spiritual warfare in new expansion, more OP and expensive than R10

24

Comments

  • attackerv
    attackerv Posts: 295 Arc User
    edited November 2013
    Here is a endgame full buff (not sparked) archer player data from pwcn ( could be a little diff with pwi, cuz their R9RR belt can be refined), BTW, they don't have blessing in pwcn (att+30 or att+15/def+15)

    phy att 54615-62659
    mag att 8602-8602
    att lvl 123
    def lvl 83
    crit rate 64%
    hp 33750
    phy def 35614
    mag def 30268
    spirit 1010

    horrible att and spirit. b:shocked what mean this archer come to pwi,

    think about a endgame archer (sparked dmg)X2 all day long and auto one-shot most ppl(even ur R9RR+12 full josd, u just two-shot auto-hit w/o sparked,).

    let's calculate how much packs need for full set endgame spiritual warfare

    rumor is 1% rate for S lvl spiritual warfare according pwcn player opening pack. There are 52 kinds of S lvl. If u want 6 pieces full set, then need pack
    100*52*6=31200 packs. pwcn sell 10gold each pack, here may sell 3gold(according pwcn and pwi boutique rate). so it could be 90k gold for full set. Even pwi sell 1 gold, it still needs 30k golds for endgame set averagely. b:surrender

    if pwi make spirittual warfare bounded like pwcn, no doubt gold price will be rocketly high. so, even pwi sell 1 gold for each pack, even the gold price is 2m each, the coin need over 60Billions. how much a endgame toon right now?

    the A lvl spirit is farmable, ATM, we do not know how much diff between full A set and full S set. cuz no ppl show full A set in pwcn. but some ppl calculate full A set need over one year for farming.

    but right now, most player spirits are 100-200. hugh diff with endgame set.

    I understand company need money survive. here is my suggestion

    Is it possible spiritual warfare is unbounded in pwi? so that the gold price is stable and endgame spiritual warfare can be sold cheaply by catshop. Just like tome " love up and down". rich man open pack for full endgame set, and he can sell his other endgame spiritual warfare to other ppl by market.

    Yes, it could reduce company earning ( maybe not ), but the game could be some balance. b:thanks
    Main Chars in tidewell:
    Attacker_V: archer
    Seraphim_V: Veno
    xNightshadowx: db
  • GlenRoss - Archosaur
    GlenRoss - Archosaur Posts: 430 Arc User
    edited November 2013
    As I understand it, only the S class cards will be in the cash shop, the other 3 categories will be gotten in game as drops of farmable.
    So what's the problem?
    People forked over a lot of cash for R9 sutff, be it farmed coin or real money, they 3rd cast it and are derping away on the others, if they have the brains to do so.
    The ones that didn't afford r9 or could care less, since they're not into pk, got nirvana 3rd cast or alternatives by farming it. It's less powerful, but more than enough for pve and acceptable in pvp (with lots of luck and brains).
    It's basically the same thing, only now, they are throwing the cash shoppers hurdles to crawl, so it's not only needed to fork cash, but it's also a lottery. The only thing that is remotely inconvenient is the items being non-tradeable, which means that who wants a powerful S class card thingy will have to farm coins, get gold from AH and participate in the lottery like everyone else.
    Non game breaking, really, cash shoppers always got more powerful gear than what can be farmed in-game.

    Yeah but I've been slogging along for a few years, always just a little bit behind the CS'ers. I finally can see the summit in the distance but as I approach, I can read the sign on top that says, "Your journey begins here. Pay me."
    [SIGPIC][/SIGPIC]
  • TZoner - Raging Tide
    TZoner - Raging Tide Posts: 1,764 Arc User
    edited November 2013
    I hope this is never brought to our server. As if the gear difference isnt bad enough as is with r9rr owning most t3 people and so many people going r9. People that dont have the time to farm r9 or cant CS will pretty much have NO chance in PVP if this comes to our servers.
    [SIGPIC][/SIGPIC]
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited November 2013
    The thing is that if the other less OP cards are farmable and decent the gap might not be really that big. It could potentially be about the same as it is now but with extra stats on both sides.

    If cards could be compared to R9r3 and G16 Nirvana in terms of OPness then I can see it being "okay".

    Like I said though, barely enough information on it right now and I don't want to judge before I see the effects of it.
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  • attackerv
    attackerv Posts: 295 Arc User
    edited November 2013
    I understand there is always a gap between CS's and free player. But the data of pwcn show the gap and price is really hugh than ever.

    Yes, nothing wrong the company tries to sell higher and earn more. but nothing wrong as well, the players try to pay less. I post data and info here just give a chance to ppl talk about it b4 it release because many ppl may not know it at all.

    PWI may consider our voice when they make decisions, though maybe not b:surrender
    Main Chars in tidewell:
    Attacker_V: archer
    Seraphim_V: Veno
    xNightshadowx: db
  • Sjuggs - Lost City
    Sjuggs - Lost City Posts: 617 Arc User
    edited November 2013
    I just came back after a looooong time and I see this... well back to A**N LOL b:laugh
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited November 2013
    We usually get most things PWCN gets so we'll probably get it.
    Maybe they might tweak though if too many people complain on the PWCN forums.
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  • attackerv
    attackerv Posts: 295 Arc User
    edited November 2013
    The thing is that if the other less OP cards are farmable and decent the gap might not be really that big. It could potentially be about the same as it is now but with extra stats on both sides.

    If cards could be compared to R9r3 and G16 Nirvana in terms of OPness then I can see it being "okay".

    Like I said though, barely enough information on it right now and I don't want to judge before I see the effects of it.

    I agree.

    now pwcn situation is like new end-game is full R9RR+12+full josd, old end-game become G16+10+trash shard, old G16+10 become like G15+5.

    A class cards (less OP ) is farmable, but it needs long time for full set. The gap is obviously enlarge.


    PWI please don't enlarge the gap of R9R3 and G16 b:thanks
    Main Chars in tidewell:
    Attacker_V: archer
    Seraphim_V: Veno
    xNightshadowx: db
  • GlenRoss - Archosaur
    GlenRoss - Archosaur Posts: 430 Arc User
    edited November 2013
    I don't disagree that it might be okay. I'm pretty sure the decision makers will not TRY to discourage us into quitting. (Not saying they won't stumble into it, anyway.)

    So I'll stick to my original statement and adopt an apprehensive wait-and-see attitude.
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  • Kiyoshi - Heavens Tear
    Kiyoshi - Heavens Tear Posts: 2,385 Arc User
    edited November 2013
    attackerv wrote: »
    phy att 54615-62659
    att lvl 123

    think about a endgame archer (sparked dmg)X2 all day long and auto one-shot most ppl(even ur R9RR+12 full josd, u just two-shot auto-hit w/o sparked,).

    Very rarely does an archer gets to spark. And anyone fighting against a sparked archer will simply immune. That being said... my archer can spark for close to that amount of damage quiet a few months ago. And I can tell you for certain there are people out there that can tank my sparked damage without breaking a sweat.
    1. If I kill you; do something about it yourself, don't go complaining to my wife.
    2. If you have less kill counts then me, don't expect me to take pk advice from you.
    3. If you are hiding behind an alt, don't expect me to acknowledge your existence.

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  • Asterelle - Sanctuary
    Asterelle - Sanctuary Posts: 930 Arc User
    edited November 2013
    As far as gear goes there have been very notable differences between us and china.
    Acquiring endgame gear is definitely one of the things they like to tweak when they import the new content for us.

    - Packs have always been much cheaper here than in PWCN so pack items are more available
    - We have cheap Ocean Orbs and access to a lot of event gold from DQ points. This makes our refines a lot higher.
    - China continue to has almost no R9 because the MoGs and chips are not cheaply available yet they are super cheap here.
    - For Summer Wind Tokens China were able to make them with a few wedding candies yet here we had to make do with a very large number of Raptures / Uncannies (which were prohibitively expensive until NW came).
    - Our R9 third cast set and G16 Nirv are unavailable in PWCN
    - We have totally different NW forges with a different set of items and much cheaper prices on mats for Nirv / R8r / Warsoul

    The first 3 points were differences in the boutique but the last three were implemented with different forges and NPCs in the actual game.

    Overall I'd say endgame stuff is more available across the board here (except Chienkun stones). If the S cards are not more cheaply available at launch they'd probably become more cheaply available in a future update.
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  • attackerv
    attackerv Posts: 295 Arc User
    edited November 2013
    Very rarely does an archer gets to spark. And anyone fighting against a sparked archer will simply immune. That being said... my archer can spark for close to that amount of damage quiet a few months ago. And I can tell you for certain there are people out there that can tank my sparked damage without breaking a sweat.

    That DMG is No spark. If spark, the ATT rate will increase.

    If it is sparked, warfare can be ignored. But it is not

    Another is spirit, 1000 mean double DMG to 0 spirit

    Most players spirit is on 100-300, that mean this DMG will x1.8-1.5 to most players b:surrender
    Main Chars in tidewell:
    Attacker_V: archer
    Seraphim_V: Veno
    xNightshadowx: db
  • WenSon - Harshlands
    WenSon - Harshlands Posts: 154 Arc User
    edited November 2013
    if this comes out, the chances r good i quit without comming back ever.

    i am close to finish my r9rr set and when they bring out new gear 1 month later, which will make mine completly useless i am gone.
    pvp is already no fun with bm. if i keep getn one shot with a full r9rr gear its bs.
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited November 2013
    Hmm going by what Asterelle said then it's very likely that this feature will be tweaked for PWI but of course can't guess in what way. It's probably going to be much cheaper though in that case.
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  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited November 2013
    I'd like to see how this turns out before setting myself on fire and running around Archosaur screaming "The End is Neigh!!"

    However, I'd also agree with the idea of having these items being totally farmable. Maybe even let the "boutique" ones be rare drops from whatever the final boss is...
    Heck, maybe they could even be obtainable after acquiring/completing certain title quests or something.
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  • Burnout - Harshlands
    Burnout - Harshlands Posts: 2,585 Arc User
    edited November 2013
    attackerv wrote: »
    Here is a endgame full buff (not sparked) archer player data from pwcn ( could be a little diff with pwi, cuz their R9RR belt can be refined), BTW, they don't have blessing in pwcn (att+30 or att+15/def+15)

    phy att 54615-62659
    mag att 8602-8602
    att lvl 123
    def lvl 83
    crit rate 64%
    hp 33750
    phy def 35614
    mag def 30268
    spirit 1010

    Those stats would be pretty OP currently in PWI, but keep in mind that he's probably a maxed out endgame char there. If he's actually attacking another equally geared endgame wizard, he's still only hitting for ~2-5k damage depending on crits, (take into account that the wiz will probably have more than 35k p. def).

    If anything, taking the numbers shown here, spiritual warfare makes everyone tanky as hell because of the ridiculous p. def/hp you gain from it. 60k phy att is peanuts when you have 40k p. def and 25k hp.

    The only problem lies in just how big of a gap a maxed endgame char is compared to say, an average A/B/C rank spiritual warfare geared player is. That gap historically has always been about equal, so I can't see PWI changing that anytime soon.

    R8>Event gears
    R9>R8
    R9rr>R9

    All three of those gaps were relatively equal. I remember fighting Nurfed - the first R8 mage on our server, and he was about as hard to kill and killed as fast as Wytche, who was the first R9rr archer. (I remember trying to kite Nurfed, and getting one-shot by a crit hailstorm, he told me he was just hoping to proc the root LOL)
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  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited November 2013
    @ burnout - that's how I want to see too *nods*
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  • TZoner - Raging Tide
    TZoner - Raging Tide Posts: 1,764 Arc User
    edited November 2013
    All that i can say is that if this IS released on our servers u will see MANY people quit. PK will be completely pointless cuz the people on the servers with the most money will just one shot everyone. They will completely OWN in Nation Wars and many other aspects of the game will be ruined. If they are going to release this new thing they need to make R9rr free or something otherwise the gap in player gear will be so huge it will destroy the game for many people. Not to mention TW. Those CSers may as well form their own faction and own us all
    [SIGPIC][/SIGPIC]
  • attackerv
    attackerv Posts: 295 Arc User
    edited November 2013
    As far as gear goes there have been very notable differences between us and china.
    Acquiring endgame gear is definitely one of the things they like to tweak when they import the new content for us.

    - Packs have always been much cheaper here than in PWCN so pack items are more available
    - We have cheap Ocean Orbs and access to a lot of event gold from DQ points. This makes our refines a lot higher.
    - China continue to has almost no R9 because the MoGs and chips are not cheaply available yet they are super cheap here.
    - For Summer Wind Tokens China were able to make them with a few wedding candies yet here we had to make do with a very large number of Raptures / Uncannies (which were prohibitively expensive until NW came).
    - Our R9 third cast set and G16 Nirv are unavailable in PWCN
    - We have totally different NW forges with a different set of items and much cheaper prices on mats for Nirv / R8r / Warsoul

    The first 3 points were differences in the boutique but the last three were implemented with different forges and NPCs in the actual game.

    Overall I'd say endgame stuff is more available across the board here (except Chienkun stones). If the S cards are not more cheaply available at launch they'd probably become more cheaply available in a future update.

    agree, if compared pwcn and pwi, pwcn is totally broken to pwi players. So no double pwi tweak it. Also no double CS'er will have some new (maybe large, I think) advance after new expansion release. We will see it.

    I just introduce some info here because I am supprised no1 here talked about this most important new thing in new expansion. I know more than what I talk, but my bad English make me hard to tell all things to players here. Also, I am busy in rl, sry no time to talk more here. Actually, I am inactive in game as well.

    Hopefully, some activitists can translate more info to here, like sprite formulation(another website give a complex formulation, but idk how to translate) or something spiritual warfare info else. I am sure there are many pwi players can read Chinese and tell some info to us. we will appreciate if they can do that.

    the most important thing, have fun b:cute b:bye
    Main Chars in tidewell:
    Attacker_V: archer
    Seraphim_V: Veno
    xNightshadowx: db
  • Morridune - Raging Tide
    Morridune - Raging Tide Posts: 239 Arc User
    edited November 2013
    my only issue with all this is ppl complaining that "only ppl with most money" will win in pk.... this isn't exactly a new state of affairs 1st was charms "ruining pvp" and +10 orbs then r8 came available through CS and 1st on band wagon was the zen babies, then r9 and lets not forget the r9 Omen players who had it full +12 josd b4 NW launched there is, was, and probably will always be an advantage to those who can simply buy out the latest set of power gears/items yet look now there are more and more r9 omen geared players who if not completely f2p ( i admit freely i bought the 1st stage r9 axe for mt T3 BM in a xmas sale) have farmed the majority of the rest of the gears.

    Currently so much of this is speculation I think before we all get carried away and start selling off and uninstalling we should try pushing for the pwi powers that be to give us some indication of what their planning of actually implementing over here and having some actual discussion on what is rly going to happen as Asterelle has pointed out there are already clear differences between our version and the one in china as far as EG options are concerned lets actually see whats on the table b4 ripping any development to pieces as new content is been cried out for its slightly hypercritical to blast any changes befor they have even been properly proposed
  • attackerv
    attackerv Posts: 295 Arc User
    edited November 2013
    one more infomation b:mischievous

    PWCN has improve the def max reducing dmg rate from 90% to 95%. So yes, def in new expansion is enhanced as a factor to balance the att increasing.

    But even so, the endgame spiritual warfare player is still too horrible than ever b4.

    come back to two auto-shot(no spark) psy case

    his phy def 31459, 96 def lvl, but spirit is 191. can we imagine archer auto-att(no spark) can make 12k.

    one GM (not sure it is a corrected translation ) in pwcn forum said this psy spiritual warfare is not good and the gap will be smaller if player get more A class warfare and blah blah ( sry, no time translate). but still no data suppose what he said since most players is working hard on farming and not reach what he said yet.
    Main Chars in tidewell:
    Attacker_V: archer
    Seraphim_V: Veno
    xNightshadowx: db
  • Sjuggs - Lost City
    Sjuggs - Lost City Posts: 617 Arc User
    edited November 2013
    All that i can say is that if this IS released on our servers u will see MANY people quit. PK will be completely pointless cuz the people on the servers with the most money will just one shot everyone. They will completely OWN in Nation Wars and many other aspects of the game will be ruined. If they are going to release this new thing they need to make R9rr free or something otherwise the gap in player gear will be so huge it will destroy the game for many people. Not to mention TW. Those CSers may as well form their own faction and own us all


    Indeed, I'm already a 1 shot over full buffs at 15k HP and full NV g16 set/R8R ... and dealing 1k crit zerks over R9RR. Even with the corresponding demon marrow on.
    After almost a year I tried this game again and went NW, only to be 1 shot every single time for 16k-24k
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited November 2013
    Indeed, I'm already a 1 shot over full buffs at 15k HP and full NV g16 set/R8R ... and dealing 1k crit zerks over R9RR. Even with the corresponding demon marrow on.
    After almost a year I tried this game again and went NW, only to be 1 shot every single time for 16k-24k

    15k HP buffed is pretty much like the bare minimum for a BM nowadays and you likely don't have well-refined mdef orns either.
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  • Sjuggs - Lost City
    Sjuggs - Lost City Posts: 617 Arc User
    edited November 2013
    15k HP buffed is pretty much like the bare minimum for a BM nowadays and you likely don't have well-refined mdef orns either.


    Yeah, from all those tons of people out at pvp I'm the worse geared :O I lag out every time at the pvp areas...............................
    And what's "well refined" ornaments? +12 G16 cube neck? or the NW one ?
    Inb4 you are full R9RR

    And what can you tell of knife throws of 3k non crit or zerk and 24ks from barbs? refine your ring to +12? hahaha
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited November 2013
    Well refined would be anything around +10 and 15k is pretty average when you have AAs hitting those numbers buffed even in G16 Nirvana gears (pretty sure +10 with cits can achieve it).

    This isn't meant as mocking, just observation.
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  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited November 2013
    so they tried opening packs and from it came:

    5000packs 10S's
    3000packs 2S's 7A's

    If lucky, a 0.2% chance
    if not, a 0.06% chance to get S

    they also updated the blog with stats that astypoo might drool over...
    http://rustrust.blog.fc2.com/
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  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited November 2013
    Yeah, from all those tons of people out at pvp I'm the worse geared :O I lag out every time at the pvp areas...............................
    And what's "well refined" ornaments? +12 G16 cube neck? or the NW one ?
    Inb4 you are full R9RR

    And what can you tell of knife throws of 3k non crit or zerk and 24ks from barbs? refine your ring to +12? hahaha

    Well, by well-refined orns, I mean like a +10 g14 Cube neck or something.

    +7 g16 Nirv is like a bare minimum pvp-wise anymore and even then, can't really expect to compete with fully sharded r9rr+12 beyond support for those that are closer to them gear-wise.
    Well refined would be anything around +10 and 15k is pretty average when you have AAs hitting those numbers buffed even in G16 Nirvana gears (pretty sure +10 with cits can achieve it).

    This isn't meant as mocking, just observation.

    Pretty much this. I have ~13k HP buffed on my pure mag mystic+mage while I have ~17.5k on my pure vit veno. They're all using my old g16 Nirvana set which is entirely +10 except the boots at +6. 15k HP on a BM is nothing spectacular anymore and hasn't been for a very long time.
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  • Sjuggs - Lost City
    Sjuggs - Lost City Posts: 617 Arc User
    edited November 2013
    I wasn't expecting to compete on this gear, who would really be able to...?? had it clear on my mind since a while ago. I was just making fun of how will people 1 shot for 30k-40k other non R9s like, very often b:laugh
    It's even worse for those people using HH and G15 NV unrefined... which are alot, but standing always on SafeZone.
  • Jarkhen - Archosaur
    Jarkhen - Archosaur Posts: 990 Arc User
    edited November 2013

    they also updated the blog with stats that astypoo might drool over...
    http://rustrust.blog.fc2.com/

    I really, really wish I could understand this.

    But I can't make heads or tails of what google translate spits out at me.


    Anyone else have a go?
    Current: http://mypers.pw/1.8/#133167
    105-103-102

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  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited November 2013
    so they tried opening packs and from it came:

    5000packs 10S's
    3000packs 2S's 7A's

    If lucky, a 0.2% chance
    if not, a 0.06% chance to get S

    they also updated the blog with stats that astypoo might drool over...
    http://rustrust.blog.fc2.com/

    Does that mean all the cards are in packs or is it possible to farm any of them?
    If it's just pack exclusive then it's kinda lame v.v
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