bigger map for pwi

catn
catn Posts: 32 Arc User
edited July 2014 in Suggestion Box
who all thinks that the world map for pwi should be bigger?
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juniornowack HeavensTear
Post edited by catn on

Comments

  • LostPoet - Dreamweaver
    LostPoet - Dreamweaver Posts: 396 Arc User
    edited July 2014
    catn wrote: »
    who all thinks that the world map for pwi should be bigger?

    Eh, they are expanding the map on different worlds.
    Technically counts as the world map.
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  • Zoldi - Morai
    Zoldi - Morai Posts: 1,595 Arc User
    edited July 2014
    Just why ? Except maybe see more bots.
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  • catn
    catn Posts: 32 Arc User
    edited July 2014
    in my defence the map for pwi gets boring after a wile they need to make it bigger more places to go to more monsters to kill
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    juniornowack HeavensTear
  • anaovt1
    anaovt1 Posts: 0 Arc User
    edited July 2014
    Idk, I've been playing for years and still haven't seen the whole map. It's big enough as is. It already takes way too long to fly somewhere.
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  • catn
    catn Posts: 32 Arc User
    edited July 2014
    ok ill admit the map is big but when you are all over the map every day ive been to every place on the map over 10 times this week and it gets boring I know ppl that have quit playing the game because of the way the map is
    stand next to me you'll never stand alone


    juniornowack HeavensTear
  • Mosz - Heavens Tear
    Mosz - Heavens Tear Posts: 3,181 Arc User
    edited July 2014
    catn wrote: »
    ok ill admit the map is big but when you are all over the map every day ive been to every place on the map over 10 times this week and it gets boring I know ppl that have quit playing the game because of the way the map is

    what...why? the main map has lvl areas for 1-100 + heaven/hell/morai/primal, why would you even go to every place 10 times in a week, this makes no sense


    until end game you're never in an area for very long, what benefit is there just in "make the map bigger" this suggestion is vague at the very least

    at least 80% of the overall map is completely unpopulated, if you just consider the main map than that percent jumps a lot higher
  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited July 2014
    >The map should be made bigger because I wanna travel more/its boring

    How's that a valid reason? Unless we're getting a new update that requires an expansion of the world map, it doesn't seem necessary at all. World Map aside, we've already got:

    >Lothranis/Momaganon
    >Primal World (which appears to be getting an extension soon)
    >Morai
    >OHT/OUF/OVS/Moonshade



    So why do we need a new set of areas to visit? To be honest, I'd rather see something done with those that already exist but haven't been touched in awhile (Past areas, Lothranis/Momaganon) that to have the world map extended.
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  • Kittysama - Raging Tide_1432680721
    edited July 2014
    Kitty would love to see some completely underwater instance o,o Pulls in such a place would be interesting.
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  • catn
    catn Posts: 32 Arc User
    edited July 2014
    ok I see all of your points I was just wondering
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    juniornowack HeavensTear
  • SerenityCNB - Dreamweaver
    SerenityCNB - Dreamweaver Posts: 1,225 Arc User
    edited July 2014
    I don't mind the map being bigger, but there needs to be a reason to do so. As others have stated, we've got several maps. 4 maps for OHTalone. Primal map, morai, heaven, and hell. I'd love to have a display map for the OHT maps. And you don't really have a real reason to go there once you have completed your culty and gotten your 4th map belt.

    Increasing the world map is nice, but I'd rather they increase the quest rewards first. It needs the workaround badly....and has needed it for years. We don't really need the world map increased if 1/3 the server is in arch...1/3 are in an instance...1/4 are in snowy....and the rest are somewhere flying around. We need to revitalize the older areas first...including the older maps.
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  • Psytrac - Dreamweaver
    Psytrac - Dreamweaver Posts: 2,488 Arc User
    edited July 2014
    I couldn't agree more. The map is large enough, but there's nothing to do that grants much enjoyment
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  • DEMHEALSMAN - Dreamweaver
    DEMHEALSMAN - Dreamweaver Posts: 1,396 Arc User
    edited July 2014
    Kitty would love to see some completely underwater instance o,o Pulls in such a place would be interesting.

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  • catn
    catn Posts: 32 Arc User
    edited July 2014
    catn wrote: »
    ok ill admit the map is big but when you are all over the map every day ive been to every place on the map over 10 times this week and it gets boring I know ppl that have quit playing the game because of the way the map is

    I have been to the whole map as well I agree with some stuff like it would be nice to have a some what bigger map
    stand next to me you'll never stand alone


    juniornowack HeavensTear
  • juniornowack2
    juniornowack2 Posts: 4 Arc User
    edited July 2014
    why did you quote your sleff ?
    I don't mind the map being bigger, but there needs to be a reason to do so. As others have stated, we've got several maps. 4 maps for OHTalone. Primal map, morai, heaven, and hell. I'd love to have a display map for the OHT maps. And you don't really have a real reason to go there once you have completed your culty and gotten your 4th map belt.

    Increasing the world map is nice, but I'd rather they increase the quest rewards first. It needs the workaround badly....and has needed it for years. We don't really need the world map increased if 1/3 the server is in arch...1/3 are in an instance...1/4 are in snowy....and the rest are somewhere flying around. We need to revitalize the older areas first...including the older maps

    I agree with that. I have been playing pwi for a few years now and some of the places need some changes. for example the TT needs more places to go in to
  • Bhavyy - Raging Tide
    Bhavyy - Raging Tide Posts: 1,083 Arc User
    edited July 2014
    Bigger map means more TW land which means more fun TWs that aren't dominated by a big faction stomping everyone and owning the whole map.

    On raging tides there's a faction that everyone wines because no one can beat their army of almost-end gamers since they've got most of the people who would be able to provide a healthy competition.

    It gets boring. The smaller faction tws are much more fun and tend to last longer, so increasing the number of lands would actually be more fun.

    Why would pwi do this? It means more people buying charms and crab/herbs which are items derived from gold, so has the chance to increase the number of people cash shopping.

    I realise this is a slightly different suggestion all together and that the map doesn't necessarily need to be made bigger, it could just be broken up into more but smaller lands.
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  • heerohex#3018
    heerohex#3018 Posts: 4,885 Community Moderator
    edited July 2014
    Changes are coming soon... To TW so wait and see (So Ive been Told). As for the suggestion of Bigger map PWI was designed to support a slightly bigger map with a few more classes. However this will come in time I think. With the understand of this thread and comments im not going to Log.

    Thanks,