give people on EU server choice to move servers

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  • jobobson
    jobobson Posts: 10 Arc User
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    this post isnt about NP ****. it was a simple concern I and others have. i dont know why you guys always have to go full E-peen on it. it isnt about strong vs weak or any of that ****. yall are why we cant have nice things
  • firefraii
    firefraii Posts: 49 Arc User
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    Solution: put every server on Australian timezones for a week and watch the entire playerbase rage. Alternatively we could just deal with server times being bad for one person and okay for others
    2d9w6bp.jpg
  • blazerboy
    blazerboy Posts: 1,673 Arc User
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    Lawl ^
    105/105/105 Seeking ScallyMode
    http://mypers.pw/5/#258958
  • sirkura#6424
    sirkura#6424 Posts: 37 Arc User
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    /rant

    I doubt this will ever happen honestly, and i hope it never does. If EU gets this option, they will need to allow all other players from all servers the same options.

    First, lets take Tideswell. Its made of Dreamweaver and Ragingtides. Both MUCH older servers then EU, therefore many players on there have had longer to farm their r9, shards, refines, etc. The balance would be even more broken then it is now.

    Second is the server population. As it is, there is no doubt the games population is steadily declining. If they let EU players swap, then that server will lose 50% of its population. That affects things like TW, xTW, and xNW. Less players = less to defend/attack lands in a faction. putting that server at a disadvantage especially for cross server events.

    Third and finally, are the friends you play with. You know more then a few people on your own servers will want to leave for other servers, while others will choose to stay. Rewinding in time before the server merges, before Nightshade, before Earthgaurd, or even the Tideborn, I was on Harslands. When the Ragingtide server opened, people flooded there. The biggest draw was a new TW map. (back then for those that don't know, it didn't reset, so one large faction would control the map.) Close friends of mine would migrate, and I would get bored eventually and follow, making a new toon.

    same thing happened with EU servers, many RT players migrated there for the new TW map, tho this time I had worked far too much on my gear to leave already, in TT99 gold (end game at the time dear lord i'm dating myself xD) By not choosing to leave I lost contact and the ability to play with many close friends. If a server transfer was available, then more people would leave. Now I have 2 options. I can choose to stay, or I can move with a few friends, but not everyone will want to move. I could try making a new character on another server to play with them, but then it will take 2 years to catch up to everyone's gear and spirit. I think many players would simply quit after that point.

    This might be more personally driven, but I'm sure i'm not the only one that feels that way. An MMO fails HARD if there is no one to play with. It doesn't matter the game, after a while there is still only so many ways they can say "kill this, talk to this guy, complete quest or repeat until completed." It gets tiring after awhile doing that by yourself all the time. I agree its unfair to the NA players on EU, but from a business or a player standpoint, its still not a great decision.

    TL;DR: Balance, Popultion, and Quiting Players.

    /endrant
  • jsxshadow
    jsxshadow Posts: 1,414 Arc User
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    /rant

    I doubt this will ever happen honestly, and i hope it never does. If EU gets this option, they will need to allow all other players from all servers the same options.

    First, lets take Tideswell. Its made of Dreamweaver and Ragingtides. Both MUCH older servers then EU, therefore many players on there have had longer to farm their r9, shards, refines, etc. The balance would be even more broken then it is now.

    Second is the server population. As it is, there is no doubt the games population is steadily declining. If they let EU players swap, then that server will lose 50% of its population. That affects things like TW, xTW, and xNW. Less players = less to defend/attack lands in a faction. putting that server at a disadvantage especially for cross server events.

    Third and finally, are the friends you play with. You know more then a few people on your own servers will want to leave for other servers, while others will choose to stay. Rewinding in time before the server merges, before Nightshade, before Earthgaurd, or even the Tideborn, I was on Harslands. When the Ragingtide server opened, people flooded there. The biggest draw was a new TW map. (back then for those that don't know, it didn't reset, so one large faction would control the map.) Close friends of mine would migrate, and I would get bored eventually and follow, making a new toon.

    same thing happened with EU servers, many RT players migrated there for the new TW map, tho this time I had worked far too much on my gear to leave already, in TT99 gold (end game at the time dear lord i'm dating myself xD) By not choosing to leave I lost contact and the ability to play with many close friends. If a server transfer was available, then more people would leave. Now I have 2 options. I can choose to stay, or I can move with a few friends, but not everyone will want to move. I could try making a new character on another server to play with them, but then it will take 2 years to catch up to everyone's gear and spirit. I think many players would simply quit after that point.

    This might be more personally driven, but I'm sure i'm not the only one that feels that way. An MMO fails HARD if there is no one to play with. It doesn't matter the game, after a while there is still only so many ways they can say "kill this, talk to this guy, complete quest or repeat until completed." It gets tiring after awhile doing that by yourself all the time. I agree its unfair to the NA players on EU, but from a business or a player standpoint, its still not a great decision.

    TL;DR: Balance, Popultion, and Quiting Players.

    /endrant

    No, you are over exaggerating massively. If they would allow the NA players from Dawnglory to join any other Server and they would all do that then the playerbase on that server wouldn't even shrink by 15%.

    Dawnglory is Morai + HL. Morai was Momaganon + Lothranis hence already had 2 Server and even before the merge Morai was BY FAR the most populated server.

    However, if they give the option an all EU players from the other server would join Dawnglory..then you could pretty much close them all. Ask @kalystconquerer#0876 she must know those numbers as well. I am not 100% sure but the EU playerbase is at least as big as the NA playerbase in total in PWI (cross-server-wide).

    I don't really mind tho. A server-transfer would be neat to meet/fight new people. I'm game for that.
  • eirghan
    eirghan Posts: 1,912 Arc User
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    I dont know about server transfer but pw does need to do something. They acknowledged the issue when they first made the merge of hl into eu and promised they would make everything accessible for na players on eu whether through duplicate events/moved event times etc. So far all of those promises have been completely empty.

    Pwe has screwed up a lot of things but imo this is the biggest. Sure they legally have the right to move you wherever they like, but to do so AND promise a resolution to the challenges involved then not deliver makes them look even worse.

    i hope every na player who quit was cashing hard so they feel that mistake in spades.
  • dregenfox
    dregenfox Posts: 713 Arc User
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    /rant

    I doubt this will ever happen honestly, and i hope it never does. If EU gets this option, they will need to allow all other players from all servers the same options.

    First, lets take Tideswell. Its made of Dreamweaver and Ragingtides. Both MUCH older servers then EU, therefore many players on there have had longer to farm their r9, shards, refines, etc. The balance would be even more broken then it is now.

    Second is the server population. As it is, there is no doubt the games population is steadily declining. If they let EU players swap, then that server will lose 50% of its population. That affects things like TW, xTW, and xNW. Less players = less to defend/attack lands in a faction. putting that server at a disadvantage especially for cross server events.

    Third and finally, are the friends you play with. You know more then a few people on your own servers will want to leave for other servers, while others will choose to stay. Rewinding in time before the server merges, before Nightshade, before Earthgaurd, or even the Tideborn, I was on Harslands. When the Ragingtide server opened, people flooded there. The biggest draw was a new TW map. (back then for those that don't know, it didn't reset, so one large faction would control the map.) Close friends of mine would migrate, and I would get bored eventually and follow, making a new toon.

    same thing happened with EU servers, many RT players migrated there for the new TW map, tho this time I had worked far too much on my gear to leave already, in TT99 gold (end game at the time dear lord i'm dating myself xD) By not choosing to leave I lost contact and the ability to play with many close friends. If a server transfer was available, then more people would leave. Now I have 2 options. I can choose to stay, or I can move with a few friends, but not everyone will want to move. I could try making a new character on another server to play with them, but then it will take 2 years to catch up to everyone's gear and spirit. I think many players would simply quit after that point.

    This might be more personally driven, but I'm sure i'm not the only one that feels that way. An MMO fails HARD if there is no one to play with. It doesn't matter the game, after a while there is still only so many ways they can say "kill this, talk to this guy, complete quest or repeat until completed." It gets tiring after awhile doing that by yourself all the time. I agree its unfair to the NA players on EU, but from a business or a player standpoint, its still not a great decision.

    TL;DR: Balance, Popultion, and Quiting Players.

    /endrant

    As I've had to explain multiple times before both DW and RT are US-based servers with roughly US times. These players chose to play on those US servers and were made aware beforehand that they would be playing based on US times.

    The US players stuck on EU servers were never given that choice. They have to deal with resets happening at 2PM in the afternoon, events at noon on weekdays, as well as being bombarded by german/french system messages. These players originally chose to start on an eastern US server and were forcefully trasnferred to EU against their will. This is a different situation from other servers.

    Also, Da is currently unbeatable in X-TW events because the other servers are basically fighting all of EU + the east coast US population. Merging the east coast US population into a US server would balance things out a bit and make X-tw more competitive.
  • kalystconquerer#0876
    kalystconquerer#0876 Posts: 1,421 Perfect World Employee
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    @jobobson I noticed you had posted on my wall asking about this too, which is what I didn't want to simply copy paste, but I think at least part of it is worth stating here in case people didn't know or missed me talking about it before -
    [...]We do not have any item currently that could perform these transfers, and even if we could provide such a service, this could run into many issues if done manually (database, items getting lost in the shuffle, time needed etc.) Players have asked if this can be done via a script, but I'm afraid I have no knowledge in that department to give any answers to whether that could be feasible or not. [...]

    @eirghan These changes were done during my time as a player, so I can't really speak to these promises that were made by previous staff. I could definitely mention this and point it out to see if that will be taken into consideration. Do you maybe have any links to posts that specifically point to definitive language? I'd be particularly interested in specific time frame language like "in a year from this date" or "we will move players after definitive amount of time".

    For running multiple events, this only really works for Pinatas (manual spawning) or Twilight Survivor (players can choose when to do it) and the like - anything hard coded makes it a scheduling nightmare, especially when you toss Cross Server play into the mix. I tried it out a bit when my schedule when whacked for one particular week of events (can't remember if it was Pinata's or Quick as the Wind) but I never got any feedback on whether the "4 times a day at set times" was actually working out for the NA people on DG so I assumed it was a failure. The times I was working off of was the standard 9 AM, 3 PM, 4/5 PM and 5:30/6 PM PST. I've also considered doing "pop events" where the spawning is completely random, but will have perhaps a cap on how many times in a day spawns will occur. This would be for what we currently have on hand, but I'd like to see what sorts of events we could do in the future for this!

    I'm worried that even tweaking some events or running multiples to address one server's issues could create imbalances across the others depending on what the event is - and increasing the frequency or making server exclusive events will probably be a negative as well. Targeting specific bottle necks using outside of game sources (forum events or doing things that wouldn't require CN to step in and code anything for us) also comes with it's own set of issues and doesn't address the root of alot of the problems. I'm still taking some cracks at it to see what works and what doesn't, so any and all feedback is greatly appreciated!
  • jsxshadow
    jsxshadow Posts: 1,414 Arc User
    edited February 2017
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    @kalystconquerer#0876 Yeah, we all know that changes like these will be very hard to come by and have a tiny chance to be considered in general.

    I gotta say tho. Kaly from what I've seen and how ridiculously active and involved you are in this game I guess we can say that you are by far the best CM this game has ever had. Please, don't ever leave us..if you can! Thank you for your efforts. Really, thanks alot.
  • heerohex#3018
    heerohex#3018 Posts: 4,807 Community Moderator
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    @jobobson I noticed you had posted on my wall asking about this too, which is what I didn't want to simply copy paste, but I think at least part of it is worth stating here in case people didn't know or missed me talking about it before -
    [...]We do not have any item currently that could perform these transfers, and even if we could provide such a service, this could run into many issues if done manually (database, items getting lost in the shuffle, time needed etc.) Players have asked if this can be done via a script, but I'm afraid I have no knowledge in that department to give any answers to whether that could be feasible or not. [...]

    @eirghan These changes were done during my time as a player, so I can't really speak to these promises that were made by previous staff. I could definitely mention this and point it out to see if that will be taken into consideration. Do you maybe have any links to posts that specifically point to definitive language? I'd be particularly interested in specific time frame language like "in a year from this date" or "we will move players after definitive amount of time".

    For running multiple events, this only really works for Pinatas (manual spawning) or Twilight Survivor (players can choose when to do it) and the like - anything hard coded makes it a scheduling nightmare, especially when you toss Cross Server play into the mix. I tried it out a bit when my schedule when whacked for one particular week of events (can't remember if it was Pinata's or Quick as the Wind) but I never got any feedback on whether the "4 times a day at set times" was actually working out for the NA people on DG so I assumed it was a failure. The times I was working off of was the standard 9 AM, 3 PM, 4/5 PM and 5:30/6 PM PST. I've also considered doing "pop events" where the spawning is completely random, but will have perhaps a cap on how many times in a day spawns will occur. This would be for what we currently have on hand, but I'd like to see what sorts of events we could do in the future for this!

    I'm worried that even tweaking some events or running multiples to address one server's issues could create imbalances across the others depending on what the event is - and increasing the frequency or making server exclusive events will probably be a negative as well. Targeting specific bottle necks using outside of game sources (forum events or doing things that wouldn't require CN to step in and code anything for us) also comes with it's own set of issues and doesn't address the root of alot of the problems. I'm still taking some cracks at it to see what works and what doesn't, so any and all feedback is greatly appreciated!

    I really think its time to address this hard coding or time issue.

    Ive said it many times for a game thats International it sure has some time zone problems. I know you cant comment on this but may be this is something that can dropped into the mix for the Engine update? Yes I know you cant talk about it, But this means it can be put into the mix.

    One way or another I have felt this issue over and over...​​
  • kalystconquerer#0876
    kalystconquerer#0876 Posts: 1,421 Perfect World Employee
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    @heero200 Yeah my NDA's are strict on alot of things with engine upgrades (i.e in regards to the video that's circulated a few times that was shown off last year) and on version specific changes. The later of which speaks more to not wanting to set false expectations and having to walk back any statements. I don't mean to sound super cagey, but unfortunately specifics can't be disclosed until we have solid plans of action going forward.

    @jsxshadow Well I mean I'm not an "official" CM in the sense of being titled as such, but as of Monday I'm now stepped up into the roll of Content Engagement Specialist. Sort of a catch all to describe what I do, but I suppose as far as players are concerned, I'm a community contact and a window to the inside. Granted, I'm still doing QA related things, but my role has expanded much since I've started here. I'd like to think that the company enjoys me around here, so I hope players do too!

    To general thread - If we can not immediately target the root (NA players stuck on EU server times), what stopgaps are being experienced and what sorts of things you'd like to see tried out to help this in the meantime?
  • heerohex#3018
    heerohex#3018 Posts: 4,807 Community Moderator
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    @kalystconquerer#0876 its fine by me, Your more active out of all the GM/CM/Staff we have ever had on here. sadly the forums are a former shadow of its self.

    This update would bring a small % back I think.

    Would be nice to be able to do NW again at 8pm rather than 4am... Could we not have XNW back for a few weeks? hell thats a lot of work I know its one of the reasons it keeps coming up with Event times and making it harder and harder. We all said server merges could not happen (it did) We all said gender swap would not happen (It Did) We all said XServer would be impossible (Its not). I can even view gear from other players on other servers now... somewhere giving people the ablity to move servers should be possible. PWCN does not have the same issues with regards to this so I can see that being hard. A one time server move stone for account (all toons on that server or just one toon in that account) then paid to move again. Something people would put money into... the game needs money to keep running a fair answer as the community is asking...

    Also and this with hit your NDA again but if they are recoding an Engine... May be worth adding some Mod tools... (GA) Its better to have it on the panning at that stage rather than add it in later... Even if its not used. P.S. I dont expect a reply on this.

    Thanks.

    Heero.​​
  • eirghan
    eirghan Posts: 1,912 Arc User
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    @eirghan These changes were done during my time as a player, so I can't really speak to these promises that were made by previous staff. I could definitely mention this and point it out to see if that will be taken into consideration. Do you maybe have any links to posts that specifically point to definitive language? I'd be particularly interested in specific time frame language like "in a year from this date" or "we will move players after definitive amount of time".

    You can see the original FAQ post here. Here is a quote of the specific addresses.
    arcgames.com/en/forums/pwi#/discussion/1197811/server-merge-faq
    If there is any event sensitive to time zone, we will try to schedule it multiple times so that most players can have fun. Meanwhile, we are working on multiple time slots of TW/ Cross Server PVP/NW. Stay Tuned!
    "ablack wrote: »
    A few ideas that might work

    Regarding names and adding suffix - why not just give all LC or RT or w/e -give them (1)
    free/ bound/ nonstashable "name change stone" so they can change their name to something they want instead of a forced suffix
    *hell give everyone a code to get a *free/bound/nonstashable "name change stone"

    Regarding server times and events - why not have events at multiple times so .... 8pm events on "A" server happen at 8pm on all servers and then again 8 hours later at 4 am and and then 8 hours later at 12 noon (3 times to participate)
    *only exception would be for cross server

    Regarding 3 month TW season - I like the idea because its a compressed time - average football season or baseball season or w/e lasts a few months - 1-2 TW per weekend x 4 weekends per month = 4-8 x 3 months = 12-24 and could be more. The other thing to consider is that combining servers is going to bring more TWing and competition to the map with more Pro TW factions instead of a bunch of partime TW factions
    *only issue is that PW get on the ball and make TW reset when its supposed to and get rewards out in timely fashion.
    Doable
    Doable
    Doable.
    LOL, everyone in PWI, we take it seriously and we are working on those things you mentioned here --even more!








    Disclaimer: Understand, I say this as someone who is not on Dawnglory and I have never played on HT. I also appreciate you @kalystconquerer#0876 so understand this is in no way directed personally at YOU. And maybe I should mind my own business.

    However. I have seen the hundreds of posts from players who quit the game after the server merge (even some are in that link) due to being merged onto a server that they can't participate in. I've seen the quoted posts from a PWE employee promising solutions. Nothing came of it. And that's wrong. It sucks.

    So, no... PWE staff did not promise a time frame, but when a staff member promises a company is working on a solution how long does it take to have that completed? Or get an update? Well. We now know that PWE was never working on that solution (since as you said, its not possible)... or it was ruled out for whatever reason and the player base was not notified and offered an alternative.

    So. 3 months? 8 months.... A year and a half and counting? And today we still are watching players post on forums, ignored, because they can't attend NW or Fight Nights or TW or any of the other TIME SENSITIVE events that this game holds it foundation on. Sorry, but I can't help but feel my panties twisting a bit. It's not that HL players haven't been loud in asking for updates on a solution.



    In my honest opinion, as a good and honest company, PWE has already acknowledged that the merge of HT onto a completely different time wasn't ideal... but players have yet to be offered a feasible solution. There's now been a year and a half of time given for players to try to settle in to their new surroundings and make ties to new factions and friends. At least half if not more of the players that still play from HL probably wouldn't opt for anything drastic as a server merge. But those who truly can't participate in key aspects of the game would and likely many players who quit would contemplate coming back.

    If that's not possible then I leave it to PWE to suggest a possible solution (as good and honest company's do - taking their customer's interests to heart and try to provide the best they can) The player base cannot possibly understand the limitations. If duplicating or altering event times is impossible HL players should be offered an adequate alternative in good will.
  • jsxshadow
    jsxshadow Posts: 1,414 Arc User
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    aradya6793 wrote: »
    i would pay for server transfer option or even one time only​​

    GG inb4 you will quit because you realize the lag will make the game unplayable for you xD you should really rethink that. Besides...you dont care about many. Why the friggin hell do you not just roll a new char on any server you want. Da hell?
  • keihan007#7641
    keihan007#7641 Posts: 1,190 Arc User
    edited February 2017
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    jsxshadow wrote: »
    aradya6793 wrote: »
    i would pay for server transfer option or even one time only​​

    GG inb4 you will quit because you realize the lag will make the game unplayable for you xD you should really rethink that. Besides...you dont care about many. Why the friggin hell do you not just roll a new char on any server you want. Da hell?

    They have stated the time to get new toon from scratch to up do date is something they dont want to deal with. As for ping, its really not that bad and PWI is hardly a game which requires perfect ping.
    BlackList vs Frenzied 3/17

    https://youtu.be/RkkWkigYd3k
  • blazerboy
    blazerboy Posts: 1,673 Arc User
    edited February 2017
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    @jsxshadow if I recall he doesn't have much time on his hands to do pwi so doing dailies every single day may not be possible and since we don't have a legal buy sell acc system I can understand his frustration -shrugs- he only wants to pvp and do events I hardly think it's unreasonable to ask for pay for server switch option...

    Honestly this is also false we don't make up 15% perhaps 35% if you count all the ppl who became inactive/quit. In all honesty at this point someone said it best DA dominates xTW a big reason being there's only 2 really active factions on the server one mainly being eu with a large amount of server population and the other between eu/na and hardly able to get 80 ppl a week for xtw in sign up due to ppl rl while the other guild I was told can have as many as 120 ppl online just for tourny on a Thursday!? A lot of peoole prefer the eu guild because events are easy when most of your guild can make it at relatively same time as you as for other guild ppl there for their own personal reasons forthe eu members, and same reason but from NA standpoint. Giving us the option for a limited time much like the whole CN weapon fiasco wouldn't hurt DA at all. The EU dominated guild can have fun with themselves since at this point that's what's happening since none can challenge them and other servers gain more of a population and maybe a fighting chance for cross server events since the biggest issue was DA overwhelming population advantage

    All in all nothing agianst other servers or eh ppl on DA but it's still a choice you (other server eu ppl) made that was denied to us ex-HL NA players and we were alienated by still coming out with more events and and ignoring us as if we didn't notice xD. To make it worse, 4 servers, 4!!!!! Yet xTW was put on a time that catered to mainly 1 server geee all players are given a equal opportunity yeah... If all servers can't get the opportunity and only NA could get it than give it to the Old HL players. Other servers would gain bodies and DA itself would hardly suffer.

    P.S To the "I will lose some friends" comment. I have lost many friends due to this merge because not everyone will put time or money into being able to mainly do 2 events (xtw and Sunday NW) event a weekend then watch as pk dies with the click of a faction signet and mainly log do dailies afk or set cat shop . At this at this point that has already happened this is a mute point atm....

    Cheers~
    Post edited by blazerboy on
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  • tek1nig
    tek1nig Posts: 793 Arc User
    edited February 2017
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    @jobobson I noticed you had posted on my wall asking about this too, which is what I didn't want to simply copy paste, but I think at least part of it is worth stating here in case people didn't know or missed me talking about it before -
    [...]We do not have any item currently that could perform these transfers, and even if we could provide such a service, this could run into many issues if done manually (database, items getting lost in the shuffle, time needed etc.) Players have asked if this can be done via a script, but I'm afraid I have no knowledge in that department to give any answers to whether that could be feasible or not. [...]

    @eirghan These changes were done during my time as a player, so I can't really speak to these promises that were made by previous staff. I could definitely mention this and point it out to see if that will be taken into consideration. Do you maybe have any links to posts that specifically point to definitive language? I'd be particularly interested in specific time frame language like "in a year from this date" or "we will move players after definitive amount of time".

    For running multiple events, this only really works for Pinatas (manual spawning) or Twilight Survivor (players can choose when to do it) and the like - anything hard coded makes it a scheduling nightmare, especially when you toss Cross Server play into the mix. I tried it out a bit when my schedule when whacked for one particular week of events (can't remember if it was Pinata's or Quick as the Wind) but I never got any feedback on whether the "4 times a day at set times" was actually working out for the NA people on DG so I assumed it was a failure. The times I was working off of was the standard 9 AM, 3 PM, 4/5 PM and 5:30/6 PM PST. I've also considered doing "pop events" where the spawning is completely random, but will have perhaps a cap on how many times in a day spawns will occur. This would be for what we currently have on hand, but I'd like to see what sorts of events we could do in the future for this!

    I'm worried that even tweaking some events or running multiples to address one server's issues could create imbalances across the others depending on what the event is - and increasing the frequency or making server exclusive events will probably be a negative as well. Targeting specific bottle necks using outside of game sources (forum events or doing things that wouldn't require CN to step in and code anything for us) also comes with it's own set of issues and doesn't address the root of alot of the problems. I'm still taking some cracks at it to see what works and what doesn't, so any and all feedback is greatly appreciated!

    I wouldn't exactly say that you no longer that - in reference to no t having the ability to transfer since technically we are all transfers due to server merges. Thats right! We currently do have the platform and the means to do it, but last time it happened you guys had a China dev orchestrate the entire thing - you can correct me if i'm wrong. So its not that you guys don't have the ability to do it, maybe someone just not skilled in doing it under PWE employ.

    In any case I would jump at the opportunity to move to a USA(EAST PVP) server instantly (exactly the way I joined one in the first place) This 24/7 PVE server nonsense which defies the very programming of the game shouldn't be here anyways. All it does is provide an imbalance and ruin events that were designed for PVP.

    There was another thread recently that came with something more fair and easier to set for GM's ... SET DAWN GLORY TO USA EAST TIMED EVENTS for 1 Year and then flip it in the following year back to EU timezone. To make it fair for both populations. Because so many North Americans have left the server due to no events / tw available for us. Only the most dedicated and hardcore remain. The rest are simply dwindling away.egg-32.gif
    ​​
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  • jsxshadow
    jsxshadow Posts: 1,414 Arc User
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    @blazerboy xD the balance you wish for cross-server would vanish if all EU players would join Dawnglory (that are now trapped on NA-Server). I know at least 30 german players alone that are endgame geared and active pvpers...if they all join + the other eu people as well then you will not see a big difference in activity, if it won't be even worse for you.

    Ofc..I don't know if they all would join DA..for many there are more important things like friends and stuff...but yeah...

    Just saying. if anyone loves mass pvp and thinks its ridiculous that some people just go out there max buffed + psy buffs, so literally only when they know that they will win, then I promise you that you will hardcore miss Dawnglory after a while...cause on the majority of server thats pretty much 80% of every active pvper. Personally, I would puke every day if I had to endure this nonsense.

    Point is, other servers gank even more than DA. If you think you get better pvp there then sorry, nah. You will be new = the best possible victim and get slaughtered/ganked by entire factions. But kk. make ur own experiences :)

    I would be happy ofc because I would get the best **** 1v1s of my life since all my german buddies are coming over <3
  • blazerboy
    blazerboy Posts: 1,673 Arc User
    edited February 2017
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    @jsxshadow I said it would be better if just the NA players were given the opportunity to move not EU from other servers. If they gave everyone the choice than just make two server one NA and one EU and even if the EU would be more populated it's still better and many would be happy if this can't happen then just HL players since we are a dying breed you even said it yourself. It's not even about pk at this point it's events and dailies in general. Reset for me is about 5pm so EST layers 6pm. On average I see NA players start wcing for UP at about 6pm my time after of course Flowsilver and Bounty hunter and sometimes not all but most still wcing LF ppl by 8-9pm. 3-4hrs just to make a squad because most of the server is EU and it's like 3-4am for them!? That's absolutely rediculous 1hr is bad as it is while on other servers I don't see ppl wcing more than an hour and a half a their reset or around the same time of day.

    Yeah no so basically unless you have a SET Uncharted Paradise or hell when this new instance comes out even you're struggling if you're NA on DA. So unless they make these events soloable or a 5 man team version just let us move. Most of us who actually work can't even do these event or Friday NW, you think all of us are like syntheros where we can play video games during work times? Heck no not everyone wanna work comp related careers. Who cares about Mass pk on DA or any other server it's events and team play instances that we NEED we are more upset about. In DA videos you can see it crisis can show like what 80+ ppl easy Thursday night fight and infa maybe 20-30 max? Ofc it's the timezone, so make another one a 8pm EST or move it to Sunday atleast it won't be fair number but atleast 20-30 becomes 50-60 and more ppl can farm what we need instead of constantly **** to DAs Western world players xD
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  • jsxshadow
    jsxshadow Posts: 1,414 Arc User
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    @blazerboy mhm yeah, but am I really the only player in this entire game that doesnt care that much about events? I only used to do Tiger Event since it was the only one that could give me some income but even that..I don't bother with anymore. All the other events are useless garbage anyways. Even most of the special events like Wraith Hunter are utter garbage..like hell I invest 4x 10+ minutes to get one b-s pack, not even for 10 minutes, nah brah, not even for 5. Do I look ****? Same as for the majority of the events. If the rewards are not pure coin, Chart related stuff (cause I still need it, otherwise I cant be bothered for that as well, same for bloods) or anything that can boost my chars power then I don't bother with it. A little chance for a single card for a single chart is an absolute No-Go.

    That is my main point. Many people tell me that they value their time and don't wanna waste it on Dailies and wanna go PvP and Events instead...da hell? You people don't value your time at all. I do. I only do the stuff that makes my chars stronger or gives me coin. Solo FSP gives money. BH gives money. Primal Dailies make my chars stronger. that's what I do. UP/DUP is a waste of time for what you get, even if you solo UP. A WASTE OF TIME (I explained many times how useless UP is and if people would just save up money/gold for when it hits the boutique that would've saved themselves a heckload of time but people never listen).

    FSP for a single char in a random group is also a waste of time...20+ minutes for 20 FSP coins aka barely 1.3m coins profit? Really? Homestead is also a complete waste of time. Same as the Homestead Minions (even tho I roll 1k points on each char every month to get some chart stuff and A-Packs, approx 1h each char..thats okish).

    You guys claim that you have no time and wanna PvP instead, k cool. Then maybe stop wasting your god damn time on friggin useless stuff. How do you guys think I got 7 r9 chars? By wasting time with low-income group content? :D:D:D Step your game up, be more efficient with your time and all of a sudden you have loads more fun.

    PS: Just for comparison: By the time some people got only their g17.3 weapon I made approx 2.5 r9 chars with EU set, full +10, G12 sharded. Who is the winner in terms of PvE? Yeah, figured.

    PSS: I am not stating this to feel superior or to claim that my way is the best. However, I said all of this to remind you to think about your routines and where you should work on them if you think that something is bothering you because I have the pressing feeling that you guys are complaining about one thing while in fact the real problem lies somewhere else.

    To all with a g17 weapon: Wow. You wasted so much time to get a weapon that could be an advantage just because most people don't have it themselves. Does it make you a better player? Does it make you perform better (since most people are clueless about switching weapons and the timing related to it I guess NOT)? All those things had been crystal clear beforehand, at least to me. People have no rights to complain that they have not enough time for the fun stuff if they waste their time on either an unfair advantage or something that is pretty useless. Like people that claim that they barely can live off their income but smoking through 2 packs of cigarettes every single day. People like that make me sick. Work on yourself before complaining.

    PSSS: This statement is towards everyone. Not a single person. Just to avoid confusion.

    Enjoy life. You just gotta focus on the good things instead on the bad ones. They only appear that bad because you make them appear that bad.
  • blazerboy
    blazerboy Posts: 1,673 Arc User
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    @jsxshadow while I understand your point for me I typically get off from work and home around 1630ish change quickly do fsp at reset since that's best to get squad so 1700 gym for an hour and half 1830ish by this time wash up eat dinner do dailies so let's say this all takes me into 1900-1930ish perhaps and from then on w.e I gotta take care of or he'll spend time with ppl outside game till about 2100 which I should go to bed if I want ATLEAST 8hrs of sleep for optimum performance. It's not always that simple but if you look at that period that doesn't leave me much room for others even less. Even I was more efficient I shouldn't have to give up more time because a simple server move would fix it. On HL just about everything I needed was done in about an hour at max hour and half because it was when server was most active.

    Idc for most events except pk and rw and no rw is not pk related anymore js. But I can't make fun ones such as Thursday night fight, and one NW event and tw are **** on DA so I only get 2? GG WP. Js I'm not ganna log about 10 chars as u do for coin I play to have fun not have secondary job. No doubt you can farm more power to you for it but some ppl like after a long day of work maybe an hour of dailies and relax and pk how is that so hard to ask for xD
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  • jsxshadow
    jsxshadow Posts: 1,414 Arc User
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    @blazerboy XD sounds like you have more time than me. I only go to the gym every 2nd day (usually that is the healthiest way since you don't wanna be in a constant pain, unless you wanna gain alot of buff).

    BH + dailies on all chars are max 2h for me. I usually only do FSP on the weekends nowadays since my GF is consuming literally all of my time aside of that. If I'd be solo I could still do FSP and PK for 2 hours every day or just pk for 3.5h every day + I could still sleep for 8+ hours.

    Then again, I am not the type of guy that wastes alot of time on quality things like a decent, fresh cooked dinner or stuff like that. I precook on the weekends and the microwave does the rest. Not going to waste time just to eat. Bad enough that I have to take a lunch break at work ._.

    I am not a chill dude in rl. Everything has to be planned and performed in maximum possible speed. However, like this I still have loads of time for my GF and sometimes for PWI as well if she is busy. It's all about determination and what you really want. Look at arnold Schwarzenegger. Work 8+ hours, Gym for 4-5 hours and doing stuff with friends and all the other jazz. He only slept 6 hours everyday. If you want something you can make it. Nothing but yourself alone is stopping you. If you wanna make more time for PWI just do it. If you don't care that much and rather spend the time on other things then there is nothing to complain about. Just saying.

    It's the same with everything. If you wanna achieve a more advanced level in anything you could imagine then you need to spend time for it. Alot of time and you need determination. You have to want to achieve your goal more than anything else. Like when I started playing the guitar. The first 2 years I played 7+ hours everyday, slept only 4 hours a day sometimes but the progress I made was astounding. Determination is all you need.

    PS: Before someone says: "ah blablabla PWI is only a game"..just look at LoL, Dota, CS and all of that stuff. eSports ijs. Just because some games are not ranked doesnt mean you shouldnt try to be the best :D
  • booker27
    booker27 Posts: 167 Arc User
    edited February 2017
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    Simplest solution is to enable account selling like China has. Dont know why they refuse to make it legal here too. People can sell their DA account and with the money buy account on other server. It will help game in other ways too like people who quit cause they got bored of their class but dont have time to spend a year+ to raise a new toon or people that left game cause of irl issues and dont want to come back cause they are too behind they might as well go start a new game.

    Server transfer is prolly harder to implement but account selling is easy China has it already so enable it here too come on.
  • jsxshadow
    jsxshadow Posts: 1,414 Arc User
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    booker27 wrote: »
    Simplest solution is to enable account selling like China has. Dont know why they refuse to make it legal here too. People can sell their DA account and with the money buy account on other server. It will help game in other ways too like people who quit cause they got bored of their class but dont have time to spend a year+ to raise a new toon or people that left game cause of irl issues and dont want to come back cause they are too behind they might as well go start a new game.

    Server transfer is prolly harder to implement but account selling is easy China has it already so enable it here too come on.

    +1 @kalystconquerer#0876 really, that would be the easiest solution to all problem. You should have a word about this with CN. Instant fix.

    TBH, even I would prolly buy some accounts on other server if it was legal because..if someone quits..why the hell not? Getting a decent geared char for a few hundred bucks is fine with me.
  • blazerboy
    blazerboy Posts: 1,673 Arc User
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    I honestly feel like maybe legal acc selling/trading is the answer it's not like the gms don't know it's going on
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  • eirghan
    eirghan Posts: 1,912 Arc User
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    Events = a waste of time that doesnt make your character stronger? The heck you smoking?

    Events have ALWAYS been tied to getting stronger. Two examples, one, Nw is imperative, even if you catshop materials you cant upgrade your gear without at least a portion of bound tokens. Two, fight nights even more important as its the only way other than dailies to get star chart/bloods for passives and id say the number one must attend for any character.

    These are the time sensitive events that i refer to. If they are a waste of time id love to fight these chars with no passives and no nw gear.
  • jsxshadow
    jsxshadow Posts: 1,414 Arc User
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    eirghan wrote: »
    Events = a waste of time that doesnt make your character stronger? The heck you smoking?

    Events have ALWAYS been tied to getting stronger. Two examples, one, Nw is imperative, even if you catshop materials you cant upgrade your gear without at least a portion of bound tokens. Two, fight nights even more important as its the only way other than dailies to get star chart/bloods for passives and id say the number one must attend for any character.

    These are the time sensitive events that i refer to. If they are a waste of time id love to fight these chars with no passives and no nw gear.

    Well passives are only a problem for new chars or ppl that have been lazy. When my Chars hit TS10 then only my newest char won't have maxed out passives. Barb and storm have hundreds of leftover bloods and I didnt even do every daily when Shifting Sky was max until TS release.

    Those events are only usefull (not mandatory, cept for NW if ya wanna upgrade your r9 ring which takes approx 4 attempts, any other NW upgrade is cheaper if bought directly from other players so its pretty much useless) if you are a new player. I now do NW only for some fun once in a blue moon. Tourny is nice for the Emblems tho since they will be very needed in the future update. Anything else...is nice to have but not really that important. If you do heavenfall every week you can get alot more Chart stuff (which I also don't do anymore since lvl40 chart and 15.00 apti is good enough and you can easily get that from dailies alone).

    So all in all..those events are interesting for newer players mainly and if someone chooses to roll on a server that does not fit into his/her timezone then well...you got the problem right there.
  • dregenfox
    dregenfox Posts: 713 Arc User
    edited February 2017
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    blazerboy wrote: »
    I honestly feel like maybe legal acc selling/trading is the answer it's not like the gms don't know it's going on

    @kalystconquerer#0876 is this at all feasible? Maybe something supported by PWI officially, can even take a cut of the transaction so that PWI ends up making money as well. It would be something not as logistically difficult as full-on server transfers, I think there is an opportunity to solve a lot of problems at once without having to rely on China.

    Maybe a limited time thing?
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