PWI: Rising Call - Questions and Answers! [2013-06-12]

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  • EmeraldFire - Lost City
    EmeraldFire - Lost City Posts: 91 Arc User
    edited June 2013
    With this new map the quest won't be "fight the opponent" anymore, it would be "FIND the opponent" (which is already hard enough with 2nd nw map).



    @Val
    Will the old SoT and Abaddon Tromphy Mode still be available? Or will the old medals be useless soon? If the old Trophy Modes will be still available I hope they fix the glitch when you start TM. Normally you have to waste 100 mirages (+ alot of time) and more till it works.
    Btw., starting SoT or Aba outside at entrance in Hell and Heaven is a bad idea on a pvp server. If you have to start new SoT and Aba there those spots will be camped soon . You better stay there 24h per day with an online GM for several weeks. Or make a safe zone around the NPC at entrances.



    Where I can see the headache in this, the entire notion of a pvp server is to be able to pvp, and if they continue to "safe zone" everything in this game, there will be NO POINT to even having a pvp server. Tree hugging should be reserved for the pve server's. Finding people out of safezone, or out of an instance is hard enough on our server anymore =\
  • ShadowGoblin - Lost City
    ShadowGoblin - Lost City Posts: 30 Arc User
    edited June 2013
    With this new map the quest won't be "fight the opponent" anymore, it would be "FIND the opponent" (which is already hard enough with 2nd nw map).



    @Val
    Will the old SoT and Abaddon Tromphy Mode still be available? Or will the old medals be useless soon? If the old Trophy Modes will be still available I hope they fix the glitch when you start TM. Normally you have to waste 100 mirages (+ alot of time) and more till it works.
    Btw., starting SoT or Aba outside at entrance in Hell and Heaven is a bad idea on a pvp server. If you have to start new SoT and Aba there those spots will be camped soon . You better stay there 24h per day with an online GM for several weeks. Or make a safe zone around the NPC at entrances.

    Yes, because people sit outside Abaddon and Torment waiting for people to come do Trophy Mode.

    Gtfo lol
  • EmeraldFire - Lost City
    EmeraldFire - Lost City Posts: 91 Arc User
    edited June 2013
    Confirmation/ Denial of all this chatter over the NW items token price changes. (VAL)

    I can see if you implement the larger map (used for the cross server wars) that there will be more tokens per war rewarded just off the massive jump in lands, BUT you said that we are not doing the cross server wars in this game yet, so what I am asking is, are you going to be changing the NW forges at this time to match what china has.

    I.E.
    raps= 60 nw tokens per
    uncannies= 8 tokens per
    sow's = 1000 tokens per
    dragon orbs, etc.


    The reason I am asking this is it will cause a HUGE price jump in these items instantly, and a lot of people are still farming these items using their tokens.


    To be fair, I can see wanting to put this in now, because it will make farming NV a worthy adventure again, but unless that larger map goes into play, the token cost will just be entirely too high, and will push this game further over to pure cash shop.

    The way you have this game set at the moment, there is really no way to farm anything out worth value to try and make coin in the game. Even most of the dq you have switched the prices on to next to nothing. This is wrecking the economies on the servers and you are losing people over this. THAT is why more new people are not coming into the game. Who wants to play a game where you have to drop 10 grand in it just to be able to play.
  • Scrog - Sanctuary
    Scrog - Sanctuary Posts: 80 Arc User
    edited June 2013
    I volunteer to get new pets before update to test them out. MUWHAHHAHAHAHAHAHAHAHAAHAHAHAHAAH
  • mystryst
    mystryst Posts: 80 Arc User
    edited June 2013
    Once pets are level100 you will be able to evolve them (so no need to tame anything new) but for further details wait for the news post.

    Oh cool thanks! :)
  • stanktheclown
    stanktheclown Posts: 1 Arc User
    edited June 2013
    everyone complains of game character unbalance everytime a game issues improvements on just 1 class...maybe cause the Veno needed an update? mmmmmmaybe.
  • Jadsia - Lost City
    Jadsia - Lost City Posts: 1,322 Arc User
    edited June 2013
    everyone complains of game character unbalance everytime a game issues improvements on just 1 class...maybe cause the Veno needed an update? mmmmmmaybe.

    It's not like the veno pet system ever got an update since the nix and herc entered the boutique. I mean I laugh hysterically at those who are jelly that a major part of a veno class's attribute that became antiquated and obsolete with every major expansion in the past 4 years is finally getting something.

    As far as those wanting a new class...get a life. We don't need anymore new freaking classes. What we need are some server merges.
    I **** bigger than you...

    Shut up and play the game.....Damn
  • Markhor - Dreamweaver
    Markhor - Dreamweaver Posts: 86 Arc User
    edited June 2013
    Thanks for the answers Hey, you! b:thanks






    Take a look at this thread.

    Pets will be affected by gear indeed but there's much more into it. We just don't know the final details of the whole system so I'll be looking forward the news post of our CM b:thanks


    Thanks! Guess we'll just be keeping our fingers crossed in the mean time.
    [SIGPIC][/SIGPIC]
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited June 2013
    I laugh hysterically at those who are jelly that a major part of a veno class's attribute that became antiquated and obsolete with every major expansion in the past 4 years is finally getting something.

    This f:laugh

    The most funny ones are those few Mystics I've seen around who are worried about the pets becoming "better" than their summons or even asking why Venomancers are getting this update and Mystics don't... and let me ask...how do you think Venomancers felt, the original pet class, when their pets turned **** next to the summons and their mechanics? Well, maybe not really ****..but the summons were certainly superior in many aspects.
    [SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
    ★ Venomancer videos - tinyurl.com/k6ppkw4 ★ Desdi - Demon ♪ Wyvelin - Sage ★
  • ScobaTank - Dreamweaver
    ScobaTank - Dreamweaver Posts: 29 Arc User
    edited June 2013
    why don't you make it so we can do something with the 100's of nirvana keys people have,or should we just npc them b:surrender
  • Nariin - Dreamweaver
    Nariin - Dreamweaver Posts: 890 Arc User
    edited June 2013
    As far as those wanting a new class...get a life. We don't need anymore new freaking classes. What we need are some server merges.

    We don't need merges. We need advertising and low/mid level content. Or server resets with major upgrades/changes and new engine b:avoid
    [SIGPIC][/SIGPIC]
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    ^ but please, for the love of god, read the first page before making requests (UPDATED)
  • EmeraldFire - Lost City
    EmeraldFire - Lost City Posts: 91 Arc User
    edited June 2013
    It's not like the veno pet system ever got an update since the nix and herc entered the boutique. I mean I laugh hysterically at those who are jelly that a major part of a veno class's attribute that became antiquated and obsolete with every major expansion in the past 4 years is finally getting something.

    As far as those wanting a new class...get a life. We don't need anymore new freaking classes. What we need are some server merges.


    To them I would just point out, the veno was long marketed as a "solo class". Our herc and nix was marketed this way, hence all of us rushing off and paying full price (over $200 per pet) back in the day. Then came the MASSIVE QQ about how OP the venos were, so the class got nerfed. EVERY other class they have made OP they have left alone even with the QQing going on.

    The single most OP class in this game at the moment is the MYSTIC, not all these other classes the people QQ about atm. A r9 3rd cast mystic can pretty much tank a squad forever, and **** a crowd quickly. The only reason people did not see this, everyone took these things into frost to level them and got no control over what they could do. Now that we have more people gearing them up, they are using them in NW and TW, and people are starting to notice this. When the class came out I leveled mine the old fashioned way, and this little lvl 65 sin kept trying to pk it over and over, and i ***** it to hell and back @ lvl 40.

    This veno update is only leveling out for venos ( a class a LOT OF MONEY GETS PUMPED INTO) to make their PETS comparative to the mystics, it is not giving the venos an "unfair advantage", nor is it giving the class any "super skills" that are going to just break the class.

    In order for a veno to be able to even live outside of safezone with the other clases anymore, we have to stat high in vit (look at Azura and them), this nerfs our damage to the point the venos can barely DD (look at any veno on our server in a run who went vit in lunar- earth mobs and it takes them FOREVER to kill the mobs).

    To be very blunt about this, ALL PWI is doing here is saving their collective ***** from the amazing lawsuit all the venos could have filed for falsely marketing the veno as a solo class, then nerfing it, it's pets, and changing the instances so venos could no longer farm them solo.
  • RyuTiger - Raging Tide
    RyuTiger - Raging Tide Posts: 308 Arc User
    edited June 2013
    Are there gonna be 10 people squads now for BH and other stuff?
  • EmeraldFire - Lost City
    EmeraldFire - Lost City Posts: 91 Arc User
    edited June 2013
    We don't need merges. We need advertising and low/mid level content. Or server resets with major upgrades/changes and new engine b:avoid


    No, what we need is for them to take FROST out of the damn game and force people to have to PLAY the low/mid level content they ALREADY HAVE. There is enough **** in the game for lower levels, and if people did not rush to get to 100, you would see that. They also need to make ALL the server pk servers, and put in a level differential on the pking (10-20 lvl gap MAX). Let people pk from Level 1. The pk part of the game is what keeps people interested, the tw and now nw as well.
  • Zsw - Dreamweaver
    Zsw - Dreamweaver Posts: 1,087 Arc User
    edited June 2013
    Mystics are not OP. Purify spell is what makes them op. Purge is OP, which balances out veno's low damage.

    So, Idk if this has been asked. Will the new expansion bring out content powerful enough that would cause me to shift my focus away from refining and spend money on the new content instead for the time being?
    Zsw -104 Sage Assassin
    TehZsw - 100 Demon Archer


    All Luck No Skillz PvPer: youtube.com/user/zsw007
  • EmeraldFire - Lost City
    EmeraldFire - Lost City Posts: 91 Arc User
    edited June 2013
    Mystics are not OP. Purify spell is what makes them op. Purge is OP, which balances out veno's low damage.

    So, Idk if this has been asked. Am I safe to continue to refine my gears to +10? Or should i wait for the expansion to see whats new?


    LOL When they FINALLY get this cross server thing done (one day before the servers actually clos or the world ends) I would love to pit an end game geared mystic against your end game geared psy.

    Until then, find you a comparatively geared mystic on your server who actually knows how to play its char, and THEN tell me they are not OP.
  • Zsw - Dreamweaver
    Zsw - Dreamweaver Posts: 1,087 Arc User
    edited June 2013
    LOL When they FINALLY get this cross server thing done (one day before the servers actually clos or the world ends) I would love to pit an end game geared mystic against your end game geared psy.

    Until then, find you a comparatively geared mystic on your server who actually knows how to play its char, and THEN tell me they are not OP.

    I'm not a psychic? Psychics are actually kinda bad against mystics cause of the heals.
    Zsw -104 Sage Assassin
    TehZsw - 100 Demon Archer


    All Luck No Skillz PvPer: youtube.com/user/zsw007
  • EmeraldFire - Lost City
    EmeraldFire - Lost City Posts: 91 Arc User
    edited June 2013
    I'm not a psychic? Psychics are actually kind bad against mystics cause of the heals.

    lulz my bad all the fish pics look the same to me. Same concept with the sins, find a mystic geared comparative to any other class and fight it.
  • Zsw - Dreamweaver
    Zsw - Dreamweaver Posts: 1,087 Arc User
    edited June 2013
    lulz my bad all the fish pics look the same to me. Same concept with the sins, find a mystic geared comparative to any other class and fight it.

    It wouldn't really work with end game gear because there is purify spell. I am saying that mystics alone are not op. But if you add in purify spell they will be. So I'd have to fight with like regular r9 which no one uses since we all upgraded.
    Zsw -104 Sage Assassin
    TehZsw - 100 Demon Archer


    All Luck No Skillz PvPer: youtube.com/user/zsw007
  • ronpear
    ronpear Posts: 4 Arc User
    edited June 2013
    When did capes and helms become accessories? Rings belts pendents are accessories really lets keep facts id like to be able to make a nice g16 pendent or ring without selling my soul to pwi for decent gear
  • Nariin - Dreamweaver
    Nariin - Dreamweaver Posts: 890 Arc User
    edited June 2013
    No, what we need is for them to take FROST out of the damn game and force people to have to PLAY the low/mid level content they ALREADY HAVE. There is enough **** in the game for lower levels, and if people did not rush to get to 100, you would see that. They also need to make ALL the server pk servers, and put in a level differential on the pking (10-20 lvl gap MAX). Let people pk from Level 1. The pk part of the game is what keeps people interested, the tw and now nw as well.

    What content is there really? Quests, BH, TT... Nothing makes you want to stay low/mid level for very long. Being 100+ has advantage over everything. Maybe if they made events/instances with max allowed level, or lower level bosses with some actual (boss) drops. But then again, with the amount of end-game players, everyone would just make a low level alt and easily make it OP (warsong, cube, JR gears)
    [SIGPIC][/SIGPIC]
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    ^ but please, for the love of god, read the first page before making requests (UPDATED)
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited June 2013
    Ok Val, there is something about this expansion that is really worrying me:

    Will they also change the map size for Nation Wars?

    If our map gets updated to what the Chinese have (the map would become bigger), this would be really bad move because there is too few people in every server. That map would thin out the amount of people per lands, and make less interesting the whole NW.

    We really don't need that. Please Val, if they are planning to make our map bigger, this is the best time to avoid it and change it.
  • SylenThunder - Twilight Temple
    edited June 2013
    Ok Val, there is something about this expansion that is really worrying me:

    Will they also change the map size?

    If our map gets updated to what the Chinese have (the map would become bigger), this would be really bad move because there is too few people in every server. That map would thin out the amount of people per lands, and make less interesting the whole NW.

    We really don't need that. Please Val, if they are planning to make our map bigger, this is the best time to avoid it and change it.

    A bigger map will benefit the more active servers. Not sure if they can exclude it for the servers with a large decline in population like Lost.
    [SIGPIC][/SIGPIC]
  • Markhor - Dreamweaver
    Markhor - Dreamweaver Posts: 86 Arc User
    edited June 2013
    This sounds the more interesting thing in the update... I really want to know more about it f:cute
    I'm just afraid of the changes on the pet appearance :s I saw new Kowlin appearance and didn't like it f:beg foxy alone

    That's what I'm worried about. I have a bear cub and I love him because he's so small! I don't want him to evolve into a huge armoured bear... b:cry
    [SIGPIC][/SIGPIC]
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited June 2013
    A bigger map will benefit the more active servers. Not sure if they can exclude it for the servers with a large decline in population like Lost.

    I really doubt you have much more that more than us... How many people participate in NW every week (an estimate of course)?

    We have around 840 participants every week.
  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited June 2013
    What content is there really? Quests, BH, TT... Nothing makes you want to stay low/mid level for very long. Being 100+ has advantage over everything. Maybe if they made events/instances with max allowed level, or lower level bosses with some actual (boss) drops. But then again, with the amount of end-game players, everyone would just make a low level alt and easily make it OP (warsong, cube, JR gears)

    Instances with max level caps? They exist already. Phoenix Valley has low level versions. Rebirth has Alpha, Beta and Gamma as well as Delta versions. Want a real challenge? Gather a group of friends, level a set of characters up to 40-55, and run Alpha.
    [SIGPIC][/SIGPIC]
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  • EmeraldFire - Lost City
    EmeraldFire - Lost City Posts: 91 Arc User
    edited June 2013
    Ok Val, there is something about this expansion that is really worrying me:

    Will they also change the map size for Nation Wars?

    If our map gets updated to what the Chinese have (the map would become bigger), this would be really bad move because there is too few people in every server. That map would thin out the amount of people per lands, and make less interesting the whole NW.

    We really don't need that. Please Val, if they are planning to make our map bigger, this is the best time to avoid it and change it.


    I agree with this 150%.

    And while we are discussing this, can you PLEASE implement level appropriate NW instances so we stop getting flooding with lvl 70 alts (which half the time people are not even playing them just throwing them in the instance) with npc gear on while we are fighting 2 r9 3rd cast squads?!?!?!?!


    That is getting more than ANNOYING.
  • Maestro_Sin - Dreamweaver
    Maestro_Sin - Dreamweaver Posts: 1 Arc User
    edited June 2013
    it'll be cool if u guys can put in transformations for Cleric's & Archer's so they can transform into big birds or Hawksf:beg

    Why only for elves? Why not for Earthguards too? Something like Eagles for elves and white wolves for EG would be just f:cool
    Also they could add skills for the tideborns when in fishy form...ijs
  • Rubybeard - Archosaur
    Rubybeard - Archosaur Posts: 134 Arc User
    edited June 2013
    Confirmation/ Denial of all this chatter over the NW items token price changes. (VAL)

    I can see if you implement the larger map (used for the cross server wars) that there will be more tokens per war rewarded just off the massive jump in lands, BUT you said that we are not doing the cross server wars in this game yet, so what I am asking is, are you going to be changing the NW forges at this time to match what china has.

    I.E.
    raps= 60 nw tokens per
    uncannies= 8 tokens per
    sow's = 1000 tokens per

    dragon orbs, etc.


    The reason I am asking this is it will cause a HUGE price jump in these items instantly, and a lot of people are still farming these items using their tokens.


    To be fair, I can see wanting to put this in now, because it will make farming NV a worthy adventure again, but unless that larger map goes into play, the token cost will just be entirely too high, and will push this game further over to pure cash shop.

    The way you have this game set at the moment, there is really no way to farm anything out worth value to try and make coin in the game. Even most of the dq you have switched the prices on to next to nothing. This is wrecking the economies on the servers and you are losing people over this. THAT is why more new people are not coming into the game. Who wants to play a game where you have to drop 10 grand in it just to be able to play.

    dafuq is this? im going to exchange all my tokens before new patch then
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited June 2013
    dafuq is this? im going to exchange all my tokens before new patch then

    China has always had those exchange rates. We have always had ours. I really doubt that is about to change...
This discussion has been closed.