I think I found a flaw with the PWI international tournament
Longknife - Harshlands
Posts: 4,843 Arc User
Guild A brings a team that has a 105 sin
Guild B brings a team that has a 105 sin
Sin A brings a ****-ton of ironguards and plans on ONLY popping out of stealth while ironguarded, then retreating, knowing that as long as he's alive, his team is alive.
Sin B does the same
Sin A and Sin B successfully kill off every other opponent in the tournament, leaving both Sin A and Sin B as the last surviving two.
Both of them sit in stealth, unable to see each other.
WUT HAPPENS NAO??
Guild B brings a team that has a 105 sin
Sin A brings a ****-ton of ironguards and plans on ONLY popping out of stealth while ironguarded, then retreating, knowing that as long as he's alive, his team is alive.
Sin B does the same
Sin A and Sin B successfully kill off every other opponent in the tournament, leaving both Sin A and Sin B as the last surviving two.
Both of them sit in stealth, unable to see each other.
WUT HAPPENS NAO??
I AGOREY
Post edited by Longknife - Harshlands on
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Comments
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Rock Paper Scissors?
And I think most have already thought of this >->.[SIGPIC][/SIGPIC]I know what your thinking.0 -
Sin A drinks a Detection potion at last moment and rushes Sin B ?0
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Seriously.
There have been a lot of complaints about sins being OP, but this? I think this definitely needs some addressing. They could single-handedly break the tournament.I AGOREY0 -
Amup - Raging Tide wrote: »Sin A drinks a Detection potion at last moment and rushes Sin B ?
To my understanding, sin pots don't work when used by sins for some reason.
And I mean, what happens if they simply don't bring any with them? Don't think it's common for sins to carry them.I AGOREY0 -
Assassins have been broken for a while now, I don't think anyone really cares anymore ._. .[SIGPIC][/SIGPIC]I know what your thinking.0
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ResMePls - Heavens Tear wrote: »Assassins have been broken for a while now, I don't think anyone really cares anymore ._. .
Well my point is that their brokenness might break the tournament. What do the GMs plan on doing if my above scenario actually happens?I AGOREY0 -
Have a pack sale and call it a day....?[SIGPIC][/SIGPIC]I know what your thinking.0
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ResMePls - Heavens Tear wrote: »Assassins have been broken for a while now, I don't think anyone really cares anymore ._. .
Just because nothing has been done doesn't mean no one cares. If they wante d a fair tournament anyway fish would be excluded and all gear would be npc gear :x0 -
Longknife - Harshlands wrote: »
WUT HAPPENS NAO??
Now every lvl 100+ sin will will do what you said there since you post it on the forums and now every sin know how to "break the tournament"... b:sweat
Sorry if that sounded jurkish but its true.. b:surrender[SIGPIC][/SIGPIC]
✰The Nostradamus of PWI ✰
★ A not so Retired Veteran of PWI ★
✰ ~SilverCleric~ ✰0 -
Sin A and Sin B get purged by Veno A and Veno B.[SIGPIC][/SIGPIC]
ty Nowitsawn
Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.0 -
_blood_rain - Sanctuary wrote: »Just because nothing has been done doesn't mean no one cares. If they wante d a fair tournament anyway fish would be excluded and all gear would be npc gear :x
this.
isn't it after all what makes the player great at pvp is the gamer controlling the character? Not the size of the wallet? AMIRIGHT? RIGHT? No? Well Ill be damned!
Perfect World International Alumni
Closed Beta 2008 - Present0 -
At same level I though they can see one another. Besides if there is a seeker (which is pretty hard to kill) they can just vortex around the area and he will get the sin eventually. Once he destealthes, just put edgeblur on him and kill0
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ResMePls - Heavens Tear wrote: »Have a pack sale and call it a day....?
I lol'd0 -
Sesshomaru - Lothranis wrote: »At same level I though they can see one another. Besides if there is a seeker (which is pretty hard to kill) they can just vortex around the area and he will get the sin eventually. Once he destealthes, just put edgeblur on him and kill
Demon Shadow Escape raises stealth level by 11, leaving detection level the same. Therefore two sins of equal level using Demon Shadow Escape cannot see each other.0 -
Sesshomaru - Lothranis wrote: »At same level I though they can see one another. Besides if there is a seeker (which is pretty hard to kill) they can just vortex around the area and he will get the sin eventually. Once he destealthes, just put edgeblur on him and kill
You obviously have not played this game much. Do you really think the top PvP assassins in PWI are going to be stupid enough to get hit with Vortex?? Let alone Edged Blur lol?? Besides vortex can be canceled and seekers can still be face rolled currently.I doubt even with Rank 9 it will be that much different.[SIGPIC][/SIGPIC]I know what your thinking.0 -
Irae - Harshlands wrote: »Demon Shadow Escape raises stealth level by 11, leaving detection level the same. Therefore two sins of equal level using Demon Shadow Escape cannot see each other.
Correction :
Level 11 Shadow Escape raises the Stealth level by 11. Both Demon and Sage get that bonus, the differences are Cooldown(Demon) and Purify((Sage) with a brief antistun on cast)).
Before you think im trolling, you wrote Demon twice, dont want people to get the wrong idea. Really wouldnt surprise me if that was why so many Sins went Demon....
As for the tournament, Its possible they might set everyones skills to level 10 or disallow certain advantages. I mean if they give everyone +12 gear then a Psy per side is going to **** face.... Its gonna be the Psys perma-duking it out, not the Assassins. Alternatively if everyone is forced to play unrefined NPC gear... Id hedge my bets on a BM living it out best.
I really hope they think these things through and lay them out for all to see. I mean, Psychics wont be happy if they are only allowed Flawless shards for instance(Compared to JoSD), or Venomancers are disallowed Heavy Armor.
EDIT~
Personally? I think +10 (With+12 weapon) full rank 9 With only G11 Shards allowed would be reasonable if everyone was forced into such gear. Sins lose their APS (Keep their squishy killing power), Psychics dont get to go all JoSD **** you, BMs lose APS while gaining obnoxious (In comparison) survivability(Id hope they could be granted a pole however...)... But even that is flawed by some peoples standards.
No matter what they do, we will complain. But lets hope they try and do something right hey?0 -
Longknife - Harshlands wrote: »To my understanding, sin pots don't work when used by sins for some reason.
And I mean, what happens if they simply don't bring any with them? Don't think it's common for sins to carry them.
What that apo does is basically give you a maxed detection skill, like the one sins already has, so it doesn't seem to work for sins to see each other.0 -
this.
isn't it after all what makes the player great at pvp is the gamer controlling the character? Not the size of the wallet? AMIRIGHT? RIGHT? No? Well Ill be damned!Just because nothing has been done doesn't mean no one cares. If they wante d a fair tournament anyway fish would be excluded and all gear would be npc gear :x
Quoted for truth.0 -
Mystic A summons a sleep aoe pet. Sin B Gets slept and ganked by the team. Solved.[SIGPIC][/SIGPIC] Move along..move along0
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Do you honestly presume people will bring mystics to this tournament in leu of another full R9 character...[SIGPIC][/SIGPIC]
Semi Retired Psychic of Radiance faction//Entering full retirement upon the release of ĠuildẂars2 or an otherwise drastic change in PWI management.
"Exploiting a glitch is a violation of the ToS under User Conduct:
(l) Using or exploiting any bugs, errors, or design flaws to obtain unauthorized access to the Service or to gain an unfair advantage over other players"-frankieraye ............guess he changed his mind.0 -
I am loving all the newb PvP players thoughts on PK.....[SIGPIC][/SIGPIC]I know what your thinking.0
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I'm honestly tempted to say that a server should actually attempt to do this. I wanna see the look on PWI's face when they realize this OP class we've been talking about can literally single-handedly **** over the entire tournament and actually lead to a undecided stalemate.I AGOREY0
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Sin rule for the tournament: If there's only sins left on the battlefield, they cannot stealth, they must face each other head on.[SIGPIC][/SIGPIC]
"Kantorek: we hope to see the economy in PWI come back "down to earth" if you will."
*One week later*
"Frankieraye: Lucky Corals and Platinum Charms are going to be in the Boutique indefinitely."
*few months later, PWI puts rank8/9 into the CS insanely cheap, raising gold 1mill+*0 -
CandyCorn - Raging Tide wrote: »Mystic A summons a sleep aoe pet. Sin B Gets slept and ganked by the team. Solved.
more like mystic A uses lysing sleep/creeper/sting/spider all over the place to rat out the invisible fishies/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )0 -
Um something about that seems wrong I was pretty sure sins could see other sins that was kinda the point of their skills. 105 sin should be able to see every other sin in the game invisible or not. They have that like cat thread or whatever and it other thing one boosts his stealth level the other boosts the level in which they can see unless they changed since launch. Both cap out at 20 and since you can see everything your level it wouldn't be an issue for a sin on sin fight.[SIGPIC][/SIGPIC]0
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Assassin C who is also 105 and hasn't done ANYTHING for the entire match pops out when the other 2 aren't Ironguarded and wins the fight. That's what happens.[SIGPIC][/SIGPIC]
Dysk is my tasty chimichanga.0 -
Pressa - Heavens Tear wrote: »Um something about that seems wrong I was pretty sure sins could see other sins that was kinda the point of their skills. 105 sin should be able to see every other sin in the game invisible or not. They have that like cat thread or whatever and it other thing one boosts his stealth level the other boosts the level in which they can see unless they changed since launch. Both cap out at 20 and since you can see everything your level it wouldn't be an issue for a sin on sin fight.
sage/demon force stealth...[SIGPIC][/SIGPIC]0 -
aoe makes sin pop out. and there must be a time limit anyways.b:shutup0
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Longknife - Harshlands wrote: »Guild A brings a team that has a 105 sin
Guild B brings a team that has a 105 sin
Sin A brings a ****-ton of ironguards and plans on ONLY popping out of stealth while ironguarded, then retreating, knowing that as long as he's alive, his team is alive.
Sin B does the same
Sin A and Sin B successfully kill off every other opponent in the tournament, leaving both Sin A and Sin B as the last surviving two.
Both of them sit in stealth, unable to see each other.
WUT HAPPENS NAO??
Devastator is summoned, automatically aggros both and rips them limb from limb.
Then the match is restarted minus both sins while everyone in the audience enjoys complimentary fish n' chips. =DCensorship is the bane of creativity. Censorship is the bane of personality. Most of all...censorship is the bane of identity.0 -
For those that don't know, in this game you can't AOE or do any attack on a stealthed sin. The only exception is edged blur I believe.
Even if the other team had a seeker the sin could just take out the seeker first.[SIGPIC][/SIGPIC]
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