Worst Niv runs so far on this 2X week?
Comments
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RosangeIa - Heavens Tear wrote: »^ That's why you go with friends. Or make friends with other 5.0 so you can kill **** just as fast as you obviously expect to lol. I have no sympathy I'm sorry, other classes should be able to go on these runs too. Though I do think it unfair that they seem to have expected you to carry them since they'd specified 4.0/5.0. They should have just gone with other people in the mid range which would then have been more fair overall. At least if they're planning on taking randoms... I have gone with friends with various APS and we do fine. I don't know why people QQ so damn much about no APS. Guess some just don't remember the way things used to be.
I understand that you didn't wanna do 70% of the work, but it makes me laugh how people build OP toons and QQ about doing the highest damage >_> My nirvana squad always consists of a 5 aps sin, two 2 aps demon sins or 1 sin and 1 BM, one 2 aps sage sin, a cleric and a sage veno we run smoothly and fast and we split the drops evenly, it's not so bad0 -
The worst nirvana run I've been on this 2x event has been...Oh, I haven't even helped open up a nirvana...not even once.Some people risk to employ me
Some people live to destroy me
Either way they die0 -
RosangeIa - Heavens Tear wrote: »^ That's why you go with friends. Or make friends with other 5.0 so you can kill **** just as fast as you obviously expect to lol. I have no sympathy I'm sorry, other classes should be able to go on these runs too. Though I do think it unfair that they seem to have expected you to carry them since they'd specified 4.0/5.0. They should have just gone with other people in the mid range which would then have been more fair overall. At least if they're planning on taking randoms... I have gone with friends with various APS and we do fine. I don't know why people QQ so damn much about no 4.0/5.0 APS. Guess some just don't remember the way things used to be.ILubby - Raging Tide wrote: »This^
I understand that you didn't wanna do 70% of the work, but it makes me laugh how people build OP toons and QQ about doing the highest damage >_> My nirvana squad always consists of a 5 aps sin, two 2 aps demon sins or 1 sin and 1 BM, one 2 aps sage sin, a cleric and a sage veno we run smoothly and fast and we split the drops evenly, it's not so bad
My post really wasn't as much as QQ, cause I knew my damage was gonna be high. But when I saw 4/5 aps in world chat I assumed the squad was gonna be that and I wouldn't have to worry about my charm getting ***** from 2-3k hits from the bosses.
Sadly I got tricked in the first squad, the second.....Let's just say compared to a aps squad it took a lot .... lot longer.
Also to answer you question of why people want 4/5 aps is BECAUSE of their speed. The faster you can deal damage, the more use you can make of amps, and the quicker a bosses hp in NV will be gone. Along with that, the more aps characters you have with you the more damage will be dealt during the amp's period. So the bosses usually die within 1-3 (based on how many BM's are in squad to sins/other aps chars) Heaven Flames'. So the runs are relatively fast (between 10 and 20 minutes, based on whether or not people go afk at some point).Nothing worthwhile to mention here, enjoy the animated signature~
[SIGPIC][/SIGPIC]0 -
_Perses_ - Lost City wrote: »My post really wasn't as much as QQ, cause I knew my damage was gonna be high. But when I saw 4/5 aps in world chat I assumed the squad was gonna be that and I wouldn't have to worry about my charm getting ***** from 2-3k hits from the bosses.
Sadly I got tricked in the first squad, the second.....Let's just say compared to a aps squad it took a lot .... lot longer.
Also to answer you question of why people want 4/5 aps is BECAUSE of their speed. The faster you can deal damage, the more use you can make of amps, and the quicker a bosses hp in NV will be gone. Along with that, the more aps characters you have with you the more damage will be dealt during the amp's period. So the bosses usually die within 1-3 (based on how many BM's are in squad to sins/other aps chars) Heaven Flames'. So the runs are relatively fast (between 10 and 20 minutes, based on whether or not people go afk at some point).
Yea I could understand that. I mean I get why people prefer 5.0 over everything else, it's just unfair for classes that end up being completely exempt from NV runs because they simply don't have APS in the first place. Like Wizards, Psychics or perhaps Seekers etc. I don't know, haven't gone on NV all that much recently and haven't seen Seekers in NV. It's not really the fault of PWI maybe, just moreso the playerbase. Not directing this at you really, just in general I guess.[SIGPIC][/SIGPIC]
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