Weapon Proc Rates

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  • Zenorx - Harshlands
    Zenorx - Harshlands Posts: 443 Arc User
    edited December 2011
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    private server hisssssssss

    Just my own personal server I use to test stuff on.

    Anyway, if you're against private servers, where do you think the pwdatabase guy is going to investigate wep procs, they are server side
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited December 2011
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    Cala Axes Proc:

    19/100
    17/100
    17/100
    15/100
    9/100
    15/100
    14/100
    17/100
    14/100
    13/100
    150/1000 = 15%

    Odd that worked out perfect but those are the numbers b:shutup

    EDIT

    R9 Poleaxe Proc:

    13/100
    15/100
    22/100
    30/100
    24/100
    21/100
    17/100
    17/100
    14/100
    15/100
    188/1000 = 18.8%

    Interesting, I'm still confident that it's 20% for GoF. I had a 30 straight non proc streak in that second to last grouping so I got the 14 out of 70 and a 20 straight in the first grouping so 13 out of 80. Never had that bad of a streak before. So from what I can tell 15% for SS and 20% for GoF.
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • Regenbogen - Lost City
    Regenbogen - Lost City Posts: 1,559 Arc User
    edited December 2011
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    Cala Axes Proc:

    19/100
    17/100
    17/100
    15/100
    9/100
    15/100
    14/100
    17/100
    14/100
    13/100
    150/1000 = 15%

    Odd that worked out perfect but those are the numbers b:shutup

    EDIT

    R9 Poleaxe Proc:

    13/100
    15/100
    22/100
    30/100
    24/100
    21/100
    17/100
    17/100
    14/100
    15/100
    188/1000 = 18.8%

    Interesting, I'm still confident that it's 20% for GoF. I had a 30 straight non proc streak in that second to last grouping so I got the 14 out of 70 and a 20 straight in the first grouping so 13 out of 80. Never had that bad of a streak before. So from what I can tell 15% for SS and 20% for GoF.

    who thinks gof procchance is most probably:

    23.141592653589793238462643383279502884197169399375105820974944592307816406286208998628034825342117067982148086513282306647093844609550582231725359408128481117450284102701938521105559644622948954930381964428810975665933446128475648233786783165271201909145648566923460348610454326648213393607260249141273724587006606315588174881520920962829254091715364367892590360011330530548820466521384146951941511609%
    i am waiting for you my little flagcarriers b:kiss
  • _Nerox_ - Dreamweaver
    _Nerox_ - Dreamweaver Posts: 753 Arc User
    edited December 2011
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    the proc rate is for every hit. Its like rolling a dice, you can hit nr4 10000 times in a row, doesnt make sense, just like opening packs, you could get 10 SoT in a row ~_~
    [SIGPIC][/SIGPIC]
    I Miss the old days of PWIb:surrender
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited December 2011
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    I think it would be pretty unlikely that GoF and SS would have different proc rates for different weapon types. They already have different proc rates with respect to each other. There's currently no reason to think there would be any added complexity anywhere.
    [SIGPIC][/SIGPIC]
    Refining Simulator - aster.ohmydays.net/pw/refiningsimulator.html (don't use IE)
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  • SashaGray - Heavens Tear
    SashaGray - Heavens Tear Posts: 3,765 Arc User
    edited December 2011
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    the proc rate is for every hit. Its like rolling a dice, you can hit nr4 10000 times in a row, doesnt make sense, just like opening packs, you could get 10 SoT in a row ~_~

    http://en.wikipedia.org/wiki/Probability
    [SIGPIC][/SIGPIC]
  • SashaGray - Heavens Tear
    SashaGray - Heavens Tear Posts: 3,765 Arc User
    edited December 2011
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    exactly
    [SIGPIC][/SIGPIC]
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited December 2011
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    Ahh large numbers b:pleased
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • _Nerox_ - Dreamweaver
    _Nerox_ - Dreamweaver Posts: 753 Arc User
    edited December 2011
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    from your own link
    "probability in an applied sense is a measure of the likeliness that a (random) event will occur."

    Random means not expected.
    Something that is unpredictable, has no pattern or objective



    whats ure point?
    [SIGPIC][/SIGPIC]
    I Miss the old days of PWIb:surrender
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited December 2011
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    from your own link
    "probability in an applied sense is a measure of the likeliness that a (random) event will occur."

    Random means not expected.
    Something that is unpredictable, has no pattern or objective



    whats ure point?

    Nothing is truly random, but we can start talking in odds if that makes you feel better?
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • SashaGray - Heavens Tear
    SashaGray - Heavens Tear Posts: 3,765 Arc User
    edited December 2011
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    from your own link
    "probability in an applied sense is a measure of the likeliness that a (random) event will occur."

    Random means not expected.
    Something that is unpredictable, has no pattern or objective



    whats ure point?

    the point is that when you flip a coin, the result is random, when you flip the coin 10,000 times the likelihood that either of the two results occurring approaches 50%. the larger the sample you take, the more accurate the result is. nothing is truly random, saying it is is admitting that you are ignorant as to the circumstances giving rise to an event.

    random means unexpected?
    that would be like flipping a coin and the result being riding a whale through venice being chased by storm troopers on winged bears.
    [SIGPIC][/SIGPIC]
  • Delu_Balan - Heavens Tear
    Delu_Balan - Heavens Tear Posts: 8 Arc User
    edited December 2011
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    random means unexpected?
    that would be like flipping a coin and the result being riding a whale through venice being chased by storm troopers on winged bears.

    Now that would be epic... ijs b:laugh
  • _Nerox_ - Dreamweaver
    _Nerox_ - Dreamweaver Posts: 753 Arc User
    edited December 2011
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    the point is that when you flip a coin, the result is random, when you flip the coin 10,000 times the likelihood that either of the two results occurring approaches 50%. the larger the sample you take, the more accurate the result is. nothing is truly random, saying it is is admitting that you are ignorant as to the circumstances giving rise to an event.

    random means unexpected?
    that would be like flipping a coin and the result being riding a whale through venice being chased by storm troopers on winged bears.

    hey I got that from wiki ;o
    thats the most stupid thing I ever heard, "random is not random" then wat is it?

    and dont try to change the subject to odds, thats a different thing ;o


    Edit;

    World English Dictionary
    random

    having a value which cannot be determined: a random variable

    still dont get it?,
    dont worry I dont argue with idiots, they only bring me down to their lvl and win by experience.
    [SIGPIC][/SIGPIC]
    I Miss the old days of PWIb:surrender
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited December 2011
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    hey I got that from wiki ;o
    thats the most stupid thing I ever heard, "random is not random" then wat is it?

    and dont try to change the subject to odds, thats a different thing ;o


    Edit;

    World English Dictionary
    random

    having a value which cannot be determined: a random variable

    still dont get it?,
    dont worry I dont argue with idiots, they only bring me down to their lvl and win by experience.

    No **** odds is different. We are talking about weapon proc rates in a game, not the probability of the world being created as a random sequence of events.... which is 32^10^10^10 just for a fun fact of the day. And yes I put the word random in there on purpose. b:pleased
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • Decus - Dreamweaver
    Decus - Dreamweaver Posts: 5,033 Arc User
    edited December 2011
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    random means unexpected?
    that would be like flipping a coin and the result being riding a whale through venice being chased by storm troopers on winged bears.

    That was priceless. b:chuckle
    Proving that not only archers do math since 2009. b:victory
    Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
    [SIGPIC][/SIGPIC]
    "Any skills that can be used to kill you will interrupt BB when successful." -truekossy | "...Sage archers are kind of like Mac owners. They are proud of the weirdest and most unnecessary things." -Aesthor | "We ALL know Jesus doesn't play PWI. He may have suffered a lot for humanity, but he'd NEVER punish himself this way." -Abstractive | "I approve of bananas." -SashaGray
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited December 2011
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    That was priceless. b:chuckle

    Everything has a price b:avoid
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • Amuhajabad - Dreamweaver
    Amuhajabad - Dreamweaver Posts: 3 Arc User
    edited December 2011
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    Everything has a price b:avoid

    Winning a MMORPG is priceless.
  • Decus - Dreamweaver
    Decus - Dreamweaver Posts: 5,033 Arc User
    edited December 2011
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    Everything has a price b:avoid

    And everywhere there's someone willing to sell it at that price, and someone willing to undercut him/her :<

    b:sweat
    Proving that not only archers do math since 2009. b:victory
    Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
    [SIGPIC][/SIGPIC]
    "Any skills that can be used to kill you will interrupt BB when successful." -truekossy | "...Sage archers are kind of like Mac owners. They are proud of the weirdest and most unnecessary things." -Aesthor | "We ALL know Jesus doesn't play PWI. He may have suffered a lot for humanity, but he'd NEVER punish himself this way." -Abstractive | "I approve of bananas." -SashaGray
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited December 2011
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    And everywhere there's someone willing to sell it at that price, and someone willing to undercut him/her :<

    b:sweat

    +1

    See signature for detailed proof
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited December 2011
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    ... This dude is trying to argue against a mathematical definition with a linguistic one.

    He's an idiot. Or a troll. Either way you folk kinda fail at life for wasting time on him.

    b:cute
    I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
    If you see b:cute be sure to take a second, calm look at anything I said.
  • Divine_Death - Harshlands
    Divine_Death - Harshlands Posts: 323 Arc User
    edited December 2011
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    Next up, R9 daggers test. Anyone?