Hey
@kalystconquerer#0876
I would like to offer some more options to get
Zenith Skulls, since we got TNF event only two weeks ago (basically missed 6+ months) of rewards.
1. Add
[Dull Zenith Skull Shard] as a reward to all the
Crimson (7.6k+ prosperity) Homestead Quests. It will take like 1+ year, but still possible to farm enough in that way. Also, a lot more people gonna be interested to buy
Professional Trophy Chests to make their high level trophy's.
2. Add
[Dull Zenith Skull Shard] as a reward from
Travel in Uncharted Paradise daily UP/dUP Quest. It will be fair for all the squad members + you can still loto that one shard from last dUP boss.
3. Expand
Token of Tenacity a.k.a
Warrior Chest: Diamond reward to lower grade chests (
Warrior Chest: Platinum and maybe
Warrior Chest: Gold) because it is really hard to get to that last
Diamond Hall.

Waiting for your answer, thanks in advance!
Comments
Personally I'm not rushing Skulls at the moment since I'd just be gated on Draconics which are currently only available from Crimsons. I still have 9 more months of farming Crimsons so by then I'm hoping for an easier way to get the 60 Skulls.ββ
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@maksim1995 These all look like asking for coding changes from CN. Just slapping them in the Boutique while not providing other avenues to obtain them would end up souring the playerbase. They all sound like good thoughts, but it'd have to be something devs change on their end.
I'm wondering if, say, opening them up as raffle prizes or event prizes for things we run on our end will be a better route? I'm also thinking about possibly adding them to the TW prizings or CS prizes to alleviate the supply problems (though this does end up keeping the earning potential amongst the high spenders or the most powerful players)
I asked about this but only got vague answers, but what ever happened to the Heavenfall competition? Wasn't there supposed to be some scoring kept or something? Maybe opening up a prize selection for participating in that as well?
I'm sort of in my "idea gathering/looking for feedback phase" since I'm on break.
I'd bet the amount of "Dull Zenith Skull Shards" is ridiculous low on TT server.
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Qualifying for the Cross Server opens up getting lower halls for Tokens of Tenacity in Cross Server Tournament, but it circles back to that weird seasons thing that we need to continue discussing with CN.
event prizes? sounds good but that would be too easy
I like the Heavenfall temple idea - I just suggest to replace thigs such as: Garan Stone, Strongwing Badge and Kunwoo Blade (no1 needs them) with Dull zenit skull shard and make them tradable - ppl will farm this inst again like crazy while zenit skull will be still rly valuable because you need 10 shards to manufacture 1 dull zenit skull
And being in top faction doesnt guarantee that you will get to diamond rofl, only a very limited amount of ppl can get there and i dont see same ppl getting there every week to farm zenith skulls, eventually it would all depend on luck and the eye 1shot xD
We all know it will eventually get in boutique but after farming g17 wep mats for so long ,imo we should have a chance to get it from tower as a reward in last 2 boss rooms (even with low %) and tourny rewards should be buffed up since even by doing that nothing is really worth that much there that would be game breaking or flooding the market.
in over 300 UP runs i havent seen a single one of them drop, while the drop rate is supposedly ~1% and theres ppl claiming to get at least 1skull in 10 runs
its nice and all that we can get 1skull in 10 days with UPD but thats only if the squad was actually willing to sell it to u and not randomly split it
but given u need 61 zenith skulls for cast4+5 and theres idk how many ppl who want the weapon thats just not realistic imo
regarding the local thursday night tourney, id also vouch for adding the token of tenacity to plat chests given with current amount of participants theres only like 3 ppl each week who can win diamon chest (half of the ppl per room have to die to advance, 5 rooms total - our server got roughly 120 participants per week - do the math
for 320ppl (max) thats still only 10ppl who can win, and u need to win 3x to get 1 skull
and even when ur tanky enough to survive its still a 50:50 chance to get it or not given the random oneshots of the godseye in each room when ppl take too long to kill each other)
A chance of getting a skull shard (even if it's a slim one) would make people more interested
Supposed pet glitch fix did not work
Challenge of Champions Heavenfall Event Thread
If we do anything like this again 1) clearer communication needs to be had 2) ranking evaluations can not be changed midway though confusing players 3) any glitches or exploits need to be fixed before attempting this OR unrealistic times would have to be thrown out, which cause validity issues in rankings and might require resets.
Because the effort to get good times requires alot of time put in, the rewards need to be much better than what was ultimately given out. At the same time, players who will cheat to get those said good rewards ends up ruining it for everyone else. I like Heavenfall as a concept, but the abuses and the way it was handled in the past leaves much to be desired. Keep in mind this is just from reading the forum threads about this event, I did not have personal experience in the event itself.
Absolutely not >.> I'm still rerolling my r8rr, and HF is a primary source of kunwuu and strongwind badges. I know i'm not the only one that would be pissed at a change like that. I agree that they should be added to heavenfall, but perhaps as a clearing reward. the current clear reward is... well not good xD
Also the rankings still need to be reset. Forexample first place is a glitched time.
As for r8rr i hate the badges, but kunwoo and especially garan is nice.
I'm not saying that they should be replaced or taken away from tower. I'm saying that these rewards feels not worth the effort for being a reward for the last two boss rooms. Sure, there's the exp, which is nice, but it's not enough to make most go through all the troubles to get to the end.
Maybe have them on lower rooms while leaving the final two (and maybe completion reward) for something better, like a chance for the shard of zenith skull
It is also so misleading, how is that competition? It's probably disheartening to alot of people and can discourage from even wanting to complete tower. ( As well as the rewards ofc)
Suggesting changes to the actual rewards in the tower requires CN to make those changes. Same goes for doing things like changing UP quest, changing Tournament reward chests etc. And if any of those are accepted by CN, the timeframe can range from maybe a month to the next content update, which could be too long for some. Giving supplemental rewards for completion is something that's more "immediate", while we throw ideas and suggestions to them to consider.
To be clear I dont mind having a tower competition, I just REALLY dont want it to be "who can get the best tower time", because tower itself already take a really long time, and getting a faster time actually takes even LONGER time... its just a pain...
Because defensively you can max out at 45 def lvls which is amazing for sacrificial slash on seeker. I'm still rerolling to get 35+i'm sitting at 26 atm. I'm also r9rr.
Yea and with how easy it is to reach that 80 def lvls we can expect ppl to have that weps in 2 years XD
enough said xD its dirt cheap and easy to reroll r8rr, tower gives most of the mats and you keep all shards and refines free. you can also use spirit of the forge to preview the next roll and decide to keep them or not.
I really dunno why people want this stuff fast..and why they would spend thousands on it. If they win with it then everyone knows its just because they've bought an advantage and not because they are actually good and more often then not they become massive, running jokes..so why? Why would you spend so much money just to make a joke out of yourself?
Guess I'll never understand that. Too bad you cant buy skill I guess
Personally..I would really like to not have g17 weapons at all. They are just way too expensive and I dont see them getting cheaper. It's pretty much like warsoul back in the day and thus completely uninteresting. You can't really make a single piece of gear cost 4x as much as a complete endgame set + refine + shards would cost. That's just dumb. The time r9 became achievable was the best time in PWI cause everyone could get it. 800 gold and you are set. Easy enough even with farming. 10k (estimation) gold or 3 years of farming...well not so much.
If you include something in a game that could change the balance drastically then you have to find a way for everyone to get it or dont include it at all.
I much rather roll another char and max gear it before I buy a single weapon for one char rofl. Who in the right mind wouldnt? If people with g17 would wanna pvp/1v1 me I would tell them to only use r9 or to go play with themselves. Easy as that. OR the weapon (g17.4 at least) will be avaible at a price people can afford. Judging from the use you would have from a g17.4 it is not worth more than 500 gold and thats being very generous. You can make the last cast farmable or make it worth 1k gold more for those overachievers. Fair enough. The current pricing is just ridiculous and I doubt anyone would disagree. We are not in china. The community doesnt have CN-farmer only. It's time our playerbase is treated as such. r9.3 worked out well, didnt it? So why now take risks with g17? I don't get it.
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