PWI: New Horizons - Skill Info

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  • opkossy
    opkossy Posts: 11,177 Community Moderator
    edited December 2013
    freygin wrote: »
    archer can aoe knockback players b:surprised'

    Not confirmed. Knowing how things are here, it's likely a translation error.
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  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited December 2013
    freygin wrote: »
    psychic can stun for 10 seconds b:shocked

    >Not knowing that Sage Glacial Shards is STILL 8 seconds of freeze
    >Not noticing that Demon's is still 6 seconds and adding 2 seconds from Sage's description to arrive at the same conclusion

    Do you even Psychic?

    Hell, do you even read?
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  • freygin
    freygin Posts: 737 Arc User
    edited December 2013
    I see, so there are still some translation errors then.

    Too bad those new skills remove original skills, for cleric the aoe buff has 30 secs cooldown, it sucks, there are situations where specific aoe buff needs to be casted more than once in short period especially when squad members are scattered around. The old skills have 5 secs cooldown each.
  • Boomz - Harshlands
    Boomz - Harshlands Posts: 516 Arc User
    edited December 2013
    I think they really should reduce the cooldown and the spark cost of ice prison. 2 Sparks is way too much and 120 sec is insane especially for wiz skills. b:surrender
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  • Slivaf - Dreamweaver
    Slivaf - Dreamweaver Posts: 2,106 Arc User
    edited December 2013
    freygin wrote: »
    sin got a new stun skill b:sad

    bm can stun from afar b:surrender

    psychic can stun for 10 seconds b:shocked

    barb can glue a target to stay in place b:avoid

    archer can aoe knockback players b:surprised

    cleric new skills are mostly support, only one attacking skill, and needs to leave its support form >_<'
    Reply @the red:

    Just about every class has a ranged stun/sleep/immoblization, and that bms stun only lasts a whopping 3 seconds, though it does have quite a reasonable cooldown, it also has the major drawback of needing your opponent to be 10 meters away, so it wont make stun locking any easier... still it is quite a nice addition for bms. It should make getting to others a bit easier, albeit in mass pvp... you still have to deal with the attacks of others, but as for being able to even kill once you get there... I don't know how much more feasible it is these days especially with these new skills.
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  • Annalyse - Heavens Tear
    Annalyse - Heavens Tear Posts: 2,618 Arc User
    edited December 2013
    Can someone please sticky this? People keep complaining about skills because in-game descriptions are always wrong these days, and I think this is something everyone should read before getting any of these skills. But I had a hard time finding it again.
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    Annalyse (veno) - Melosa (cleric) - Glynneth (archer) - Pickerel (sin)
    Florafang (wiz) - RubixCube (barb) - Laravell (psy) - Diviah (Mystic)
    Torchwood (BM) - Sataea (Seeker) - Wystera (Sin) - Allissere (SB)

    Looking for a mature faction on HT? pwi-forum.perfectworld.com/showthread.php?t=760842
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited December 2013
    Can someone please sticky this? People keep complaining about skills because in-game descriptions are always wrong these days, and I think this is something everyone should read before getting any of these skills. But I had a hard time finding it again.

    I linked to it as well as the other New Horizons guides at the bottom of my Reincarnation thread that got stickied.
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  • Asterelle - Sanctuary
    Asterelle - Sanctuary Posts: 930 Arc User
    edited December 2013
    Can someone please sticky this? People keep complaining about skills because in-game descriptions are always wrong these days...

    These ARE the in-game descriptions exactly. They even have the same spelling / formatting errors.

    I might add some notes about primordial blood / vitae tier / required skills.
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  • sobat
    sobat Posts: 26 Arc User
    edited December 2013
    I wonder if an archer has the best distance skills, because each class has distance skills 20/28 mtr while they deals not half damage in melee distance as archers.

    I think our base range distance need to go to 30mtr instead of 20mtr
  • Annalyse - Heavens Tear
    Annalyse - Heavens Tear Posts: 2,618 Arc User
    edited December 2013
    These ARE the in-game descriptions exactly. They even have the same spelling / formatting errors.

    I might add some notes about primordial blood / vitae tier / required skills.

    Ah, good to know. I saw people complaining about skills not working as they said in-game, but when they told me the issue it was exactly as described here so I assumed that (once again) the in-game descriptions were off.

    Still a very handy guide for checking on what skills might be worth getting! And for getting feedback on what skills ended up not working as intended so we can avoid them. xD
    [SIGPIC][/SIGPIC]
    Annalyse (veno) - Melosa (cleric) - Glynneth (archer) - Pickerel (sin)
    Florafang (wiz) - RubixCube (barb) - Laravell (psy) - Diviah (Mystic)
    Torchwood (BM) - Sataea (Seeker) - Wystera (Sin) - Allissere (SB)

    Looking for a mature faction on HT? pwi-forum.perfectworld.com/showthread.php?t=760842
  • SwingAtMe - Archosaur
    SwingAtMe - Archosaur Posts: 5 Arc User
    edited January 2014
    You should add to the FAQ section:
    Q. Where do you learn these new skills?
    A. I have no idea?! Where do you learn them??
  • DEMHEALSMAN - Dreamweaver
    DEMHEALSMAN - Dreamweaver Posts: 1,396 Arc User
    edited January 2014
    You should add to the FAQ section:
    Q. Where do you learn these new skills?
    A. I have no idea?! Where do you learn them??

    Because it's not like the text description on the skill books make it any clear or anything...
    You can take this item to learn new skills from Sacred Mirror in Kirin Town.

    I wonder where you can learn them, gee, if only I read the description of the book.
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  • orchid102
    orchid102 Posts: 43 Arc User
    edited January 2014
    Please fix the descripion on this Sin Skill.

    {{ΩLife Hunter

    Range 4.5 Meters
    Mana 90
    Cast 1.4 seconds
    Cooldown 1.4 seconds
    Chi Gained 10
    Weapon Dagger

    Required Cultivation Aware of the Void
    Imbue your daggers with dark magic and
    thrust them into your enemy, dealing
    base physical damage plus 200% of
    weapon damage plus 11755. Reduces the
    target's Attack Rate by 65% for 30 seconds.

    Primal version reduces the target's Attack Rate by 65%.
    Primal version increases your Attack Rate by 125%. }}

    The text on Red is a Complete Lie . I just got it on my sin and The skill does NOTHING more than regular Rib Strike does.. SO DONT WASTE YOUR BLOODS ON THIS USELESS **** SKILL. It does NOTHING more than the Regular demon Rib Strike... Also save your Coin , dont buy the books for 100+millions because this new skill is utter Junk , I call it scam from PW , because this sht doesnt do what it advertises.
  • k4w411
    k4w411 Posts: 0 Arc User
    edited January 2014
    I'm sure a skill that deals "base physical damage plus 200% of
    weapon damage plus 11755" is "utter junk" as you put it. So it does not increase your attack rate by an exorbitant amount,boo-hoo >~>
  • Senel - Dreamweaver
    Senel - Dreamweaver Posts: 46 Arc User
    edited January 2014
    ATTENTION ARCHERS:

    DO NOT GET FEATHER ARMAGEDDON AT ALL COST WASTE OF BLOODS


    Saw an archer in my server get the skill and regrets getting it because it's the most useless skill to get. Archers only have 2 close range attacks and you will sacrifice 1 of them or an itty-bitty damage upgrade and an extra 2 meter range

    Note: Skill does not knockback whatsoever
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  • DarkSkiesx - Dreamweaver
    DarkSkiesx - Dreamweaver Posts: 1,355 Arc User
    edited January 2014
    -expels senel -

    PWI already made half our skills useless and now trying to trap us into losing more. b:shocked

    And this is why archers oQS auto, that and the charm bypassing ofc, and to cry when purge never procs.
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  • fluxmaster
    fluxmaster Posts: 0
    edited January 2014
    Can someone put it in simple words how a sage mystic skill would be affected?
    Also someone told me that some single target skills got aoe effect.. Can i know which skills he was talking abt?
    Also he told me that some skills are lost in the process, plz explain...
  • salamanders2
    salamanders2 Posts: 1 Arc User
    edited July 2014
    As I seen, no difference wizard buff skill (barrier stone, glaicial embrace, and pyroshell) betwen level 11 skill and upgrade on mirage sky, isn't it?

    sorry for my bad English
  • SweetieBot - Lothranis
    SweetieBot - Lothranis Posts: 18,978 Arc User
    edited July 2014
    As I seen, no difference wizard buff skill (barrier stone, glaicial embrace, and pyroshell) betwen level 11 skill and upgrade on mirage sky, isn't it?


    sorry for my bad English
    This looks like a NECRO!

    salamanders2 replied to a message that was 5 months 29 days 7 hours 14 minutes old.

    Any thread over one month (30 days) old is considered to be a dead thread and you're not supposed to post in them. The person you are replying to probably doesn't care any more or can no longer be found on the forums. The topic itself could be out of date. Next time just make a new thread.

    Let's see how long it takes for a mod to close this :)
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  • Fail_BM - Raging Tide
    Fail_BM - Raging Tide Posts: 929 Arc User
    edited July 2014
    As I seen, no difference wizard buff skill (barrier stone, glaicial embrace, and pyroshell) betwen level 11 skill and upgrade on mirage sky, isn't it?

    sorry for my bad English

    Yes, they are differente. check this site: http://pwi.ecatomb.net/skill.php

    Don't necro.
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