Who Would Win...

2

Comments

  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited April 2012
    After seeing the prices of full r9r and shards and refines, 8.3k USD isn't that much.

    Though, for a college student as myself, that is a lot. XD
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  • Pi_Roe_Str - Harshlands
    Pi_Roe_Str - Harshlands Posts: 12 Arc User
    edited April 2012
    In Light of the chaotic replies and my continued curiousity I have been reading about the Attack level and Defense level bonuses ect... as I understand it you gain 1% damage per attack level over the opponents defense level... and 1% less damage if your defense level is over your opponents attack... Or something to that effect...

    I revamped the enire builds I did before they were pretty rough in their constructs, try these on for size...

    http://pwcalc.com/3cc651521ca079fd

    http://pwcalc.com/02665f4626552c64

    It seems to me to not get completely distroyed you need something invested in Defense lvl and attack lvl as you can see in the r9 sin the attack lvl is like 114 attack lvl so thats like over twice the damage if nothing is put into defense lvl on the interval sin and even completely sharded with defense stones on the interval sin he still seems to be at a slight disadvantage...

    how ever it would be impossible to tell from a glance keep in mind the interval is doing 4-5 aps and the r9 is barely 2, idk...

    another purposal for the interval sin is this...

    http://pwcalc.com/8850bcbbc3805248

    the vit stones seem to balence Phy Defense and HP where if you use hp shards or phys def stones you seem to have to do one or the other, I am starting to feel as if r9 is the ultimate goal... But it stands to reason that the faster attacker should be better...

    try this on for size I havnt done the math but a quick overview 100% extra damage thats like doing a extra attack, so imma going say the r9 does 2.66/3.64 at regular damage disregarding the attack level now... we still have the defense level (this example is assuming the other sin has no defense lvl) the r9 sin has like a 90 defense lvl vs at least a 30 attack lvl (everyone uses jones blessing) so like 50%... that makes the interval sin like 2/2.5....

    Sorry I can be alittle disorganized if you followed that assuming the interval sin had no defense level but a attack level of 30 and the r9 sin has bout 100 attack level and 50 defense... that puts the r9 at roughly 2.66/3.64 aps and the interval sin at 2.0/2.5 aps...

    I wanna say the interval sin can come out on top but everyway I try to look at it the odds keep stacking agianst him....

    Imma stop rambling tell me what you think....
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited April 2012
    try this on for size I havnt done the math but a quick overview 100% extra damage thats like doing a extra attack, so imma going say the r9 does 2.66/3.64 at regular damage disregarding the attack level now... we still have the defense level (this example is assuming the other sin has no defense lvl) the r9 sin has like a 90 defense lvl vs at least a 30 attack lvl (everyone uses jones blessing) so like 50%... that makes the interval sin like 2/2.5....

    Sorry I can be alittle disorganized if you followed that assuming the interval sin had no defense level but a attack level of 30 and the r9 sin has bout 100 attack level and 50 defense... that puts the r9 at roughly 2.66/3.64 aps and the interval sin at 2.0/2.5 aps...

    I wanna say the interval sin can come out on top but everyway I try to look at it the odds keep stacking agianst him....

    Imma stop rambling tell me what you think....

    Nope.

    Having 100 Attack Levels OVER the opponent's Defense Levels gives you a 2x multiplier to all of your damage. In terms of pure numbers, this would be equal to doubling your APS, not adding +1 to it. After all, you're just doing Average * (1+crit) * APS * (1+attack levels), so if the last multiplier is 2, you get Average * (1+crit) * APS * 2.
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  • Pi_Roe_Str - Harshlands
    Pi_Roe_Str - Harshlands Posts: 12 Arc User
    edited April 2012
    I'm sorry so you are saying you believe the r9 would come out on top?
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited April 2012
    I'm sorry so you are saying you believe the r9 would come out on top?

    Well, those two builds you linked have the following DPS figures:
    Unsparked R9 Demon: 41,569
    Unsparked APS Demon: 66,799
    Sparked R9 Demon: 119,394
    Sparked APS Demon: 177,464

    So in terms of DPS, the APS build is top.

    However, the R9 has much better DPH, which is the primary appeal of R9, as it's mostly used in PvE.

    Comparing full R9 to a full aps setup in itself is kind silly, as one is PvP gear while the other is primary PvE gear.
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  • Pi_Roe_Str - Harshlands
    Pi_Roe_Str - Harshlands Posts: 12 Arc User
    edited April 2012
    silly no I wish to do pvp, but I wish to also pve... the diliema is I was building for interval, then r9 came out and I started playing agian and I still want to go interval, but I dont want to have r9 sin problems so I just wonder if I can have 4/5 aps and stand toe to toe with a r9 on a even playing field.
  • SpazzMcAps - Harshlands
    SpazzMcAps - Harshlands Posts: 2,561 Arc User
    edited April 2012
    In Light of the chaotic replies and my continued curiousity I have been reading about the Attack level and Defense level bonuses ect... as I understand it you gain 1% damage per attack level over the opponents defense level... and 1% less damage if your defense level is over your opponents attack... Or something to that effect...

    I revamped the enire builds I did before they were pretty rough in their constructs, try these on for size...

    http://pwcalc.com/3cc651521ca079fd

    http://pwcalc.com/02665f4626552c64

    It seems to me to not get completely distroyed you need something invested in Defense lvl and attack lvl as you can see in the r9 sin the attack lvl is like 114 attack lvl so thats like over twice the damage if nothing is put into defense lvl on the interval sin and even completely sharded with defense stones on the interval sin he still seems to be at a slight disadvantage...

    how ever it would be impossible to tell from a glance keep in mind the interval is doing 4-5 aps and the r9 is barely 2, idk...

    another purposal for the interval sin is this...

    http://pwcalc.com/8850bcbbc3805248

    the vit stones seem to balence Phy Defense and HP where if you use hp shards or phys def stones you seem to have to do one or the other, I am starting to feel as if r9 is the ultimate goal... But it stands to reason that the faster attacker should be better...

    try this on for size I havnt done the math but a quick overview 100% extra damage thats like doing a extra attack, so imma going say the r9 does 2.66/3.64 at regular damage disregarding the attack level now... we still have the defense level (this example is assuming the other sin has no defense lvl) the r9 sin has like a 90 defense lvl vs at least a 30 attack lvl (everyone uses jones blessing) so like 50%... that makes the interval sin like 2/2.5....

    Sorry I can be alittle disorganized if you followed that assuming the interval sin had no defense level but a attack level of 30 and the r9 sin has bout 100 attack level and 50 defense... that puts the r9 at roughly 2.66/3.64 aps and the interval sin at 2.0/2.5 aps...

    I wanna say the interval sin can come out on top but everyway I try to look at it the odds keep stacking agianst him....

    Imma stop rambling tell me what you think....

    cape,neck and other ring dont really exist in this version. use a nirvana helm and matching cape or matchless wings/cloudcharger. dont put jades in a weapon and take some of that str out and put it into dex.
  • _Perses_ - Lost City
    _Perses_ - Lost City Posts: 1,917 Arc User
    edited April 2012
    cape,neck and other ring dont really exist in this version. use a nirvana helm and matching cape or matchless wings/cloudcharger. dont put jades in a weapon and take some of that str out and put it into dex.

    1.) The cape, neck, and ring do exist as possible items to get via participation within the PWIC.

    2.) Damn those builds suck.

    Full r9 corrected build: http://pwcalc.com/29279cd9579a50df

    Full APS corrected build: http://pwcalc.com/04c08d8787f7a164


    The last build you put with vits in everything is w/e....up to you on that but you NEVER put JoSD in the wep.
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  • SpazzMcAps - Harshlands
    SpazzMcAps - Harshlands Posts: 2,561 Arc User
    edited April 2012
    1.) The cape, neck, and ring do exist as possible items to get via participation within the PWIC.

    2.) Damn those builds suck.

    Full r9 corrected build: http://pwcalc.com/29279cd9579a50df

    Full APS corrected build: http://pwcalc.com/04c08d8787f7a164


    The last build you put with vits in everything is w/e....up to you on that but you NEVER put JoSD in the wep.

    I meant that as in it would be more realistic to get a cube neck. and wouldnt you want to use g15 daggers for the aps build?
  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited April 2012
    From my take, the OP is the stereotypical sin that wants to aps people to death.

    The only opponent where spark apsing is the only viable way to kill them is a charmed full r9+10+ jaded barb. DPHing them is a bad idea.
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  • Azizsixer - Raging Tide
    Azizsixer - Raging Tide Posts: 249 Arc User
    edited April 2012
    There is a pair of Warsoul axes *Brothers of Fear* or sumn like that on RT

    Didn't take a screenie but i saw it in wc a few times.
  • SpazzMcAps - Harshlands
    SpazzMcAps - Harshlands Posts: 2,561 Arc User
    edited April 2012
    From my take, the OP is the stereotypical sin that wants to aps people to death.

    The only opponent where spark apsing is the only viable way to kill them is a charmed full r9+10+ jaded barb. DPHing them is a bad idea.

    dph for pvp is more fun anywaysb:lipcurl
    There is a pair of Warsoul axes *Brothers of Fear* or sumn like that on RT

    Didn't take a screenie but i saw it in wc a few times.

    does a barb or a bm have it? because for that price id rather get r9 considering god is alot better than rip proc and the r9 set bonus will make up for attack lvels
  • Islashyou - Dreamweaver
    Islashyou - Dreamweaver Posts: 40 Arc User
    edited April 2012
    for an aps build replace the g13 barrier thorn with a r9 dagger. obviously the builds you presented us has both an extremely flawed r9 build and an extremely flawed aps build. imo the strongest build for a sin in both pve/pvp aspects is a r9 aps build. on my server there's a sin with full r9 +12 josd with g16 ornaments and though he's a hard hitter out of the nine fights we've had i've never lost to him once. sure full r9 hits hard, but it's really difficult (if at all possible) to utilize without the power dash glitch.
  • _Perses_ - Lost City
    _Perses_ - Lost City Posts: 1,917 Arc User
    edited April 2012
    I meant that as in it would be more realistic to get a cube neck. and wouldnt you want to use g15 daggers for the aps build?

    Yeah it's a hell of a lot more realistic to go for a G16 cube neck in the time it would take you to get the neck that he wanted (hell matchless cape is quicker than the cape he wants and same goes for the ring I used). But I always have to correct people when they say that those items aren't in the game, as they are but currently only reside on Lost City server as we were the one's had gone to the PWIC last year (hopefully another server can go this year, but idk. With the way this game is going I doubt they could even host one..)


    And for the G15 daggers....eh hard to say. I mean if he wanted 5.0 he could get them with the -int tome and get -.05 on the daggers and keep 5.0 sparked (3.33 base, possibly 4.0 if he got double -.05), or he could go witht he r9 daggers and be 4.0 sparked (still enough for perma-spark) and possible get some better DPH/DPS (Based on add-ons of the G15 dagger of course).
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  • So_Wet - Sanctuary
    So_Wet - Sanctuary Posts: 69 Arc User
    edited April 2012
    wow only 7b for warsoul wep im sure i calculated over 12b about a month ago
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  • Islashyou - Dreamweaver
    Islashyou - Dreamweaver Posts: 40 Arc User
    edited April 2012
    Yeah it's a hell of a lot more realistic to go for a G16 cube neck in the time it would take you to get the neck that he wanted (hell matchless cape is quicker than the cape he wants and same goes for the ring I used). But I always have to correct people when they say that those items aren't in the game, as they are but currently only reside on Lost City server as we were the one's had gone to the PWIC last year (hopefully another server can go this year, but idk. With the way this game is going I doubt they could even host one..)


    And for the G15 daggers....eh hard to say. I mean if he wanted 5.0 he could get them with the -int tome and get -.05 on the daggers and keep 5.0 sparked (3.33 base, possibly 4.0 if he got double -.05), or he could go witht he r9 daggers and be 4.0 sparked (still enough for perma-spark) and possible get some better DPH/DPS (Based on add-ons of the G15 dagger of course).

    just out of curiousity, how are the new rings obtained in LC and around how much do they go for? i'd imagine they'd cost ridiculous amounts
  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited April 2012
    just out of curiousity, how are the new rings obtained in LC and around how much do they go for? i'd imagine they'd cost ridiculous amounts

    You obtain them by going to the Perfect World International Championship, which was a while ago. You were eligible to go if you won the serverwide tournament.

    Basically you win a tournament on your server, then win a tournament between the winners of all the servers, and then you get to go to China or something to compete in the international championship.

    So you can't get those items in the game unless you were that one that went.
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  • CritCat - Archosaur
    CritCat - Archosaur Posts: 608 Arc User
    edited April 2012
    The R9 will trump the APS. The R9 has:
    1)MUCH, MUCH, more defence.

    2)Zerk Crits that hit well over 16+k on the APS sin.

    3)(Assuming the R9 sin is sage)66%Tidal Protection, which means control skills will only land 33% of the time, if they don't miss first.

    4)Full R9 Sage CotD sin requires even less skill to play than the APS sin, due the APS sin needing to know how to play to avoid being oneshot.

    F*** Full R9 Sage CotD Sins.b:angry


    On a side note: I'd like to see one full R9 sin kill a skilled BM or barb.
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    Current Sin Build:
    pwcalc.com/b6540a34278d977d
    Current Wizard Build:
    pwcalc.com/068f7e40791a3be6
  • Islashyou - Dreamweaver
    Islashyou - Dreamweaver Posts: 40 Arc User
    edited April 2012
    You obtain them by going to the Perfect World International Championship, which was a while ago. You were eligible to go if you won the serverwide tournament.

    Basically you win a tournament on your server, then win a tournament between the winners of all the servers, and then you get to go to China or something to compete in the international championship.

    So you can't get those items in the game unless you were that one that went.

    ah misunderstood the prior post then. i was under the impression from the post that the said items were available to the entire server and not only the pwic participants.
  • Islashyou - Dreamweaver
    Islashyou - Dreamweaver Posts: 40 Arc User
    edited April 2012
    The R9 will trump the APS. The R9 has:
    1)MUCH, MUCH, more defence.

    2)Zerk Crits that hit well over 16+k on the APS sin.

    3)(Assuming the R9 sin is sage)66%Tidal Protection, which means control skills will only land 33% of the time, if they don't miss first.

    4)Full R9 Sage CotD sin requires even less skill to play than the APS sin, due the APS sin needing to know how to play to avoid being oneshot.

    F*** Full R9 Sage CotD Sins.b:angry


    On a side note: I'd like to see one full R9 sin kill a skilled BM or barb.

    max defense levels is nothing for le r9 aps build :3
  • CritCat - Archosaur
    CritCat - Archosaur Posts: 608 Arc User
    edited April 2012
    max defense levels is nothing for le r9 aps build :3

    I know that, I just mean't the DPH sins.
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    Current Sin Build:
    pwcalc.com/b6540a34278d977d
    Current Wizard Build:
    pwcalc.com/068f7e40791a3be6
  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited April 2012
    The bad thing about DPH sins is that their damage can be disrupted pretty easily with defensive charms.
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  • Jesusisback - Raging Tide
    Jesusisback - Raging Tide Posts: 480 Arc User
    edited April 2012
    In Light of the chaotic replies and my continued curiousity I have been reading about the Attack level and Defense level bonuses ect... as I understand it you gain 1% damage per attack level over the opponents defense level... and 1% less damage if your defense level is over your opponents attack... Or something to that effect...

    I revamped the enire builds I did before they were pretty rough in their constructs, try these on for size...

    http://pwcalc.com/3cc651521ca079fd


    It seems to me to not get completely distroyed you need something invested in Defense lvl ...

    ....

    Sigh............................you know what really ticks me off? Sins with full r9 who socket Jos freaking D in their gear. As a sin you have absolutely NO use for them....unlike BMs/barbs/venos/psys/seekers and even WIZARDS.......we have NO skills that increase our defensive capabilites.

    We're not a class that's made to take damage and don't you think that full r9 gives you enough def levels ANYWAYS? SHARD....D....O....T.


    Sorry had to get that off my chest.

    b:shutup
  • Typhyse - Sanctuary
    Typhyse - Sanctuary Posts: 3,469 Arc User
    edited April 2012
    Sigh............................you know what really ticks me off? Sins with full r9 who socket Jos freaking D in their gear. As a sin you have absolutely NO use for them....unlike BMs/barbs/venos/psys/seekers and even WIZARDS.......we have NO skills that increase our defensive capabilites.

    We're not a class that's made to take damage and don't you think that full r9 gives you enough def levels ANYWAYS? SHARD....D....O....T.


    Sorry had to get that off my chest.

    b:shutup
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  • SpazzMcAps - Harshlands
    SpazzMcAps - Harshlands Posts: 2,561 Arc User
    edited April 2012
    Someone's butthurt.

    turquoise gems or gtfo
  • Geshwur - Raging Tide
    Geshwur - Raging Tide Posts: 570 Arc User
    edited May 2012
    turquoise gems or gtfo

    Gotta have that mana. That's why G15 w/ +magic add beats R9 any day of the week. <3b:cute
    Current Gears
    pwcalc.com/90f636550cbd5beb
  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited May 2012
    Sigh............................you know what really ticks me off? Sins with full r9 who socket Jos freaking D in their gear. As a sin you have absolutely NO use for them....unlike BMs/barbs/venos/psys/seekers and even WIZARDS.......we have NO skills that increase our defensive capabilites.

    We're not a class that's made to take damage and don't you think that full r9 gives you enough def levels ANYWAYS? SHARD....D....O....T.


    Sorry had to get that off my chest.

    b:shutup

    you would expect that the reasonable thing for a class that doesnt have a skill to increase defensive capabilities (um tidal?) would be to focus on improving defences through gear...

    there's no skill that amplifies josd effect.
    on the contrary, due to diminishing returns, jade sharding on psy/seeker could be less effective.

    i particularly like your "full r9 gives enough def lvls" argument; yeah, r9 gives so many def lvls and so few attack levels. oh wait.
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  • Geshwur - Raging Tide
    Geshwur - Raging Tide Posts: 570 Arc User
    edited May 2012
    you would expect that the reasonable thing for a class that doesnt have a skill to increase defensive capabilities (um tidal?) would be to focus on improving defences through gear...

    there's no skill that amplifies josd effect.
    on the contrary, due to diminishing returns, jade sharding on psy/seeker could be less effective.

    i particularly like your "full r9 gives enough def lvls" argument; yeah, r9 gives so many def lvls and so few attack levels. oh wait.

    http://i.imgur.com/dQVec.jpg
    Current Gears
    pwcalc.com/90f636550cbd5beb
  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited May 2012
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  • Geshwur - Raging Tide
    Geshwur - Raging Tide Posts: 570 Arc User
    edited May 2012
    Current Gears
    pwcalc.com/90f636550cbd5beb