Why Go Demon?
Comments
-
BrownflameZ - Lost City wrote: »Please tell me you're not seriously considering being LA @ 99 ... b:scorn
i'm not LA. i'm just unhappy with endgame phys def with a full golden TT99 AR set+ornaments. looks easy prey to bms and archers even with good phys def gems. i'm not preaching LA is perfect either... here in HT there are people with +10 and even +11 weapons. will an archer with endgame bow (TT99, TT100, FF, lunar whatever but highly refined) 1-hit kill such robe wiz with their high % crit? i wonder...[SIGPIC][/SIGPIC]
If you're willing to join another online game do NOT join any hosted by K2 NETWORK. Want to know why? Check BBB complaints.0 -
Mizuoni - Dreamweaver wrote: »haaaaaaaaaaaay Kannone ding 80 b:cute
Gratz on the new avie Miz. Race ya to sage?
I'm goin to go put another rebirth squad together... see ya laterz b:bye
p.s. solomon get off the forums and into my midnight rebirth squad >:30 -
Directed at thread starter...
According to some malaysian/chinese experienced wizards apparently Sage is only better than Demon once you've acquired all or nearly all Sage skills.
Note though, that those mages are more TW oriented and are not running around with a 1 digit refine number (unsure if gear quality plays a roll in which path you chose).0 -
King_Solomon - Heavens Tear wrote: »i'm not LA. i'm just unhappy with endgame phys def with a full golden TT99 AR set+ornaments. looks easy prey to bms and archers even with good phys def gems. i'm not preaching LA is perfect either... here in HT there are people with +10 and even +11 weapons. will an archer with endgame bow (TT99, TT100, FF, lunar whatever but highly refined) 1-hit kill such robe wiz with their high % crit? i wonder...
Fact of the matter, end game with the hh90 gold necklace, Ethereal Belt, 96 cape, and the armor itself will give you as much pdef as needed for you to survive. These are end game gear for mages in my opinion. Keep in mind that magic does ALOTT more damage then physical end game. You'll get **** by magic if you go LA even with mdef ornaments. If built right a robe can have more pdef then mdef endgame believe it or not; thanks to our shield. With high +8 refines and a little vit you should have about 6k+ hp easy even with all pdef gems. So, mages are top dog at 99+ in PvP if you know what your doing. If you do maange to get to 99, your guild should be taking care of you, considering that your in one that has a few territories so refines shouldn't be a bother. They would be pretty stupid not to take care of their mages, seeing how golden they are in TW.
If your a mage and LA past 96, you deserve to get shot0 -
King_Solomon - Heavens Tear wrote: »i'm not LA. i'm just unhappy with endgame phys def with a full golden TT99 AR set+ornaments. looks easy prey to bms and archers even with good phys def gems. i'm not preaching LA is perfect either... here in HT there are people with +10 and even +11 weapons. will an archer with endgame bow (TT99, TT100, FF, lunar whatever but highly refined) 1-hit kill such robe wiz with their high % crit? i wonder...Wondering how much longer these **** packs are going to be around.0
-
King_Solomon - Heavens Tear wrote: »I disagree. Venos use lucky scarab (magic) to stun the wiz long enough to get pet to hit flesh ream and that's the only exception. Archers always use PURE phys attack to stun, making the wiz unable to kite with distance shrink. Clerics will always sleep+plume at least as first skill. same to BMs who will always stun and get our hp about 60% (with phys attacks) before their sparked attack. polearm and sword ultimates are pure phys though. after the 1st hit some players will notice the low dmg and will switch to magic, especially clerics. such advantage (especially versus archers and blademasters) gives slightly better survivability to kite after stun. against clerics there's no perfect solution. both LA and AR are very vulnerable.
LOL when you go 90+ LA everyone whos a somebody, a wannabe, a up and coming, and a noob will know oh i heard about this guy hes a light armor wizard.
So your plan of using deception, to get a lead in a fight wont work.[SIGPIC][/SIGPIC]
Dalamaar: Mizorie you have no soul.0 -
Kannone - Heavens Tear wrote: »Gratz on the new avie Miz. Race ya to sage?
I'm goin to go put another rebirth squad together... see ya laterz b:bye
p.s. solomon get off the forums and into my midnight rebirth squad >:3
im guessing that RB failed?
im doing 4-5 later todaySins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
Mizuoni - Dreamweaver wrote: »im guessing that RB failed?
im doing 4-5 later today
never materialized0 -
same for me but i passed one a few mins ago
going around the forums then going to bed
im thinking about staying 85 for a bit and getting a good genie and maxing all those skills i havent touched (glacial snare, mountain seize etc)Sins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
Damaged - Lost City wrote: »What's bad about reduced channeling times, chances to stun, increased chances to freeze?
Correct me if i'm wrong but:
As for the 3 first sage\demon skills you get, the Demon ones seem far better (chance to stun, reduced cooldown, more damage, as opposed to a chance to gain chi, some nonfactor effect on gush no one cares about, and less channeling on stone rain instead of a chance to stun (which would surely alter the course of a 1v1 if it were to hit and stun)
If you do manage to demon spark, that's faster cast times which results in more DPS - correct me if i'm wrong but wizards are meant to be DD's not tanks
Sage Glacial Snare = practically useless since they'll be undined already if you're not called Vezx (or something like that)
Sage Sandstorm is awful according to the ecatomb effect - 50 percent reduced accuracy...WOAH! Rather have more damage anyday
3 meter FoW aoe is a joke - yea like the enemy is gona group ultra close when fighting a bunch of wizards (TW), reduced cooldown should be godlike
Sage Wellspring Quaff seems practically useless (it costs a spark to gain 100 percent more magic attack - isn't that just spark eruption renamed),
Demon's Dragon Breath apparently has a chance to gain life (not sure if this is every hit, probably is, which would be amazing for rebirth)
Demon Hailstorm - 50 percent to chance - AoE that doesn't require chi - surely this is GODLIKE in TW?
I'd address the other skills but i've already convinced myself.
Why would you go heaven? "MORE CHI!" Couldn't you just cast frostblade 3 times to have the same effect? Black Ice Dragon in realistic open group pvp? Doubt you're gona pull that off - for TW sure, amazing, super duper - but I'd rather be able to kill without the constant need for my orange bar to be filled up thanks, it's inevitable that if you survive long enough you're going to gain full chi anyway, or with veno's passing it, or using pots.
Someone correct me please on each point i've made so perhaps I'll gain an INKLING to not be a "baddie" mage and go heaven instead.
Agreed. Demon Spark, Earth Barrier are enough for me to go Demon when I get there. Sure SAGE BIDS is amazing, but that's only 50 percent chance for a 30 percent chance to happen, which is actually less than 1/6 of a chance to accomplish.[SIGPIC]http://i49.tinypic.com/30li6g5.jpg[/SIGPIC]
FEAR MEH NOOB POWERZ!0 -
JaneGray - Lost City wrote: »Agreed. Demon Spark, Earth Barrier are enough for me to go Demon when I get there. Sure SAGE BIDS is amazing, but that's only 50 percent chance for a 30 percent chance to happen, which is actually less than 1/6 of a chance to accomplish.
*slap* WHY SO NECRO!!
b:angry[SIGPIC][/SIGPIC]
Yeah, it's me. Don't read to much into it, though; I'm only here for myself now, killin' time and chillin' when need-be. So sue me. Tch...0 -
Konariraiden - Heavens Tear wrote: »*slap* WHY SO NECRO!!
b:angry
Cuz sum1 is bored at work b:victoryRank 8 Wizard: 1% farm b:shutup0 -
[SIGPIC][/SIGPIC]
Yeah, it's me. Don't read to much into it, though; I'm only here for myself now, killin' time and chillin' when need-be. So sue me. Tch...0 -
Kristoph - Lost City wrote: »More target control with Stone Rain, Emberstorm, Hail, Pitfall and Force of Will. Higher standard DPS with gush/pyro, along with some faster casting nukes like Snare. Demon Spark, which is easily better than Sage spark, -25% channeling = awesome. Stone Barrier, more pdef means less pdef shards needed meaning more HP, or just more pdef if you don't switch shards. Some other skills like Sandstorm are also great, far better than their Sage alternative. Crit bonus on masteries could be considered great, depending on preference.
Good thing ↑ he went sage right lol0 -
Konariraiden - Heavens Tear wrote: »*slap* WHY SO NECRO!!
b:angry
What does necro mean?[SIGPIC]http://i49.tinypic.com/30li6g5.jpg[/SIGPIC]
FEAR MEH NOOB POWERZ!0 -
JaneGray - Lost City wrote: »Sure SAGE BIDS is amazing, but that's only 50 percent chance for a 30 percent chance to happen, which is actually less than 1/6 of a chance to accomplish.
It's 50% chance that your (already high at lvl 99, probably around 20%) critical chance will increase by 30% (making it around 50% in the end).
It means that if Sage Dragons procs then half of the targets will get oneshoted :PPacks World International0 -
Old **** topic is old and **** in equal measure0
Categories
- All Categories
- 182K PWI
- 699 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61.1K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk