I'd like to continue the discussion...
Brillance - Raging Tide
Posts: 1,643 Arc User
from a thread that was necro'd. It is said a Necro is a month or more.
Yes, technically the month of January has 31 days.
So, if the last post on that thread was on January 7th, and the next person posts on February 8th it is technically a Necro - by 1 day, could be just a few hours really.
I has a calendar and a calculator, and know how to use both.
Scientific formula: 31 - 7 + 8 = 32 & 32 - 31 = 1 b:cute b:chuckle
I guess it really needs to be closed, afterall, rules are rules. Doesn't matter that there was current discussion on the thread for a period of 6 days before it was closed for Necro. Following the rules for Necro IS what's important, no matter how long it takes to get noticed!
Anyway...
# 11
Today, 03:41 AM
Quote:
Originally Posted by thumbs
Regeneration Aura reduces dmg taken which reduces the occurrences of those being 1-shot.
Yep, I did say the fake BB wont reduce damage like a cleric's does, but the continuous healing produces a simular effect. I did not however say that the effect produced was that people dont usually die if they stay close to it, which is also simular to a BB. I guess I just assumed any Mystic with Vital and Healing Herb would understand that.My bad, can't really assume anything.
Spidervine, Aegis Sphere, Gale Force, and Warp Shield are closer to being that.
There's a problem when you try to play your mystic like a veno; like when you try to play it like a cleric.
I cant personally play my Mystic like either a Veno or a Cleric. My Cleric, which is also my Main, lol, never got beyond level 5, and I have never ever made a Veno.
All that clarification being said - Healing Herb is not a useless plant.
Yes, technically the month of January has 31 days.
So, if the last post on that thread was on January 7th, and the next person posts on February 8th it is technically a Necro - by 1 day, could be just a few hours really.
I has a calendar and a calculator, and know how to use both.
Scientific formula: 31 - 7 + 8 = 32 & 32 - 31 = 1 b:cute b:chuckle
I guess it really needs to be closed, afterall, rules are rules. Doesn't matter that there was current discussion on the thread for a period of 6 days before it was closed for Necro. Following the rules for Necro IS what's important, no matter how long it takes to get noticed!
Anyway...
# 11
Today, 03:41 AM
Quote:
Originally Posted by thumbs
Regeneration Aura reduces dmg taken which reduces the occurrences of those being 1-shot.
Yep, I did say the fake BB wont reduce damage like a cleric's does, but the continuous healing produces a simular effect. I did not however say that the effect produced was that people dont usually die if they stay close to it, which is also simular to a BB. I guess I just assumed any Mystic with Vital and Healing Herb would understand that.My bad, can't really assume anything.
Spidervine, Aegis Sphere, Gale Force, and Warp Shield are closer to being that.
There's a problem when you try to play your mystic like a veno; like when you try to play it like a cleric.
I cant personally play my Mystic like either a Veno or a Cleric. My Cleric, which is also my Main, lol, never got beyond level 5, and I have never ever made a Veno.
All that clarification being said - Healing Herb is not a useless plant.
Post edited by Brillance - Raging Tide on
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Comments
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Maybe useless isn't the right word...but the thing is keep in mind you can only have either the healing herb or one of the other plants on at a time. Vital herb is good with the healing but the awesome thing about it is that it's the only plant you can "stack". Healing herb heals for very low hp, in some case even negligible, so most cases you're better off using spidervine to decrease attack or creeper to decrease atk speed/chanelling or blossom to sleep. It's more efficient than healing plant's a hundred hp recovery.Youtube channel: youtube.com/user/FDB190
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The only things healing herb/vital herb are good for are:
1. being used as distraction targets for random aggro bosses
2. helping manage weak aoe DOTs on a squad that is smart enough not to travel outside the range of the plants.0 -
Brillance - Raging Tide wrote: »from a thread that was necro'd. It is said a Necro is a month or more.
Yes, technically the month of January has 31 days.
So, if the last post on that thread was on January 7th, and the next person posts on February 8th it is technically a Necro - by 1 day, could be just a few hours really.
I has a calendar and a calculator, and know how to use both.
Scientific formula: 31 - 7 + 8 = 32 & 32 - 31 = 1 b:cute b:chuckle
I guess it really needs to be closed, afterall, rules are rules. Doesn't matter that there was current discussion on the thread for a period of 6 days before it was closed for Necro. Following the rules for Necro IS what's important, no matter how long it takes to get noticed!
Anyway...eatwithspoons wrote: »Necromancy: Any thread over one month (30 days) old is considered to be a dead thread. Posting in a dead (necro) thread will cause it to be locked. Repeated posting of dead threads can result in a ban from forums/game. Instead of necro-ing a thread, please make a new thread.
There is your exact definition on PWI forums of what a necro is. It is stated that it is indeed a month, but with a numerical value of 30 days, since months differ from 30 to 31 days and 28 days in February (29 on Leap Years). That is set in stone. Now let's evaluate the post times that involved the thread in question.
anarcho posted at 9 January 2013 at 1:21 PM, and TieIer posted on 8 February 2013 at 11:35 AM. From 9 January to 8 February, it is a total of 30 days excluding hours. The math is below:
9 -> 16 = 7 days
16 -> 23 = 7 days
23 -> 30 = 7 days
30 -> 6 Feb = 7 days
6 Feb -> 8 Feb = 2 days.
While the total is 30 days, we have to take a look at the posting hours and minutes. Since anarcho posted at 1:21 PM that day, the necro should not have come into effect until 1:21 PM on February 8th. And looking at the time stamp of TieIer's post, that is indeed true. There was a difference of 1 hour 46 minutes before the thread was considered dead.
With that said, although the thread wasn't technically a necro, there was enough lee-way to close a thread for just that, based on the moderator's judgement.
I hope this clears some things up, and good luck with your discussion.[SIGPIC]Octavia is best pony![/SIGPIC]
Need to talk to a pony?
I'm watching you o.o
Contact me! | Submit a Ticket | Forum Rules | My YouTube channel0 -
Thank you very much, Skai. The information you posted was very helpful. I didnt understand about the 30 days, and just took it as the month you are currently in when you post. I'm sure 30 days is much easier to work with when you think about it, lol.
I also thank you for the superior 'Scientific Formula'. Even though I has a calendar and a calculator, and know how to use them; Im not all that good at working out time, even with a nice round clock on my desktop. I always did stink at Math in general. b:chuckle
Most of all, thanks for your support of 'continued discussion'. b:thanks0 -
Brillance - Raging Tide wrote: »Thank you very much, Skai. The information you posted was very helpful. I didnt understand about the 30 days, and just took it as the month you are currently in when you post. I'm sure 30 days is much easier to work with when you think about it, lol.
I also thank you for the superior 'Scientific Formula'. Even though I has a calendar and a calculator, and know how to use them; Im not all that good at working out time, even with a nice round clock on my desktop. I always did stink at Math in general. b:chuckle
Most of all, thanks for your support of 'continued discussion'. b:thanks
For future reference if some people carry out a flame war and get a legitimate topic closed, or if a thread is closed for necro, you are always allowed to continue that discussion in a new thread. As long as the new thread doesn't violate any rules, of course. In the future if you have a question about why a thread was moderated the way it was, please pm the mod in question. ^^
And on my mystic I personally prefered to use spidervine or befuddling creeper than healing herb, although I liked healing herb when I was out questing in the low levels. It doesn't really compare to cleric BB, but sally shield does.0 -
oVenusArmanio wrote: »For future reference if some people carry out a flame war and get a legitimate topic closed, or if a thread is closed for necro, you are always allowed to continue that discussion in a new thread. As long as the new thread doesn't violate any rules, of course. In the future if you have a question about why a thread was moderated the way it was, please pm the mod in question. ^^
I didnt have a question. I accepted it was technically a necro, and did make another thread, thanks. Turns out I was wrong though, and it wasn't quite a necro. xD
It just seems a shame that the on-going discussion was not worth more than the chance for someone to say "necro" and get a thread closed, but its no big deal. I adjusted. No one's saying you were not technically in the right. It has been my experience that on any forum, no matter what, Mods are ALWAYS right. ^^
And on my mystic I personally prefered to use spidervine or befuddling creeper than healing herb, although I liked healing herb when I was out questing in the low levels. It doesn't really compare to cleric BB, but sally shield does.
Actually, the comparision I am making - and I feel it does compare, as have others in the past - is as I said originally Fake BB = 'continous healing if everyone stays in range'. As I said on the other thread, I only ever really used Sally on barbs, and I also have not been able to get a reasonably priced Sally book, so I personally see her as inferior, but that's just me and my personal situation.
If there's a BM in your squad, he really is not interested in seeing any plants other than your Vital and Healing Herbs (unless he happens to play a Mystic and already understands the char); or he's the type of BM that can adjust to you throwing a Thicket and Gale Force without getting all bent out of shape, but those are rare.
Heck, even Thicket alone freaks people that aren't even BMs out although it is a very short range AoE that wont pull anything that isnt already right there, lol.
Dropping the Fake BB, and even healing herb alone has given me enough time to see how good my squad is. Im not one of those fortunate players that has had a steady crew to always be of help to me when I need a squad. Without taking a chance on 'random' squads this Mystic would have never progressed at all. In those "like a box of chocolates" squads where you never know what you are going to get, where your Vital and CM are waiting to be usable again, healing herb can give you the little bit of HP and second or two to help save your squads backside. *shrugs*
For the longest time using Vital and Healing Herb together has been called a Fake BB. Its not like its my original terminology or anything.
Maybe Healing Herb has no value at all to a R9T3+12 PKing Mystic, I will never have any idea about that. But, for the rest of us lesser geared PvM/TW/NW Mystics, its very helpful in a pinch.
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For PVP/TW/NW people move too much anyway for healing plants.[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0 -
b:chuckleb:pleasedb:laugh
I skipped this post a few times because the title doesnt look interesting, but it is priceless really0 -
Xx_BeLLa_xX - Harshlands wrote: »For PVP/TW/NW people move too much anyway for healing plants.
I agree Bella. Just didnt want someone to think I only PvM. b:surrender
I have never PKed in this game, and you already know why, lol.0 -
When would using these herbs be efficient and effective in PVE or PVP aside from what I listed above?
Cycle Falling petals, spot heal with BiTc, Lysing creeper/Spider to prevent the damage, and/or just contribute to the DD so whatever is hurting your squad dies faster.0 -
The only things healing herb/vital herb are good for are:
1. being used as distraction targets for random aggro bosses
2. helping manage weak aoe DOTs on a squad that is smart enough not to travel outside the range of the plants.
Actually, for PvE you nailed it pretty good. I will add here that I hate the fact Vital Herb is a Target plant. Doesnt seem right somehow, and I dont remember it being that way a year ago. I would also add when you are soloing something difficult.
Blackhole Devourer - difficult to solo when you first get the quest (and even now if you dont have the best gears), but its not impossible, as long as you have your Fake BB. Without it, I cant imagine being able to do much but keep myself healed until I get bored and try to escape, lol.
Delta - stand a bit in front of clerics BB and drop Fake BB, then after BM starts that spinning thingy, whip out Craggy on the mobs, switch over to Stormy until mobs are down. Keep in mind Im Sage, and love Craggy very much. Hopefully I wont need to use him more than once per pull until I get to W4 or higher.
For TW-type PvP it has sporadic uses. If you happen to be in a Cata squad with a cleric, and make it to your opponents crystal, you can stand inside the clerics BB and drop the fake BB, then either heal or DD as the situation warrants.
Im not a FC product. My Mystic was not power-leveled, and as Venus said, the plant was like a treasure to me when I was leveling.
Im not a healing Mystic. I want to DD as much as I can. I feel I should use as much of my skills as I can when playing the char, and would describe myself as a DD/Heal Mystic. Fake BB helps me be and do that. Playing using as much of my skills as I can juggle makes the Mystic fun for me.
Even if I enter a squad as main healer, you will still see my fake BB and me DDing. Idk, just to stand there and spam FP and BitC on 5 to 10 people sounds boring as anything to me.
Fortunately, the Mystic is very variable. You can just heal if you want to. You can just DD if you want to. You can build yourself to use practically any type of armor.
As per my personal playstyle the Fake BB is the shizzle. For me and my build, just like Craggy, Healing Herb is not useless. Cragglord versus Healing Herb? I would rate Craggy very much higher overall, but neither one is useless to me.0 -
I soloed Blackhole at level 90 with TT90+3 weapon. Falling Petals, Befuddling Creeper, Storm Mistress, and an occasional BitC to top off hp. Was not particularly difficult.
I'm pretty fond of the healing plants myself. The biggest problem is they won't prevent people getting 1-shot, such as when a low hp person pulls the Captains in FCC. But other than that the healing from them is quite respectable.0 -
Brillance - Raging Tide wrote: »Actually, for PvE you nailed it pretty good. I will add here that I hate the fact Vital Herb is a Target plant. Doesnt seem right somehow, and I dont remember it being that way a year ago. I would also add when you are soloing something difficult.
What do you mean by target plant? If you mean that it can be targeted, it's always been like that for all plants including vital herb.
I still say the other plants are more efficient than healing herb...but that's up to playstyle i guess.Youtube channel: youtube.com/user/FDB190 -
CapnK - Sanctuary wrote: »I soloed Blackhole at level 90 with TT90+3 weapon. Falling Petals, Befuddling Creeper, Storm Mistress, and an occasional BitC to top off hp. Was not particularly difficult.
I'm pretty fond of the healing plants myself. The biggest problem is they won't prevent people getting 1-shot, such as when a low hp person pulls the Captains in FCC. But other than that the healing from them is quite respectable.
My Mystic is the second char I ever made in this game, and the first to go above level 5 to where it is now. My first time ever at Blackhole I wasnt really prepared for.
Pehaps if I had been first on a barb, and then again on a sin or BM, and then went with my Mystic, I would also feel he wasn't particularly difficult. To me, he was the toughest solo I had attempted up until that point.
Glad you had an easier time with him.0 -
Alexis - Lothranis wrote: »What do you mean by target plant? If you mean that it can be targeted, it's always been like that for all plants including vital herb.
I still say the other plants are more efficient than healing herb...but that's up to playstyle i guess.
What klys said. As for what I said, lol, I never had Vital herb die on me until I started doing Caster's Nirvy. One of the bosses in there almost made it seem like Vital wasnt worth wasting the spark on.
Healing Herb was very useful on Runewolf in FC. Could run up with the tank, once he started running through his "powerful..., mighty..." stuff, and everyone starts to run for the walls, drop Healing herb, NV Runewolf, and run away from it in a straight line. Most times the Healing Herb would become Runewolfs target and take one or more of the AoEs.
In and of themselves, I find the other plants are better too for what they do, just like Craggy is, but not for their ability to help keep me healed, and free me up to heal others and focus on DD. I guess a lot depends on what you are doing too.
Im sure you all play your chars very well. I think Im a pretty good Mystic too. The great thing about a Mystic is its not a 'cookie-cutter' char. There's not just one way to build, gear, or play it. b:pleased0 -
Judging by the discussion; I'm guessing not many here have been solo healing in RB. Verdant Blessing, Gale Force, etc remove the need for strong fast AoE heals.0
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I never have thumbs. Never even seen the opportunity offered, and dont remember ever having the cleric DC and fail to return.
I cant imagine that if I was solo healing I would not use the Fake BB, since I stand with the BM and use it anyway. Maybe if I and other members of my squad had R9 or better gears I wouldnt bother with it, idk.
But, when people spam for squad members for Delta, they want a Barb/Seeker (one that will tank it), a cleric, and a BM. The only opportunity I have to join those squads is as a DD. And, I have to let them know I want to join as a DD, "Mystic (DD)?", or they will tell me, "we already have a healer, thx."
It would be interesting to hear how you do it though.
You stand where, same place cleric would? (ex: Me. I stand with the BM. This is because my AS wont pull aggro, but my BitC will, lol.)
Your tank pulls the mobs back to SP, and then how do you proceed?
Most of what I know I learned on these forums, and Im always willing to learn something new. b:thanks
P.S. You really use GF, and the BM doesnt mind??0 -
Brillance - Raging Tide wrote: »
P.S. You really use GF, and the BM doesnt mind??
On HL if you don't use GF in GV you will be consider fail. (If I have the lead and the mystic don't AOe he pretty much get a kick and get pk)
Why would people take mystic if it's not for AOE DD?
On HL people are kinda still closed mind and want the typical squad of cleric+barb+bm+sin+ 2 AOE DD.
So if there's a cleric you obviously didn't get take for support heal.
And if you single target mobs you are pretty much useless.
I personally 3 spark + lucky break + GF and if the BM is enough smart to HF all the mobs are dead before the HF go off (I don't have R9 weap, I use a 3rd Nirvana +4 with **** stats).
But I do communicate I tell the BM to HF for my sparks (when the obs appear). If he don't than it's his problem.
For the second wave sometime I'll trow Befuddling Creeper, but it depend on the squad if it's needed or not.
I did got clerics that dc or just rage quit the squad (like the ones with 3k hp that can't survive the 3 mobs that come from behind) and people was surprise that we was able to do the wavess 2-3 without cleric with me on mystic as healer and as thumbs say not even need to constantly heal, I continue to DD and drop Befuddling Creeper, but in my case I have Gaia's blessing which is pretty much enough if I'm with a squad that know how to play. (in majority of the squad I go the mobs die in 5-10 seconds)
But yea I heard on some servers mystics cannot AOE in GV, which is pretty much stupid, who will take a mystic for single target mobs in GV? I did my full Gv for culti with no barb/sin, with 2 mystics and it was the best run ever.[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0 -
You stand where, same place cleric would?
Cleric should be back by the opening of the other area. For Mystic; stand with the melee instead (preferably in middle of birthing canal)Your tank pulls the mobs back to SP, and then how do you proceed?
What tank? I've had people drop out of squad because they say we have no tank. I've had people call for tank only to have my wiz tank. With GF, Psy AoE, etc; there should be little tanking to be done. A pure AA squad should be fine, and cleric buffs can help a lot.
Pulls are old school and rarely does anyone know of a valid reason for doing them. Mobs will come to the birth canal on their own again making any tanking being done much lighter through staggering.P.S. You really use GF, and the BM doesnt mind??
Rarely and if they do: idc. I also play BM and Assassin and get very bothered by seeing a Mystic 1-1 dd in RB especially if there is a tank that's struggling with mobs. As much as the moving mobs annoys me on melee toons; it annoys me more to see a good aoe dd perform worse than a derp-aps bm or sin.
In most situations of solo-healing RB: Healing Herb will be sufficient for the majority of the squad. At the beginning of the spawns you may want to cast Falling Petals on key toons, and warp shield is an option for weaker squads; though Attack vs Defense is debatable and Attack usually wins.
Something to keep in mind: It's not a lack of defense or HP that my wiz usually suffers from (which is 99.9% of the time the tank). -It's a lack of strong heals! Cleric heals from Regeneration Aura are limited by the cleric's matk. I'd much rather go w/o BM buff than w/o strong heals. In that department: Mystic's have clerics beat. GF protects the wiz and provides aoe dmg at the same time. Heals can be done during CD. The more aoe dd you have: the lighter the tanking. Atk aura has proven far better than defense and health auras for keeping my wiz tank safe.
I'd much rather heal wave 3 on a mystic than a cleric. The herbs don't get sealed, I'm already familiar with the toons I have to heal, and I can AoE w/o feeling like I'm short changing the squad on heals.0 -
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Sometimes server mentalities play a bigger part than playstyle or class on who gets into delta.
99% of players in RT DON"T KNOW HOW TO HANDLE A SEAL RUN ( caps on emphasis).
Yes a ton of bm's will get mad on that one. Give them the idm mentality some players say here and they won't mind booting you out even for a few seconds to you can cut out the GF spamming. If i'm in my myst, I save the GF for a finishing touch, when the bm is late on his stuns on those pesky stun mobs or when one is getting too much aggro ( even on this one I get warned).
This is what happens on a server that is still enamored on aps, they absolutely think seals are a fail way to save one's butt.0 -
Healing herb is garbage, trash, useless in PVP or PVE.
Reduction in damage and slowing attack speed (beffudling and spidervine) is way more useful than a crappy aoe healing plant.
Why?
Reduced damage reduces the total damage taken.
Slowed attack reduces the damage taken in the long run.0 -
Will never agree, but Im sure you have good reasons for your opinion as I have good reasons for mine. One of those reasons has been posted repeatedly throughout the thread, including in the post right above yours.
Thanks for the input. b:thanks0 -
Xx_BeLLa_xX - Harshlands wrote: »Why would people take mystic if it's not for AOE DD?.
Yep, they aren't gonna. Even if they look at you as nothing but a healer, they aren't going to take you as one unless there is a cleric shortage on the server, and they are desperate to do Delta.Xx_BeLLa_xX - Harshlands wrote: »I personally 3 spark + lucky break + GF and if the BM is enough smart to HF all the mobs are dead before the HF go off (I don't have R9 weap, I use a 3rd Nirvana +4 with **** stats).
I'm not there yet, but will keep it mind for the future. b:thanks0 -
@ thumbs,
Yours is a special situation. I mean c'mon, a Wiz Tank is special. Ive been in squads without a clear tank, or should I say, a Seeker tank that basicly waited for the mobs to come to us one time. There were 2 seekers in the squad along with a BM, and Id have to say it was one of the best runs I have ever been on.
Thanks for taking the time to show me what you were referring to. You and Bella both have given me something to think about for the future - if attitudes on my server change. b:thanks0 -
Brillance - Raging Tide wrote: »Will never agree, but Im sure you have good reasons for your opinion as I have good reasons for mine. One of those reasons has been posted repeatedly throughout the thread, including in the post right above yours.
Thanks for the input. b:thanks
Well, I didn't read the entire post, too much to read and a lot of dumb **** people spewing that don't know what your talking about.
But, let me give you an example.
Let's say you're PVE'ing with multiple mobs (lets say 10) hitting the barb. What would be thing to do here? Put up a healing herb? No. Use spidervine. I don't know the exact % of dmg reduced, but if it's -20%....it would be -20% multiplying the 10 mobs hitting the barb. So, the damage reduced is exponential compared to a healing herb that heals what, 200 hp per 2 seconds? lol0 -
revkhawlah wrote: »Sometimes server mentalities play a bigger part than playstyle or class on who gets into delta.
99% of players in RT DON"T KNOW HOW TO HANDLE A SEAL RUN ( caps on emphasis).
Yes a ton of bm's will get mad on that one. Give them the idm mentality some players say here and they won't mind booting you out even for a few seconds to you can cut out the GF spamming. If i'm in my myst, I save the GF for a finishing touch, when the bm is late on his stuns on those pesky stun mobs or when one is getting too much aggro ( even on this one I get warned).
This is what happens on a server that is still enamored on aps, they absolutely think seals are a fail way to save one's butt.
Spot on, lol. Its okay though, Ive adjusted pretty good. I cant use my personal AoEs cause anyone sees any sign of a seal Im going to hear about it. I used to respond, but dont even bother anymore.
Ive been trained not to freeze and seal when squaded (I even hear about it when I use Thicket, which is indeed just stupid), but at this point working Cragglord's and Storm Mistress's AoEs are about the best AoEs Im capable of anyway. My char is purposely set up so I will always have the Chi to summon Cragglord when his CD is over. Sage + Master Li's Technique + Lv. 6 Cloud Eruption + God's Tea + a few Chi building spams and Im good to go.
One thing I miss about Caster's Nirvy is the freedom of 'character use' I used to experience in there (as long as there was not a BM in the squad). I could use my plants freely enough anyway.
Coincidently, I had the opportunity to GF in SoT today.
A seeker wanted to prove they were as good of a tank as the barb, I guess, and at one point did a large pull of mobs. However, unlike the barb they neither had a large HP pool, nor seemed to be anything other than 'squishy'. I Holy pathed right behind her just like I would have the barb, and then there the two of us were with around a dozen mobs. Idk if she lagged, but suddenly she seemed like she was doing nothing, so with Vital and Healing Herb down, I hit Rapid Growth and then Gale Force, as the rest of the squad caught up to us.
After all was said and done, the barb desided he needed to comment, so he said something like, "you only AoE Helltoads, cause they interrupt."
I have no doubt his comment was generally correct, but GF did at least save this seeker from certain death regardless.
Im not going to single handedly change attitudes about Mystic AoEs on my server. The concept of not chasing something that isnt going that far and will return shortly anyway just seems impossible for melee classes on my server to adjust to.
"Sealing" for any reason is just not acceptable when squaded on RT. It is what it is.
Thanks for your post. b:victory0 -
ChevaIier - Harshlands wrote: »Well, I didn't read the entire post, too much to read and a lot of dumb **** people spewing that don't know what your talking about.
But, let me give you an example.
Let's say you're PVE'ing with multiple mobs (lets say 10) hitting the barb. What would be thing to do here? Put up a healing herb? No. Use spidervine. I don't know the exact % of dmg reduced, but if it's -20%....it would be -20% multiplying the 10 mobs hitting the barb. So, the damage reduced is exponential compared to a healing herb that heals what, 200 hp per 2 seconds? lol
It makes sense. Sorry, the thread has gotten kind of complicated. On my server, I cant use my plants like that if there is a BM in the squad. A seeker will let me get away with it, but otherwise, its a big, "no-no", lol.
In the situation I am in, I just have our Fake BB (which healing herb is a part of) and my summons to use for AoEs. Without the Fake BB, I wouldn't be able to work the summons AoEs as effectively as I do.
Thanks for elaborating on your point, and in the situation as you describe it, I'd be a pretty fail Mystic if all I could come up with would be to drop a healing herb, and say a prayer I guess. xD
b:thanks0 -
Brillance - Raging Tide wrote: »@ thumbs,
Yours is a special situation. I mean c'mon, a Wiz Tank is special. Ive been in squads without a clear tank, or should I say, a Seeker tank that basicly waited for the mobs to come to us one time. There were 2 seekers in the squad along with a BM, and Id have to say it was one of the best runs I have ever been on.
Thanks for taking the time to show me what you were referring to. You and Bella both have given me something to think about for the future - if attitudes on my server change. b:thanks
More and more (Well on HL) people don't bother take barb (or tank/puller) anymore for the BH waves and just take a cleric and all the rest DD and no one pull, people just AOE when mobs arrive. It work well.
No particular tank.[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0 -
Brillance - Raging Tide wrote: »It makes sense. Sorry, the thread has gotten kind of complicated. On my server, I cant use my plants like that if there is a BM in the squad. A seeker will let me get away with it, but otherwise, its a big, "no-no", lol.
In the situation I am in, I just have our Fake BB (which healing herb is a part of) and my summons to use for AoEs. Without the Fake BB, I wouldn't be able to work the summons AoEs as effectively as I do.
Thanks for elaborating on your point, and in the situation as you describe it, I'd be a pretty fail Mystic if all I could come up with would be to drop a healing herb, and say a prayer I guess. xD
b:thanks
Is your server full of idiots? Befuddling/Spidervine then Lysing on multiple mobs (aoe slow attack speed and reduce overall damage delivered) is way more useful than a healing herb.
In addition, when you use spidervine lysing you also slow the mobs as well, which allows you to use gale force. Even if some mobs were to be sealed and start to run away, mobs will run away a lot slower, a decent squad would kill the mobs before that happens anyways.0
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