New Mystic Skills For Mystic Vs New Skills For Other Clases

Blossorn - Lost City
Blossorn - Lost City Posts: 36 Arc User
edited February 2012 in Mystic
b:victoryHello guys, its me or are we going to reroll a wiz/psy/cleric if we wanna dish some decent damage with our chars, or do u think our new skills are worth the pain (note: ive haard our 3th eye skill do not let us target the sin, we just can know if there is a sin around (sounds like 6th sense more than 3th eye -.-)

b:crythey are making us (Mystics of couse) to be more healer/sopport than Versatile PVPer or it sjust me?....


COme on guys lets talk about this...
[SIGPIC][/SIGPIC]

Fist i started a Cleric :lv 20 2008
2nd a Veno: lv 81 2009
3rd an Assassin: lv 91 (****) 2010
4th o.0 Assassin: lv 101 (cool)
5th Mystic FTW b:dirty
Post edited by Blossorn - Lost City on
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Comments

  • SerenityCNB - Dreamweaver
    SerenityCNB - Dreamweaver Posts: 1,225 Arc User
    edited February 2012
    b:victoryHello guys, its me or are we going to reroll a wiz/psy/cleric if we wanna dish some decent damage with our chars, or do u think our new skills are worth the pain (note: ive haard our 3th eye skill do not let us target the sin, we just can know if there is a sin around (sounds like 6th sense more than 3th eye -.-)

    b:crythey are making us (Mystics of couse) to be more healer/sopport than Versatile PVPer or it sjust me?....


    COme on guys lets talk about this...

    In before other mystics.

    I feel your pain fellow healer. Us clerics got screwed over too...
    b:cryb:surrender
    "Male Player using female toon. Please don't flirt with me."

    Need to see the cleric guide for questions, comments, or concerns? Just copy and paste the link.
    "http://pwi-forum.perfectworld.com/showthread.php?t=1246011"

    (Ignore the quotation marks. URL isn't allowed, so I had to do it that way.)
  • risingblood
    risingblood Posts: 21 Arc User
    edited February 2012
    b:victoryHello guys, its me or are we going to reroll a wiz/psy/cleric if we wanna dish some decent damage with our chars, or do u think our new skills are worth the pain (note: ive haard our 3th eye skill do not let us target the sin, we just can know if there is a sin around (sounds like 6th sense more than 3th eye -.-)

    b:crythey are making us (Mystics of couse) to be more healer/sopport than Versatile PVPer or it sjust me?....


    COme on guys lets talk about this...

    I think mystics can also knock out stealth targets in a what 25 metre radius? Not sure about this. Also, were getting a +30% damage to our pets as well which I like very much. If you include the dps from our pets + our natures vengeance it should be quite the DD.

    Oh btw that skill lasts for 30 minutes. so I've heard.

    And also for pvp wise, we can take 15%-30% of target's "healing" ability, so I'm assuming their charms/pots/cleric IH.

    That's pretty good if you think about it, your healing yourself and taking away their healing ability. Especially if a cleric was spamming ih on themselves while your in sleep...when they hit you you take their IH into yourselves.

    and again these are all assumptions and rumours that I've read on forums. don't believe what I say until it's comfirmed 100%
  • /eren - Dreamweaver84
    /eren - Dreamweaver84 Posts: 1 Arc User
    edited February 2012
    this is straight from someone who translated the new skills from the china version.

    "Mystic

    Star prairie: absorb 15%-35%(depends on SF) of targets revover ability(healing, charm) for 15sec 2spark

    Flowers blinding: new AOE buff, increase skill damage to mobs by 20%, last 30min.

    3rd eye: detect if there r stealth targets around u, and knock out all stealth targets 26meters around u, last 6sec.

    Rejuvenation of all things: AOE rez buff-.-

    Moist: AOE buff, incrase healing effect by 20%, pot effect 30%, last 30min.

    Color Blossoms fans: AOE heal, heal 25% of base atk+ 783HP, every3 sec, last 12sec. 1spark


    Fan Xin Star prairie: absorb 20%-40%(depends on SF) of targets revover ability(healing, charm) for 40sec 2spark"


    this, as best as i can tell, is an alternate translation of the 3rd eye skill from another person.

    "Spirit pupil"

    "Mana% d
    Channel instantaneous seconds
    Cooldown 90.0 seconds
    Arms limitation instruments used, empty-handed

    Comprehension requires Mahayana
    Within 50 meters of detecting whether there are hidden units.
    And in the next six seconds to force their own around 25 meters, etc.
    Level not higher than their own stealth units coming out. "



    now from what im gathering....we are just becoming more of what our class was meant to be and no not a healer/support but a wild card. our class can do a bit of everything and with these new skills we are better designed to be a chaos element meant to totally throw off strategy.

    taking a look at these skills i see healing corruption. we steal healing. the ability to see stealthed targets, whether this means seeing their transparent bodies, just a dot on our minimap, or simply they get listed in a list like the team list idk. we are aware of them if they are in our mini map. we knock them out if they are within half a minimaps distance. keep in mind archers as well as sin will have stealth now. an aoe res buff. not 100% on that one. probably an advanced full party version of the res buff we have. increased mob damage buff...pve is in trouble. then we get a much longer version of the psy buff that gives better healing. finally it looks like either an aoe IH or a super short plant? yea i know. seems like alot of healing stuff but its alot of harmful stuff as well. its sort of a trade off. we corrupt healing while clerics get to play in damage a bit. either way the main skill in that was heal absorption. i pity the barb who dares drag a cata near a mystic now. not to mention you can effectively see any enemy ambush and protect every ally within view. tw is going to get quite interestingb:laugh
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited February 2012
    Rejuvenation of all things: AOE rez buff-.-

    Im too nooby to really comment, but this looks like a real benefit. Seems silly to take 3 minutes to buff a squad as it is now - this will help in any squad formation, including PvP.

    Im not sure how I feel about the "steal heal" spell. Seems like an attempt to get us to buy more charms at $6 a pop, which is totally outrageous in my honest opinion, but I could be wrong. In a TW, where another Mystic might use it on me, seems like a trade off - saving MP in exchange for HP drain, lol.

    I dont get the point of a stealthed Archer, but Im sure Archers like the idea. If the 3rd eye allows you to target what you see, its pretty cool. b:victory

    Everything does seem geared to enhance TW, although I do see these same benefits being effective for PvE & PK.

    I hope the expansion adds some higher level quests for good XP, or a new XP driven Instance like FC.

    As a Mystic, although its getting better - leveling now seems to be my biggest problem, and running hundreds of FCs as the only real way to do it from 95 onward is boring as anything.

    Anyway, it will be fun to try it all out! b:victory
  • Blossorn - Lost City
    Blossorn - Lost City Posts: 36 Arc User
    edited February 2012
    b:cute very impressed of ur responses, but look, what other clases are getting are ULTIMATE WTF OMG SKILLS LIKe: bms teleport and drag teleport, arhcers having more crit and range, wizard cant be APPSed enymore, psy making squads inmune to aoe our BUTTs, Sins getting our $, Seeks having a pet , venos making casters a frog -.- so we can be perfect cookies for Phoenixes and being withches using buddus -.-.


    i dont know if im being too dramatically pessimist but thats how i feel thinkgs.

    we dont really have a OMG WTF 1shooting skill sinse ur thicket cant be sparked. a 3ple sparked lucky weeping breeze dance can do that i think but cant be compared to the other classes ulties cause that one is just single target and is allreaddy crit, every other magic class have a devasting AOE skill:
    WIZ: Blade Tempest, Black Ice Dragon Strike, Mountain's Seize.
    PSY: Red Tide, Earth Vector, Sandball Clash, Stone Smasher.
    Cleric: Razor Feathers, Tempest
    Veno: Parasitic Nova, Noxious Gas

    and u may say... omg but uve pets like devil, misstress, and craggy, and ill say... mistress, devil and sally are for leeching cuse they are 1shoot even with a non critted aoe.
    i admit we have a lot of coolness but i just dont know y pwi is making us so much PVE.

    NOTE: as a personal xperience i think veno Parasitic nova has lower % to seal and freeze but its more POWERFULL in PVP sinse it can crit and Thicket cant.



    b:angryJUST TELL ME WHYYYYYYYYYYYYYY PWI!!!!!!!!!
    [SIGPIC][/SIGPIC]

    Fist i started a Cleric :lv 20 2008
    2nd a Veno: lv 81 2009
    3rd an Assassin: lv 91 (****) 2010
    4th o.0 Assassin: lv 101 (cool)
    5th Mystic FTW b:dirty
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited February 2012
    "Spirit pupil"

    "Mana% d
    Channel instantaneous seconds
    Cooldown 90.0 seconds
    Arms limitation instruments used, empty-handed

    Comprehension requires Mahayana
    Within 50 meters of detecting whether there are hidden units.
    And in the next six seconds to force their own around 25 meters, etc.
    Level not higher than their own stealth units coming out. "



    Well the 90 second cooldown upon second glance really kills it to be honest. It lasts 6 seconds, and you cant use it again for a minute and a half? bummer...Its a nice little addition to the bag of tricks, but its really nothing to set off firecrackers about as it appears upon first glance. It will probably not be the defensive boom it first appeared to be for TW or PvP servers either, if thats the case. b:surrender
  • /eren - Dreamweaver93
    /eren - Dreamweaver93 Posts: 1 Arc User
    edited February 2012
    my interpretation of the heal steal skill is lets say at -1000 hp your charm would tick and u would recover. the way im reading it you would tick but you would only gain 600-850 hp back. the rest would go to the mystic who cursed you. or if a pot heals you for x amount you get all but the amount the mystic leeches. its actually a really nice skill and imo if you are taking enough damage to tick your charm in a pvp situation its already a downward battle. you are going to die 15-40% faster by having that much less hp return. i dont really see it as a means to make us buy more charms. more a coincidental bonus for the devs. it really is a genius skill that will take a good bit of practice to use effectively.

    I also think i saw a rumor that the mystics 3rd eye was to be passive while the seekers was active
    meaning mystics were see but don't touch unless they get knocked out of stealth while seekers were see and bring harm to.

    as for the archers getting stationary stealth... im not sure how it works but i have a good guess. I would say its current level stealth level with current level detection level. so only hidden from those under them. i would also say it was designed so an archer could become more sniper like, wait in ambush, scout, etc since you arent supposed to see a sniper till he's shooting at you. I approve of this skill for them even if it does mean another danger for me
  • Vixter - Harshlands
    Vixter - Harshlands Posts: 1,275 Arc User
    edited February 2012
    well im pretty happy with the mystics new skills. im excited about the buffs. the party ress sounds pretty cool also, just 2 things i dont like about that is 1-15 min cooldown and 2-the exp loss % is higher (meaning you will lose less than with our traditional buff), so everyone will probably want the party buff, but with its big cooldown they might have to ragequit about it.
    [SIGPIC][/SIGPIC]
    vixter (101 Heavy Veno) ~ TT farmer
    Peachie (102 Mystic) ~ Main character
  • risingblood
    risingblood Posts: 21 Arc User
    edited February 2012
    b:cute very impressed of ur responses, but look, what other clases are getting are ULTIMATE WTF OMG SKILLS LIKe: bms teleport and drag teleport, arhcers having more crit and range, wizard cant be APPSed enymore, psy making squads inmune to aoe our BUTTs, Sins getting our $, Seeks having a pet , venos making casters a frog -.- so we can be perfect cookies for Phoenixes and being withches using buddus -.-.


    i dont know if im being too dramatically pessimist but thats how i feel thinkgs.

    we dont really have a OMG WTF 1shooting skill sinse ur thicket cant be sparked. a 3ple sparked lucky weeping breeze dance can do that i think but cant be compared to the other classes ulties cause that one is just single target and is allreaddy crit, every other magic class have a devasting AOE skill:
    WIZ: Blade Tempest, Black Ice Dragon Strike, Mountain's Seize.
    PSY: Red Tide, Earth Vector, Sandball Clash, Stone Smasher.
    Cleric: Razor Feathers, Tempest
    Veno: Parasitic Nova, Noxious Gas

    and u may say... omg but uve pets like devil, misstress, and craggy, and ill say... mistress, devil and sally are for leeching cuse they are 1shoot even with a non critted aoe.
    i admit we have a lot of coolness but i just dont know y pwi is making us so much PVE.

    NOTE: as a personal xperience i think veno Parasitic nova has lower % to seal and freeze but its more POWERFULL in PVP sinse it can crit and Thicket cant.



    b:angryJUST TELL ME WHYYYYYYYYYYYYYY PWI!!!!!!!!!

    Just pvp with mystic with for about a week straight and you'll see what works best. Honestly mystics are godly, personally thicket and devil chinyu are my favourite. As a demon mystic, which I think is the best path for PVP for this class, demon thicket is amazing.

    Not only is it increase damage taken it also includes seal and immobilize for a certain amount of time, during this transition it allows you to put a beffudling plant and having your devil chinyu smacking them until you time your next 5 second stun attack followed up with a rapid growth for more spam damage with Natures Vengeance.

    You point out that other classes are powerful, but you should study on mystics a bit more. We have always been godly, but people are confused with how they work and disregard them as a threat. I disagree with pwi making us more "PVE", since we get more pet damage, increase healing effects AND pot effects (I'm not sure but maybe longer duration for pots?) and the heal-steal effect can be godly as well.

    Also may I add our level 100 skills are freakin OP. Instant crit is godly. Reducing your enemies Hp by 8% then applying your highest wood damage skill is godly. Increasing a targets hp by 8% and a heal similar to SoR is mediocre but beneficial in TW/Group-pvp as well.

    In conclusion, mystics are not weaker than other classes, we are equally and can be powerful by co-ordinating and timing our attacks well. Plants, pets, everything has to be used.
  • Blossorn - Lost City
    Blossorn - Lost City Posts: 36 Arc User
    edited February 2012
    Just pvp with mystic with for about a week straight and you'll see what works best. Honestly mystics are godly, personally thicket and devil chinyu are my favourite. As a demon mystic, which I think is the best path for PVP for this class, demon thicket is amazing.

    Not only is it increase damage taken it also includes seal and immobilize for a certain amount of time, during this transition it allows you to put a beffudling plant and having your devil chinyu smacking them until you time your next 5 second stun attack followed up with a rapid growth for more spam damage with Natures Vengeance.

    You point out that other classes are powerful, but you should study on mystics a bit more. We have always been godly, but people are confused with how they work and disregard them as a threat. I disagree with pwi making us more "PVE", since we get more pet damage, increase healing effects AND pot effects (I'm not sure but maybe longer duration for pots?) and the heal-steal effect can be godly as well.

    Also may I add our level 100 skills are freakin OP. Instant crit is godly. Reducing your enemies Hp by 8% then applying your highest wood damage skill is godly. Increasing a targets hp by 8% and a heal similar to SoR is mediocre but beneficial in TW/Group-pvp as well.

    In conclusion, mystics are not weaker than other classes, we are equally and can be powerful by co-ordinating and timing our attacks well. Plants, pets, everything has to be used.



    I think u dont undertand my point, all u sayd is ok... but remember im in Lost City and the way we fight there is in BULK (i mean a lot of aows cause a lot of pvp arround, and i just sayd veno
    [SIGPIC][/SIGPIC]

    Fist i started a Cleric :lv 20 2008
    2nd a Veno: lv 81 2009
    3rd an Assassin: lv 91 (****) 2010
    4th o.0 Assassin: lv 101 (cool)
    5th Mystic FTW b:dirty
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited February 2012
    I also think i saw a rumor that the mystics 3rd eye was to be passive while the seekers was active
    meaning mystics were see but don't touch unless they get knocked out of stealth while seekers were see and bring harm to.

    Im a noob and probably just dont get it, but if the skill for mystics is passive, that would mean you dont activate it and it would happen on its own. Like Wood Mastery for example - passive skill. Is that making the Mystic more of a Wild Card, or is someone just Wild Carding on the Mystic? lol.

    Idk but the more I hear the more and more it sounds like it suzes tbh.

    Says it has an AoE knockback for 25 meters or something - if its Passive, then thats happening whenever it feels like it too I guess. Just not more than once every minute and a half due to its alleged 90 sec cooldown.

    This will probably make Mystics even less wanted in squads for BH & other runs, cause you never know when they will just go off and knock everyone back, am I right? We all know how much everyone loves planned AoE knockbacks now dont we? b:sad

    I certainly hope its not a passive skill, if it is I have to agree totally with Blossom -

    Why you hating on Mystics PWI...QQ?

    If this is indeed correct, and it comes out before May, that would make PWI the first MMO that I have left in less than year - LMAO! kk >.<

    This is NOT something for PvE at all, but Im not even sure why a PvPer would be all "PRO" over it either. *shrugs*

    It would make the Mystic so much of a Wild Card, that the player is not even in control of his own character's AoE attack. That's not good - sorry.

    But it is a guaranteed mana drain every minute and a half of combat! Go charm sales! Woot! xD
  • HardTimes - Lost City
    HardTimes - Lost City Posts: 52 Arc User
    edited February 2012
    http://translate.google.pl/translate?hl=pl&sl=auto&tl=en&u=http%3A%2F%2Fpwbrchannel.blogspot.com%2Fsearch%2Flabel%2FExpans%25C3%25A3o%2520Underworld

    read up on the ----> (((NEW))) <---- skills, like blossorn was saying. compared most of the other classes. Mystics didn't get any real deadly pvp skills like the wiz and the cleric did. I have not looked to much into the other classes yet, but I'm sure they got many nice things.

    personally I might re roll a wiz one day just because of the epic new skills they will get, on top of their hard hitting skills they already have. b:surrender I'm just happy i don't have to buy all new gear if or when i do make a wiz b:pleased

    I do love my mystic and have no plans to stop playing it b:cute just might be trolling on a wiz in tw from now on. lol
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited February 2012
    Are you sure about not needing new gear? Even I have been anticipating the new R10 for quite a while. Not that I can afford it, but I have been hearing about how its coming practically since I started playing. b:cute
  • HardTimes - Lost City
    HardTimes - Lost City Posts: 52 Arc User
    edited February 2012
    Are you sure about not needing new gear? Even I have been anticipating the new R10 for quite a while. Not that I can afford it, but I have been hearing about how its coming practically since I started playing. b:cute

    Im sure i wont be needing any new gear b:pleased. I just plan to make the gear I already have better. I didn't go rank over the fact I did plan for one day of making more Char's that i could play. Being able to Account Stash a full set of Nirvana gear to more then 1 char is a nice thing.

    but I can tell you 100% that there will not be rank10. Only knew gear i can say 100% sure there will be, you can find on the link i provided on the last post. That gear is PvE only, and well all know everyone will try to see how hard it is to get that gear b:laugh i might just get it myself on my bm just because if its not to hard to get. lol

    Any talk about any gear other then what can be found in the link I put on my last post is just that. (talk) but i wont lie... I got my hopes up when i heard about 3rd cast Nv gear... but sadly no 3rd cast nv.
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited February 2012
    read up on the ----> (((NEW))) <---- skills, like blossorn was saying. compared most of the other classes. Mystics didn't get any real deadly pvp skills like the wiz and the cleric did. I have not looked to much into the other classes yet, but I'm sure they got many nice things.

    I lol'd. Pretty sure you get more DD output from cleric skills just by spamming Demon Spirit's Gift than you do with the new metal mage form. Lets not get into how metal mage form is also pretty much suicide for a cleric...

    I would gladly trade the new cleric skills for the new mystic ones. ijs.
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited February 2012
    @ HardTimes,

    That's cool. That also looks like a cool site. I tried searching New Mystic Skills when I got there, but it came up, "nehnum resultados." which Im assuming means no results. Bummer.

    Is it just for Archers? Id love to read more detailed info about the new Mystic stuff. b:victory
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited February 2012
    I lol'd. Pretty sure you get more DD output from cleric skills just by spamming Demon Spirit's Gift than you do with the new metal mage form. Lets not get into how metal mage form is also pretty much suicide for a cleric...

    I would gladly trade the new cleric skills for the new mystic ones. ijs.

    I gotta say thats frightening as anything. Im already dealing with 'metal mage' clerics on my server, and it really puts a squad in jeopardy. Im a mystic that heals as it plays, but its frightening to have a cleric thats NOT healing my squad. b:shocked

    Besides buffs, it sort of defeats the point of spamming for a cleric to begin with.
  • HardTimes - Lost City
    HardTimes - Lost City Posts: 52 Arc User
    edited February 2012
    @ HardTimes,

    That's cool. That also looks like a cool site. I tried searching New Mystic Skills when I got there, but it came up, "nehnum resultados." which Im assuming means no results. Bummer.

    Is it just for Archers? Id love to read more detailed info about the new Mystic stuff. b:victory

    all the information is there, just scroll down until you see the topic for skills and click on more info below it. it will have all classes listed you can look through.


    also i wont lie that mystics are strong but the new skills i wish we would have got just 1 good strong new attack. :3
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited February 2012
    all the information is there, just scroll down until you see the topic for skills and click on more info below it. it will have all classes listed you can look through.

    I did. All I got was Archer though - Demom or Sage. Ill go back and try again. b:thanks


    also i wont lie that mystics are strong but the new skills i wish we would have got just 1 good strong new attack. :3

    I agree, like a massive AoE that freezes everything firmly in place, so no one gets annoyed at us would have been perfect. b:laugh

    *runs back to follow link*
  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited February 2012
    http://translate.google.pl/translate?hl=pl&sl=auto&tl=en&u=http%3A%2F%2Fpwbrchannel.blogspot.com%2Fsearch%2Flabel%2FExpans%25C3%25A3o%2520Underworld

    read up on the ----> (((NEW))) <---- skills, like blossorn was saying. compared most of the other classes. Mystics didn't get any real deadly pvp skills like the wiz and the cleric did. I have not looked to much into the other classes yet, but I'm sure they got many nice things.

    personally I might re roll a wiz one day just because of the epic new skills they will get, on top of their hard hitting skills they already have. b:surrender I'm just happy i don't have to buy all new gear if or when i do make a wiz b:pleased

    I do love my mystic and have no plans to stop playing it b:cute just might be trolling on a wiz in tw from now on. lol

    As you implied... Wizards seem to be the real winner in the upcoming expansion with Archers and BMs tied for second. However and to be honest, all the other classes are more or less "ok" with their new skills rather than jumping over the moon.

    Psy new skills are more support oriented than anything else (making your squad temporarily unable to be targeted is a good example) while Sins pretty much got **** since even their money stealing skill was changed to just forcing opponents to drop DQ items.

    Cleric forum is in endless QQ mode over not being able to heal while in metal mage form, Barbs get some kind enhanced aggro skill (like if that's going to make aps squads want them more) while venos get a fancy silencing skill.

    Seeker's new pet from all reports is **** that costs two sparks while only being able to be summoned for 30 sec to one min at a time. The new skill that increases attack levels by 50% sounds promising though and to be honest... badly needed as Seekers damage is currently only moderate compared to other ranged classes.
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited February 2012
    @ HardTimes,

    I got it! Just was missing expanding the menu before xD

    That leads us to the 3 PWI factions to be able to get them. Makes me wonder how that works...do you eventually become a member of all 3 to have all the spells, or can you only have the spells of the one you belong to at any given time?
  • /eren - Dreamweaver95
    /eren - Dreamweaver95 Posts: 3 Arc User
    edited February 2012
    the one thing i dont like about pvp on my mystic, namely in TW, is that the towers/catas target our summons. that needs fixed.

    otherwise i love making people flee in terror cuz of how quickly i can spark and rain green death down upon them

    ~sage mystic~
  • HardTimes - Lost City
    HardTimes - Lost City Posts: 52 Arc User
    edited February 2012
    @ HardTimes,

    I got it! Just was missing expanding the menu before xD

    That leads us to the 3 PWI factions to be able to get them. Makes me wonder how that works...do you eventually become a member of all 3 to have all the spells, or can you only have the spells of the one you belong to at any given time?

    you bring up a vary good question i wish i had a answer for b:shedtear. at some point i know any one could learn all the new skills, because. and i quote.

    "T o join a faction, players must speak with an NPC and pay their rate of 200,000 coins. In order to change Faction for their skills and other prizes, players will lose 5% of points earned contribution and will need to pay back the rate of 200,000 coins.

    D iariamente, players will gain missions in Factions points with various functions ensuring the necessary assistance for the acquisition of skills, flying mounts, and various other items.

    S The new skills will be obtained through the contributions points obtained in the three new factions.
    Each faction will ensure new skills unique to each class. Get these new skills will be easy.
    If you want to learn skills from other factions, you will need to obtain the contribution / reputation needed, and the books of their abilities. Learning any new skill takes time."

    I can not say for sure if we will be able to use all the skills we learn or just the skills of the faction you belong to at the time. I hope a GM would be so kind as to explain more about it.


    Also talking with you about gear got me looking more into the new gear coming out. i seen many good things about it surprisingly. b:avoid here a quote

    "Underworld: New Equipment and Attributes

    And here are three different grids Equipment: Grade 12, Grade 13 and Grade 15.

    No egg devices have two new attributes that will take effect only in PvE: Level of Real Magic and Magic Hunting level.

    Level of Real Magic: damage reduction of the monsters on players.

    Level of Hunting Magic: Increase the damage of the players the monsters.

    S The players will be able to gradually acquire the three new grids of different equipment. Each grid will possess a new weapon, a helmet, an armor, a pant, a Boot and a bracelet.

    The first set of equipment Grade 12 and necessary level 95, may be procured supplementing story missions of expansion.
    The equipment required level Grade 13 and 100 will be obtained in the new instance.
    The equipment required level Grade 15 and 101 will be obtained through the equipment reforja Grade 13.
    "


    I see that the weapon grade 12 lv 95 alone has this thing called hunt+45 and magic real+82. if this works like attack/deffence lvs as it sounds like. it seems worth trying to get. just think a lv 95 bm can walk into Frost with the power of a r9 xD..... b:shocked


    quote: from what i could tell a seeker weapon

    ★魔焰焚心
    Simple Sword
    Grade 12

    Attack Frequency: 1.11
    Range: 3.00
    Physical Attack: 397-708
    Durability: 255/255

    Required Level: 95
    Force Required: 201
    Required Dexterity: 152

    Fixed Additional Features:
    Critical +2%
    HP +85
    Level +82 Magic Real
    Level +45 Magic Hunting
    Refining:

    Attack:
    1: +22
    2: +44
    3: +67
    4: +94
    5: +126
    6: +166
    7: +218
    8: +286
    9: +375
    10: +490
    11: +638
    12: +825
  • Alexis - Lothranis
    Alexis - Lothranis Posts: 264 Arc User
    edited February 2012
    I wasn't too impressed with the mystics' new skills at first..then I saw clerics' skills...and now i love them. Can't wait for the aoe increased healing buff in tw, should be interesting. And the res buff i'll probably keep it for last since it only adds convenience and not anything new.

    Oh and yeah you can get all skills, but 1 by 1.
    Youtube channel: youtube.com/user/FDB19
  • Shayd - Raging Tide
    Shayd - Raging Tide Posts: 475 Arc User
    edited February 2012
    Is it worth coming back on Mystic? I kinda started Psychic already
    Mystic: 99 lvl (Main)
    Psychic: 96 lvl (Alt)
    Assassin: 78 lvl (Retired)
    Cleric: 75 lvl (Retired)

    Big bumpy ride since 2008
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited February 2012
    Is it worth coming back on Mystic? I kinda started Psychic already

    Considering your big troll thread and the new skills being geared towards support: Hell no.

    I'm starting to feel sorry for the actually skilled mystics on RT...
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
    Outrunning centaurs since 2012~
  • ZackMystic - Harshlands
    ZackMystic - Harshlands Posts: 325 Arc User
    edited February 2012
    Are we gonna get a new UI?? hopefully it'll be black, maybe chrome
    [SIGPIC][/SIGPIC]
    78 Mystic ZackMystic
    95 BM ZackBlade
    Retired in March 2012, thx DarkNova for the fun.
    Exiirah made this purely awesome signature b:pleased Many thanks to her
  • Barunaa - Heavens Tear
    Barunaa - Heavens Tear Posts: 420 Arc User
    edited February 2012
    while Sins pretty much got **** since even their money stealing skill was changed to just forcing opponents to drop DQ items.


    ?

    idk, that AoE stealth skill sounded pretty good unless they changed it?
  • MrMelvin - Heavens Tear
    MrMelvin - Heavens Tear Posts: 388 Arc User
    edited February 2012
    Is it worth coming back on Mystic? I kinda started Psychic already
    Considering your big troll thread and the new skills being geared towards support: Hell no.

    I have to agree with Xainou, Please do not go back to your Mystic.
    I'm starting to feel sorry for the actually skilled mystics on RT...

    You forgot anyone who comes into contact with them. I say we nuke Raging Tides server and IP ban them from the others :P
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited February 2012
    Haha MrMelvin <3

    I think we should get some blindfolded archers and BMs to do the job b:mischievous
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
    Outrunning centaurs since 2012~