I'm not against doing all my quests but...
Comments
-
VitoryXXX - Archosaur wrote: »I kind of agreed but also did not on this thread, yes doing quests all over again on alt's is a bit too much, now why? Example i have 6 lvl 100+ 2nd RB chars and some other alts that are not rb and not lvl 100 and i like playing them. However i don't want to skip main things on my lvl 100's like getting 2x blood from dailies or doing bh's and morai for all the skills. And after that bother with some quests that i already done. I wouldn't mind doing them if pwi wouldn't make it hard doing them because there's alot of quests where ''pick at one place and fly across the map to do it at other place and fly back to turn in for 0.3% xp'' with quests it's really messy like in available quest log quests should show for what lvl range they are and so on. So to put it shortly can't bother repeating same quest line when have to take care of main or alts that are lvl100.
So next up FC i say NO to that if it means bringing back to the way it was before because it's just breeding noob's who spend coin on buying the damn thing instead of gear, I have suggested on how it could be brought back WITHOUT actual powerleveling here >> http://pwi-forum.perfectworld.com/showthread.php?t=1711441 << plain simple, EXAMPLE actual range's 90-98 means only those can enter and no rebirth's, meaning if rebirths enter only other rebirths can enter and no non rebirth. That way people who haven't reached 100 yet like lvl 90's can have a fun fc run without some lvl 100 or rebirth doing whole run, and since none of soloing involved they get to learn class and hopefully learn from mistakes.
P.S. Don't bother telling me how to live my life just because i have plenty of alt's and sit in pwi most of time, it's just how i like my life~
Would be really bad to level restrict FBs 19 -99 because those instances allow for farming nuemas for the card system.I **** bigger than you...
Shut up and play the game.....Damn0 -
Jadsia - Lost City wrote: »Would be really bad to level restrict FBs 19 -99 because those instances allow for farming nuemas for the card system.
Well Rb's can still enter the BH Just not with the non rb's is what i was trying to say, and i am pretty sure that if you are rb u can solo bh79 because bh89 don't drop nuemas last time i checked[SIGPIC][/SIGPIC]
Mystic's Never Die~ Y☯utube---http://tinyurl.com/pqu55ut
First 105-105-105 Mystic in Archosaur Server// 100-XX-XX Sage Mystic//102-102-102 Demon Assassin And 100-XX-XX Sage// 101-100-102 Sage Seeker//100-100-102 Demon Blademaster
100-100-102 Demon Psychic
100-100-100 Sage Cleric//100-100-101 Sage Stormbringer//100 Demon Duskblade
And other alt's i don't play~0 -
Cotillion - Dreamweaver wrote: »I have no problem with your opinion. Its your delivery and condescension of others I have a problem with. Why do you think this was said in another topic :
This comment was not unfounded, because this is how you come off. Anyone who doesn't agree with you or play as you say they should is lazy, stupid, QQer, herpderping, and so on.
Yes, you agree with the status quo and thats fine for you. So because some people don't they are lazy, QQing people with mental issues? Simply because they don't agree with you?
Even when someone makes a compromising statement looking for a middle ground on the subject or even suggests one, you feel the need to slam them and call them something.
Yes, the devs share the same opinion that FC was out of control and removed the hypers. That does not mean they agree with you that forced grind and the current exp model is the best method. They have stated to adding more exp and more ways to obtain exp in the upcoming expansion which will speed up leveling, thus catering to both sides of the argument, allowing people to level faster, but without being locked in a single instance - which would indicate they do not agree with your forced grinding or nothing attitude. I don't know if that's right, but it seems to be indicative of it.
But please continue voicing your own subjective opinion and guesses as absolute fact.
I do however, think its funny you tell anyone that's disagreeing with to shut-up and move on......when you insist on keeping these topics alive to dispense your condescension.
I have no sympathy for the self entitled. I have every respect for those willing to put forth the effort to play the game as it was designed to be played. Yes I will call those who make demands to be able to skip 99% of the game's content just to hyper noob from 1 to 10x in some instance a lazy self entitled person. Why? Because it's those types of people who have literally ruined the game by destroying the level 2x to 9x player base and making the vast majority of the open map and a lot of low to mid level FBs a empty wasteland and they don't give a damn about that just as long as they can get to 10x in a hurry. That is a so selfish and self absorbed way to play a game because they couldn't care less about the destruction they have caused to it and will cause the in game community too. And I will call those out who demand to return to that style of game play which will do nothing but continue to destroy this game as being lazy, selfish, and self entitled.
Thank god that trend is reversing on my server. It's like new life is being given to the game here. Yes I'm passionate about that and yes I will continue to vehemently defend my conviction and the choice of the devs to enable this trend by disabling hypers in FC. There are way to many ways in the game to level.
You and the others defenders of FC hyper noobing can call me whatever the hell you want but I'll call you people self entitled lazy FC QQers for demanding to skip that 99% of the game's content just so you can be someone's 10x 1 shot target. I even posted this link:
http://pwi-forum.perfectworld.com/showthread.php?t=1604101
in the other thread to illustrate just how self entitled and lazy people can get. They're so lazy they even demanded to skip over FC from level 1 to 80 ROTFL! And you want to berate me for condemning this type of mentality? LOL
No other commercially for profit MMO out there allows players to skip over a vast majority of the game to reach end game status.
As far as my delivery is concerned I don't care as long as I get my point across. I've been polite in the past when I made opinions and people get just as offended and butthurt and call me names just the same as they do now. Why should I care because it doesn't matter how I say it.I **** bigger than you...
Shut up and play the game.....Damn0 -
Well in the end we can all post ideas and ppl can agree with something and it could be like really good but something missing as usual and that's the reason why nothing will be done because GM's don't bother reading all this and so nothing will be changed, they just will do what seems best for them and they won't care if none agree with that, so just play however it is and if you can't well, you gonna have to leave because with my thread i was hoping for GM to see it and think about,consider it at least...and i didn't even got any answer from them, nothing. They simply don't care.That's why they have mods to come and say something for them as if they care.[SIGPIC][/SIGPIC]
Mystic's Never Die~ Y☯utube---http://tinyurl.com/pqu55ut
First 105-105-105 Mystic in Archosaur Server// 100-XX-XX Sage Mystic//102-102-102 Demon Assassin And 100-XX-XX Sage// 101-100-102 Sage Seeker//100-100-102 Demon Blademaster
100-100-102 Demon Psychic
100-100-100 Sage Cleric//100-100-101 Sage Stormbringer//100 Demon Duskblade
And other alt's i don't play~0 -
It seems to me as if most posters here have quite "black&white" view about the FC hypering removal.
Those, who think FC is bad, FC is evil, God forbid FC and FC ruins your toons!
Then those who are like GIMME MY FC, all other ways to level suck!
I... Personally do not agree with either group. I'm not upset about FC hypering being removed because I rarely did FC on any toon, many of them didnt ever go in FC and I leveled all my reborn toons FCless. I wouldnt have minded them restricting FC for 75+ only so that levels below that can't simply be dragged into that instance (excluding reborns). Either way, it doesn't really matter to me. As long as they do not allow EVERYONE to enter FC and powerlevel their toons there from 0-100.
Why do I not support powerleveling from 1-100? This is based on my personal experience where it leads players to - especially new ones. I've been in this game longer than this account suggests, and I even remember the old days back when FC was a farming instance. However, when FC was turned into xp instance, the powerleveling caused by it wasn't that bad and level 7x and 8x squads had actually a fun learning experience there. Players would teach each other how the pulls and bosses worked, and doing Jail boss and Holeen at 85+ was quite common and enjoyable.
However, things went downhill. I am not sure what caused it - was it the players that were powerleveled to 80+ and that now started squading up with the other players, I do not know. Nonetheless, the quality of FC runs went down on Raging Tide. There were many "fail" squads, many players who wouldnt listen to advice and I ran into many who told they have been in FC xp room but havent ran the instance before, yet they were stubborn and wanted to do things in their "own way" which lead into long and unpeasant runs. Sins not being able to kill shades (some claiming bishop shade needs 89+ to be possible to solo), barbs/seekers/bms not being able to do their pulls not even half ones regardless of being told how they could use their skills (some barbs invoked before pulling and claimed that is the right way etc), clerics who chose to be DDs instead of healers and so on. I have witnessed many, many squads like this on my barbarian, cleric and mystic. Yes, I did run FCs on barb/cleric/mystic quite a few times 90+, usually not daily though. I was trained to do pulls on my barb at level 7x I think 78.
After rebirth came out I may have entered FC squads only few times on my alt blademaster and psychic. Things had gotten even worse. Assassins were now in belief they need to be reborn in order to solo shades, certain squads accepted RB only, many squads insisted needing a reborn puller. I do not know how it has worked on other servers, but this is what I've seen on RT. That is not how I want to do my FC runs. Our faction formed few non-rb squads that worked out fine, however we didnt run many times since the people in my faction aren't really that much into FCing.
As a faction leader I have ran into new players that had been in other factions that powerleveled them to level 7x-8x and they didn't really have clue how things worked. There is a certain seeker in my faction who told that this other faction had taught him to vortex everywhere, didn't tell anything about the usefulness of shatters or stances so the seeker wasnt sure when he should use soul shatter etc, and he was also informed that demon and sage players shouldnt squad up together because of some weird reasons I do not and don't want to know. In other words, the newbie was badly misinformed about certain aspects of the game and all he knew is how to run FC - he hadnt been brought to TT or BHs, he was however very willing to learn them and listen what he was told. I have ran into many other similar cases. Most of them tell me that other players had told them powerleveling is the way to go and the newbies had got frustrated at the speed of levels they gained, deciding to leave those factions and join mine where we would help them understand their toons better in squads.
On RT it seemed as if many 8x-9x payers rather bought heads/xp room or FC solo runs instead of running it as a squad. I do not see how that is going to teach you anything about your toon other than how to kill heads fast. And no, these 8x-9x players didnt usually clear the xp room by themselves - they had the seller to do it OR they were asking in wc for a reborn player to join their squad and do it. Squads also absolutely refused to run without a BM, seeker and sin. I remember squads telling archers and psychics aren't AOE DDs...
So, where are we now? FC still exists, but hypers cannot be used. However, comparing today's leveling possibilites to what we had years ago, things re a LOT better and I have to say I'm not too concerned about being able to level up my toons (although it might be because I never relied on FC much).
I've seen many PV, BH 69-79-89 squads lately on RT and from my experience it isnt very hard to form squads through world chat. However, I mostly do those instances in faction squads and we have to wc for a last spot or two sometimes. If you're a level 8x-9x player and having trouble finding squads, I do recommend finding a faction that has people at similar levels to run things with you.
It is also good to remember events like tigers and tournament give good exp, not to mention all the dailies we have available. FC is still functional without hypers so you can grab xp gear (from dreamchaser packs! or make OHT gear) and silkworms/training esotericas - then go go run FC! Sure it isnt the same thing as hypers, however it is good experience especially for reborn players still.
PV is a possibility. Depending on your class you either want to solo it and try to get openers from your friends/alts if you can do multiruns or then join squads (it doesnt have to be a FULL squad people!) and do multiruns that way.
Even mob grinding isn't that bad xp when you pick the suitable mobs for your class and figure out a pattern to kill them as fast as possible.
Do not forget Gamma and Delta are fully functional and a fun challenge for level 9x non reborn squads, or rather easy to do with few 100+ or RB at spawn. I did a non-rb level 9x Delta with my faction some time ago - we were at auras and I was on my alt sage barbarian working as a puller and I also did the running quest for celebeans. Our assassin was mainly farming celebeans in Happy Valley during the pulls, however most of our squad entered there while cleric and seeker stayed to kill the first few bosses. Our squad formation was cleric, barb, sin, seeker, bm and wizard. We had lot of fun, considering the waves got quite tough for us (we wiped few times but managed to save the situation before mobs got to Harpy). That said, Delta is perfectly doable and teaches you a lot about your toon even it is long insance to do especially at auras. I find it, however, lot more exciting at auras with 9x squad instead of a full 100+ squad at spawn where it gets so easy it just makes you fall asleep.
Ok I think it's time to quit this rambling... Long story short, I think people should try the alternatives and get used to them, maybe find some other goals than leveling up and catching with the endgame players.Leader of Cyanure on Valonsurma and a proud member of Vertu
Demon Strength Barbarian 103/103/101
Demon Pure Mag Cleric 102/102/101 | Demon 4 APS Assassin 102/102/101 | Demon Pure Mag Mystic 102/101/101 | Demon Pure Mag Psychic 100/100/93 | Demon 4 APS-Barbarian 100/100 | HA-venomancer 100 | DPH Assassin 100 | Pure Mag Wizard 100 | Demon Pure Mag Stormbringer 96 | Demon DPS Archer 94 | Sage Vit Barbarian 93 | Demon All-Path Blademaster 93 | Str Seeker 86 | Pure Mag Venomancer 81 | Pure Mag Wizard 81 | Pure Dex Duskblade 470 -
Questing is fun, sometimes.
I'll go through stages where I'll take 2 of my chars and do a questlog cleanup where I just start at the top or bottom of their available quest list and do all the ones they sync up on.
I'm actually looking forward to the new race for this reason; I'm going to quest them until they run out of quests! Though if I was truly prudent, I'd save their quests til they rb the first time, unfortunately, considering the xp is much greater on the first rb as apposed to pre rb or rb2. That's the unfortunate thing about modern pwi times, sometimes "powerleveling" is the best use of your time, when you know the things you have to "look forward" to (dread -_-).
That's also how I stop the questing from being too time consuming. Yes when you have 1 of each class it feels a bit much to be expected to do all their quests individually, but when you stack them in 2s well, at least you cut down the total time by half. I usually pair them with 1 tank/high dd + 1 mage/someone with healing capabilities. Don't know how that's going to work with the new race, but well, they're gunna be paired up because that's all I'll have left to work on XD
I'm all about choice; if you wanna hyper+fcc and nothing else, that's your business. If you want to quest n grind, ok too. I feel like it's better to add options than to take options away, so while I didn't technically approve of the hyper activation removal from fcc (a removal of options without anything to replace it), it didn't really bother me because it wasn't the main way I leveled. At least from the stuff I've seen about the upcoming expansion, there's some xp things stuffed in there, so we'll see when it comes I guess.
I never approved of powerleveling much before, except now, considering how many trips to 100 we have to make skipping the first 100 is like I said, saving the quest xp for the time rb1+ comes around to get the biggest boost. I feel like if the only active thing I'm doing is bhs, I'll learn the classes well enough, plus already planning to quest through rb1 will give me extra time to learn on my own as well. I guess if I was really dead-set on skipping some of the lower levels, fcc is still good xp for anyone in the lower ranges even without hypers.
So yeah, I guess I would keep suggesting people do some quests, maybe not all of them at once >.> but yeah, if they're not 'worth it' now, they will probably be more worth it in the not too distant future. No reason to be bored if there are active quests in the log remaining XD0 -
Can i just ask, how many of the "Keep fc away" posts been from someone below 100? Just curious is all.
On to my wonderful and totally irrelevant opinion!
First, i do agree with OP. I did all the quests on my barb, sin and BM up until about 80. After that it was a mix of quests BHs and fc to get those 3 toons to 100. So i dont really want to be spending months on my mystic for example, levelling it to 100, to RA it and then to level it back to 100 and then do it again. Perhaps if the quests were more diverse and wasnt just "go here, kill 20 of these and come back" i wouldnt mind questing as much. There are other quests that doesnt follow that pattern but there are few of them. So what then is the difference between mindlessly doing these ever so repetitive quests and doing FC all day?
Now, do i miss FC being hyperable? Kind of. Not so much with my main as its already RA2 101 so i dont really need to level and if i wanted to i could do pv (although i find doing pv feels incredibly rushed and i like to take my time doing things) and all the wonderful other dailys that im sure have been mentioned several times in this thread already. For my mystic however, it does kind of suck. Currently at 87 and it does take a little time between levels and the only part about this that i feel sucks, and must suck for other people below 100, is that most of the best bits of the game are 100+. On RT you cant even do low levelled pk as 100+ people will come and ruin it.
So, TL;DR Cant see a difference between mindlessly questing and mindlessly FC'ing and dont really care anyway, im already RA2 100+
b:cool
[SIGPIC][/SIGPIC]0 -
xxxxjayxxxx wrote: »Can i just ask, how many of the "Keep fc away" posts been from someone below 100? Just curious is all.
b:chuckle Under level 100s do not post much on these forums anyway, but if you take a look at some of the newbies that join the game, many of them are concerned of leveling up too fast with the fruits and other goodies you get at low levels.
Majority of those that seem upset are either people who have alts they wish to level or people who have played the game before, been to 100+ and then come back to this. However, latter group doesnt always seem to be aware of things like PV and Morai, some of them remember the very early days of grindfest at 30+ when you ran out of quests that early.
//EDIT and I do get where the people with many alts come from, I too have many many alts that I wish to level up. It is just that my playstyle wouldnt give much time to FC them anyway and I am not in a big rush - it is different to some other people of course.Leader of Cyanure on Valonsurma and a proud member of Vertu
Demon Strength Barbarian 103/103/101
Demon Pure Mag Cleric 102/102/101 | Demon 4 APS Assassin 102/102/101 | Demon Pure Mag Mystic 102/101/101 | Demon Pure Mag Psychic 100/100/93 | Demon 4 APS-Barbarian 100/100 | HA-venomancer 100 | DPH Assassin 100 | Pure Mag Wizard 100 | Demon Pure Mag Stormbringer 96 | Demon DPS Archer 94 | Sage Vit Barbarian 93 | Demon All-Path Blademaster 93 | Str Seeker 86 | Pure Mag Venomancer 81 | Pure Mag Wizard 81 | Pure Dex Duskblade 470 -
Colum - Raging Tide wrote: »I think people should try the alternatives and get used to them, maybe find some other goals than leveling up and catching with the endgame players.
I agree with your wall of text. The only thing that saddens me is that new player might join guild with players who say **** like "just vortex everything", "quests are worthless", "level asap", "you need to RA", "go [insert build here]".
Those "veterans" don't care about the new players and give them the quickest answer so they don't bother again. But I bet none of those "veterans" would want the new players in their endgame squad and would accuse them of not learning their class.
b:avoid
My opinion about FC is it became a drug players got addicted to. Now that they don't have it they released the cracken (bad pun) . But just like any addict they simply won't acnowledge their problem. At least not out loud so they are stoned like they do to others. lol "Stoned".
Then, these idiots meet new players and tell them about the "glorious" days of easy leveling. When we meet those new players they are as brain damaged as their moron teachers. And Pangu forbid us of telling them there are other ways to level. b:shocked[SIGPIC][/SIGPIC]
> A demon is driven by desire, pure desire, that cannot be stopped by reason or logic. - Mo Zun
> Believing in demons doesn't mean believing in evil. Demons are not necessarily an evil thing. - Chin Wuming0 -
Oh and someone mentioned doing quests is how you learn to play your char, well...not really, you just learn 1 combo to kill a mob before it reaches you and then move on to other. When i was lil mystic yes i was questing and did all my quests but i was experimenting EVERYTHING pulls, soloing minibossese different combos with different skills, and even when was 50 i remember soloing my way to 1st BH39 boss, and that was when you have **** gear and none of that duke stuff gold drop and DC packs, so whatever i had from quests or even bought from NPC's and i was loving it, however most people just do 1 mob at a time and not learning anything, 98% of mystic's i saw just fly in air while theyr pet do the killing, me i sent my pet to kill 1 mob i kill other mob and many other things. And for me to see that kind of relying on pet and you do nothing just painful cos i love playing mystic love the class and love the game. And after few years of playing and trying to solo...everything (even fc with r8 no matter how long it took) i recently went full rrr9 cos i just know i am not quitting the game any time soon and i want to have even more power for my mystic and even getting the gear is kind of interesting just looking all the stats finding out about best ornaments and everything making coin for refines/sharding/engrave. So the point is i guess i do not need fc to lvl but with alts and more understanding about the game i don't really want to go through all that questline again just for xp, but i also don't want fc to powerlvl me, i want normal run's with same range people and no rebirths, and who will do FC without hypers since everyone cares about xp? fc is fun if you don't spam it whole day hoping to get from lvl 1-80 in same day and next one 80-100. And lastly: After i am finished with my main and other lvl 100 alt's and have time to play my archer for example she's lvl 94atm and i do BH and CS every day but 3x bh's give less then 5% xp and CS don't recall correctly but somewhere ard the same, and i still have 6more lvl's to go.So i think some challenging dailies should be added with probably same amount of xp. After rebirth we have Primal dailies and combined with BH PV CS Morai there was a very good amount of xp and i didn't even cared about fc what so ever.[SIGPIC][/SIGPIC]
Mystic's Never Die~ Y☯utube---http://tinyurl.com/pqu55ut
First 105-105-105 Mystic in Archosaur Server// 100-XX-XX Sage Mystic//102-102-102 Demon Assassin And 100-XX-XX Sage// 101-100-102 Sage Seeker//100-100-102 Demon Blademaster
100-100-102 Demon Psychic
100-100-100 Sage Cleric//100-100-101 Sage Stormbringer//100 Demon Duskblade
And other alt's i don't play~0 -
kikiwikilili wrote: »I'm not against doing all my quests, i have already done this 3 years ago on my Blademasters (not on this account ofc), i did them all b:cute, after all we are on a MMORPG b:victory. Everyone want to get all the classes lvl 105 (100 minimum) to PVP, do the 100+ instances, etc...
But, should i do all the quests again? On my 9 others classes ? This is why we should be able to use hyper in FC, its so logic. Who would like to do all those 500+ quests 10 times on 10 differents classes? b:shocked. Or if PWI don't want to enable hyper in FC, give us a way to lv up faster! It take a lot of time (1 years minimum) to get lvl 105
I haven't really read all the responses in this thread, but can give my personal opinion. I've been playing PWI since it's inception. My Barb and BM are the main classes I use, but I have one of every class 100+ with solid sets of either rank 8/999, Nirvana stage 3, or Warsoul weps. Here's what I think about quests.
Originally we all did quests to level. Most of the quests involved soling or duo-grinding mobs, but some also involved getting a squad together to dig some item in the middle of mobs, kill a boss, go through an instance, or even purchase/farm items like hay or herbs. The downside to quests in general is when compared to things like BH, hyping PV, or newer dailies such as MQ/BQ/Morai/Primal, there isn't much incentive to actually do the original quests. Wanmei caters to an asian-based market where most of the players either no-life grind on their MMOs or are at least okay with the idea that they must work in-game actively, repeating the same process, to achieve some form of leveling or questing goal(s) (including farming for gear).
Western MMOs tend to tailor to the casual players. Wanmei has "streamlined" many of the quests to make them quicker to complete, while giving more EXP/Spirit/coin as incentive. The question still remains, however -- is it actually worth the time? Technically speaking, no, it's not. If you can acquire quicker EXP to end-game or even past 100+ by doing other activities, then questing is always something that will be "lesser" than those other options. Did that stop some people from doing all their quests? Absolutely not! I've completed all the quests on my Barb and BM available in-game. Besides being a completionist, why do it? There are some advantages.
1.) People often state that by questing, you learn your class more. This is true to a certain extent. Technically speaking, by doing anything new in-game, you will learn your class more. I think most of the beta players like myself that still play the game probably know all game mechanics inside and out by now, because we HAD to learn how to kill mobs and bosses when gear wasn't able to be purchased and power-creep didn't exist. Being out-numbered by mobs or taking on a boss that would be impossible if not for your ability of class control is something that things like FF, PV, etc can only teach you so much of. Questing often makes you self-reliant.
2.) Questing teaches you why you do what you do in-game. It provides lore and stories. It tells of why each down is the way it is, and which NPCs need help, why they need help, etc. It gives meaning to the game. Now that I've explained that, I will say that most of the in-game lore after the TB expansion really wasn't very interesting. Even the TB expansion only had a couple interesting quest lines.
3.) By questing, you can obtain different rewards unavailable to those who don't quest. The ultimate weapon in heaven/hell, access to all maps (I heard this was changed to allow everyone access... How lame!), moral gear set, celestones, lunar teleport item, etc. My bank and mule alt is stuffed full of various random goodies you can get from doing quests. Some have very little purpose, while others have some pretty neat things.
4.) Something new! There are hundreds of quests available in-game. At this current point in time, I would venture to state that we have 500+ quests actually available from level 1-105. This provides a serious time-sink when done appropriately. Questing can burn extra free time after dailies or allow a change from the monotonous grind of dailies and what not.
5.) This last pro is very small, but when killing mobs for quests, you can acquire some pretty rare items. You can get the legion item to start legion events in 1K, or some other rare drops from high-level mobs. Even picking up coin from mobs will add up over time. If each mob drops 500 coins, you can kill 50 mobs for a quest and cover all repair/pot bill w/ extra coin left-over.I host an Ecatomb mirror here: ecatomb.gdevtalk.net
I've been actively playing since late 2008.
Youtube: youtube.com/user/thecryotonic0 -
VitoryXXX, please, learn to break text.
Healers have more ease when soloing stuff because they are healers (duh). Even wizards' looooong heal helps with that, but requires practice. Your experience with mystic is not enough to support your statement that questing doesn't help. Bluestuffzzz listed a few.
I was about to ask how people use the "kill and proceed to next target" in PvP, but I realized it could be applied to bosses: stronger opponents to put down. Only one combo is not enough (except for spark+aps people) when the target pulls a trick up the sleeve. I'm speaking of the soloable level bosses, not daily ones. On those bosses one learns the importance to kite or to stay close; when to use pots to maximize healing (and saving some pots); they learn the buff/debuff icons. So, point for quests that make you challenge bosses alone.
Of course, after the starter quests are done, the only thing that changes afterwards is the difficulty, and sometimes the introduction of new types of mobs that do something unexpected. We all reach a point where quests become the same boring stuff. The majority of us stop caring about them around the "kill 80+ mobs" ones. And when we decide to level an alt all those memories come back making us want to skip them. I believe the thought of doing them again is the thing that makes threads like this pop up. People just don't want to do them again and it does makes sense. Especially now with a new race coming and that-thing-that-happened to that-instance.[SIGPIC][/SIGPIC]
> A demon is driven by desire, pure desire, that cannot be stopped by reason or logic. - Mo Zun
> Believing in demons doesn't mean believing in evil. Demons are not necessarily an evil thing. - Chin Wuming0 -
Cotillion - Dreamweaver wrote: »
This comment was not unfounded, because this is how you come off. Anyone who doesn't agree with you or play as you say they should is lazy, stupid, QQer, herpderping, and so on.
Yes, you agree with the status quo and thats fine for you. So because some people don't they are lazy, QQing people with mental issues? Simply because they don't agree with you?
Even when someone makes a compromising statement looking for a middle ground on the subject or even suggests one, you feel the need to slam them and call them something.
Yes, the devs share the same opinion that FC was out of control and removed the hypers. That does not mean they agree with you that forced grind and the current exp model is the best method. They have stated to adding more exp and more ways to obtain exp in the upcoming expansion which will speed up leveling, thus catering to both sides of the argument, allowing people to level faster, but without being locked in a single instance - which would indicate they do not agree with your forced grinding or nothing attitude. I don't know if that's right, but it seems to be indicative of it.
But please continue voicing your own subjective opinion and guesses as absolute fact.
I do however, think its funny you tell anyone that's disagreeing with to shut-up and move on......when you insist on keeping these topics alive to dispense your condescension.
You're quoting a post I made in another thread!
I'm getting enough unfounded **** for being snarky to a poster in *that* thread who accused someone who wanted help making money of being "unwilling to try" and "unmotivated". Was it necessary to paste that response into *this* thread?
Sorry, just not amused at the lack of a /sarcasm font in this forum.
.
(personally waiting for the update, to see what they have done to quests xp)A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.
Robert A. Heinlein0 -
ZentDreigon - Raging Tide wrote: »I was about to ask how people use the "kill and proceed to next target" in PvP, but I realized it could be applied to bosses: stronger opponents to put down. Only one combo is not enough (except for spark+aps people) when the target pulls a trick up the sleeve. I'm speaking of the soloable level bosses, not daily ones. On those bosses one learns the importance to kite or to stay close; when to use pots to maximize healing (and saving some pots); they learn the buff/debuff icons. So, point for quests that make you challenge bosses alone.
Of course, after the starter quests are done, the only thing that changes afterwards is the difficulty, and sometimes the introduction of new types of mobs that do something unexpected. We all reach a point where quests become the same boring stuff. The majority of us stop caring about them around the "kill 80+ mobs" ones. And when we decide to level an alt all those memories come back making us want to skip them. I believe the thought of doing them again is the thing that makes threads like this pop up. People just don't want to do them again and it does makes sense. Especially now with a new race coming and that-thing-that-happened to that-instance.
These soloable bosses are indeed a good example, many of them difficult enough for most people to give up and ask for help instead of trying a few different techniques to beat them. East and Depart are a good example - they hit hard but they ARE doable with enough kiting (even on melees to buy time for your pots etc).
Not to mention that aside the normal easy kill this and come back or go talk to this person -quests there are also harder ones here and there. Culti bosses, quest bosses like Gargantakong King, Jewelscalen, Eyes of the Krimson Beyond, Nightspike Bloogguard (Mantavip), Demonic Feligar, Kimsa, Suzerix, Viriddis and many more.
Several other "challenging" quests or quests that make you think would be:
-Tideborn quest chain
- The quest that wants u to kill Taurox Snipers and the other mobs nearby, they gank up on you
- Dig quests for the items in between mobs
- Harpy Kabal quest at level 8x, those mobs are a real pain (flying archer-type)
- Towerling-type mobs give a challenge
- The mobs in Hell that debuff you
etc etc.Leader of Cyanure on Valonsurma and a proud member of Vertu
Demon Strength Barbarian 103/103/101
Demon Pure Mag Cleric 102/102/101 | Demon 4 APS Assassin 102/102/101 | Demon Pure Mag Mystic 102/101/101 | Demon Pure Mag Psychic 100/100/93 | Demon 4 APS-Barbarian 100/100 | HA-venomancer 100 | DPH Assassin 100 | Pure Mag Wizard 100 | Demon Pure Mag Stormbringer 96 | Demon DPS Archer 94 | Sage Vit Barbarian 93 | Demon All-Path Blademaster 93 | Str Seeker 86 | Pure Mag Venomancer 81 | Pure Mag Wizard 81 | Pure Dex Duskblade 470 -
ZentDreigon - Raging Tide wrote: »VitoryXXX, please, learn to break text.
Healers have more ease when soloing stuff because they are healers (duh). Even wizards' looooong heal helps with that, but requires practice. Your experience with mystic is not enough to support your statement that questing doesn't help. Bluestuffzzz listed a few.
I was about to ask how people use the "kill and proceed to next target" in PvP, but I realized it could be applied to bosses: stronger opponents to put down. Only one combo is not enough (except for spark+aps people) when the target pulls a trick up the sleeve. I'm speaking of the soloable level bosses, not daily ones. On those bosses one learns the importance to kite or to stay close; when to use pots to maximize healing (and saving some pots); they learn the buff/debuff icons. So, point for quests that make you challenge bosses alone.
Of course, after the starter quests are done, the only thing that changes afterwards is the difficulty, and sometimes the introduction of new types of mobs that do something unexpected. We all reach a point where quests become the same boring stuff. The majority of us stop caring about them around the "kill 80+ mobs" ones. And when we decide to level an alt all those memories come back making us want to skip them. I believe the thought of doing them again is the thing that makes threads like this pop up. People just don't want to do them again and it does makes sense. Especially now with a new race coming and that-thing-that-happened to that-instance.
I did mentioned that i have 6 2nd RB chars which are Mystic (main) Cleric, BM,Sin,Seek,Psy. And currently working on Wiz(lvl76) Veno(lvl84) Archer (lvl94) Barb (lvl58) So i have experience with all those classes (no i am not saying i am pro at all of them but i did played em for a while without powerlvl'ing)
And even spark + aps require some skill usage on sin in order to not make you just another braindead spark aps sin.And i wasn't talking about pvp i just meant the quest mobs which don't really pull any tricks they are ranged or close ranged mag or phys or even both, of course you will see some that pop some buff when hit or half hp but that's about it.
PvP yes it is way different you need to know not only what you can do but what other classes can do too to prevent you from whatever you got. Like example when i was on my mystic in Nation Wars i attacked BM with natures vengeance and that automatically made bm use Altar Marrow Magical, and since it increase mag resistance but drop's pdef it was perfect for me to pop Rapid Growth and 1shot him with Absorb Soul which is Phys Dmg skill and since my 1st skill was Natures Vengeance I had 2x Dmg with Absorb.[SIGPIC][/SIGPIC]
Mystic's Never Die~ Y☯utube---http://tinyurl.com/pqu55ut
First 105-105-105 Mystic in Archosaur Server// 100-XX-XX Sage Mystic//102-102-102 Demon Assassin And 100-XX-XX Sage// 101-100-102 Sage Seeker//100-100-102 Demon Blademaster
100-100-102 Demon Psychic
100-100-100 Sage Cleric//100-100-101 Sage Stormbringer//100 Demon Duskblade
And other alt's i don't play~0 -
Quests are pretty much pointless except for the decent amount of coin(back in 08) that it gave. Everyone goes on how quests are where you learn your character..and it's not. You learn by playing. Yes you might learn some ways to save your char from the brink of death by quests but you can also learn the same thing in pvp and frost. On my ea, if I was dying from a mob, I would kite it and winged shell and pushback..If I were in Frost, I would kite things and use winged shell..same thing for pvp.
You learn to play your character in any situation. It depends on the type of person if they want to learn or not. Don't want to learn your character? As long as you aren't a tank or healer and I'm not in party with you...I don't care.
Heck, I'm 101 3 times..rank 9 with no csing AND I've played from 08...and I still don't know how to use my genie in pvp or pvp pots effectively, and I don't care to. I'm sure if I did I would have slightly more fun playing but that's my prerogative.
I'm not sure why people are so anti-quick leveling, they do what they want to do, you do what you want to do and everyone would be sooo much happier. If people are being nubs, leave party and do it with someone else or only play with people that you know knows how to play.lvl 101 ea from Lost City.
[SIGPIC][/SIGPIC]0 -
You learn by playing. Yes you might learn some ways to save your char from the brink of death by quests but you can also learn the same thing in pvp and frost
You learn to play your character in any situation. (...) As long as you aren't a tank or healer and I'm not in party with you...I don't care.
(...)
I'm not sure why people are so anti-quick leveling, they do what they want to do, you do what you want to do and everyone would be sooo much happier. If people are being nubs, leave party and do it with someone else or only play with people that you know knows how to play.
Interesting reply.
First: not everyone is into pvp so the lone survival part is pve restricted by soloing strong targets (mini bosses for exemple).
Second. "You learn to play your character in any situation." So quests are part of the "any situation". You are contradicting your "quests are pointless" statement. I sound like a lawyer
You should care about untrained DDs as they are the ones who for exemple blindlessly DD when Toad's shield is up in FSP without even reducing their attacks a single bit and fully healing the boss. The behavior of DDs does affect you as much as any other member in a squad. But not caring about others might just be your player profile.
Quick leveling (can't believe I'll repeat this track) makes bad players who don't learn all the situations, and don't know how to act when facing them. The same type of players high levels complain about not knowing what to do at endgame, thus from time to time ruining an instance run (mainly in random squads). This is why some are anti quick leveling.[SIGPIC][/SIGPIC]
> A demon is driven by desire, pure desire, that cannot be stopped by reason or logic. - Mo Zun
> Believing in demons doesn't mean believing in evil. Demons are not necessarily an evil thing. - Chin Wuming0 -
Quests are pretty much pointless except for the decent amount of coin(back in 08) that it gave. Everyone goes on how quests are where you learn your character..and it's not. You learn by playing. Yes you might learn some ways to save your char from the brink of death by quests but you can also learn the same thing in pvp and frost. On my ea, if I was dying from a mob, I would kite it and winged shell and pushback..If I were in Frost, I would kite things and use winged shell..same thing for pvp.
You learn to play your character in any situation. It depends on the type of person if they want to learn or not. Don't want to learn your character? As long as you aren't a tank or healer and I'm not in party with you...I don't care.
Heck, I'm 101 3 times..rank 9 with no csing AND I've played from 08...and I still don't know how to use my genie in pvp or pvp pots effectively, and I don't care to. I'm sure if I did I would have slightly more fun playing but that's my prerogative.
I'm not sure why people are so anti-quick leveling, they do what they want to do, you do what you want to do and everyone would be sooo much happier. If people are being nubs, leave party and do it with someone else or only play with people that you know knows how to play.
Who do you want in your squad?
A. Someone that actually plays the game, and has learned not only how to play their character effectively, but also how their character works with the other classes in the squad during a given situation.
Or...
B. Someone that just leveled as fast as they could, and doesn't know how to play their class, or work with others in a team. (Regardless of what gear they are wearing.)
In some instances, it can have a huge impact on your ability to complete it.b:surrender[SIGPIC][/SIGPIC]0 -
SylenThunder - Sanctuary wrote: »Who do you want in your squad?
A. Someone that actually plays the game, and has learned not only how to play their character effectively, but also how their character works with the other classes in the squad during a given situation.
Or...
B. Someone that just leveled as fast as they could, and doesn't know how to play their class, or work with others in a team. (Regardless of what gear they are wearing.)
In some instances, it can have a huge impact on your ability to complete it.b:surrender
I understand the direction you're taking here, but does anyone really believe that the majority of "power leveled" toons you are likely to encounter in this game are *not* alts of veteran players, who have spent the last 6 years in some cases watching others play these toons in constant instances?
I'd be quite surprised if more than 25% of the lowbie toons out there are the first toon of some new player.
\I suggest a global exp multiplier for >100 toons on an account
\\1 toon above 100 gives you an additional 1x on any toon below 100A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.
Robert A. Heinlein0 -
On Raging Tide majority bought last rooms or FC heads from the sellers rather than doing the runs in squads because other squadmembers sucked so bad and people got frustrated doing those fail runs. I saw many level 9x last rooms and heads sold.
I do not see much learning involved in killing heads. b:avoidLeader of Cyanure on Valonsurma and a proud member of Vertu
Demon Strength Barbarian 103/103/101
Demon Pure Mag Cleric 102/102/101 | Demon 4 APS Assassin 102/102/101 | Demon Pure Mag Mystic 102/101/101 | Demon Pure Mag Psychic 100/100/93 | Demon 4 APS-Barbarian 100/100 | HA-venomancer 100 | DPH Assassin 100 | Pure Mag Wizard 100 | Demon Pure Mag Stormbringer 96 | Demon DPS Archer 94 | Sage Vit Barbarian 93 | Demon All-Path Blademaster 93 | Str Seeker 86 | Pure Mag Venomancer 81 | Pure Mag Wizard 81 | Pure Dex Duskblade 470 -
Re-reading this thread (because I got bored) there seems to be a war of segments.
- 1st segment consists of new players who know are starting and need to learn how to play. These should not powerlevel. This segment is abcent from the discussion for evident reasons.
- The 2nd segment has the veteran players. This splits into 2 other segments.
-- Veterans who want to level another toon of the same class, therefore (presumably) knowing how to play them, but don't want do do the same thing again. I give them total reason here.
-- Veterans who want a new class they only have experience (if any) as opponents. These also don't want to do all quests, but should do some to at least learn the new class properly.
It gets tricky to discuss with people who we don't know in which segment they fit.[SIGPIC][/SIGPIC]
> A demon is driven by desire, pure desire, that cannot be stopped by reason or logic. - Mo Zun
> Believing in demons doesn't mean believing in evil. Demons are not necessarily an evil thing. - Chin Wuming0 -
Game is nowhere near as hard as half of you are making it out to be. Most of the learning comes from squad play and pvp. Not running the same quests over and over again.[SIGPIC][/SIGPIC]
"subtraction has the butt of an angel" - Paulrogers
I Subtraction.
/blatant sig copy is blatant
105/105/105 obtained! b:cute0 -
Eoria - Harshlands wrote: »Game is nowhere near as hard as half of you are making it out to be. Most of the learning comes from squad play and pvp. Not running the same quests over and over again.
I whole heartedly agree with this. Each class has their own skills to learn though and this makes the same quests a little different strategy for each class. It's a good thing that most low level quests only need done once per character. Also each class's unique skills require different strategies in squad play.I **** bigger than you...
Shut up and play the game.....Damn0 -
SylenThunder - Sanctuary wrote: »Who do you want in your squad?
A. Someone that actually plays the game, and has learned not only how to play their character effectively, but also how their character works with the other classes in the squad during a given situation.
Or...
B. Someone that just leveled as fast as they could, and doesn't know how to play their class, or work with others in a team. (Regardless of what gear they are wearing.)
In some instances, it can have a huge impact on your ability to complete it.b:surrender
Some instances? Name one where you can't completely carry a squad by yourself? Please I dare you. Especially as an assassin. To someone like me it doesn't matter. If you actually treat your squad like human beings, instead of butting into HOW they leveled. You can easily give them instructions. You will find that people are suceptable to being lead around.
If someone refuses to work with a team, i fail to see how that has any relativity at all to how they leveled. There is no correlation, what-so-ever. In fact I find most of the 'questers' on my server to be the bunch that doesn't know how to work in a squad, or to be the people that can't hold their own weight in a squad. This is based off of actual observation mind you.0 -
DionDagger - Dreamweaver wrote: »Some instances? Name one where you can't completely carry a squad by yourself? Please I dare you. Especially as an assassin.
AEU.
/5charI host an Ecatomb mirror here: ecatomb.gdevtalk.net
I've been actively playing since late 2008.
Youtube: youtube.com/user/thecryotonic0 -
bluestuffzzz wrote: »AEU.
/5char
I can carry AEU. Myself.
Digging crystals only takes a second of patience, and I can solo most of the bosses, including Aragorn. SO come again.0 -
DionDagger - Dreamweaver wrote: »I can carry AEU. Myself.
Digging crystals only takes a second of patience, and I can solo most of the bosses, including Aragorn. SO come again.
Full Abba/SoT/Weekly.I host an Ecatomb mirror here: ecatomb.gdevtalk.net
I've been actively playing since late 2008.
Youtube: youtube.com/user/thecryotonic0 -
bluestuffzzz wrote: »Full Abba/SoT/Weekly.
Can set up my cleric with BB and tank the bosses, rest of squad just DD's. I can control the roses/crystals. And for trap master, just tell your seeker to set vortex on the boss.
As for the puppets in abba and the puppet master, soloable.
Like i said. The PvE in this game is rediculously easy. Most of the squads I'm in the bosses die in 20 secs or less, just by DDing.0 -
Jadsia - Lost City wrote: »I whole heartedly agree with this. Each class has their own skills to learn though and this makes the same quests a little different strategy for each class. It's a good thing that most low level quests only need done once per character. Also each class's unique skills require different strategies in squad play.
Majority of quests can literally be completed by wacking mobs with a weapon or using the same skill over and over again. It's not hard.[SIGPIC][/SIGPIC]
"subtraction has the butt of an angel" - Paulrogers
I Subtraction.
/blatant sig copy is blatant
105/105/105 obtained! b:cute0 -
In the end noting will change, people who wanna learn their class gonna learn, people who wanna powerlevel will do so even without fc hypers, because we have wonderful thing for leveling with no skill called bot because only thing you need is to find that combo to kill mob then just press a button and, well i am convinced that some people still sit and stare at that bot.
If you are questing that's good, but don't use 1 brainless combo try to experiment, do a pull and try to survive or something, try different combo's, pick a higher lvl mob to kill if the one's you are killing dies too fast, with more hp come's longer combo's (and i am not talking about bosses where most debuffs like stun or immobilize don't work just plain mob's). Sadly people who want to be good and learn their class is minority.
There's nothing great in leveling fast, all you will get is higher lvl mob instance and some new skills to go along with need to buy more gear and if you powerlevel you won't learn new skills because you won't have Spirit for it let alone coins that you need again for skills and gear, with lack of skills you will be weak DD without gear you will simply die to everything.
And when you reach 100 undergeared and nab, what story your char have? what fun in game did you had if all you did was cry for everyone to solo your bh and some rb to solo your pv then someone make your gear so you won't die when botting? Nothing, empty, boring, undergeared char that you don't even know how to play or know anything about it besides more botting.[SIGPIC][/SIGPIC]
Mystic's Never Die~ Y☯utube---http://tinyurl.com/pqu55ut
First 105-105-105 Mystic in Archosaur Server// 100-XX-XX Sage Mystic//102-102-102 Demon Assassin And 100-XX-XX Sage// 101-100-102 Sage Seeker//100-100-102 Demon Blademaster
100-100-102 Demon Psychic
100-100-100 Sage Cleric//100-100-101 Sage Stormbringer//100 Demon Duskblade
And other alt's i don't play~0
Categories
- All Categories
- 181.9K PWI
- 699 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk