Tideborn - Tale of Mermaid news
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Male
[3Parts] scaleUp = 132 scaleMiddle = 146 scaleDown = 95 [BlendFace] idFaceShape1 = 62 idFaceShape2 = 62 blendFaceShape = 50 [Face] scaleFaceH = 121 scaleFaceV = 121 idFaceTex = 859 [Faling] idFalingSkin = 433 idFalingTex = 437 [Forehead] offsetForeheadH = 128 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 128 [Jaw] offsetJawH = 128 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 48 idEyeShape = 74 scaleEyeH = 135 scaleEyeV = 160 rotateEye = 123 offsetEyeH = 128 offsetEyeV = 64 offseteyeZ = 68 scaleEyeBall = 192 scaleEyeH2 = 135 scaleEyeV2 = 160 rotateEye2 = 123 offsetEyeH2 = 128 offsetEyeV2 = 64 offseteyeZ2 = 68 scaleEyeBall2 = 192 [Brow] idBrowTex = 45 idBrowShape = 70 scaleBrowH = 128 scaleBrowV = 128 rotateBrow = 109 offsetBrowH = 128 offsetBrowV = 64 offsetBrowZ = 128 scaleBrowH2 = 128 scaleBrowV2 = 128 rotateBrow2 = 109 offsetBrowH2 = 128 offsetBrowV2 = 64 offsetBrowZ2 = 128 [Nose] idNoseTex = 41 idNoseTipShape = 58 scaleNoseTipH = 96 scaleNoseTipV = 128 scaleNoseTipZ = 128 offsetNoseTipV = 161 idNoseBridgeShape = 57 scaleBridgeTipH = 64 offsetBridgeTipZ = 128 [Mouth] idMouthUpLipLine = 80 idMouthMidLipLine = 77 idMouthDownLipLine = 83 thickUpLip = 128 thickDownLip = 142 scaleMouthH = 87 offsetMouthV = 170 offsetMOuthZ = 128 idMouthTex = 52 offsetCornerOfMouthSpecial = 118 scaleMouthH2 = 87 offsetCornerOfMouthSpecial2 = 118 [Ear] idEarShape = 60 scaleEar = 129 offsetEarV = 90 [Hair] idHairModel = 881 idHairTex = 891 [Moustache] idMoustacheTex = 204 idMoustacheSkin = 186 idGoateeTex = 596 [Color] colorHair = -855317 coloFace = -197123 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -15395311 colorMoustache = -11571145 [Body] bodyID = 4 colorBody = -197123 headScale = 130 upScale = 100 waistScale = 110 armWidth = 110 legWidth = 109 breastScale = 110
[3Parts] scaleUp = 131 scaleMiddle = 140 scaleDown = 66 [BlendFace] idFaceShape1 = 62 idFaceShape2 = 62 blendFaceShape = 50 [Face] scaleFaceH = 111 scaleFaceV = 126 idFaceTex = 859 [Faling] idFalingSkin = 433 idFalingTex = 437 [Forehead] offsetForeheadH = 139 offsetForeheadV = 105 offsetForeheadZ = 126 rotateForehead = 123 scaleForehead = 131 [YokeBone] offsetYokeBoneH = 158 offsetYokeBoneV = 107 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 89 [Cheek] offsetCheekH = 164 offsetCheekV = 144 offsetCheekZ = 132 scaleCheek = 128 [Chain] offsetChainV = 131 offsetChainZ = 128 rotateChain = 128 scaleChainH = 116 [Jaw] offsetJawH = 142 offsetJawV = 126 offsetJawZ = 104 scaleJawSpecial = 112 scaleJawH = 104 scaleJawV = 105 [Eye] idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 48 idEyeShape = 74 scaleEyeH = 135 scaleEyeV = 160 rotateEye = 123 offsetEyeH = 128 offsetEyeV = 64 offseteyeZ = 68 scaleEyeBall = 192 scaleEyeH2 = 135 scaleEyeV2 = 160 rotateEye2 = 123 offsetEyeH2 = 128 offsetEyeV2 = 64 offseteyeZ2 = 68 scaleEyeBall2 = 192 [Brow] idBrowTex = 45 idBrowShape = 70 scaleBrowH = 134 scaleBrowV = 132 rotateBrow = 118 offsetBrowH = 144 offsetBrowV = 64 offsetBrowZ = 81 scaleBrowH2 = 134 scaleBrowV2 = 132 rotateBrow2 = 118 offsetBrowH2 = 144 offsetBrowV2 = 64 offsetBrowZ2 = 81 [Nose] idNoseTex = 41 idNoseTipShape = 58 scaleNoseTipH = 70 scaleNoseTipV = 66 scaleNoseTipZ = 125 offsetNoseTipV = 142 idNoseBridgeShape = 57 scaleBridgeTipH = 64 offsetBridgeTipZ = 75 [Mouth] idMouthUpLipLine = 80 idMouthMidLipLine = 77 idMouthDownLipLine = 83 thickUpLip = 128 thickDownLip = 144 scaleMouthH = 92 offsetMouthV = 190 offsetMOuthZ = 142 idMouthTex = 52 offsetCornerOfMouthSpecial = 110 scaleMouthH2 = 92 offsetCornerOfMouthSpecial2 = 110 [Ear] idEarShape = 60 scaleEar = 129 offsetEarV = 90 [Hair] idHairModel = 937 idHairTex = 947 [Moustache] idMoustacheTex = 204 idMoustacheSkin = 186 idGoateeTex = 596 [Color] colorHair = -855317 coloFace = -197123 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -15395311 colorMoustache = -11571145 [Body] bodyID = 4 colorBody = -197123 headScale = 130 upScale = 80 waistScale = 90 armWidth = 88 legWidth = 85 breastScale = 90
[3Parts] scaleUp = 131 scaleMiddle = 140 scaleDown = 66 [BlendFace] idFaceShape1 = 62 idFaceShape2 = 62 blendFaceShape = 50 [Face] scaleFaceH = 111 scaleFaceV = 126 idFaceTex = 859 [Faling] idFalingSkin = 433 idFalingTex = 437 [Forehead] offsetForeheadH = 139 offsetForeheadV = 105 offsetForeheadZ = 126 rotateForehead = 123 scaleForehead = 131 [YokeBone] offsetYokeBoneH = 158 offsetYokeBoneV = 107 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 89 [Cheek] offsetCheekH = 164 offsetCheekV = 144 offsetCheekZ = 132 scaleCheek = 128 [Chain] offsetChainV = 131 offsetChainZ = 128 rotateChain = 128 scaleChainH = 116 [Jaw] offsetJawH = 142 offsetJawV = 126 offsetJawZ = 104 scaleJawSpecial = 112 scaleJawH = 104 scaleJawV = 105 [Eye] idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 48 idEyeShape = 74 scaleEyeH = 147 scaleEyeV = 160 rotateEye = 123 offsetEyeH = 128 offsetEyeV = 64 offseteyeZ = 68 scaleEyeBall = 192 scaleEyeH2 = 147 scaleEyeV2 = 160 rotateEye2 = 123 offsetEyeH2 = 128 offsetEyeV2 = 64 offseteyeZ2 = 68 scaleEyeBall2 = 192 [Brow] idBrowTex = 45 idBrowShape = 70 scaleBrowH = 134 scaleBrowV = 132 rotateBrow = 118 offsetBrowH = 144 offsetBrowV = 64 offsetBrowZ = 81 scaleBrowH2 = 134 scaleBrowV2 = 132 rotateBrow2 = 118 offsetBrowH2 = 144 offsetBrowV2 = 64 offsetBrowZ2 = 81 [Nose] idNoseTex = 41 idNoseTipShape = 58 scaleNoseTipH = 70 scaleNoseTipV = 66 scaleNoseTipZ = 125 offsetNoseTipV = 142 idNoseBridgeShape = 57 scaleBridgeTipH = 64 offsetBridgeTipZ = 75 [Mouth] idMouthUpLipLine = 80 idMouthMidLipLine = 77 idMouthDownLipLine = 83 thickUpLip = 128 thickDownLip = 144 scaleMouthH = 92 offsetMouthV = 190 offsetMOuthZ = 142 idMouthTex = 52 offsetCornerOfMouthSpecial = 110 scaleMouthH2 = 92 offsetCornerOfMouthSpecial2 = 110 [Ear] idEarShape = 60 scaleEar = 129 offsetEarV = 90 [Hair] idHairModel = 935 idHairTex = 945 [Moustache] idMoustacheTex = 204 idMoustacheSkin = 186 idGoateeTex = 596 [Color] colorHair = -855317 coloFace = -197123 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -15395311 colorMoustache = -11571145 [Body] bodyID = 4 colorBody = -197123 headScale = 130 upScale = 90 waistScale = 100 armWidth = 100 legWidth = 99 breastScale = 100
[3Parts] scaleUp = 137 scaleMiddle = 105 scaleDown = 88 [BlendFace] idFaceShape1 = 62 idFaceShape2 = 62 blendFaceShape = 50 [Face] scaleFaceH = 130 scaleFaceV = 112 idFaceTex = 859 [Faling] idFalingSkin = 433 idFalingTex = 437 [Forehead] offsetForeheadH = 128 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 144 offsetCheekV = 134 offsetCheekZ = 132 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 129 scaleChainH = 112 [Jaw] offsetJawH = 128 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 48 idEyeShape = 74 scaleEyeH = 127 scaleEyeV = 178 rotateEye = 123 offsetEyeH = 138 offsetEyeV = 64 offseteyeZ = 69 scaleEyeBall = 192 scaleEyeH2 = 127 scaleEyeV2 = 178 rotateEye2 = 123 offsetEyeH2 = 138 offsetEyeV2 = 64 offseteyeZ2 = 69 scaleEyeBall2 = 192 [Brow] idBrowTex = 45 idBrowShape = 70 scaleBrowH = 128 scaleBrowV = 128 rotateBrow = 100 offsetBrowH = 128 offsetBrowV = 64 offsetBrowZ = 101 scaleBrowH2 = 128 scaleBrowV2 = 128 rotateBrow2 = 100 offsetBrowH2 = 128 offsetBrowV2 = 64 offsetBrowZ2 = 101 [Nose] idNoseTex = 41 idNoseTipShape = 58 scaleNoseTipH = 83 scaleNoseTipV = 128 scaleNoseTipZ = 128 offsetNoseTipV = 128 idNoseBridgeShape = 57 scaleBridgeTipH = 64 offsetBridgeTipZ = 128 [Mouth] idMouthUpLipLine = 80 idMouthMidLipLine = 77 idMouthDownLipLine = 83 thickUpLip = 128 thickDownLip = 140 scaleMouthH = 82 offsetMouthV = 176 offsetMOuthZ = 128 idMouthTex = 52 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 82 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 59 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 881 idHairTex = 891 [Moustache] idMoustacheTex = 204 idMoustacheSkin = 186 idGoateeTex = 596 [Color] colorHair = -1058340 coloFace = -197123 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -11308062 colorMoustache = -11571145 [Body] bodyID = 4 colorBody = -197123 headScale = 128 upScale = 80 waistScale = 90 armWidth = 80 legWidth = 80 breastScale = 90
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Korren - Lost City wrote: »8 makeover presets for those who fail at customizing charactors..D:
how to use preset code?
go to \Perfect World International\element\userdata\ folder.
find the file for your class and sex:
character20 psychic male
character21 psychic female
character50 assassin male
character51 assassin female
open the file and overwirte it w/ the following preset code.
Female[3Parts] scaleUp = 142 scaleMiddle = 95 scaleDown = 122 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 150 scaleFaceV = 73 idFaceTex = 864 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 128 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 128 [Jaw] offsetJawH = 128 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idEyeBaseTex = 257 idEyeHighTex = 256 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 173 scaleEyeV = 202 rotateEye = 128 offsetEyeH = 132 offsetEyeV = 140 offseteyeZ = 121 scaleEyeBall = 192 scaleEyeH2 = 173 scaleEyeV2 = 202 rotateEye2 = 128 offsetEyeH2 = 132 offsetEyeV2 = 140 offseteyeZ2 = 121 scaleEyeBall2 = 192 [Brow] idBrowTex = 6 idBrowShape = 351 scaleBrowH = 140 scaleBrowV = 131 rotateBrow = 110 offsetBrowH = 128 offsetBrowV = 135 offsetBrowZ = 120 scaleBrowH2 = 140 scaleBrowV2 = 131 rotateBrow2 = 110 offsetBrowH2 = 128 offsetBrowV2 = 135 offsetBrowZ2 = 120 [Nose] idNoseTex = 3 idNoseTipShape = 16 scaleNoseTipH = 98 scaleNoseTipV = 142 scaleNoseTipZ = 90 offsetNoseTipV = 146 idNoseBridgeShape = 15 scaleBridgeTipH = 66 offsetBridgeTipZ = 64 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 92 thickUpLip = 117 thickDownLip = 125 scaleMouthH = 55 offsetMouthV = 192 offsetMOuthZ = 149 idMouthTex = 14 offsetCornerOfMouthSpecial = 135 scaleMouthH2 = 55 offsetCornerOfMouthSpecial2 = 136 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 942 idHairTex = 952 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = 16760831 coloFace = -1 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -11980753 colorMoustache = -11571145 [Body] bodyID = 4 colorBody = -1 headScale = 110 upScale = 75 waistScale = 85 armWidth = 75 legWidth = 75 breastScale = 75
[3Parts] scaleUp = 106 scaleMiddle = 64 scaleDown = 65 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 128 scaleFaceV = 128 idFaceTex = 864 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 92 offsetForeheadV = 147 offsetForeheadZ = 139 rotateForehead = 121 scaleForehead = 64 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 160 [Cheek] offsetCheekH = 136 offsetCheekV = 147 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 128 [Jaw] offsetJawH = 192 offsetJawV = 118 offsetJawZ = 91 scaleJawSpecial = 158 scaleJawH = 124 scaleJawV = 112 [Eye] idEyeBaseTex = 330 idEyeHighTex = 571 idEyeBallTex = 9 idEyeShape = 33 scaleEyeH = 140 scaleEyeV = 228 rotateEye = 142 offsetEyeH = 132 offsetEyeV = 140 offseteyeZ = 121 scaleEyeBall = 192 scaleEyeH2 = 140 scaleEyeV2 = 228 rotateEye2 = 142 offsetEyeH2 = 132 offsetEyeV2 = 140 offseteyeZ2 = 121 scaleEyeBall2 = 192 [Brow] idBrowTex = 6 idBrowShape = 30 scaleBrowH = 118 scaleBrowV = 84 rotateBrow = 135 offsetBrowH = 107 offsetBrowV = 128 offsetBrowZ = 82 scaleBrowH2 = 118 scaleBrowV2 = 84 rotateBrow2 = 135 offsetBrowH2 = 107 offsetBrowV2 = 128 offsetBrowZ2 = 82 [Nose] idNoseTex = 3 idNoseTipShape = 16 scaleNoseTipH = 68 scaleNoseTipV = 64 scaleNoseTipZ = 114 offsetNoseTipV = 121 idNoseBridgeShape = 15 scaleBridgeTipH = 70 offsetBridgeTipZ = 101 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 86 idMouthDownLipLine = 92 thickUpLip = 122 thickDownLip = 125 scaleMouthH = 64 offsetMouthV = 141 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 64 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 836 idHairTex = 872 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = 12902911 coloFace = -1 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = 26316 colorMoustache = -11571145 [Body] bodyID = 4 colorBody = -1 headScale = 110 upScale = 75 waistScale = 85 armWidth = 75 legWidth = 75 breastScale = 75
[3Parts] scaleUp = 142 scaleMiddle = 98 scaleDown = 64 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 76 scaleFaceV = 96 idFaceTex = 864 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 128 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 156 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 136 [Jaw] offsetJawH = 128 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idEyeBaseTex = 257 idEyeHighTex = 256 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 136 scaleEyeV = 172 rotateEye = 128 offsetEyeH = 131 offsetEyeV = 73 offseteyeZ = 64 scaleEyeBall = 192 scaleEyeH2 = 136 scaleEyeV2 = 172 rotateEye2 = 128 offsetEyeH2 = 131 offsetEyeV2 = 73 offseteyeZ2 = 64 scaleEyeBall2 = 192 [Brow] idBrowTex = 6 idBrowShape = 352 scaleBrowH = 118 scaleBrowV = 128 rotateBrow = 105 offsetBrowH = 101 offsetBrowV = 93 offsetBrowZ = 121 scaleBrowH2 = 118 scaleBrowV2 = 128 rotateBrow2 = 105 offsetBrowH2 = 101 offsetBrowV2 = 93 offsetBrowZ2 = 121 [Nose] idNoseTex = 3 idNoseTipShape = 16 scaleNoseTipH = 78 scaleNoseTipV = 128 scaleNoseTipZ = 89 offsetNoseTipV = 152 idNoseBridgeShape = 15 scaleBridgeTipH = 64 offsetBridgeTipZ = 64 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 92 thickUpLip = 101 thickDownLip = 108 scaleMouthH = 73 offsetMouthV = 192 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 139 scaleMouthH2 = 73 offsetCornerOfMouthSpecial2 = 139 [Ear] idEarShape = 22 scaleEar = 192 offsetEarV = 128 [Hair] idHairModel = 940 idHairTex = 950 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -1594654 coloFace = -328451 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -15527151 colorMoustache = -11571145 [Body] bodyID = 4 colorBody = -262915 headScale = 130 upScale = 90 waistScale = 80 armWidth = 90 legWidth = 90 breastScale = 100
[3Parts] scaleUp = 106 scaleMiddle = 112 scaleDown = 64 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 91 scaleFaceV = 112 idFaceTex = 864 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 128 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 139 offsetCheekV = 140 offsetCheekZ = 128 scaleCheek = 124 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 132 [Jaw] offsetJawH = 113 offsetJawV = 97 offsetJawZ = 121 scaleJawSpecial = 105 scaleJawH = 91 scaleJawV = 64 [Eye] idEyeBaseTex = 257 idEyeHighTex = 256 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 167 scaleEyeV = 182 rotateEye = 125 offsetEyeH = 131 offsetEyeV = 64 offseteyeZ = 64 scaleEyeBall = 192 scaleEyeH2 = 167 scaleEyeV2 = 182 rotateEye2 = 125 offsetEyeH2 = 131 offsetEyeV2 = 64 offseteyeZ2 = 64 scaleEyeBall2 = 192 [Brow] idBrowTex = 6 idBrowShape = 352 scaleBrowH = 175 scaleBrowV = 134 rotateBrow = 123 offsetBrowH = 101 offsetBrowV = 64 offsetBrowZ = 121 scaleBrowH2 = 175 scaleBrowV2 = 134 rotateBrow2 = 123 offsetBrowH2 = 101 offsetBrowV2 = 64 offsetBrowZ2 = 121 [Nose] idNoseTex = 3 idNoseTipShape = 16 scaleNoseTipH = 88 scaleNoseTipV = 118 scaleNoseTipZ = 100 offsetNoseTipV = 158 idNoseBridgeShape = 15 scaleBridgeTipH = 64 offsetBridgeTipZ = 77 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 92 thickUpLip = 123 thickDownLip = 128 scaleMouthH = 83 offsetMouthV = 179 offsetMOuthZ = 134 idMouthTex = 14 offsetCornerOfMouthSpecial = 127 scaleMouthH2 = 83 offsetCornerOfMouthSpecial2 = 127 [Ear] idEarShape = 22 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 886 idHairTex = 896 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -1527343 coloFace = -262915 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -12555813 colorMoustache = -11571145 [Body] bodyID = 4 colorBody = -262915 headScale = 130 upScale = 90 waistScale = 80 armWidth = 90 legWidth = 90 breastScale = 115
Hi there, i have a quick question to ask about this post. My question is isn't what you are doing and showing us this is against the game rule o.O? What i mean by that this post looks like you are editing your in game char.
Thanks for readinghi0 -
Hi there, i have a quick question to ask about this post. My question is isn't what you are doing and showing us this is against the game rule o.O? What i mean by that this post looks like you are editing your in game char.
Thanks for reading
Dude y u have to burst the bubble?b:angry Let it flood man let it flood.0 -
Lanfo - Sanctuary wrote: »Dude y u have to burst the bubble?b:angry Let it flood man let it flood.
Oops, you didn't hear me saying that >.> <.<
b:laughb:laughhi0 -
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Hi there, i have a quick question to ask about this post. My question is isn't what you are doing and showing us this is against the game rule o.O? What i mean by that this post looks like you are editing your in game char.
Thanks for reading
Nah..i dun think its a bannable offence. There is such a function in the makeover menu 'save current settings' that makes u able to save your customized charator into an ini file and share it w/ other palyers.
well i dun find any reason to ban a players for such a reason while other furums of perfect world r full filed w/ these codes that r posted by those who r addicted to do makeover.
if u still think editing a makeover file is bannble- - u can just create a new file and put it in \Perfect World International\element\userdata\character\customize\[SIGPIC][/SIGPIC]0 -
Actually, copying and moving the .ini files is perfectly legal. Editing them, however, is not.
EDIT: Got ninja'd >.>[SIGPIC][/SIGPIC]
9x Demon Cleric0 -
eatwithspoons has stated that
"weapons will recieve no statistical difference" weapons appearences will only change.Less QQ more Pew Pewb:thanks
"Don't argue with an idiot. They bring you down to their level, and beat you with experience."
[SIGPIC][/SIGPIC]0 -
Korren - Lost City wrote: »Nah..i dun think its a bannable offence. There is such a function in the makeover menu 'save current settings' that makes u able to save your customized charator into an ini file and share it w/ other palyers.
well i dun find any reason to ban a players for such a reason while other furums of perfect world r full filed w/ these codes that r posted by those who r addicted to do makeover.
if u still think editing a makeover file is bannble- - u can just create a new file and put it in \Perfect World International\element\userdata\character\customize\
Hello again, thanks for telling me that.
b:cuteb:dirtyb:thankshi0 -
Stickygreen - Heavens Tear wrote: »eatwithspoons has stated that
"weapons will recieve no statistical difference" weapons appearences will only change.
May i ask what weapons you talking about?0 -
Stickygreen - Heavens Tear wrote: »eatwithspoons has stated that
"weapons will recieve no statistical difference" weapons appearences will only change.
b:cold He was talking about the same kind of weapons w/ different theme.
for example: the atk of the bow crafted by TT99 weapon and the bow crafted by lunar 95 weapon r the same...
another pic of free wings
[SIGPIC][/SIGPIC]0 -
LOL ok....nice wings BTW0
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Why do TB free wings look so much better than Elf free wings[SIGPIC][/SIGPIC]
9x Demon Cleric0 -
I loooooove the look of those wings! so pixi-ish >.> Can't wait till we are able to play em ^_^. as for them looking better, these TB's are sooo much better :P and before people get mad, just look at em. Grace, nice looks, cool wings. thier attacks.... they kinda out class all the existing characters ^_^;0
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Why do TB free wings look so much better than Elf free wingsI loooooove the look of those wings! so pixi-ish >.> Can't wait till we are able to play em ^_^. as for them looking better, these TB's are sooo much better :P and before people get mad, just look at em. Grace, nice looks, cool wings. thier attacks.... they kinda out class all the existing characters ^_^;
Don't get me wrong, I like the wings. But I also think they look very feminine >.< Makes me not want to fly around too often unless I have a cash shop set or something, only like the one titled 'More Expensive ones' in the pics on p.68.[SIGPIC][/SIGPIC]
-Switching over to Dreamweaver. See you Dreamweavers soon.0 -
the wings look awsome xD0
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im so making one of those chars O_O[SIGPIC][/SIGPIC]0
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Will 3 dexterity, 1 strength, 1 vitality per 5 points build be good for assassin?0
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reading this thread....
1) pathetic that the dev's made the new race and their territory so awesome looking, it puts the rest of the game/races to shame.
2) looks like majority of everyone is playing assassin. *yawn*
3) Im still excited b:dirty[SIGPIC][/SIGPIC]0 -
pfft forget assassin psychic all the waay b:laughb:victory0
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Yeah, there are gonna be a hella' Sins'. I was gonna roll one, but I decided to go Psychic, since in the long run it'll be better for me. Never been much of a PvPer after all.[SIGPIC][/SIGPIC]
-Switching over to Dreamweaver. See you Dreamweavers soon.0 -
Korren - Lost City wrote: »b:surrender too lazy to make video
here is a video of a nub assassin:http://www.aipai.com/c3/PT44PicmJ28maS8.html
WHOA!!!! just me or is that a fathead emo sin?0 -
korren mermaids will all look the same?0
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OMG OMG they are so pretty b:dirty
I want a tideborn and i want it now!!! b:beg
(Just had to share that with everyone... sorry b:surrender)
b:chuckle0 -
btw.. (IMAO) ... think about the lag in the starter area on the first day of the release of the tideborn b:sad b:shocked0
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b:shocked Don't remind me.........................
b:cryIf your a tideborn, and life gets you down b:shedtear
You know what u do???? b:puzzled-->[SIGPIC][/SIGPIC]0 -
Korren do you know what time in beijing time w2i patches to tideborn today?0
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trevieeeee wrote: »Korren do you know what time in beijing time w2i patches to tideborn today?
b:surrender 12am
b:bored WOOOT, Psychic / Assassin Skill Video!
thank u Lanfo for the linkb:kiss
Video: http://w2i.wanmei.com/news/gamenews/20091201/37508.shtml[SIGPIC][/SIGPIC]0 -
Alacol - Sanctuary wrote: »Don't get me wrong, I like the wings. But I also think they look very feminine >.< Makes me not want to fly around too often unless I have a cash shop set or something, only like the one titled 'More Expensive ones' in the pics on p.68.[SIGPIC][/SIGPIC]lagunal8.deviantart.com
★"New weekly quests! "Discover the bug in the patch""-Nihillae★"My father would beat me if he found out I was QQing over a virtual pony."-Neurosis★"You're amongst the biggest blobs of fail I've ever seen in my life."-Ninnuam★"A statistic said 3% people of the world get enjoyment primarily from making people upset, and you are trying to discriminate them"-ilystah★["How To Tank Rebirth Order Delta (86+)"-Stickygreen Barb (1)restat. you want full magic, Arcane armour build (2)when mobs come /faceroll on your keyboard and you will one shot all the mobs (3)rinse and repeat]★"I've been spammed with 3 poops for 2 hours."-ColdSteele★"If someone fights learning, I don't bother with them outside of amusement factor."-Telarith★"This thread is a joke right? Please say yes."-eatwithspoons★ "This is why you don't post your opinions on the internet, most of the replies you get will be from people who missed a hug or two sometime in their youth."-Alacol★"Sexy! A post with a Binomial Distribution."-Asterelle★"It's about time PW starts to separate out the noob Sins from the rest."-salvati0n★"Shoo troll >:O"-TheDan0 -
woah psychic are strong o.o0
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