Why Go Demon?
Comments
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Damaged - Lost City wrote: »Anyone give a **** about warsoul weps? GTFO
Thank you.[SIGPIC][/SIGPIC]0 -
Well, lets face it. No-one is gonna get 200k rep and no-one is gonna be able to farm a WarSoul, making the level 1 wooden wand better. b:chuckleI managed to hit level 104 on a X5 rates server!
b:cute
How you level 101's on X1 can stand it, I don't know b:shocked
Woyaa|Level 104|Venomancer|Heaven|Heavy Fox
SpringBud|Level 98|Wizard|Heaven|LA Mage <--Goes to DP
Lowbie Alts:
FrostSong|Level 90|Cleric|Heaven|Full Vit Cleric
IcantPWN|Level 77|BladeMaster|Axe/Fists HA/LA
X0neX|Level 89|Archer|Hell|Exotic EA (1 Mag each level)
LaZy|Level 91|Cleric|Heaven|Full Int, retired
T4nker|Level 8x|Barbarian|Full Con, playing on this one0 -
FireWizardEX - Dreamweaver wrote: »WRONG.
lets claculate
lets say ur skill does 10000dmg
target have 50% mag res
=5000end dmg
pvp reducion 25%
=1250
now wiht +1200
11200
-50%
=5600
25%
=1400
now wiht +5%(b4 the mag res)
10000+[(10000x5)/100]=10500
-50%
=5250
25%
=1312
5%(after mag res reducion)
10000
-50%
=5000+[(5x5000)/100]=5250
25%
=1312<<<omg is the same b:shocked
-.-
now lets face it +5% of dmg is always +5% no matter if is b4 teh dmg reducion or is after it
and add dmg like +1200 is ALWAYS add b4 mag res wich make it small
its lovely maths and ur right but its basically repeating what i said.
sandstorm gonna do more dmg unless u got a high matt. once ur matt past a certain point then yea heaven standstorm > hell.
and im saying its reduced like everything else cause its based off a % of the original reduced dmg. or to put it more clearly so maths isnt nessesary, like the 600 on gush and 1200 on sandstorm its gonna be so low u'll barely even notice it.0 -
Pyrogram
Gush
Sandstorm
Glacial Snare.
All of your single target nuker spells either cast faster, or do more dmg. Hell sandstorm makes me wish I was demon, tbh. That'll change once I get ice dragon though, I'm sure."Amour is better suited to rainbow text, because he is a classy lady." - Nakhimov
[SIGPIC][/SIGPIC]0 -
Amour - Lost City wrote: »Pyrogram
Gush
Sandstorm
Glacial Snare.
All of your single target nuker spells either cast faster, or do more dmg. Hell sandstorm makes me wish I was demon, tbh. That'll change once I get ice dragon though, I'm sure.
I only have 6 old pagesb:sad 14 more to go....wish I will get demon sandstormb:cry0 -
FireWizardEX - Dreamweaver wrote: »WRONG.
lets claculate
lets say ur skill does 10000dmg
target have 50% mag res
=5000end dmg
pvp reducion 25%
=1250
now wiht +1200
11200
-50%
=5600
25%
=1400
now wiht +5%(b4 the mag res)
10000+[(10000x5)/100]=10500
-50%
=5250
25%
=1312
5%(after mag res reducion)
10000
-50%
=5000+[(5x5000)/100]=5250
25%
=1312<<<omg is the same b:shocked
-.-
now lets face it +5% of dmg is always +5% no matter if is b4 teh dmg reducion or is after it
and add dmg like +1200 is ALWAYS add b4 mag res wich make it small
i test wiht 10000end SS dmg but wiht a good refine weapon belive me it goes much more up
anyways the -dmg reducion gear like +2% less physical harms are added after dmg reducion wich make it smaller, like if u have 50% pdef reducion +2% less pdef hits means in fact -1%dmg of physical
i hope u understand b:thanks
edit:get a warsoul weapon is easyer than get lv150 in x1 rate servers -_-
sage's 5% extra dmg. you need high refine weapon to tell the difference....
demon stone barrier....no one farm fb99 24/7 anyway...how can you expect it drop..maybe in LC, but it wont happen in HL QQ><
CN's AH has infinity demon stone barrier skill book all day...b:cry0 -
FireWizardEX - Dreamweaver wrote: »do u think lv150 is realistic in perfect world international?
i see u telling warsoul is impossibel to farm but i dont see u tell get to that lv is....
Pwi level cap is 105..
Regardless wtf does that have to do with equipping a warsoul? Last time I checked lvl req was 80.
It's not impossible sure, but no one is going to spend that much time, effort, and resources to farm it. I'm sure CQ would pay to get a mage to rank8 once rep candy comes out in CS, then waste their money in farming a warsoul.0 -
just a bit patience, i bet we get fb109 opened in near future b:surrender
btw cute to see lvl6x and 7x arguing about lvl89+ content :Pb:quiet0 -
...wow chili, ego much?Currently flying internet spaceships around dodixie, moving to amarr soon.
Send me a mail if you wanna ask/request anything
Sanctuary's retired king of wizards alongside queen Saintblu.0 -
Chili - Dreamweaver wrote: »just a bit patience, i bet we get fb109 opened in near future b:surrender
btw cute to see lvl6x and 7x arguing about lvl89+ content :P
LOL agreed.
But hey, we had our fun when the servers were still fresh ^^0 -
i can't believe i read all this
this thread sucks
there's advatages and disadvatages to each path. one is not better than the other. you can all sit down and shut the **** up
edit: tho im pretty pleased with sage and im glad i chose it b:cute0 -
Miss_Tika - Lost City wrote: »i can't believe i read all this
this thread sucks
there's advatages and disadvatages to each path. one is not better than the other. you can all sit down and shut the **** up
edit: tho im pretty pleased with sage and im glad i chose it b:cute
NO YOU b:irritated
Sage is better just because I chose it b:thanks b:victory0 -
All Leave This Thread Alone, Create An Acc And Go Change Your Ip,log In Cn Server, You Get Whatever Skillbook You Want.
PRIVATE SERVER FOR THE WIN TOO0 -
Witchburner - Sanctuary wrote: »...wow chili, ego much?
i love his big ego b:pleasedSins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
Mizuoni - Dreamweaver wrote: »i love his big ego b:pleased
That's pretty much the ****-est thing that's been said on this thread yet b:victory0 -
Kannone - Heavens Tear wrote: »That's pretty much the ****-est thing that's been said on this thread yet b:victory
haaaaaaaaaaaay Kannone ding 80 b:cuteSins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
Mizuoni - Dreamweaver wrote: »haaaaaaaaaaaay Kannone ding 80 b:cute
ding to 64 in few minutes b:victory
b:chuckle[SIGPIC][/SIGPIC]0 -
Witchburner - Sanctuary wrote: »...wow chili, ego much?
nothing about ego, it's just useless arguing, till those lvl6x and 7x are lvl89+ things might have changed in this game, new content, new skills, modified skills, etc. genie anyone?
this whole thread looks like nerds arguing if hulk or superman would win in a fight.b:quiet0 -
Chili - Dreamweaver wrote: »nothing about ego, it's just useless arguing, till those lvl6x and 7x are lvl89+ things might have changed in this game, new content, new skills, modified skills, etc. genie anyone?
this whole thread looks like nerds arguing if hulk or superman would win in a fight.
superman wins hulk is tested b:chuckle b:chuckle b:chuckle[SIGPIC][/SIGPIC]0 -
Chili - Dreamweaver wrote: »nothing about ego, it's just useless arguing, till those lvl6x and 7x are lvl89+ things might have changed in this game, new content, new skills, modified skills, etc. genie anyone?
this whole thread looks like nerds arguing if hulk or superman would win in a fight.
i lol at this^Sins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
Sage: cheap, straightforward and focused to AOE sparked attacks. easier to get and save chi.
Demon: expensive to get its advantages to come to life. has good tricks to halt single and tied enemies. focused on long channel spells with no need for sparks.
my conclusion: Sages and Light Armor seem to make some sort of alchemy. With venos feeding a Sage with sparks + the natural chi advantage, Wizards turn to be perfect artillery weapons. Of course, after killing a dozen players at TW an entire group will try desperately to kill the Wizard, making LA even more appealing against the long range Archer attacks. AR Demons benefit from the (ultra rare) phys defense gain and lower channel spells to get, with high -% channel items, to achieve the highest DPS of PW. Demon Wizards with -% channel belt/necklace are still vulnerable to matching Archers and Blademasters but with such high DPS even barbs will seem squishy. Sage AR is the perfect description of glass cannon being extremely vulnerable to phys attacks. Demon LA is the least squishy yet the least powerful killer.[SIGPIC][/SIGPIC]
If you're willing to join another online game do NOT join any hosted by K2 NETWORK. Want to know why? Check BBB complaints.0 -
King_Solomon - Heavens Tear wrote: »Sage: cheap, straightforward and focused to AOE sparked attacks. easier to get and save chi.
Demon: expensive to get its advantages to come to life. has good tricks to halt single and tied enemies. focused on long channel spells with no need for sparks.
my conclusion: Sages and Light Armor seem to make some sort of alchemy. With venos feeding a Sage with sparks + the natural chi advantage, Wizards turn to be perfect artillery weapons. Of course, after killing a dozen players at TW an entire group will try desperately to kill the Wizard, making LA even more appealing against the long range Archer attacks. AR Demons benefit from the (ultra rare) phys defense gain and lower channel spells to get, with high -% channel items, to achieve the highest DPS of PW. Demon Wizards with -% channel belt/necklace are still vulnerable to matching Archers and Blademasters but with such high DPS even barbs will seem squishy. Sage AR is the perfect description of glass cannon being extremely vulnerable to phys attacks. Demon LA is the least squishy yet the least powerful killer.
So each one has their own advantages. Sage LA for me.
b:dirty[SIGPIC][/SIGPIC]
Yeah, it's me. Don't read to much into it, though; I'm only here for myself now, killin' time and chillin' when need-be. So sue me. Tch...0 -
King_Solomon - Heavens Tear wrote: »Sage: cheap, straightforward and focused to AOE sparked attacks. easier to get and save chi.
Demon: expensive to get its advantages to come to life. has good tricks to halt single and tied enemies. focused on long channel spells with no need for sparks.
my conclusion: Sages and Light Armor seem to make some sort of alchemy. With venos feeding a Sage with sparks + the natural chi advantage, Wizards turn to be perfect artillery weapons. Of course, after killing a dozen players at TW an entire group will try desperately to kill the Wizard, making LA even more appealing against the long range Archer attacks. AR Demons benefit from the (ultra rare) phys defense gain and lower channel spells to get, with high -% channel items, to achieve the highest DPS of PW. Demon Wizards with -% channel belt/necklace are still vulnerable to matching Archers and Blademasters but with such high DPS even barbs will seem squishy. Sage AR is the perfect description of glass cannon being extremely vulnerable to phys attacks. Demon LA is the least squishy yet the least powerful killer.
maybe yes,,,, or maybe not ^^
dont forget about sage masterys
PS:thats what help em alot decide for sage =P[SIGPIC][/SIGPIC]0 -
I thought we dont allow anyone whos level under 89+ post on this thread anymore qqb:chuckle0
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King_Solomon - Heavens Tear wrote: »Sage: cheap, straightforward and focused to AOE sparked attacks. easier to get and save chi.
Demon: expensive to get its advantages to come to life. has good tricks to halt single and tied enemies. focused on long channel spells with no need for sparks.
my conclusion: Sages and Light Armor seem to make some sort of alchemy. With venos feeding a Sage with sparks + the natural chi advantage, Wizards turn to be perfect artillery weapons. Of course, after killing a dozen players at TW an entire group will try desperately to kill the Wizard, making LA even more appealing against the long range Archer attacks. AR Demons benefit from the (ultra rare) phys defense gain and lower channel spells to get, with high -% channel items, to achieve the highest DPS of PW. Demon Wizards with -% channel belt/necklace are still vulnerable to matching Archers and Blademasters but with such high DPS even barbs will seem squishy. Sage AR is the perfect description of glass cannon being extremely vulnerable to phys attacks. Demon LA is the least squishy yet the least powerful killer.
arcane sage for meSins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
King_Solomon - Heavens Tear wrote: »Sage: cheap, straightforward and focused to AOE sparked attacks. easier to get and save chi.
Demon: expensive to get its advantages to come to life. has good tricks to halt single and tied enemies. focused on long channel spells with no need for sparks.
my conclusion: Sages and Light Armor seem to make some sort of alchemy. With venos feeding a Sage with sparks + the natural chi advantage, Wizards turn to be perfect artillery weapons. Of course, after killing a dozen players at TW an entire group will try desperately to kill the Wizard, making LA even more appealing against the long range Archer attacks. AR Demons benefit from the (ultra rare) phys defense gain and lower channel spells to get, with high -% channel items, to achieve the highest DPS of PW. Demon Wizards with -% channel belt/necklace are still vulnerable to matching Archers and Blademasters but with such high DPS even barbs will seem squishy. Sage AR is the perfect description of glass cannon being extremely vulnerable to phys attacks. Demon LA is the least squishy yet the least powerful killer.
Don't put DPS and LA in the same sentence, please. They don't match.Wondering how much longer these **** packs are going to be around.0 -
Kristoph - Lost City wrote: »Except that light armor at 90+ is ****. You gain a slight bit of pdef but you get **** by anything using magic. Veno's/Clerics/Arcane Wizards > Light Armor wizards. BM with dragon and thunderstorm can oneshot LA wizards on the ground, Archers with common sense will **** your **** with metal skills, and so on. Light armor is stupid and hardly gives any advantage at 90+, don't do it, period. You lose out on too much damage.
I agree LA Wizards have lower dmg, but let's consider their extra % crit makes Sage Ice Dragon a bit more lethal.Kristoph - Lost City wrote: »Don't put DPS and LA in the same sentence, please. They don't match.[SIGPIC][/SIGPIC]
If you're willing to join another online game do NOT join any hosted by K2 NETWORK. Want to know why? Check BBB complaints.0 -
King_Solomon - Heavens Tear wrote: »I disagree. Venos use lucky scarab (magic) to stun the wiz long enough to get pet to hit flesh ream and that's the only exception. Archers always use PURE phys attack to stun, making the wiz unable to kite with distance shrink. Clerics will always sleep+plume at least as first skill. same to BMs who will always stun and get our hp about 60% (with phys attacks) before their sparked attack. polearm and sword ultimates are pure phys though. after the 1st hit some players will notice the low dmg and will switch to magic, especially clerics. such advantage (especially versus archers and blademasters) gives slightly better survivability to kite after stun. against clerics there's no perfect solution. both LA and AR are very vulnerable.
I agree LA Wizards have lower dmg, but let's consider their extra % crit makes Sage Ice Dragon a bit more lethal.
are you sure i did that?
For as much as I love LA, he's right: the difference between arcane and LA damage is pretty large. I'd figure it exactly but pwcalc is down b:surrenderBladestorm lets you spin around like a carnival ride and do damage. Not using it is almost like having a move called Confetti Rocket Power Leap and saving it for "emergencies"
[SIGPIC][/SIGPIC]
Nakhimov the Kingslayer of Kil'Jaeden's <Criminal Scum>
wowprogress.com/guild/us/kil-jaeden/Criminal+Scum0 -
King_Solomon - Heavens Tear wrote: »Venos use lucky scarab (magic) to stun the wiz long enough to get pet to hit flesh ream and that's the only exception.King_Solomon - Heavens Tear wrote: »Archers always use PURE phys attack to stun, making the wiz unable to kite with distance shrink.King_Solomon - Heavens Tear wrote: »Clerics will always sleep+plume at least as first skill.
after the 1st hit some players will notice the low dmg and will switch to magic, especially clerics.
against clerics there's no perfect solution. both LA and AR are very vulnerable.King_Solomon - Heavens Tear wrote: »same to BMs who will always stun and get our hp about 60% (with phys attacks) before their sparked attack. polearm and sword ultimates are pure phys though. such advantage (especially versus archers and blademasters) gives slightly better survivability to kite after stun.King_Solomon - Heavens Tear wrote: »I agree LA Wizards have lower dmg, but let's consider their extra % crit makes Sage Ice Dragon a bit more lethal.
You didn't mention barbs or TWs, so I'm pretty sure you realize Arcane is better for those, don't think anything needs to be said.Wondering how much longer these **** packs are going to be around.0 -
King_Solomon - Heavens Tear wrote: »I agree LA Wizards have lower dmg, but let's consider their extra % crit makes Sage Ice Dragon a bit more lethal.
Please tell me you're not seriously considering being LA @ 99 ... b:scorn0
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