9 Trials
SilverMinx - Lost City
Posts: 452 Arc User
So far, from what little have I done of them, these are great new end-game content! Like a really big GV hehe. I am looking forward to trying all 9 trials at some point.
Only big problem is getting enough people on at the same time to do them LOL
I am wondering what other people think and how many guilds are doing them?
Cheers!
Only big problem is getting enough people on at the same time to do them LOL
I am wondering what other people think and how many guilds are doing them?
Cheers!
Post edited by SilverMinx - Lost City on
0
Comments
-
wel in alot of guilds they try to do it but u need alot of people whit good gears to do it and alot of zenning chars. most fac farms it to get R8 recast for the people who arent rich to buy R9 lik e myzelf :P but i still think nv sec cast is better.
gl whit ure trails in venge and all the other fac ^^0 -
we at kage couldn't get the 9th one done lol we found a way to do it we just gotta be a little faster b:pleased
gl with yours and gl to everyone else0 -
Only losers and squares still play this game.0
-
Channman - Lost City wrote: »we at kage couldn't get the 9th one done lol we found a way to do it we just gotta be a little faster b:pleased
gl with yours and gl to everyone else
I explained FateCrusher how to do it... I guess You maybe You need more ppl.Because size really MATTERS!!!0 -
Wadzio - Lost City wrote: »I explained FateCrusher how to do it... I guess You maybe You need more ppl.
yeah lol we have about 30-40 people per trial and that cuts it for 1-8 we need more active people with some better gear but i still have fun in there win or lose lol and i havent had fun in the game for a while now other then TW0 -
Channman - Lost City wrote: »we at kage couldn't get the 9th one done lol we found a way to do it we just gotta be a little faster b:pleased
gl with yours and gl to everyone else
When the mobs come in, they stop before reaching the spawn point, easiest way I've seen was only keep up the Angels in one spot and pull the rest, the right side(when facing the spawns) stops before getting to the npc. This helps to keep the mobs in one ball much better making all the aoes being used on them incredibly effective. Seekers, Psychics, and wizards are the most effective classes for killing in the 9th trial.
And now I leave the Lost City forums "never" to post what should be basic information ever again! b:chuckleMain:
[SIGPIC][/SIGPIC]
Alts:
Lypiphera 101 Cleric
Incompetance 100 Blademaster
MetalPenguin 101 Seeker
b:dirtySolara_Craft/Disarmonia_Xb:dirty0 -
Aneurysmal - Heavens Tear wrote: »When the mobs come in, they stop before reaching the spawn point, easiest way I've seen was only keep up the Angels in one spot and pull the rest, the right side(when facing the spawns) stops before getting to the npc. This helps to keep the mobs in one ball much better making all the aoes being used on them incredibly effective. Seekers, Psychics, and wizards are the most effective classes for killing in the 9th trial.
And now I leave the Lost City forums "never" to post what should be basic information ever again! b:chuckle
They know how to do it, they just lacking number of players.
Now leave Lost City and go to your fail server and faction to never be seen again. b:bye0 -
LiquidAcid - Lost City wrote: »They know how to do it, they just lacking number of players.
^ This. We've figured out multiple ways to do it, but lacking a lot on the man power to do it
Well that and gear power I guess....I mean if we had like multiple r9+12 or r8+10/NV+10 psy's, archers, wizards, seekers, bm's, barbs, etc. then this wuld be easy but sadly we don't b:sadNothing worthwhile to mention here, enjoy the animated signature~
[SIGPIC][/SIGPIC]0 -
_Perses_ - Lost City wrote: »^ This. We've figured out multiple ways to do it, but lacking a lot on the man power to do it
Well that and gear power I guess....I mean if we had like multiple r9+12 or r8+10/NV+10 psy's, archers, wizards, seekers, bm's, barbs, etc. then this wuld be easy but sadly we don't b:sad
Even with these types of players it is no easy feat.
People don't listen, start it early etc can cause you to fail easily.
Really wish they would make it so only execs and up could start the quests. Would eliminate alot of raging. b:angryb:bye0 -
Jesya - Lost City wrote: »Even with these types of players it is no easy feat.
People don't listen, start it early etc can cause you to fail easily.
Really wish they would make it so only execs and up could start the quests. Would eliminate alot of raging. b:angry
I start early to **** with my faction and laugh maniacally when they're like LOL WHO START TRIALS ZZZ0 -
Jesya - Lost City wrote: »Even with these types of players it is no easy feat.
People don't listen, start it early etc can cause you to fail easily.
Really wish they would make it so only execs and up could start the quests. Would eliminate alot of raging. b:angry
The other day we took a small break before starting trial 5. Got in and realized somebody had gone ahead and started the quest ages ago, since the numbers were down in the 20s. managed to save the instance but that caused some major stress.
Only allowing exes+ to start the quests would be great. Either that, or we should be able to see WHO started the quest.0
Categories
- All Categories
- 181.9K PWI
- 699 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61.1K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk