NEW SKILS WITH GLITHES MARCH 2019
Comments
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There will be a 2 days to convert your coins on pwcn into the new currency, basically Silver Coins = Repair, buy stuff from npcs, they come from quest and mobs and they're bound to your toon only and, Gold Coins = Tradable ones,can drop them,trade for stuff,buy/sell stuff on catshop, also reformulating AH to fits those new currency since old currency won't work on it, which tbh looks promising, well still need more solid info on it.
rip JJ alts bots.0 -
does anyone know what exactly all the buffs/nerfs are for seekers?0
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Just eyeballing some of this
Stormbringer
Climate Shift
Exchange ice and thunder charges, gain 5 chi?
Yellow: All charges change to thunder
Green: Extra chi
Blue: All charges change to ice
Red: Change Ice and Thunder charges, gain a lot of chi if 3 thunder?
White: Change Ice and Thunder charges, gain a lot of chi if 3 ice?
The most useless glyph behind deafening thunder now lol
I think it's a welcome change. I use it so much (sage perks).ZentVedr - Retired at last. Or am I?0 -
zentfamily wrote: »Just eyeballing some of this
Stormbringer
Climate Shift
Exchange ice and thunder charges, gain 5 chi?
Yellow: All charges change to thunder
Green: Extra chi
Blue: All charges change to ice
Red: Change Ice and Thunder charges, gain a lot of chi if 3 thunder?
White: Change Ice and Thunder charges, gain a lot of chi if 3 ice?
The most useless glyph behind deafening thunder now lol
I think it's a welcome change. I use it so much (sage perks).
Literally don’t know the sage one because I never was sage xD it all depends what “a lot of chi if 3 ice means” If we are talking atleast 2 spark? Then it’s definitely worth it. If not Then not worth glyphing it unless it’s martial prowess or tigers rage if it’s dragons might good game. Although I have a feeling it would be more martial since thunders are tiger water is dragon and martial is a mix with supercell and moonblade being pure mix.105/105/105 Seeking ScallyMode
http://mypers.pw/5/#2589580 -
As we all get 0 pdef spam...... Why would you even allow this lol.... Someone leave a prayer for clerics minding their business in the sky.
Right now when a veno uses Ironwood its a fkn lottery, maybe you die or maybe you wont. But with new 0pdef you KNOW you're getting 0pdeffed, so u can react to it. They commit more for the guaranteed proc, and you get the information to play around it, instead of spinning the fkn wheel and praying it didnt proc.
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As we all get 0 pdef spam...... Why would you even allow this lol.... Someone leave a prayer for clerics minding their business in the sky.
Right now when a veno uses Ironwood its a fkn lottery, maybe you die or maybe you wont. But with new 0pdef you KNOW you're getting 0pdeffed, so u can react to it. They commit more for the guaranteed proc, and you get the information to play around it, instead of spinning the fkn wheel and praying it didnt proc.
I’m sorry I disagree welcoming a guaranteed kill no matter how geared you are lol. Basically what you ganna do if ur a frontline class? Get a random
Insta death when focused? It sounds like it’s balanced but give it 3-4 venos max per pk actually communicating efficiently and it’s over and even if someone saves themselves from 0 pdef changes are they blew a save. Run in chi drain bypass easy. I know this doesn’t seem extremely broken at first glance but I completely disagree maybe with a 5 minute cooldown but 2? Hell most classes extremely powerful skills take 3
Minutes on average (sb perigean tide, db quadrature, think archers chi skill is this long too? ) 120 seconds for a guaranteed gg so long as your team ACTUALLY communicates? Find me the one veno who wouldn’t use this. It’s not necessarily a terrible chance but atm with bms being now the ONLY viable frontline things are ganna be very “who has the most bms!” Which on Ti non ET from what I’m told is Obvious and DA and TT welp start recruiting!!!
105/105/105 Seeking ScallyMode
http://mypers.pw/5/#2589580 -
Ooh i wonder maybe it means silvers like gold...........that would be kinda neat because then we could actually buy stuff from boutique withVae Victis.0
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I like the nerfs to dbs, especially the removal to reset all CDs on the ulti is something that should have never existed in the first place, if I read that translation correctly.
Still, db wont be weak, just require more skill now and they cannot hide behind gears like a wall and spam their ports to no end. This is good. Something like this needs to happen to most classes, esp barb, sins and seeker as well.
Every change that requires ppl to play better is a very welcome change.0 -
Any BM is just going to be one-shot by chi / 0 p.def, right? Either one forces genie and/or pot, meaning they only have to wait twenty seconds max to delay the inevitable.
Veno is just a better version of a BM at this point.0 -
We will have to see about those seeker skills. ....damn shame they did rework seeker survivability on skills......the damage is fine, I mean it could always use more, but standing around getting focused on (and infinite locked if you have no genie to break it) sucks.
I gotta admit rip Db tho. That nerf is bogus.Vae Victis.0 -
I’m sorry I disagree welcoming a guaranteed kill no matter how geared you are lol. Basically what you ganna do if ur a frontline class? Get a random
Insta death when focused? It sounds like it’s balanced but give it 3-4 venos max per pk actually communicating efficiently and it’s over and even if someone saves themselves from 0 pdef changes are they blew a save. Run in chi drain bypass easy. I know this doesn’t seem extremely broken at first glance but I completely disagree maybe with a 5 minute cooldown but 2? Hell most classes extremely powerful skills take 3
Minutes on average (sb perigean tide, db quadrature, think archers chi skill is this long too? ) 120 seconds for a guaranteed gg so long as your team ACTUALLY communicates? Find me the one veno who wouldn’t use this. It’s not necessarily a terrible chance but atm with bms being now the ONLY viable frontline things are ganna be very “who has the most bms!” Which on Ti non ET from what I’m told is Obvious and DA and TT welp start recruiting!!!
Play with eyes open and you'll see a veno casting 0pdef, and then you can use faith. Will you have a genie up everytime? No. But saying that in itself makes it broken then I hate to tell you this, but if a BM HFs you (same cost) and you dont do anything then you're dead too, same for lots of other 2 spark skills. Cept those skills are AoE, not single target.
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Anyone saying RIP DB never knew how to decently play the class anyways. That is the truth. There is no RIP there at all. There is only "Learn and Adapt" and if you can't then I sugfest playing an easier class. There are always classes being way weaker than DB..even if you would nerf it even more. So as long as the db doesnt need 2 sparks per Jump with ea having 2 minute CD without anything to reset it + change paralyze to not overwrite itself anymore and work like stun..then you could maybe talk about RIP and EVEN THEN DB would still rip through most other classes in direct competition.
It still shows the level of the playerbase. Something gets nerfed a little and things get slightly harder and ppl instantly cry and condemn the class. So funny. Then again, ppl charging hundred thousands of dollar to be a le to faceroll ppl. Still dunno what I even expect.0 -
Anyone saying RIP DB never knew how to decently play the class anyways. That is the truth. There is no RIP there at all. There is only "Learn and Adapt" and if you can't then I sugfest playing an easier class. There are always classes being way weaker than DB..even if you would nerf it even more. So as long as the db doesnt need 2 sparks per Jump with ea having 2 minute CD without anything to reset it + change paralyze to not overwrite itself anymore and work like stun..then you could maybe talk about RIP and EVEN THEN DB would still rip through most other classes in direct competition.
It still shows the level of the playerbase. Something gets nerfed a little and things get slightly harder and ppl instantly cry and condemn the class. So funny. Then again, ppl charging hundred thousands of dollar to be a le to faceroll ppl. Still dunno what I even expect.
DB after the nerfs
https://www.youtube.com/watch?v=TXi45uIrOt0
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does anyone know what exactly all the buffs/nerfs are for seekers?
Seeker (1 new skill, 3 skill changes)
Bloodthirsty Blitz
+100% wep dmg
Yellow: +dmg
Green: +chi
Blue: +distance
Red: No health regen, + a lot of dmg
White: +health regen
Soul Shatter
Fire Earth dmg 50% --> 15%
Dmg increase 120/150% --> 35/50%
Chaos Blade
20%/30% dmg on player targets?
Stalagstrike
Target Aoe --> Single
Range 12m --> 20m0 -
@jsxshadow From what I understand i’m pretty sure the db ultimate still resets all skill cds, it’s just the duration of taking 99% less ranged damage has been reduced from 30 seconds to 10 seconds is the only change to it.0
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TRANSLATION USING GOOGLE
Stacking Gold Gaobeidou "Perfect International 2" new currency settled in the market!
Published: 2019-03-05 Source: w2i.wanmei.com [Font Size: Da Zhong small ]
If someone talks about the evolution history of the perfect mainland currency market in the future, the distinction between "gold coins" and "silver coins" may be called a slap in the face. "Perfect International 2" will officially divide the in-game currency into "gold coins" and "silver coins" after this update.
[currency acquisition]
After this update, the game coins stored in the original character backpack, warehouse, consignment store, etc. will be automatically converted into gold coins. Gold coins can be obtained after a small number of special items such as the perfect silver ticket, the bounty card, the bounty card, and the perfect hammer. In addition, the characters get silver coins from the majority of game behaviors such as mission rewards, monster drop, and sale of props to NPC.
[currency storage]
Gold coins can be stored in a variety of places such as character backpacks, warehouses, consignment stores, etc. It can be used for trading and circulation between players, and can also be converted into equal amount of silver coins. Silver coins can only be stored in character backpacks, not circulated and transferred.
[Currency Consumption]
After this update, most of the original game functions such as production props, repair equipment, and learning skills will consume silver coins when they consume the game currency. When the silver coins are insufficient, they can use the gold coins according to the prompts. Of course, players can freely convert gold coins into silver coins anytime, anywhere, and supplement the silver coin reserves in the backpack.
[currency circulation]
In the new monetary system, only gold coins can be used for trading and circulation between players. The original game currency transaction related functions such as dropping to the ground, stalls, transactions, auction houses, consignment stores, and treasure hunt nets can only be operated using gold coins.
[buffer period]
The distinction between gold and silver coins will inevitably bring huge innovations to the money market. In order to make the old players better adapt to change, all the old characters will have a 48-hour buffer period. The buffer period of each character is independently timed, and the character is counted from the first time the character is logged in after the version is updated. Within 48 hours, the old character is free to convert silver coins into gold coins, so that players can organize and dispose of their old items. After 48 hours, the function of converting silver coins into gold coins will be completely shut down. New roles created after all version updates will use the new currency rules directly, not for the 48-hour buffer period.
Official forum: http://bbs.w2i.wanmei.com
Official WeChat: wmgjol
W2i.wanmei.com0 -
Anyone saying RIP DB never knew how to decently play the class anyways. That is the truth. There is no RIP there at all. There is only "Learn and Adapt" and if you can't then I sugfest playing an easier class. There are always classes being way weaker than DB..even if you would nerf it even more. So as long as the db doesnt need 2 sparks per Jump with ea having 2 minute CD without anything to reset it + change paralyze to not overwrite itself anymore and work like stun..then you could maybe talk about RIP and EVEN THEN DB would still rip through most other classes in direct competition.
It still shows the level of the playerbase. Something gets nerfed a little and things get slightly harder and ppl instantly cry and condemn the class. So funny. Then again, ppl charging hundred thousands of dollar to be a le to faceroll ppl. Still dunno what I even expect.
Whats up with you an people and THEIR money tho..
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I’m sorry I disagree welcoming a guaranteed kill no matter how geared you are lol. Basically what you ganna do if ur a frontline class? Get a random
Insta death when focused? It sounds like it’s balanced but give it 3-4 venos max per pk actually communicating efficiently and it’s over and even if someone saves themselves from 0 pdef changes are they blew a save. Run in chi drain bypass easy. I know this doesn’t seem extremely broken at first glance but I completely disagree maybe with a 5 minute cooldown but 2? Hell most classes extremely powerful skills take 3
Minutes on average (sb perigean tide, db quadrature, think archers chi skill is this long too? ) 120 seconds for a guaranteed gg so long as your team ACTUALLY communicates? Find me the one veno who wouldn’t use this. It’s not necessarily a terrible chance but atm with bms being now the ONLY viable frontline things are ganna be very “who has the most bms!” Which on Ti non ET from what I’m told is Obvious and DA and TT welp start recruiting!!!
Play with eyes open and you'll see a veno casting 0pdef, and then you can use faith. Will you have a genie up everytime? No. But saying that in itself makes it broken then I hate to tell you this, but if a BM HFs you (same cost) and you dont do anything then you're dead too, same for lots of other 2 spark skills. Cept those skills are AoE, not single target.
If you’re lucky you can purify spell out and get to safety, or if you untarget without a ton of damage coming in it’s also possible. 0 pdef either way you’re dead because the damage already went in. This isn’t an equal situation at all. HF is 100% a powerful skill to rush damage but isn’t always guaranteed death vs 0 pdef ranged and guaranteed death from a knife throw or range damage? GG
105/105/105 Seeking ScallyMode
http://mypers.pw/5/#2589580 -
That's too bad. Welp. Then there is no real nerf. The few changes are minor at best and make no real difference/can be played around.0
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Anyone saying RIP DB never knew how to decently play the class anyways. That is the truth. There is no RIP there at all. There is only "Learn and Adapt" and if you can't then I sugfest playing an easier class. There are always classes being way weaker than DB..even if you would nerf it even more. So as long as the db doesnt need 2 sparks per Jump with ea having 2 minute CD without anything to reset it + change paralyze to not overwrite itself anymore and work like stun..then you could maybe talk about RIP and EVEN THEN DB would still rip through most other classes in direct competition.
It still shows the level of the playerbase. Something gets nerfed a little and things get slightly harder and ppl instantly cry and condemn the class. So funny. Then again, ppl charging hundred thousands of dollar to be a le to faceroll ppl. Still dunno what I even expect.
You’re..... Main.... is..... A...... Sin... *drops mic and walks out* seriously cant you look past 1v1? In mass pk every arcane will kick a dbs teeth in now lol. The only reason sins even survived remotely is due to tidal being on for a fair amount of time. An LA class without the same advantage while being a melee class is supposed to be okay in mass?
Archers will headshot dbs along with zerk arcanes LMFAO. Basically you want a db without tidal to close the distance for their passive to be even effective on the 3-5 range classes now looking at them like a pack of wild dogs? Oh let’s ignore the fact umbral cd got increase GG. Ulti is basically just a skill reset with skills having terrible drawbacks like blinking movement. You say this is good or balance? Lmfao even ppl I don’t like who main dbs I feel bad for them....105/105/105 Seeking ScallyMode
http://mypers.pw/5/#2589580 -
I started playing this game as a DB lol... i now regret that decision i should of mained a veno gg pwi.. gg
awesomemike - tt server0 -
Come on please, if you want to argue make another thread.
Nice to see a bit of activity on here and thanks for the heads up.0 -
Ya there are some drawbacks now for dbs but it is not like they completely helpless either. The reversal of damage reduction helps them tank what they seem to fear most > melees. Sins, Archer, Barbs, seeker, BMs and even other Arcanes already get OSed from range if the caster is strong enough from ZC. I do not understand why the class with the most CC in the entire game should get a free pass on kiting and being nearly completely immortal while doing so.
The way they change it is the way it should have always been. No cop out anymore, at least not to such extent. I'd still completely rework ulti into something like this:
Reset the CD of Reaper Form, Anti-Stun and Stealth. Lasts 15 seconds. As long as the duration lasts remove the CD from both jumps and remove chi cost from all skills. Also reduce all incoming damage by 35%.
This is what is called balanced. This is what actually goes for as an ultimate skill, playing off the strengths of a class instead of completely negating one type of damage and reset all cooldowns.
Now, if they do that, increase CD of both leaps to 1min plus without any other way of resetting those and turn paralyze to function like stun. Yeah, then I accept QQs and complaints and even then, yes, even then the class would not be the weakest by a long shot. Neither in 1v1 or mass pvp. It would simply just not be broken anymore in terms of mechanics.
PS: I do not have mains anymore. My only main now is Archer. I quit anything aside from PvP with my Archer. No dailies, no farming, nothing. Only pvp when I have the time. Archer is still the most fun class to play after all cause it is the only real challenge and is rewarding af. The new update also doesnt push archer too far, makes them slightly better but keeps them in check. I like that.0 -
Can someone be kind enough to translate the psychic one? I've been trying to do it but I haven't been able to0
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@mariateru18
Psychic (1 new skill, 3 changes)
Disturb Soul
Increase targets channeling time and increase in duration
Yellow: +dmg
Green: -target's speed?
Blue: -channeling (self)
Red: +chi
White: +dmg of seal detotation?
Ulti
Soulforce reduction 40sec --> 20 sec
Spirit Phalanx
Can only cast on self?
Cost 200 --> 100
Channeling 1s --> 0.5s
Stone Smasher (NF)
Channel 4sec --> 2sec
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Can someone do the veno translation please?0
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Also would love to see the full cleric and sb translations if anyone gets a chance!Raging Tides/Tideswell
Arandelle | Cleric
Aradriela | Wizard
Not-so-perfect world'er since Jan. 2010.0 -
Wizard? Wonder if they got a boost.0
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@evilnightmare
Venomancer (1 new skill, 3 changes)
Metabolic Boost + Nature's Grace
Recover 60% of Health and Mana
Yellow: +health recovered
Green: -cooldown
Blue: -channeling
Red: +chi
White +mana recovered
Feral Concentration
Can not move --> Can not use skills, attack, genie skills
Channeling time 1sec --> 0.5sec
Ironwood (Demon)
Dmg increased
Chance of 0proc removed (prob)
Redstone (Green Glyph)
Player targets def reduction --> 0proc
Chi cost 25 --> 200
Cd 8sec --> ? (unspecified)Post edited by skarthos on0 -
@aradriel
Stormbringer (1 new skill)
Climate Shift
Exchange ice and thunder charges, gain 5 chi?
Yellow: All charges change to thunder
Green: Extra chi
Blue: All charges change to ice
Red: Change Ice and Thunder charges, gain a lot of chi if 3 thunder?
White: Change Ice and Thunder charges, gain a lot of chi if 3 ice?
Cleric (1 new skill)
Dimension Seal + Elemental Seal
Reduce mdef pdef of target
Yellow: +pdef reduction
Green: -channeling?
Blue: +distance
Red: +chi
White: +mdef reduction
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