PWCN New Expansion Details Apparently Coming 10/19

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Comments

  • hokker#1570
    hokker#1570 Posts: 391 Arc User
    Second trailer of the new expansion
    https://www.youtube.com/watch?v=asRMPushrx0
  • blazerboy
    blazerboy Posts: 1,673 Arc User
    edited October 2019
    Sad part is we won’t have this for like 2 years lmfao... How is CN getting so many updates this year and we got last years update not too long ago😂
    105/105/105 Seeking ScallyMode
    http://mypers.pw/5/#258958
  • hokker#1570
    hokker#1570 Posts: 391 Arc User
    Wings of Rebirth launched in PWI and in PWRU in the same day, two days ago Pwru started posting spoilers of the "battle royal" expansion so I believe they will have it this year.... With some luck we once again will get it too (I hope so...)
  • hokker#1570
    hokker#1570 Posts: 391 Arc User
    edited October 2019
    A note came out about the northern map event:
    - Guardian Scroll doesn't work.
    - Protections like blue nick does not work.
    - Protection of white nick or ally / friends also do not work.
    - Players from the same guild get the green name, players from the same cross server faction get the blue name and players from the enemy faction get the red name.
    - The map consists of completing a chain of quests that earn points for your faction, in which case the rival faction will also have to complete their quests, resulting in PvP.
    - Upon leaving one of the factions the character is classified as a "defector" and is unable to join any faction for 30 days (one must have a faction to access the map).
    - By changing faction the player loses all the progress they had built so far.
    http://w2i.wanmei.com/news/bulletin/20191022/82022.shtml
  • asterelle
    asterelle Posts: 861 Arc User
    edited October 2019
    The expansion patch is now available here 1.5 GB http://w2i.wanmei.com/download/down_try.htm

    This is the raw chinese of every skill description that was changed or added https://pastebin.com/raw/eyyX5jur (organized by class)

    And this is the DIFF to the previous versions of those skills https://www.diffchecker.com/5uieqEq2

    I haven't actually looked at any of this yet since I think we have a pretty good grasp of what the changes are but if anyone needed more specifics here you go.

    EDIT1:
    Went through the archer changes and didn't see anything all that surprising.
    Demon feather armageddon gives a 10% max hp shell.
    Sage winged shell is a 25% while demon is 20%.
    Green glyph leap scales from 32m-35m.
    Blue glyphed skills that had 0.5 channel scale 0.4-0.1 while 1.0 ones scaled 0.8-0.5

    Only surprise is Argent glyphed skills were untouched by lower channeling.

    EDIT2:
    New Wallpapers https://imgur.com/a/Yd0KdCF
    ​​
    Post edited by asterelle on
  • jjpk
    jjpk Posts: 4 Arc User
    edited October 2019
    asterelle wrote: »
    The expansion patch is now available here 1.5 GB http://w2i.wanmei.com/download/down_try.htm

    This is the raw chinese of every skill description that was changed or added https://pastebin.com/raw/eyyX5jur (organized by class)

    And this is the DIFF to the previous versions of those skills https://www.diffchecker.com/5uieqEq2

    I haven't actually looked at any of this yet since I think we have a pretty good grasp of what the changes are but if anyone needed more specifics here you go.

    EDIT1:
    Went through the archer changes and didn't see anything all that surprising.
    Demon feather armageddon gives a 10% max hp shell.
    Sage winged shell is a 25% while demon is 20%.
    Green glyph leap scales from 32m-35m.
    Blue glyphed skills that had 0.5 channel scale 0.4-0.1 while 1.0 ones scaled 0.8-0.5

    Only surprise is Argent glyphed skills were untouched by lower channeling.

    EDIT2:
    New Wallpapers https://imgur.com/a/Yd0KdCF
    ​​

    do u know the charging time for archers argent glyph like lighting strike, thunder shock and thunderous blast also buffed? does those skill charge time benefit from the reduce channel? i understand chinese, i looked at the diff skill description sheets and cannot find argent glyph skill changes for those 3 skills.
  • jjpk
    jjpk Posts: 4 Arc User
    edited October 2019
    also sin argent elimination the base bonus damage is gone. like for lvl 1 to 4, there is 120% base damage+16% times combo points. now the 120% base damage is gone, just 40% (base damage) times combo points。 another interesting point from the skill update is many teleport skills across all classes now have this"部分特殊场景限制使用。" it mean in some instances this skill is disabled from using. so does it mean no more glitching in runs like tt4-1? some one need to test it and confirm hehe.
  • jacobsrevenge
    jacobsrevenge Posts: 61 Arc User
    jjpk wrote: »
    also sin argent elimination the base bonus damage is gone. like for lvl 1 to 4, there is 120% base damage+16% times combo points. now the 120% base damage is gone, just 40% (base damage) times combo points。 another interesting point from the skill update is many teleport skills across all classes now have this"部分特殊场景限制使用。" it mean in some instances this skill is disabled from using. so does it mean no more glitching in runs like tt4-1? some one need to test it and confirm hehe.

    oh they nerf sin's elimination? good
  • jjpk
    jjpk Posts: 4 Arc User
    jjpk wrote: »
    also sin argent elimination the base bonus damage is gone. like for lvl 1 to 4, there is 120% base damage+16% times combo points. now the 120% base damage is gone, just 40% (base damage) times combo points。 another interesting point from the skill update is many teleport skills across all classes now have this"部分特殊场景限制使用。" it mean in some instances this skill is disabled from using. so does it mean no more glitching in runs like tt4-1? some one need to test it and confirm hehe.

    oh they nerf sin's elimination? good

    well now without combo points there is no bonus damage offered in argent glyph, with full combo points the damage is about the same, i do hope they also change the damage to spread evenly instead like of 90% of the damage on last hit. pwi has the tendency not put everything in patch notes, always forgets something, hopefully that's the case.
  • asterelle
    asterelle Posts: 861 Arc User
    jjpk wrote: »
    do u know the charging time for archers argent glyph like lighting strike, thunder shock and thunderous blast also buffed? does those skill charge time benefit from the reduce channel? i understand chinese, i looked at the diff skill description sheets and cannot find argent glyph skill changes for those 3 skills.


    The chargeable argent glyphs aren't there because they have not been changed.
    ​​
  • beibei520
    beibei520 Posts: 5 Arc User
    asterelle wrote: »
    jjpk wrote: »
    do u know the charging time for archers argent glyph like lighting strike, thunder shock and thunderous blast also buffed? does those skill charge time benefit from the reduce channel? i understand chinese, i looked at the diff skill description sheets and cannot find argent glyph skill changes for those 3 skills.


    The chargeable argent glyphs aren't there because they have not been changed.
    ​​

    Grr guess gonna turn my 3 lvl 8 argent to green ones
  • keshmarch
    keshmarch Posts: 6 Arc User
    Uh guys... you might want to look at the news. Or if you're reading this message too far after I've posted, just patch your games. If I didn't know any better, I'd say that PWI just dropped this update along with the past few updates we didn't get yet, all in 1 update.

    Imma log in and check all this out ASAP.
    Tark%20Signature_zpscmqoxjfn.png~original
  • hoshichan
    hoshichan Posts: 175 Arc User
    keshmarch wrote: »
    Uh guys... you might want to look at the news. Or if you're reading this message too far after I've posted, just patch your games. If I didn't know any better, I'd say that PWI just dropped this update along with the past few updates we didn't get yet, all in 1 update.

    Imma log in and check all this out ASAP.

    this thread is about the recent china update, PWE just gave us the previous update (7months+)
  • kakadiyas
    kakadiyas Posts: 17 Arc User
    HOLY **** check out news page new expansion.... WHY ? WTF ?!?! I DONT WANT TO !! UGGHH !! BUT YESSSS PLZZZ......
  • red#4565
    red#4565 Posts: 66 Arc User
    asterelle wrote: »
    The expansion patch is now available here 1.5 GB http://w2i.wanmei.com/download/down_try.htm

    This is the raw chinese of every skill description that was changed or added https://pastebin.com/raw/eyyX5jur (organized by class)

    And this is the DIFF to the previous versions of those skills https://www.diffchecker.com/5uieqEq2

    I haven't actually looked at any of this yet since I think we have a pretty good grasp of what the changes are but if anyone needed more specifics here you go.

    EDIT1:
    Went through the archer changes and didn't see anything all that surprising.
    Demon feather armageddon gives a 10% max hp shell.
    Sage winged shell is a 25% while demon is 20%.
    Green glyph leap scales from 32m-35m.
    Blue glyphed skills that had 0.5 channel scale 0.4-0.1 while 1.0 ones scaled 0.8-0.5

    Only surprise is Argent glyphed skills were untouched by lower channeling.

    EDIT2:
    New Wallpapers https://imgur.com/a/Yd0KdCF
    ​​

    Asterelle the BEST!!!
    Thanks like always =)
  • obariyon#7211
    obariyon#7211 Posts: 17 Arc User
    Anyone can tell me what’s in the new key system? Like +12 orb maybe.
    Also what are the new pouches?

    I wish I could log into game atm but, my computer is gone for a bit. So forums is only link I have to pwi.
  • hokker#1570
    hokker#1570 Posts: 391 Arc User
    edited October 2019
    Here they talk about some new stuff they call "camp system", I think will have some thing like ''morai factions'' in this cross server map
    http://w2i.wanmei.com/news/gamenews/20191021/82004.shtml


    Here they talk about the new item(seems like a ''new meridian'' like, you can increase success chance in 5% of choose the way you want to go with some items, but you can fail and have to start again
    http://w2i.wanmei.com/news/gamenews/20191021/82003.shtml
    VjJkGgC.png
    45IbJs9.png
    P7ko44A.png



    Here the new item of this system
    Gx3RbyY.png

  • hokker#1570
    hokker#1570 Posts: 391 Arc User
    edited October 2019
    Now pets inherit spirit, penetration, atk and def level and of course atk and defense
    XAPmhCI.png
    Veno pet
    nCQS7xB.png
    PWRU guys translated the new pet skill
    fOf71na.png
    YGLLcU7.png



  • eelion
    eelion Posts: 17 Arc User
    Interesting. They were serious when they said pets will have improved inherit stats. They even inherit Spirit. Frankly, I half expected the improvements to not be all that impressive, so this is better than I thought.
  • hokker#1570
    hokker#1570 Posts: 391 Arc User
    coins + cross server faction point we can buy moonlight crystals, new mount, passive books and even supply tokens
    v5Bhze2.png
    InBQIjs.png
    yx2SwZG.png
    v9pHGoS.png


  • obariyon#7211
    obariyon#7211 Posts: 17 Arc User
    @hokker thanks for listing barb skills man. Forgot to thank you.
    Can you do one last favor though and maybe list a picture of new key system rares? I’m most curious about +12 tome orb.
  • red#4565
    red#4565 Posts: 66 Arc User
    ABOUT BM:

    Well, I read the RAW files and the DIFF that Asterelle showed and I found three main things: 1 hidden nerf, 1 hidden adjust and 1 serious problem.

    1. Myriad Sword Stance no longer reduces the physical and magical attack of targets.
    2. Drake's Ray with Green Glyph had the multiplier reduced to 1,2,3,4 instead of 2,3,4,5
    3. Roar of the Pride has a serious problem ... it limits BM to using AXE exclusively to be able to stun in area for 6 seconds. If the BM uses any other weapon, the stun effect will be lost or reduzed and this is the problem. I rarely stun with axe in my hands ... usually I use a sword. And this will mainly reflect in the BM full VIT that use only swords.
    In a PVP or a GVG or in a simple 1v1 this will be very bad because if the BM choise to stay in a defensive mode with a defensive weapon that is not a AXE he will have more dificult to change weapons to stun by 6 seconds. We know that 1 second lost in this game change the final result and BM will have to think about this now.
    Swords: 200% base damage, no stun/disarm... (rarely will be usefull)
    Pikes: 20 meters, 4 seconds of stun and disarm... (will be very usefull but not in this cases)
    I hope they change this.

    The new EFFECT OF Buddha Guard + Diamond Sutra is very O.P. 'cause BM didin't have a survival feature beyond sutras and the leaps. This will help a lot.

    Now PIKES will be a totally essential weapon for BM because we'll can use some red glyphs at 20 meters (this will be O.P.), beyond many other benefits like recover chi, freeze targets, all with 20 meters away.

    The new Myriad Sword Stance will be like the EA's skil that hits 5 times but the difference is the range and the distance of cast. Have a skil that can deal 400% of damage with 30 seconds of cooldown with no consume of chi (if u put Blue Glyph) will be very nice.

    They remove the metal damage of a lot of skils, so... this damage won't be useful for BM. Just the mix of Flash + Bolt of Tyreseus, the mix of Reckless rush + Vacuous palm and the mix of Cyclone heel + shadowless kick will have metal damage. No spammable skil. So there's no how BM break the reductions of the target so there's no how BM use this feature to kill Heavy Classes.

    Resume of the new att by weapon of BM:
    Axe: Damage with more control of the target
    Pike: Damage with more distance with a litlle control
    Swords: Just physical damage, no control
    Fist: Metal and physical damage, no control
  • hokker#1570
    hokker#1570 Posts: 391 Arc User
    edited October 2019
    flameofwar wrote: »
    @hokker thanks for listing barb skills man. Forgot to thank you.
    Can you do one last favor though and maybe list a picture of new key system rares? I’m most curious about +12 tome orb.

    PWCH is always changing the ''changeable'' items of this system when a new chest enters in the game
    4yPl1P1.png


  • franciscorn94
    franciscorn94 Posts: 11 Arc User
    edited October 2019
    red#4565 wrote: »
    asterelle wrote: »
    The expansion patch is now available

    ABOUT BM:

    Well, I read the RAW files and the DIFF that Asterelle showed and I found three main things: 1 hidden nerf, 1 hidden adjust and 1 serious problem.

    1. Myriad Sword Stance no longer reduces the physical and magical attack of targets.
    2. Drake's Ray with Green Glyph had the multiplier reduced to 1,2,3,4 instead of 2,3,4,5
    3. Roar of the Pride has a serious problem ... it limits BM to using AXE exclusively to be able to stun in area for 6 seconds. If the BM uses any other weapon, the stun effect will be lost or reduzed and this is the problem. I rarely stun with axe in my hands ... usually I use a sword. And this will mainly reflect in the BM full VIT that use only swords.
    In a PVP or a GVG or in a simple 1v1 this will be very bad because if the BM choise to stay in a defensive mode with a defensive weapon that is not a AXE he will have more dificult to change weapons to stun by 6 seconds. We know that 1 second lost in this game change the final result and BM will have to think about this now.
    Swords: 200% base damage, no stun/disarm... (rarely will be usefull)
    Pikes: 20 meters, 4 seconds of stun and disarm... (will be very usefull but not in this cases)
    I hope they change this.



    NO ATK DEBUFF ON MSS ????
    just kill me already
  • red#4565
    red#4565 Posts: 66 Arc User
    red#4565 wrote: »
    asterelle wrote: »
    The expansion patch is now available

    ABOUT BM:

    Well, I read the RAW files and the DIFF that Asterelle showed and I found three main things: 1 hidden nerf, 1 hidden adjust and 1 serious problem.

    1. Myriad Sword Stance no longer reduces the physical and magical attack of targets.

    I hope they change this.



    NO ATK DEBUFF ON MSS ????
    just kill me already

    It's a nerf =)
    But... take a look at Blue Glyph of Glacial Spike...
    Can u imagine the damage that BM will deal? '_' :smile:
  • blazerboy
    blazerboy Posts: 1,673 Arc User
    Now pets inherit spirit, penetration, atk and def level and of course atk and defense
    XAPmhCI.png
    Veno pet
    nCQS7xB.png
    PWRU guys translated the new pet skill
    fOf71na.png
    YGLLcU7.png



    Does this apply to seeker and stormbringer pets aswell? If you don’t mind checking please because they are more like summons like mystics but this is interesting
    105/105/105 Seeking ScallyMode
    http://mypers.pw/5/#258958
  • hokker#1570
    hokker#1570 Posts: 391 Arc User
    @blazerboy Yes, Archangels
    3lQABTG.png

  • heerohex#3018
    heerohex#3018 Posts: 4,795 Community Moderator
    Watching with intrest.

    also gonna tag this Thread fro future REF.

    Thanks​​
  • blazerboy
    blazerboy Posts: 1,673 Arc User
    @blazerboy Yes, Archangels
    3lQABTG.png

    Interesting can you check stormbringer pet too?
    105/105/105 Seeking ScallyMode
    http://mypers.pw/5/#258958
  • hokker#1570
    hokker#1570 Posts: 391 Arc User
    I don't have a pic of it, however the translations say the same about them all(seeker,sb and mystic)