spiritual warfare in new expansion, more OP and expensive than R10
Comments
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Going from what was posted on the site and the formula posted on forums, it seems a full 6 set S+ player will do around 25% more damage than a full pve farmed 6 set A player from just spirit alone. That doesn't take into account the stat bonuses though.[SIGPIC][/SIGPIC]
I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.0 -
Deceptistar - Sanctuary wrote: »so they tried opening packs and from it came:
5000packs 10S's
3000packs 2S's 7A's
If lucky, a 0.2% chance
if not, a 0.06% chance to get S
they also updated the blog with stats that astypoo might drool over...
http://rustrust.blog.fc2.com/
thanks the link. some value data though it is japenese and chinese word.
now we can see clearly what diff among S+ class to C class spirit warfare.
Seems S+ vs A gap is about 1.7 : 1
ATM, full S+ set can get it at one night if u have enough money. but full A set is not easy farm. maybe need one year. hopefully, pwi can make it easier.
so sin att got nerf in spirit warfare?
all class except sin endgame set att 340X(1+100%bonus)X2 pieces=1360
but sin only have 1360X0.75=1020
Sin army will jump out and protest it, "why only me nerf" b:angryMain Chars in tidewell:
Attacker_V: archer
Seraphim_V: Veno
xNightshadowx: db0 -
Oh, so it is farmable in some way? (Just really not in the mood to go through the messy google translated blog right now xD)[SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
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Burnout - Harshlands wrote: »Going from what was posted on the site and the formula posted on forums, it seems a full 6 set S+ player will do around 25% more damage than a full pve farmed 6 set A player from just spirit alone. That doesn't take into account the stat bonuses though.
how do u calculate 25% more?
according that data, for example, att , S+ is 340, A is 200, so should it be 75 % more?b:question
ah, I understand, u may compare S+ and S. So said 25% more
S+ and S only come from packs.
As I know, Only there is only one 6-piece set in S class card and that 6 pieces is called S+Main Chars in tidewell:
Attacker_V: archer
Seraphim_V: Veno
xNightshadowx: db0 -
Desdi - Sanctuary wrote: »Oh, so it is farmable in some way? (Just really not in the mood to go through the messy google translated blog right now xD)
yes, u can farm C-A in new FB. It is free. You don't have to buy pack from Boutique. just farm some coin and exchange C-A pack. (Idk what rate give A that pack, but very low). it is really time consume in pwcn ATM. full A set may just like a farm full R9 in pwi, maybe one year. farming S+ endgame set is almost impossible, that mean you have to sell coins and buy pack from Boutique. ATM, pwcn and pwi is hard to farm huge coins (10+billions) to buy golds.
Even you lucky to get a A or even S+, you need over one thousand C class to feed the spiritual warfare to max lvl or u can't get max state. b:surrenderMain Chars in tidewell:
Attacker_V: archer
Seraphim_V: Veno
xNightshadowx: db0 -
how do u calculate 25% more?
according that data, for example, att , S+ is 340, A is 200, so should it be 75 % more?b:question
ah, I understand, u may compare S+ and S. So said 25% more
S+ and S only come from packs.
As I know, Only there is only one 6-piece set in S class card and that 6 pieces is called S+
Well yeah it's 70% more but the formula you posted says everyone already has 1000 innate spirit (1000+spirit)/(1000+spirit), which is basically in there to deaden the impact of large differences in spirit.[SIGPIC][/SIGPIC]
I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.0 -
Burnout - Harshlands wrote: »Well yeah it's 70% more but the formula you posted says everyone already has 1000 innate spirit (1000+spirit)/(1000+spirit), which is basically in there to deaden the impact of large differences in spirit.
I wonder that formulation is approximation cuz i saw there a more complex formulation in that japenese link. I saw that one in chinese website as well. but idk how to translate, I hope some1 can translate it. b:thanksMain Chars in tidewell:
Attacker_V: archer
Seraphim_V: Veno
xNightshadowx: db0 -
can see the pics here
C http://rustrust.blog.fc2.com/blog-entry-392.html
B http://rustrust.blog.fc2.com/blog-entry-393.html
A http://rustrust.blog.fc2.com/blog-entry-394.html
S http://rustrust.blog.fc2.com/blog-entry-396.html[SIGPIC][/SIGPIC]lagunal8.deviantart.com
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Deceptistar - Sanctuary wrote: »
Thanks for posting. Checked out S and would love to know why some sets are (6) (5) (4) (3) (2) and the ones at the bottom have no #. Assuming the number refers to how many "cards(?)" you need to complete a set, leads me to believe that there are different set bonuses even within S?
While the whole thing sounds like new type of R10 =.= I would really like it if the "ultimate gear" had some more variation with no clear #1, if players actually had to make choices about what they want their character to be able to do.
While we do have alternative builds/gear setups PWI players are often "punished" (even indirectly) for not going mainstrem (r999+12 JOSD). ofc these new card sets dont sound like an overall improvement but would be nice if there was more variation.full r999 91% chan wizzy b:kiss
Current build: pwcalc.com/bf1f46790766e26d
LuLz: pwcalc.com/20f3fa96ab3c4dc00 -
FaceRolI - Sanctuary wrote: »Thanks for posting. Checked out S and would love to know why some sets are (6) (5) (4) (3) (2) and the ones at the bottom have no #. Assuming the number refers to how many "cards(?)" you need to complete a set, leads me to believe that there are different set bonuses even within S?
While the whole thing sounds like new type of R10 =.= I would really like it if the "ultimate gear" had some more variation with no clear #1, if players actually had to make choices about what they want their character to be able to do.
While we do have alternative builds/gear setups PWI players are often "punished" (even indirectly) for not going mainstrem (r999+12 JOSD). ofc these new card sets dont sound like an overall improvement but would be nice if there was more variation.
that number is how many pieces set. more pieces set is more bonus. 6-pieces is 100% bonus spiritual warfare state. other could 20%, 50% something else.(sry, no time to check) S class only have one 6-piece set, actually it is S+ and endgame set. Chinese players give them a nickname, called AV girl set, cuz those girl look like XXX. b:dirty
let's collect those six beautiful girl cards b:chuckle
pwi will become a card collection game, lol. Hopefully, pwi let card tradable, unlike pwcn.Main Chars in tidewell:
Attacker_V: archer
Seraphim_V: Veno
xNightshadowx: db0 -
Really the cards are one of the few things I'm looking forward too.
When I went through the actual gear I didn't see anything at all that was endgame but it looks like I really underestimated how high the cards can go.
According to this bit:
http://rustrust.blog.fc2.com/blog-entry-391.html
You get 100% of the effect of cards before reincarnation, 130% of the effect after the first reincarnation, and 160% of the effect after the second reincarnation. Thats probably why it has such a large effect.
The blog also mentions getting a passive pdef / mres buff skill after the reincarnation...
That's going to be pretty bad for archers since there's no way to purge passive defense buffs.[sigpic][/sigpic]
PWI Calculators - aster.ohmydays.net/pw0 -
I reallt think that it lacked creativity with the choice of the S cards' images: most of them were recicles of older artworks from PW, and even from some other wanmei games
http://blog-imgs-62.fc2.com/r/u/s/rustrust/201310261651462d7.jpg - that's a ZX boss
http://blog-imgs-62.fc2.com/r/u/s/rustrust/69178d510fb30f24cd79eb2fca95d143ac4b035c.jpg - this is a balo, a ZX class LOL
and those all were images from the old Heroes of Three Kingdoms
http://blog-imgs-62.fc2.com/r/u/s/rustrust/d163ef039245d6888befceb5a6c27d1ed31b244b.jpg
http://blog-imgs-62.fc2.com/r/u/s/rustrust/b69158fbfbedab64515e04ecf536afc379311e0f.jpg
http://blog-imgs-62.fc2.com/r/u/s/rustrust/22d0361f95cad1c89fa292367d3e6709c93d5127.jpg
http://blog-imgs-62.fc2.com/r/u/s/rustrust/ea879518367adab47e8a9a6d89d4b31c8601e4e0.jpg (Zhuge Liang LOL)
I was expecting something better for the strongest of the cards, but... ow well, we're talking about wanmei0 -
Asterelle - Sanctuary wrote: »Really the cards are one of the few things I'm looking forward too.
When I went through the actual gear I didn't see anything at all that was endgame but it looks like I really underestimated how high the cards can go.
According to this bit:
http://rustrust.blog.fc2.com/blog-entry-391.html
You get 100% of the effect of cards before reincarnation, 130% of the effect after the first reincarnation, and 160% of the effect after the second reincarnation. Thats probably why it has such a large effect.
The blog also mentions getting a passive pdef / mres buff skill after the reincarnation...
That's going to be pretty bad for archers since there's no way to purge passive defense buffs.
Anyway, any new OP endgame always let ppl exciting, also some worry.
Just want to mention your talking about reincarnation. I give some details. It is spiritual warfare reincarnation, not char reincarnation.
the spiritual warfare reincarnation condition is:
1) feed the spiritual warfare to 80 lvl by lower class one. that need 1466 exp(data from pwcn forum). and C class can give 1 exp, B give 2 exp and A give 5 exp.
2) when full 80 lvl, feed the same class then reincarnation and back to lvl 1. and feed to 80 lvl again
3) when full 80 lvl again, u need feed one more same class and reincarnation spiritual warfare, then get sec reincarnation.
So totally, if u want a sec reincarnation S, u need, 1S+1466C+1S+1466C+(1S+1466C+1S)=4S+4398C. right now. pwcn the farm rate is 100 new-FB-coins each day and exchange for 5 C-A packs( that basically is C or B, very low rate A).
that is crazy data for owning 1 endgame S class spiritual warfare. unsaying the 6-piece endgame set. b:surrender
but if just open pack for 6-piece set, no problem have enough C and S feed them. cuz the rate for one of 6-piece could be 1/4000 - 1/5000 . avrage, u surely have enough spiritual warfare to feed your endgame 6-piece set. but totally need 20k-30k packs.
but again, as u said. pwi should make them easier to pwi players compared with pwcn. we will see a few months laterMain Chars in tidewell:
Attacker_V: archer
Seraphim_V: Veno
xNightshadowx: db0 -
Asterelle - Sanctuary wrote: »The blog also mentions getting a passive pdef / mres buff skill after the reincarnation...
That's going to be pretty bad for archers since there's no way to purge passive defense buffs.
If you think about it making it purgeable would unbalance things further towards offense given almost everyone will be putting those points into their damage stat. Plus they'll probably make it so that arcanes gain less p. def than barbs/archer/etc, kinda like the Meridian system.
The only classes I know that really put their extra pts in something besides dex/mag are cata barbs and TW BMs...but TBH I think they need a slight buff to their survival anyway given how hard they can get hit now with R9rr and all those attack lvls.[SIGPIC][/SIGPIC]
I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.0 -
Burnout - Harshlands wrote: »If you think about it making it purgeable would unbalance things further towards offense given almost everyone will be putting those points into their damage stat. Plus they'll probably make it so that arcanes gain less p. def than barbs/archer/etc, kinda like the Meridian system.
The only classes I know that really put their extra pts in something besides dex/mag are cata barbs and TW BMs...but TBH I think they need a slight buff to their survival anyway given how hard they can get hit now with R9rr and all those attack lvls.
Here I gave a test from pwcn a R9RR barb no card test a full endgame set card archer
barb data: R9RR, full josd, human form hp 45300, def lvl 86, mag def 25100, phy def 50300.
no card:
barb att archer 2000-4000 ( no zerk and crit),
archer att barb phy att 1500-2000, metal 4000-7000 (no crit)
archer with card:
barb att archer 400-1000 ( no zerk and crit)
archer att barb 4000-7000 metal 11000-17000 (no crit)
just a few sec, a 50k hp barb was killed by archer auto att.
this is very early test after new expansion release 3 days in pwcn.
The gap could be smaller right now since barb surely have some cards. but we can understand why players were totally shocked when a player with a endgame card set show up who just use few day to open packs by tons of money. b:shockedMain Chars in tidewell:
Attacker_V: archer
Seraphim_V: Veno
xNightshadowx: db0 -
Kyuukyokutai - Lost City wrote: »I reallt think that it lacked creativity with the choice of the S cards' images: most of them were recicles of older artworks from PW, and even from some other wanmei games
http://blog-imgs-62.fc2.com/r/u/s/rustrust/201310261651462d7.jpg - that's a ZX boss
http://blog-imgs-62.fc2.com/r/u/s/rustrust/69178d510fb30f24cd79eb2fca95d143ac4b035c.jpg - this is a balo, a ZX class LOL
and those all were images from the old Heroes of Three Kingdoms
http://blog-imgs-62.fc2.com/r/u/s/rustrust/d163ef039245d6888befceb5a6c27d1ed31b244b.jpg
http://blog-imgs-62.fc2.com/r/u/s/rustrust/b69158fbfbedab64515e04ecf536afc379311e0f.jpg
http://blog-imgs-62.fc2.com/r/u/s/rustrust/22d0361f95cad1c89fa292367d3e6709c93d5127.jpg
http://blog-imgs-62.fc2.com/r/u/s/rustrust/ea879518367adab47e8a9a6d89d4b31c8601e4e0.jpg (Zhuge Liang LOL)
I was expecting something better for the strongest of the cards, but... ow well, we're talking about wanmei
tbh they should kept Heroes of Three Kingdoms but i see why there running outa ideas xD[SIGPIC][/SIGPIC]0 -
Burnout - Harshlands wrote: »If you think about it making it purgeable would unbalance things further towards offense given almost everyone will be putting those points into their damage stat. Plus they'll probably make it so that arcanes gain less p. def than barbs/archer/etc, kinda like the Meridian system.
The only classes I know that really put their extra pts in something besides dex/mag are cata barbs and TW BMs...but TBH I think they need a slight buff to their survival anyway given how hard they can get hit now with R9rr and all those attack lvls.
Purge does not drop your defense to zero. You're thinking about spark + undine.[sigpic][/sigpic]
PWI Calculators - aster.ohmydays.net/pw0 -
Asterelle - Sanctuary wrote: »Really the cards are one of the few things I'm looking forward too.
When I went through the actual gear I didn't see anything at all that was endgame but it looks like I really underestimated how high the cards can go.
According to this bit:
http://rustrust.blog.fc2.com/blog-entry-391.html
You get 100% of the effect of cards before reincarnation, 130% of the effect after the first reincarnation, and 160% of the effect after the second reincarnation. Thats probably why it has such a large effect.
The blog also mentions getting a passive pdef / mres buff skill after the reincarnation...
That's going to be pretty bad for archers since there's no way to purge passive defense buffs.
this is unsparked phy damage for an archer with those cards?
f:sweat I'm getting more and more happy I rolled on a PvE serverSoon™
Well, maybe later, semi-retired.0 -
Cards.
I think those are just the concept art they have for NPCs, monsters and, finally, classes and other stuff we were actually shown. I honestly like that part because it's always nice to see some concept art of things in-game.
With that said, I'm glad the cards are at the very least farmable in some way. I hope it will be tweaked and become easier/faster here because it does sound pretty bad over there in PWCN with the farming/cashopper gap. I hope the instance is in no way to a particular time frame, that would be bad for everyone. Farming gear should be available at all times...and these cards seem to be pretty much new gear.
I have to give it to them though; they found a way to bring "R10" without actually bringing R10 into the game. I certainly hope there's some kind of variety into this though. I agree with Faceroll there; lots of people get "punished" for not following the mainstream builds.[SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
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DEMHEALSMAN - Dreamweaver wrote: »this is unsparked phy damage for an archer with those cards?
f:sweat I'm getting more and more happy I rolled on a PvE server
And I wished I rolled on a PVE one b:shutup0 -
DEMHEALSMAN - Dreamweaver wrote: »this is unsparked phy damage for an archer with those cards?
f:sweat I'm getting more and more happy I rolled on a PvE server
"this" was the equip 4 S+ cards data, still not full S+ set. It was SS by first day of new expansion release. just one more days, that archer already went to full S+ set.
I can tell you now, full buff no spark arhcer is:
hp 34k
phy dmg 50-60k
phy def 44k
mag def 30k
spirite 800-1000 (it could be other quests can added spirite, some endgame show 800+, some other show 1010)
the big issue of this new endgame gear is the gap become very large in a short time.
Can u imagine this thing happen? current endgame gear R9rr+12+full josd, just one day after new expansion, magic class can be two-shot of auto-hit no spark and one-shot of sparked metal by an archer with new endgame. Even most phy tanky barb was killed just by auto-hit of archer. just a few ppl in pwi reach R9rr+12+full josd, they are one-shot, how about others? keep in mind, here one-shot/two-shot is w/ buff and no any debuff or purged by a archer.
It never happens in pwi b4, old endgame suddenly become a one-shot/two-shot gear by new endgame just in one-day after new endgame released. It is supposed to take some time, maybe several months, not just one-day. If so, other players have time to farm cards or buy cards, so that the gap between new endgame players and others is not large like heaven and hell in one day.Main Chars in tidewell:
Attacker_V: archer
Seraphim_V: Veno
xNightshadowx: db0 -
I think it's too early to worry about what this spiritual warfare could do to our version. It will take like 4 months in the first place before we get our hands on this feature. Secondly, this feature will probably be different or be tweaked for our version.
Just think of all the endgame content. R9 in hard to get in China. R9-3 is different in China (many noobs here call it R10 b:chuckle), and I don't think they have nv-3.
I think it's fine to talk about what these cards can do on one character, and possible stats. However, talking about how this is gonna change the game is like talking of the end of times.0 -
"this" was the equip 4 S+ cards data, still not full S+ set. It was SS by first day of new expansion release. just one more days, that archer already went to full S+ set.
I can tell you now, full buff no spark arhcer is:
hp 34k
phy dmg 50-60k
phy def 44k
mag def 30k
spirite 800-1000 (it could be other quests can added spirite, some endgame show 800+, some other show 1010)
the big issue of this new endgame gear is the gap become very large in a short time.
Can u imagine this thing happen? current endgame gear R9rr+12+full josd, just one day after new expansion, magic class can be two-shot of auto-hit no spark and one-shot of sparked metal by an archer with new endgame. Even most phy tanky barb was killed just by auto-hit of archer. just a few ppl in pwi reach R9rr+12+full josd, they are one-shot, how about others? keep in mind, here one-shot/two-shot is w/ buff and no any debuff or purged by a archer.
It never happens in pwi b4, old endgame suddenly become a one-shot/two-shot gear by new endgame just in one-day after new endgame released. It is supposed to take some time, maybe several months, not just one-day. If so, other players have time to farm cards or buy cards, so that the gap between new endgame players and others is not large like heaven and hell in one day.
When I was R9 +10 JoSD a R9rr +12 bow could kill me in 2 hits, WHILE FULLY BARB+CLERIC+SELF BUFFED. Now imagine a psychic, who doesn't have a 100% bonus to p.def like mystics. A 1-shot isn't beyond possibility.
Also, I was hitting that same archer for ~1200 per nuke, and he has 26k+ hp. If he was afk and uncharmed, it would take me over 35 seconds to kill him. That was with a +10 R9 weapon.
The early $20000+ CS'ers will ALWAYS have an insane advantage in pwi regardless of gear.[SIGPIC][/SIGPIC]
I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.0 -
Burnout - Harshlands wrote: »When I was R9 +10 JoSD a R9rr +12 bow could kill me in 2 hits, WHILE FULLY BARB+CLERIC+SELF BUFFED. Now imagine a psychic, who doesn't have a 100% bonus to p.def like mystics. A 1-shot isn't beyond possibility. Archers have always been pretty op offensively. This is really nothing new.
Also, I was hitting that same archer for ~1200 per nuke, and he has 26k+ hp. If he was afk and uncharmed, it would take me over 35 seconds to kill him. That was with a +10 R9 weapon.
The early CS'ers will ALWAYS have an insane advantage in pwi regardless of gear.
r9+10 vs. r9rr+12? Of course you got twoshot. The difference between r9 and r9rr is fairly large, in case you hadn't noticed.
It takes me on average ~7 hits to kill an r9rr+11 psy with 6 josd on my server. Not even full jades, just 6. And this is someone without that self pdef buff. Oneshots don't happen with archers at endgame.
Oh, sorry, let me correct that. The arcanes oneshot the archers, just not the other way around.Current: http://mypers.pw/1.8/#133167
105-103-102
TW/NW Videos: http://www.youtube.com/user/Axel3200
Some people get R93 and become another cookiecutter DD, other people get R93 and get called out as serious threats. At some point, it's just not about gear anymore. - Qui
[SIGPIC][/SIGPIC]0 -
Jarkhen - Archosaur wrote: »r9+10 vs. r9rr+12? Of course you got twoshot. The difference between r9 and r9rr is fairly large, in case you hadn't noticed.
It takes me on average ~7 hits to kill an r9rr+11 psy with 6 josd on my server. Not even full jades, just 6. And this is someone without that self pdef buff. Oneshots don't happen with archers at endgame.
Oh, sorry, let me correct that. The arcanes oneshot the archers, just not the other way around.
We're not talking about equally geared players. We're talking about a full super-endgame offensive class vs a decently geared endgame player. The difference there is huge, and it will be the same thing with a super-endgame card set vs someone with no card set.
PWI has always let people who sink $10000 or more into the game all at once to be extremely OP ever since warsoul was released.[SIGPIC][/SIGPIC]
I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.0 -
Burnout - Harshlands wrote: »We're not talking about equally geared players. We're talking about a full super-endgame offensive class vs a decently geared endgame player. The difference there is huge, and it will be the same thing with a super-endgame card set vs someone with no card set.
PWI has always let people who sink $10000 or more into the game all at once to be extremely OP ever since warsoul was released.[SIGPIC][/SIGPIC]lagunal8.deviantart.com
★"New weekly quests! "Discover the bug in the patch""-Nihillae★"My father would beat me if he found out I was QQing over a virtual pony."-Neurosis★"You're amongst the biggest blobs of fail I've ever seen in my life."-Ninnuam★"A statistic said 3% people of the world get enjoyment primarily from making people upset, and you are trying to discriminate them"-ilystah★["How To Tank Rebirth Order Delta (86+)"-Stickygreen Barb (1)restat. you want full magic, Arcane armour build (2)when mobs come /faceroll on your keyboard and you will one shot all the mobs (3)rinse and repeat]★"I've been spammed with 3 poops for 2 hours."-ColdSteele★"If someone fights learning, I don't bother with them outside of amusement factor."-Telarith★"This thread is a joke right? Please say yes."-eatwithspoons★ "This is why you don't post your opinions on the internet, most of the replies you get will be from people who missed a hug or two sometime in their youth."-Alacol★"Sexy! A post with a Binomial Distribution."-Asterelle★"It's about time PW starts to separate out the noob Sins from the rest."-salvati0n★"Shoo troll >:O"-TheDan0 -
Burnout - Harshlands wrote: »When I was R9 +10 JoSD a R9rr +12 bow could kill me in 2 hits, WHILE FULLY BARB+CLERIC+SELF BUFFED. Now imagine a psychic, who doesn't have a 100% bonus to p.def like mystics. A 1-shot isn't beyond possibility.
Also, I was hitting that same archer for ~1200 per nuke, and he has 26k+ hp. If he was afk and uncharmed, it would take me over 35 seconds to kill him. That was with a +10 R9 weapon.
The early $20000+ CS'ers will ALWAYS have an insane advantage in pwi regardless of gear.
u case may be true.
Here I showed my case according to my NW videos. (archer VS R9R+12 full josd psy)
u can treat this case is new endgame vs old endgame, though approximately
My weapon R9RR+12, att lvl +147. dex 750. not endgame att yet, but close. endgame can add 15-20% more dmg (full deity, Im a mix shard).
both of us have NW pot buff, pys 104, i am 105. I don't have barb att buff
psy no buff: auto-hit 5k-6k (no-crit), basically two-shot by crit.
psy with bm buff: auto-hit 2k-3k (no-crit)
even I got end-game att lvl, hit an old endgame psy with cleric/bm buff. auto-hit still near 2k-3k(no-crit). far from 5k-6k auto-hit (no-crit) like pwcn case.
but new endgame cards will let it happened
when psy update to R9RR, with bm/cleric buff, my auto-hit is 1.5k-2.5k(no-crit), no big diff with his R9R gear.
Yes, end-game is always not free. I guess new endgame cards could be cost $5k-$10k. b:chuckle f:moneyMain Chars in tidewell:
Attacker_V: archer
Seraphim_V: Veno
xNightshadowx: db0 -
Desdi - Sanctuary wrote: »^ what the posters above me said.
It would seriously be a great way to get people farming again.
ABSOLUTELY! Well said fluff[SIGPIC][/SIGPIC]0 -
They should at least not make the items bound that you get from the pack, some people by tons of packs and could get more than 1. So why not give them the opportunity to make coins as well as give other players that are not so lucky with packs the chance to buy them. Could just make it bound when equipped?[SIGPIC][/SIGPIC]0
-
Do the card sets multiply your base stats or do they just give a flat bonus to all your stats? If it's the latter, then it would actually be good for PWI, because the players stuck in G16 Nirv can farm a full A card set and be competitive with R9rr.[SIGPIC][/SIGPIC]
I replied to the 7th topic on the 1st page of mystic forums, and got reported for necro. Plz save mystic forums.0
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