are okish. But imho only Cloudburst and Downburst are real upgrades. The disarm on ice bullet is a complete waste (as it still also triggers purify spell on hit just like all the other disarm hits and considering we wont get to 2 sec dura cause of cost..it'll be completely useless).
Downburst Channeling reduction (29% atm) and Cloudbursts steady debuff, regardless of charges, are amazing so far. It's kinda the way I predicted it. the majority of glyph will be chosen to increase the damage while being in reaper form. For mass-PvP you chose the AOEs, for 1v1/3v3 you chose the single target skills (cept for cloud and down since those effects are way better). Supercells option to paralyze is also pretty nice and even a 2 second para can work wonders if combined right after a Churning Vortex fired in Waxing's near-insta-channel so ima plant the first lvl5 glyph in Supercell for sure.
I am not sure about Moonblade yet...the discription is still very much messed up and you cant really make sense of it. I wanna make sure to get the glyph that always produces the amp (if thats even possible..from the pre-translation that seemed to be the case but I would be happy with both effects always triggering in reaper form
). We'll see