPS classes (they are NOT a DPS class), but surely you will be loved in FF, RB, and lunar. If you wanna go psychic and it caters more to your play style (ranged), no reason not to.0
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This has been a dilemma, Ladies and Gents. I want to thank everyone who has contributed. It's sad to hear that Psychics are the least desired class. I've noticed that in world chat when no one ever ask specifically for a Psychic...Hypnos - Raging Tide wrote: »I started psychic first of all because of its handsome emo looks ), secondly, to satisfy my curiosity about this classLongknife - Harshlands wrote: »In the same sense, Psys are sorta on a time limit. However, we're MUCH more flexible than sins. A Psy in white voodoo can tank, but can't kill. Unless you have Soulburn on you, it's not likely you can get a kill in white voodoo. A Psy in black voodoo on the other hand can kill, but can't tank. Unless you have Psy will on you, it's unlikely you'll be able to kill some opponents before they kill you.
Thanks again!0 -
Cause they are fun to play and you dont have to worry about -% channeling like the other magic classes b:thanks[SIGPIC][/SIGPIC] OH really? What a surprise.0
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JanusZeal - Heavens Tear wrote: »Psychics are simply a monster aoe class. They tend not to be selected for single target boss instances like nirvana or if trying to push over snakefist straight-up, hell, not much for TT either, in favor of high DPS classes (they are NOT a DPS class), but surely you will be loved in FF, RB, and lunar. If you wanna go psychic and it caters more to your play style (ranged), no reason not to.
funny how you say those things and be so inaccurate. have you even leveled a psychic to 100+, let alone PLAY one at all before you made that comment? b:byeRetired b:bye0 -
This has been a dilemma, Ladies and Gents. I want to thank everyone who has contributed. It's sad to hear that Psychics are the least desired class. I've noticed that in world chat when no one ever ask specifically for a Psychic...
I dont know about the other servers but atleast on the sanctuary server theres not that many high level psys.... so of course people don't ask for something the general population knows very little about. It was hard to find a squads at first but for things like fb59 and and things that need alot of extra DD power i have proven to my friends and faction that a psy is a good class in the right hands
I've read about Psyhic's tanking certain bosses, but that's only for certain bosses right? They're just part-time, situational, tankers...? If not, I might have to rethink about this...>_>
lol as long as i have a cleric i have tanked pole charmed took a good 15k off my charm but it can be done, tanking magic bosses is even easier it mostly comes down to the gear of the psy and his ability to understand his buffs and debuffs and when to use them....Its all about being tricky and nuking our mobs to win it takes brains and some skill to figure out how to plan your next atk without dying b:laugh
Thanks again![SIGPIC][/SIGPIC]0 -
Aurores - Heavens Tear wrote: »funny how you say those things and be so inaccurate. have you even leveled a psychic to 100+, let alone PLAY one at all before you made that comment? b:bye0
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JanusZeal - Heavens Tear wrote: »To 100? No. Have I got 2 celestial fairies and done handfuls of rebirth deltas with psychics, along with other instances? Yes. It doesn't take having a level 100 psychic to see how it's effective. lol.
Oh wow, you have 2 celestials? So do I, lets be BFFs ok? [/sarcasm]
A character/class is only as effective as the user makes of it. Maybe one of these days when we run into each other for rebirth delta I'll show you how effective I can be with my celestial psychic at DPS, and you can show me how effective you can be with your archer (or cleric? *squints eyes while looking at your icon*) or that other celestial of yours. b:chuckleRetired b:bye0 -
Sarieanna - Raging Tide wrote: »I'd just like to point out that clerics are much more flexible then a physic: they're able to adapt to any situation (healing, DDing [dont get me wrong, clerics CAN pack a powerful punch higher up], buffing etc.).
As for clerics getting yelled at for squad wipes? Thats just...bull (sorry about the word, but theres no other way to put it). I usually keep one or two res scrolls on me, res myself, res everyone BUT the people that screamed at me (cause usually they're the ones that kept running forward while everyone was meditating, etc) and leave them there b:chuckle
Lolz! very well done!!! my congratulations to you for giving a lesson to every stupid ppl U find in game. Every cleric should be doing the same!.[SIGPIC][/SIGPIC]
(\__/)
(='.'=) This is Bunny. Copy and paste bunny into your
(")_(") signature to help him gain world domination. X30 -
Toonsurfer - Sanctuary wrote: »lol as long as i have a cleric i have tanked pole charmed took a good 15k off my charm but it can be done, tanking magic bosses is even easier it mostly comes down to the gear of the psy and his ability to understand his buffs and debuffs and when to use them....Its all about being tricky and nuking our mobs to win it takes brains and some skill to figure out how to plan your next atk without dying b:laugh
Something that's universal in almost every MMO is that a good healer can make bad players look good whether it be for PvE or PvP (this does not exclude bad healers who ends up looking good due to their partner). So saying that, are healers carrying Psychic tanks? I haven't experienced anything that requires teamwork yet, so I don't know how dependent each role is on one another in this game...
I mean, Barbarians are meant to be able to tank anything in this game right? So what was the reason behind bringing in other classes to have a tank build? Was it due to bored players who had time/money on their hands or was it because the game needed some class with high magical resistance for certain encounters?Noskrad - Heavens Tear wrote: »Lolz! very well done!!! my congratulations to you for giving a lesson to every stupid ppl U find in game. Every cleric should be doing the same!.
Can't tell if this is sarcasm or not...0 -
Ashenic - Heavens Tear wrote: »Can't tell if this is sarcasm or not...
Not sarcasm, I'm totally serious, there are soooo incredibly stupid ppl out there, that I'm really happy that someone is punishing them!. Clerics helps sooo much to the squad, thei're the only ones who lose exp when the whole squad die, they save Ur life so many times, and when U do something wrong and causes the squad to fail and die, U have to blame precisely the cleric??? lolz if U do so U clearly need a lesson!.
[SIGPIC][/SIGPIC]
(\__/)
(='.'=) This is Bunny. Copy and paste bunny into your
(")_(") signature to help him gain world domination. X30 -
Ashenic - Heavens Tear wrote: »
I've read about Psyhic's tanking certain bosses, but that's only for certain bosses right? They're just part-time, situational, tankers...? If not, I might have to rethink about this...>_>
Thanks again!
A Psy could probably TANK just about any boss.
The problem is that for most of them, a Psy would need White voodoo, making them completely incapable of holding aggro, which defeats the purpose of being the tank. Therefore, Psys can only tank in a practical way for bosses they can tank in Black voodoo, AKA, magic bosses.
Often times though, if a tank dies, the boss runs to me. I'm usually able to switch on White voodoo and stall the boss long enough for the cleric to res the barb, so that's useful. Also did a TT 3-3 run where me and the Barb were the only two that could tank a hit. The reason Psys make decent tankers is because of White voodoo, soul of retaliation and Psy will.I AGOREY0 -
Ashenic - Heavens Tear wrote: »I mean, Barbarians are meant to be able to tank anything in this game right? So what was the reason behind bringing in other classes to have a tank build? Was it due to bored players who had time/money on their hands or was it because the game needed some class with high magical resistance for certain encounters?
There are some bosses like Mantavip (I don't remember his name after they changed it, don't care to learn it), Hercule Trioc in fb39, and all the bosses in fb59 that are actually easier for a magic class to tank. Even if they go pure magic and not a "tank" build, they can tank these bosses.[SIGPIC][/SIGPIC]
I main a 97 Psy named /\bra. The forums don't like his name.
So I post on my Barb.
[On possibly-permanent hiatus]0 -
Aurores - Heavens Tear wrote: »Oh wow, you have 2 celestials? So do I, lets be BFFs ok? [/sarcasm]
A character/class is only as effective as the user makes of it. Maybe one of these days when we run into each other for rebirth delta I'll show you how effective I can be with my celestial psychic at DPS, and you can show me how effective you can be with your archer (or cleric? *squints eyes while looking at your icon*) or that other celestial of yours. b:chuckle0 -
JanusZeal - Heavens Tear wrote: »Actually, my celestials are BM and cleric, and despite all the nonsense in your last two posts you haven't actually made a retort of substance yet to mine stating psychics are extremely good for AOE's. True that psychics have good AOES not going to argue there, but there are some worthy single target skills they have as well that you can't neglect. Saying that psychics are only good for AOE is just like saying a cleric is only good for buffs/heals. Post #1 = u r nub Um, umadbro? If I remember correctly, I'M not the one who stated that a spellcaster class with the fastest overall channeling compared to the other spellcasters and damage output second to a wizard's, isn't a DPS class. u ARE the nub on that one, my friend, Post #2 = lets be BFF's. Try to conjure up a few brain cells and make one worthy of another response. b:bye Excuse me? I think I should be the one telling you that. Your posts have been nothing but fail so far, especially if you thought that having two 3rd fairy characters will win an arguement for you when neither of them are even the the same class this thread is about. Please format your hard drive and throw away your windows installation disc b:bye
[/post]Retired b:bye0 -
Um... What Janus is TRYING to say, is that the Psychic isnt one of those -interval stacking classes that excels to godlike proportions in the DPS-world, in which he is correct.
Psychic is the highest DPSer among magic classes, no one can debate this; however magic DPS is still miles behind interval DPS when it comes to single targets. I'm pretty sure that is the only thing he was trying to say. (Would have been easier for him if he just said it this way, rather than getting mixed up in a trolling contest.)
As for AoE DPS, Psychic wins, period. Psychic is the only magic class that can aoe as fast and as consistently as a zhen, without actually using one. Then factor in things like black voodoo. Then consider that the Psychic needs 0 chi to accomplish this, and can stop/restart as he wishes because its just a skill-spam combo; which means he can easily activate spark bursts while he does so.
But anyways, to stop the pointless argument: I'm pretty sure everyone agrees on the following points:
1) Psychic is the highest average DPS among magic classes. (A Wizard's Sutra combo will surpass it for 6 seconds, but the rest of the time the Psychic would have the lead.)
2) Magic class DPS is far behind interval-class DPS, when it comes to single targets.
3) When it comes to AoE DPS, Psychic is the king-pin.
Also, random sidenote:Longknife - Harshlands wrote:Think of an assassin. Assassin has a lot of skills that are quite deadly, but have epic-sized cooldowns. This means they can be really good in a fight one minute, but really bad as things run out. A sin without Deaden Nerves, Maze steps and Shadow Escape is severely weakened compared to a sin that does. In this sense, when a sin fights a battle, it feels like they're on a time limit. Before the time limit is up, the sin is more powerful than the average bear; after the "time limit" is up and most of it's best skills have been used in battle, then a sin is rather poor.0 -
Um... What Janus is TRYING to say, is that the Psychic isnt one of those -interval stacking classes that excels to godlike proportions in the DPS-world, in which he is correct.
Psychic is the highest DPSer among magic classes, no one can debate this; however magic DPS is still miles behind interval DPS when it comes to single targets. I'm pretty sure that is the only thing he was trying to say. (Would have been easier for him if he just said it this way, rather than getting mixed up in a trolling contest.)
As for AoE DPS, Psychic wins, period. Psychic is the only magic class that can aoe as fast and as consistently as a zhen, without actually using one. Then factor in things like black voodoo. Then consider that the Psychic needs 0 chi to accomplish this, and can stop/restart as he wishes because its just a skill-spam combo; which means he can easily activate spark bursts while he does so.
But anyways, to stop the pointless argument: I'm pretty sure everyone agrees on the following points:
1) Psychic is the highest average DPS among magic classes. (A Wizard's Sutra combo will surpass it for 6 seconds, but the rest of the time the Psychic would have the lead.)
2) Magic class DPS is far behind interval-class DPS, when it comes to single targets.
3) When it comes to AoE DPS, Psychic is the king-pin.
Also, random sidenote:
Longknife - Harshlands wrote: »Think of an assassin. Assassin has a lot of skills that are quite deadly, but have epic-sized cooldowns. This means they can be really good in a fight one minute, but really bad as things run out. A sin without Deaden Nerves, Maze steps and Shadow Escape is severely weakened compared to a sin that does. In this sense, when a sin fights a battle, it feels like they're on a time limit. Before the time limit is up, the sin is more powerful than the average bear; after the "time limit" is up and most of it's best skills have been used in battle, then a sin is rather poor.
^ This is a person who has never heard of an interval assassin, ijs.
^ If you thought replacing Longknife's name with mine in this quote was funny, I'm not laughing.
while I agree with you, you forgot to mention that a Psychic's Tide Spirit is similar (even better if sage) AND has a weapon damage increase that continues after the 6/9 second reduced channeling buff has expired
And I would also appreciate it if you didn't paste my name on someone else's quote next time. I fixed this for you.Retired b:bye0 -
For the record, my psychic has been sitting at lv100 for some time now, and what I'm about to say is indeed based on experience.Aurores - Heavens Tear wrote: »while I agree with you, you forgot to mention that a Psychic's Tide Spirit is similar (even better if sage) AND has a weapon damage increase that continues after the 6/9 second reduced channeling buff has expired
1) Sutra is instant cast, Tide Spirit takes 2.2 seconds to use. This means the Wizard starts his combo faster. In addition, 1.6 seconds of that is Cast time. There is an unfortunate side-effect in how buffs work in PW. The buff duration is activated after the channel, not after the cast. This means the first 1.6 seconds of the Psychic's Tide Spirit effect are lost to actually completing Tide Spirit itself. Meanwhile, the Wizard fully utilizes all 6 of his seconds.
2) Wizard spells are well-designed for this, Psychic spells aren't. High cast spells = less effected by reduced channel time. Most spells in the Sutra combo ares completed in 1-1.5 seconds, while several of the Psy spells will still need 2-2.2 seconds, to do less base damage per hit than the Wizard.
3) Sadly, +100% WD isn't terribly high, and it will usually only cause the Psy to possibly even out with the Wizard's DPH difference in this combo comparison. Wizard has so many high DPH skills, while Psy only has a few.
4) In PvP, Sutra is way harder for an opponent to stop. The animation is a lot harder to recognize, not to mention that its used instantly. Tide spirit can be seen through, with its unique animation, and some opponents will be ready to make you eat stun when they see it.
Thus, Wizard Sutra combo will usually out-DPS Psychic Tide Spirit combo. But again, Psychic has a DPS lead for virtually all other scenarios. And yes, the added damage from Tide Spirit does persist after the 6 second effect, but as I said, the Wizard would gain the lead during the 6 seconds and not necessarily after.Aurores - Heavens Tear wrote: »And I would also appreciate it if you didn't paste my name on someone else's quote next time. I fixed this for you.
Actually no, that is a glitch. I made the mistake of copying and pasting a quote into the Quick Reply, which apparently didn't handle it well.0 -
For the record, my psychic has been sitting at lv100 for some time now, and what I'm about to say is indeed based on experience.
Actually, I'm not forgetting any of that. The reason why Sutra Combo > Tide Spirit combo is:
1) Sutra is instant cast, Tide Spirit takes 2.2 seconds to use. This means the Wizard starts his combo faster. In addition, 1.5 seconds of that is Cast time. There is an unfortunate side-effect in how buffs work in PW. The buff duration is activated after the channel, not after the cast. This means the first 1.5 seconds of the Psychic's Tide Spirit effect are lost to actually completing Tide Spirit itself. Meanwhile, the Wizard fully utilizes all 6 of his seconds. The cast time of Tide Spirit is 1.6 seconds, not 1.5. Even so, the sage Tide Spirit still guarantees 7.4 seconds against the Sutra's 6. Thats an extra 1.4 seconds to squeeze in an extra skill or 2. Combine that with the Psychic's Black Voodoo buff, a Tide Spirit combo can be capable of out-DPSing Sutra's if performed right.
2) Wizard spells are well-designed for this, Psychic spells aren't. High cast spells = less effected by reduced channel time. Every spell in the Sutra combo is completed in 1-1.5 seconds, while a few of the Psy spells will still need 2-2.2 seconds, to do base less damage per hit than the Wizard. If you paid more attention to the skills casted with TS in effect you'll see that the channeling is in fact skipped and goes straight to the casting, despite what the description says about the channeling speed increase. Here is my usual TS combo: Tide Spirit+Cloud Eruption>Earth Vector>Sandball Clash>Crystal Light>Aqua Cannon>Stone Smasher = 7.1 seconds of cast time out of 7.4 seconds of reduced channeling, each skill with a cast time between 1 and 1.5 seconds. With the remaining 0.3 seconds I finish the combo with Sandburst Blast before the channeling buff expires.
3) Sadly, +100% WD isn't terribly high, and it will usually only cause the Psy to possibly even out with the Wizard's DPH difference in this combo comparison. Wizard has so many high DPH skills, while Psy only has a few. Do not leave out the reduced channeling duration that sage TS has the advantage over Sutra.
4) In PvP, Sutra is way harder for an opponent to stop. The animation is a lot harder to recognize, not to mention that its used instantly. Tide spirit can be seen through, with its unique animation, and some opponents will be ready to make you eat stun when they see it. Sutra may be harder to stop due to its instant cast, but its still almost impossible to cancel a certain enemy skill if you're already in the process of casting a skill of your own or both of you cast at the same time. What will you do when that happens, attempt to cancel your current skill while wasting a precious second in the process before channeling then finally casting your stun skill? By then it would be too late, and even if you do manage to fire it off I would most likely have already popped a stun immunity pot prior to casting TS.
Thus, Wizard Sutra combo will usually out-DPS Psychic Tide Spirit combo. But again, Psychic has a DPS lead for virtually all other scenarios. Go back to reading my previous points.
Actually no, that is a glitch. I made the mistake of copying and pasting a quote into the Quick Reply, which apparently didn't handle it well. UnderstandableRetired b:bye0 -
Aurores - Heavens Tear wrote: »True that psychics have good AOES not going to argue there, but there are some worthy single target skills they have as well that you can't neglect. Saying that psychics are only good for AOE is just like saying a cleric is only good for buffs/heals. Um, umadbro? If I remember correctly, I'M not the one who stated that a spellcaster class with the fastest overall channeling compared to the other spellcasters and damage output second to a wizard's, isn't a DPS class. u ARE the nub on that one, my friend. Excuse me? I think I should be the one telling you that. Your posts have been nothing but fail so far, especially if you thought that having two 3rd fairy characters will win an arguement for you when neither of them are even the the same class this thread is about. Please format your hard drive and throw away your windows installation disc0
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JanusZeal - Heavens Tear wrote: »With actual DPS (that's damage per second, in case you don't even know what acronym you're using means) classes out there that do far better damage than a psychic, i.e. BM, sin, and archer .. it means that a psychic, which closely resembles a wizard in "DPS" only really has a veno it out-DD's, and that's on mobs that aren't a "[ ? ] level, where you have the herc + veno factor doing way more damage -- so crappy *** DPS on single targets too, nub. A psychic's use is obviously not ONLY AOE's, but AOE instances are primarily what a squad will be specifically looking for a psychic to be in. One of the previous posters seemed to be able to understand my post a lot better than yours, so my English certainly isn't lacking, it's your comprehension skills. And how the hell does such a high level psychic fail at knowing what they are useful for more than a person who deleted their psychic at level 50? Forget uninstalling, maybe you should try using a stereo magnet on your hard drive, and consequently, some radio frequencies, to clean up that wasted mess of brain matter. b:bye
Calling ppl nub must be a hobby of yours. For a person who deleted their psychic at level 50, you have no right to determine what makes a person who owns an endgame psychic fail. I have done more than what your narrow mind claim the psy's obvious uses are. I've killed the BH metal boss in faster times than most archers I've been in parties with in the past, and those who i do party with sometimes ask me to do it in their place at times. Hell, I've tanked Bosses in frenzy mode in TT 3-2 and BH 3-3 runs, and survived them from start to finish while everyone else in the party including the barb and clerics dropped dead from its constant AOEs and debuffs so I wasn't getting heals, thats for sure. Can you do either of the two things I've mentioned? I don't think you can. I may not be the best psychic but I'm far from fail, from the feedback I've gotten from others on the HT server and what I have accomplished so far I can tell you that I'm a DAMN GOOD psychic. But I'm sure you wouldn't know anything about that, seeing that you quit your psychic so early you must've failed pretty bad at being one.
So before you start talking about who's fail at a class when you're the one who hasn't played that same class from start to endgame, do me a favor. Shove your fingers down the opening of a running blender until you are certain that you can't type anymore while you look at yourself in the mirror.
By the way, its spelled 'noob', NOT 'nub'. Get it right, noob. This discussion with you is over. *goes to watch a movie* b:byeRetired b:bye0
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