On ranged DD's shootign way to quickly.

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Comments

  • Sidwinder - Heavens Tear
    Sidwinder - Heavens Tear Posts: 353 Arc User
    edited June 2013
    I've never had that issue I always let the melee spark before unloading. Playing other MMO's before playing this taught me hate control. Don't forget this might be some people's first MMORPG they have ever played or in my sister's case the first game they have ever played.
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  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited June 2013
    I've never had that issue I always let the melee spark before unloading. Playing other MMO's before playing this taught me hate control. Don't forget this might be some people's first MMORPG they have ever played or in my sister's case the first game they have ever played.

    hehe "educate instead of forum raging" ftw
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  • skaitavia
    skaitavia Posts: 1 Arc User
    edited June 2013
    Buffed Lord of Captivation, with the assassin trying to APS it down? I rather imagine an archer will out-DPS the assassin in this situation, and possibly other classes as well.

    Even with this boss, sins do quite a comparable damage if they DPH instead with full R9r2. I've done a few 200k+ damage zerk crits before, and my daggers are only +11.
  • Deadalus - Harshlands
    Deadalus - Harshlands Posts: 546 Arc User
    edited June 2013
    Skaitavia wrote: »
    Even with this boss, sins do quite a comparable damage if they DPH instead with full R9r2. I've done a few 200k+ damage zerk crits before, and my daggers are only +11.

    +11 and he says only f:scared
  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited June 2013
    Skaitavia wrote: »
    Even with this boss, sins do quite a comparable damage if they DPH instead with full R9r2. I've done a few 200k+ damage zerk crits before, and my daggers are only +11.

    Well, yes, but if you're skill spamming (which you should on this boss, at least after it buffs) it isn't the same as the situation I outlined (sin auto-attacking.)
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  • Regenbogen - Lost City
    Regenbogen - Lost City Posts: 1,559 Arc User
    edited June 2013
    So because i run into this ALL THE TIME and it annoys me.

    How do the rest of you feel about ranged DD's hitting the boss while all the lil aps toons are setting up 3 spark+HF+mire+EP+veno debuffs to insta kill boss and dragging the boss 30 meters away wasting 90%+ of party DD?

    does a boss fight taking longer than 10seconds makes your peen shrink to ant size? f:hehe
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  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited June 2013
    I've never had that issue I always let the melee spark before unloading. Playing other MMO's before playing this taught me hate control. Don't forget this might be some people's first MMORPG they have ever played or in my sister's case the first game they have ever played.

    Eh I honestly do try do do this.

    The standard reply is "I'm level 10x I know how to play my class!"

    Made the thread to find out if it bugs others nearly as much as it does me lol.
    Gifs are hard to make work here
  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited June 2013
    does a boss fight taking longer than 10seconds makes your peen shrink to ant size? f:hehe

    b:chuckle
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  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited June 2013
    Well, yes, but if you're skill spamming (which you should on this boss, at least after it buffs) it isn't the same as the situation I outlined (sin auto-attacking.)

    When you are tanking it you can`t afford to skill spam, since you need all the sparks you can get to purify the bleed, even with auto attack you can dish out decent dmg, especially with debuffs on, sins who can`t survive the bleed/can`t tank - should just skill spam.
  • Reliea - Sanctuary
    Reliea - Sanctuary Posts: 685 Arc User
    edited June 2013
    Generally in BHs where I know I can't tank, I stand about until everyone else has started. People that can't tank but grab aggro at the outset anyway are just stupid. If you can't tank, you wait for aggro to be taken before you join in.

    This is how it should be played.

    This happened to my psychic in at-level bhs a few times, I really wasn't expecting it since I haven't really got the best gears, so it's not just an archer problem. You just gotta know your own aggro and control your dps output (blasphmeyyyyy!).
  • tweakz
    tweakz Posts: 0 Arc User
    edited June 2013
    Solutions for those that don't know better on mobs:

    1) Claw / Fist
    2) Pass the group and get your own mobs
    3) Go ahead of melee and pull more to them (except if they aoe)
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  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited June 2013
    Kinda cute how the OP doesn't consider the lost DD from a ranged DD not sparking into HF at the start. b:chuckle
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  • FishyFret - Dreamweaver
    FishyFret - Dreamweaver Posts: 77 Arc User
    edited June 2013
    Let's all do non BM & Sin BH's & no problems f:despise

    f:mehf:hehe
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  • Father_gold - Sanctuary
    Father_gold - Sanctuary Posts: 449 Arc User
    edited June 2013
    Kinda cute how the OP doesn't consider the lost DD from a ranged DD not sparking into HF at the start. b:chuckle

    if the archer is pulling the boss out of the melee zone of 2-3 sparked melee, how is the archer not sparking into hf with everyone else (and attacking faster than they can) end up with a loss of dd?

    be clear the OP's situation happens often, moreso with nooby archers. archers can debuff too, but if you have a nice spiffy firm bow or g16+ and you are full bow, you are going to grab aggro on bms and sins who are sparking and using 1-3 skills prior to auto-attacking. standing at max range means you are making the boss move out of melee range and the rest of the squad has to waste spark-time to run up and catch the boss. many archers i've seen who do this often run further away from BB when this happens and then QQ about ppl not holding aggro.

    the same way the bm needs wait like 2 secs more after spark and cloud erupt to hf for a sin who is going to rising dragon + powerdash to maximize DD, every class needs to know how to maximize their efficiency when working with a squad.
  • tweakz
    tweakz Posts: 0 Arc User
    edited June 2013
    [COLOR="]Let's all do non BM & Sin BH's & no problems[/COLOR] f:despise

    f:mehf:hehe

    All ranged dd runs work good in Lunar, and Metal, and can work in the other bh's.

    The problem is people refusing to be team players. Even in ranged run of lunar; I've kicked archers for not being cooperative or team oriented. I didn't even bother with Lunar the past 2 times it was BH. Good squads are too hit or miss for the 3m investment.
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  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited June 2013
    if the archer is pulling the boss out of the melee zone of 2-3 sparked melee, how is the archer not sparking into hf with everyone else (and attacking faster than they can) end up with a loss of dd?

    Hmm my point isn't comparing the DD, but rather the hypocracy of OP crying about his lost DD, while a decently geared archer can hardly spark into a HF at start without pulling agro. So either way you're gonna lose.
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  • Father_gold - Sanctuary
    Father_gold - Sanctuary Posts: 449 Arc User
    edited June 2013
    Hmm my point isn't comparing the DD, but rather the hypocracy of OP crying about his lost DD, while a decently geared archer can hardly spark into a HF at start without pulling agro. So either way you're gonna lose.


    that is not hypocrisy, one member's dd (with the attached responsibility of needing to be able to take a hit) does not outweigh or equal the loss of 3-4 ppl's dd. OP was not talking about just him but every member readying the normal spark routine at boss.

    where is the hypocrisy in this?
    So because i run into this ALL THE TIME and it annoys me.

    How do the rest of you feel about ranged DD's hitting the boss while all the lil aps toons are setting up 3 spark+HF+mire+EP+veno debuffs to insta kill boss and dragging the boss 30 meters away wasting 90%+ of party DD?
  • trands
    trands Posts: 2
    edited June 2013
    be clear the OP's situation happens often, moreso with nooby archers. archers can debuff too, but if you have a nice spiffy firm bow or g16+ and you are full bow, you are going to grab aggro on bms and sins who are sparking and using 1-3 skills prior to auto-attacking. standing at max range means you are making the boss move out of melee range and the rest of the squad has to waste spark-time to run up and catch the boss. many archers i've seen who do this often run further away from BB when this happens and then QQ about ppl not holding aggro.

    I barely ever see that happen. Said ranged DD, may it be archer or any caster, with G16 or better weapon usually pulls the boss from the safety of bb and then sparks along with the others. This prevents the cleric from running behind the melee designed tank and put up bb while he sparks (cause lets be honest, bb is the heal methode 99% of the time due to aggro pingpong and alt clerics) and debuffs/amps being used inefficiently.

    What does happen a lot is aps DD not taking care to do 1 hit before sparking, which makes the boss run from a simple heal, amp, shatter or seal unless the debuffers "waste" the precious spark time of said aps DD. I've seen this a lot in the time nirvana was still the farm instance.
  • Father_gold - Sanctuary
    Father_gold - Sanctuary Posts: 449 Arc User
    edited June 2013
    trands wrote: »
    I barely ever see that happen. Said ranged DD, may it be archer or any caster, with G16 or better weapon usually pulls the boss from the safety of bb and then sparks along with the others. This prevents the cleric from running behind the melee designed tank and put up bb while he sparks (cause lets be honest, bb is the heal methode 99% of the time due to aggro pingpong and alt clerics) and debuffs/amps being used inefficiently.

    What does happen a lot is aps DD not taking care to do 1 hit before sparking, which makes the boss run from a simple heal, amp, shatter or seal unless the debuffers "waste" the precious spark time of said aps DD. I've seen this a lot in the time nirvana was still the farm instance.

    i've seen that too, but lately on sanct i see top heavy archers with not -enough experience doing causing what the OP stated than i do, bad aggro-keeping. whomever tanks usually runs up and uses an aggro skill before sparking (on my sin i usually ribstrike prior to spark).

    i'm not disputing that your case does not also happen, but in both scenarios the problem is people who are not knowledgeable enough **** up the boss by not being aware enough to play with a squad.
  • Neodaystar - Sanctuary
    Neodaystar - Sanctuary Posts: 1,020 Arc User
    edited June 2013
    Let it be known that this is a very good strategy to use in CoA for those melee chars trying to ks you. Many times before, bms and sins had tried unsuccessfully to ks my archer in CoA. Just switch to a bow and keep dragging the boss. eventually the kill and drops will belong to you, and that ks'er will be forced to leave.