Casters and pdef.

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Comments

  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited April 2013
    Its a sin question in the cleric forum but i dont feel this is worth making a new thread. As said, we will have a sin for buffing and i guess for ribstriking if he lives long enough. Now i was looking however at this weapon "soul of the sea". It has pierce proc. Can anyone tell me how long this status lasts on the boss, how many % defence it reduces and if it stacks with mire and penetrate armor ?

    iirc its a 20% pdef debuff, so pretty much lower than any other debuff. It stacks with mire but overwrites PA and any other pdef debuff that uses the same icon. So if you use 35/40% Penetrate Armor it'd get overwritten on the next Pierce proc.

    I believe it lasts 10 seconds but not sure.
    The g16 pataka though is the worst g16 upgrade imo. The only reason I'd really go for the pataka in the first place would be for the additional p.def. The g16 loses that unique quality, and for m.attack/chan that kind of thing i'd prefer the other g16 weapons.

    Why are we talking pataka though? Did I miss something?

    I just mean in general, whether using wand, pataka, sword, or glaive, the 3 adds of a G16 will be more valuable than anything you can roll on a G15. -channeling doesn't matter once bb is up and hardly matters for even active clerics using other skills. He can instead pick 3 defense adds for survivability and still have higher base magic attack and the benefit of higher refine rate if he goes G16. And the reroll costs aren't that different. On my server you can get EoO for about 300-500k or raps for 100k, so 1.4m vs 700k.

    As for the attack range/aps question wand, glaive, and sword have 1.25 aps. Pataka has 1 aps but the physical (only physical) range is increased to reflect the slower aps. The magical attack on all the weapons is the same average just have different range, similar to axes and hammers. The reqs are roughly the same on all of them except pataka has like 3 more strength req or something.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited April 2013
    Why are we talking pataka though? Did I miss something?

    I just mean in general, whether using wand, pataka, sword, or glaive, the 3 adds of a G16 will be more valuable than anything you can roll on a G15. -channeling doesn't matter once bb is up and hardly matters for even active clerics using other skills. He can instead pick 3 defense adds for survivability and still have higher base magic attack and the benefit of higher refine rate if he goes G16. And the reroll costs aren't that different. On my server you can get EoO for about 300-500k or raps for 100k, so 1.4m vs 700k.

    As for the attack range/aps question wand, glaive, and sword have 1.25 aps. Pataka has 1 aps but the physical (only physical) range is increased to reflect the slower aps. The magical attack on all the weapons is the same average just have different range, similar to axes and hammers. The reqs are roughly the same on all of them except pataka has like 3 more strength req or something.

    He mentioned g16 and r8r as being kinda pricey, and asked for any other weapon recommendations. He also said he doesn't need a lot of healing power. Which is also why he's offloaded most of his points into vit. He basically just wants a BB slave for tt 3-3. And therefore wants to put in quite a lot of p.def. Since he wanted a +stat add, and chan is kinda useless for what he wanted, I said he should use the g15 pataka. It can get quite a lot of p.def. Eoria made some recommendations on the g15 prior to me, but for what he wants in specific, I recommended the pataka. You then recommended the g16.

    Since I had recommended the pataka, and since he said he might upgrade a later date, I felt I should mention the g16 pataka in specific would lose the special properties that you'd want the pataka for in the first place. The stuff about the aps was just confusion on why I felt the pataka was the worst choice for g16 compared to the other g16 weapons. He was looking at attack rate and such, but none of that matters on a cleric since you're not going to be auto-attacking. As you know, patakas have a wider range than other classes, which makes the individual heals less consistent. And requires more points in strength. So if you do roll g16, unless you already had a g15 pataka, I wouldn't recommend rolling the g16 pataka for a cleric.

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  • HrunsPanda - Archosaur
    HrunsPanda - Archosaur Posts: 1,136 Arc User
    edited April 2013
    Thanx.

    Too bad the sin cant make himself usefull with pierce then :p Anyone know of any other proc that could be usefull and does not overwrite PA, HF, EP, mire, ribstrike ?

    As for the weapon, no worries, first comes 5 weeks of farming morai now. And then ill see if its gonna be a pataka or not. :) Probably before that decission im gonna do some calculations on rerolling, chances and the price of the mats at that moment on my server. (1,4m vs 700k does make some difference though if you may need dozens of rerolls to get all the stats to be nice ones, but indeed i estimated the difference higher. As i am not on the game now to check for myself, i asked a friend and i recall him mentionig something about millions for Essences and 40k for tokens and thus 50k for raps. But ill see all that when i get back to it)
  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited April 2013
    I can't really think of any daggers with great procs besides sac slash/gof off the top of my head. b:surrender I know if you don't care at all about the sin dd'ing there is some lower level ones that purge, but that's about it. And those would do so little DD that it would not be worth it at all. You could always browse the list of daggers in the pwdatabase. b:surrender

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  • HrunsPanda - Archosaur
    HrunsPanda - Archosaur Posts: 1,136 Arc User
    edited April 2013
    So happy with the sin design now :)

    The complete team:
    Barb
    Blademaster
    Sin
    Cleric
  • Elenacostel - Heavens Tear
    Elenacostel - Heavens Tear Posts: 2,822 Arc User
    edited April 2013
    EDIT: Never mind.
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited April 2013
    So happy with the sin design now :)

    The complete team:
    Barb
    Blademaster
    Sin
    Cleric

    Just a heads up, Cloud Thorns give a self purify. Not an enemy purge.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited April 2013
    Just a heads up, Cloud Thorns give a self purify. Not an enemy purge.

    This. Sorry about that, it's been a couple of years since I used them. I just remembered remove buffs. xDb:surrender

    edit: Although even if those did purge, i'd still imagine that it would be more valuable to have the sin dd'ing properly since it's not exactly hard to keep a sin DD'ing well on autoattack.

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  • HrunsPanda - Archosaur
    HrunsPanda - Archosaur Posts: 1,136 Arc User
    edited April 2013
    ye, a purge proc would be great, but i didnt find anything better than this.

    And as for the sin DDing. a really cheap aps build does not exist and even then, if he dies to aoes, it would be a waste so the cheapest APS build might not even suffice. So rather than investing money on making the sin APS as well, i figured to make him sage for BP and spend any money we have to spend on the Barb and BM. Their weapons arent = 12 yet ;) And without APS well who cares if he does 5, or 10k dps on auto attack.....? So i just took this little proc that may help him stay alive a little bit better so that i have to pay no attention to him and can focus all my attention on debuffing that boss. Hopefully he will stay alive trough AOEs or the occasional random agro. (If the sin turns out to be survivable enough to stay alive troughout the battle, he will get an EP and mire genie as well so we can keep it up with all the different genies and the cooldown on these spells)

    Besides that, i kinda hate sins and i dont feel good about spending money on a sin anyway :D
    5m warsoul, cape of elite leather, 2 rings 1m each is actually enough already, it kind of hurts to waste a perfectly good swindlers necklace on a sin ;)
  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited April 2013
    you could use a bow to purge on sin
    you only purge once #yopo