A few more months and even healers might be obsolete.

TheMagicPimp - Raging Tide
TheMagicPimp - Raging Tide Posts: 1,946 Arc User
edited January 2011 in General Discussion
Since tanking is now doable by more & more ppl with all the dirt-cheap orb sales & incredibly OP gears such as r9,I wonder how much longer till clerics will be obsolete in most end-game squads save for buffs,just like barbs. I know there are already plenty of squads of such players that run instances clericless in just a few mins although atm,the majority of the squads require one.

But due to the increasing number of OP gears and the extreme ease that they do end-game instances I wonder if eventually clerics are going to become as rare as barbs as well. I'd give it like another year at best,what about you guys?


Share your thoughts & opinions about this and keep the flaming to a minimum pls,thx.b:thanks
It's all about LoL,yo.
Post edited by TheMagicPimp - Raging Tide on
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Comments

  • Yanami - Heavens Tear
    Yanami - Heavens Tear Posts: 289 Arc User
    edited January 2011
    Unless people are willing to spend for all those refines and top gear, clerics will always be needed. You have to remember there are still a lot of casual players who don't bother with getting top stuff like that so quickly or easily.

    I can do a few things by myself without a cleric or anyone else, BUT, I much prefer having a cleric around because that means less HP charm ticking for me, and less foods I have to use to heal myself with (even with BP), and if I do die, they will be there to revive me...providing they didn't die either. xD

    The only way I'll see them become rarer is when the new classes come out because mostly everyone will be trying them out...and if they like them enough, then they will probably quit clerics (and other classes, too) or at least put them off to the side for awhile.
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  • Sukinee - Heavens Tear
    Sukinee - Heavens Tear Posts: 262 Arc User
    edited January 2011
    There will always be a need for clerics/healers. Even if there was op gear for "end game instances", there will still be a need for them in the lower level instances such as fbs and TTs. We also don't know whether or not the expansion, or future expansions will release harder instances later on that will require healers regardless of gear.

    Considering that pretty much all the bhs that I have gone to so far, on all levels and on all of my different alts, still demand for a cleric as much as a tank, I really doubt that they will become obsolete.
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  • Lagolstyn - Heavens Tear
    Lagolstyn - Heavens Tear Posts: 3 Arc User
    edited January 2011
    heal and res will always be a job for the cleric, no orb, pot or shine stuff that can replace its role.

    the race that needs to fear the update are the humans... the wizards are not needed anymore and the BM will lose its 'blade'mastery to a newer class..
  • Ruxal - Harshlands
    Ruxal - Harshlands Posts: 150 Arc User
    edited January 2011
    Clerics will always be needed, as for wizards, lol, someone at headquarters forgot we exist.
  • LShattered - Heavens Tear
    LShattered - Heavens Tear Posts: 1,365 Arc User
    edited January 2011
    Will they become obsolete like barbs, all they are needed for are buffs? Stay tuned for the upcoming news.
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  • CandyCorn - Raging Tide
    CandyCorn - Raging Tide Posts: 1,547 Arc User
    edited January 2011
    i don't think anything can replace bb
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  • Diverse - Harshlands
    Diverse - Harshlands Posts: 20 Arc User
    edited January 2011
    as for the no cleric in engame instances statement, it is true..

    i for one (dont flame meh) dont like squadding with clerics in instances like nirvana.. why?
    because spark + bp + the odd pot is more than sufficient to keep me alive, and the rest of the squad can take care of their survivability. By taking a cleric its losing 1/6 of damage dealing.
  • Knownase - Heavens Tear
    Knownase - Heavens Tear Posts: 6,959 Arc User
    edited January 2011
    Nirvana can be done without a cleric, however, forming a squad like that can be hard.


    Just need 5.0 aps users and a Sin for BP, and maybe 2-3 BMs for HF.


    Wouldn't be surprised if 3-3 could be done like that as well.
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  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited January 2011
    You still need clerics for world bosses, which makes tremendous amounts of money every night.

    You still need someone to pick up at COA, which doesn't depend on gear or class or levels. Usually that would be a cleric or veno wife/friend of one of your squad mates who happened to have ended up in the same city :D

    You might not need a cleric in 6 man OP APS squads, but you still need a cleric for 2-3 man OP squads, most of the time.

    Clerics are still extremely important in TW. I think that would keep people playing. Barbs are meh to play in TW IMO...charm burn + being melee, that probably contributes to barbs rerolling (Jone's Bless R8/R9-for-everyone doesn't help either). However cleric is different, clerics are ranged with good survivability, and being ranged is always less charm **** than being melee (assuming same gear value). Clerics offensive power is also decent (especially with Jone's Bless R8/R9). Thus, being cleric is probably more fun than being barb in TW. That would contribute to a lot of end game clerics still playing their class.
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  • HappysHAIL - Harshlands
    HappysHAIL - Harshlands Posts: 219 Arc User
    edited January 2011
    The only thing clerics have been useful for since sins came out are:

    1) Buffs
    2) Blue Ball
    3) Occasionally purify
  • WhiteVodoo - Raging Tide
    WhiteVodoo - Raging Tide Posts: 329 Arc User
    edited January 2011
    Clerics will always be needed, as for wizards, lol, someone at headquarters forgot we exist.

    aww, don't say that... it doesn't need ta be re-stated, everyone already knows xD
    [SIGPIC][/SIGPIC]

    light armor rules, and JOKERZz are the best. shaff, you meh dogg. Neko, you smexy redhead you, yer my favorite veno out there. Evo, yer straight up crazy. Lillie, thanks fer giving LA cerics a good name. hask, what can't you tank? Kyo, yer wizard biuld sucks, and yer obsession with aps annoys me, but eveni will admit, yer a frackin pro. Chick, our dad's would be great friends in rl, and we'd have so much fun messin with them. fer all the rest of the clan, *salutes* at yer service doggs.b:cool
  • Ursa - Dreamweaver
    Ursa - Dreamweaver Posts: 2,634 Arc User
    edited January 2011
    psy has aoe purify.
    so 1) and 2) are the only ones left standing.
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  • WhiteVodoo - Raging Tide
    WhiteVodoo - Raging Tide Posts: 329 Arc User
    edited January 2011
    The only thing clerics have been useful for since sins came out are:

    1) Buffs
    2) Blue Ball
    3) Occasionally purify

    seriously, are all yall tanker barbs just gonna role over on this one? or are ya gonna go crazy and commit an assassin genocide? cause that's the propor way to take back your class O.o
    [SIGPIC][/SIGPIC]

    light armor rules, and JOKERZz are the best. shaff, you meh dogg. Neko, you smexy redhead you, yer my favorite veno out there. Evo, yer straight up crazy. Lillie, thanks fer giving LA cerics a good name. hask, what can't you tank? Kyo, yer wizard biuld sucks, and yer obsession with aps annoys me, but eveni will admit, yer a frackin pro. Chick, our dad's would be great friends in rl, and we'd have so much fun messin with them. fer all the rest of the clan, *salutes* at yer service doggs.b:cool
  • WhiteVodoo - Raging Tide
    WhiteVodoo - Raging Tide Posts: 329 Arc User
    edited January 2011
    psy has aoe purify.
    so 1) and 2) are the only ones left standing.

    eh, idk bout you, i prefer a cleric over a psy....

    am i the only one who finds 90-95% of psychics are big headed idiots?

    am i the only one who has ever squadded with a cleric while a barb was tanking and had a psychic just haul off and steal agro from the barb in tiger form THAT HAS HALF of his normal attack (seems like people would take that into account). and then a cleric would do his/her job and try ta keep the psy alive, then the psy would die from squishyness, and the healer wiould draw agro and die, then the tanker gets agro back, dies with no healer, and the party wipe has been successful after that with me and the 2 other randoms dieing shortly after.

    seriously, i'm it?...
    [SIGPIC][/SIGPIC]

    light armor rules, and JOKERZz are the best. shaff, you meh dogg. Neko, you smexy redhead you, yer my favorite veno out there. Evo, yer straight up crazy. Lillie, thanks fer giving LA cerics a good name. hask, what can't you tank? Kyo, yer wizard biuld sucks, and yer obsession with aps annoys me, but eveni will admit, yer a frackin pro. Chick, our dad's would be great friends in rl, and we'd have so much fun messin with them. fer all the rest of the clan, *salutes* at yer service doggs.b:cool
  • Sunked - Lost City
    Sunked - Lost City Posts: 84 Arc User
    edited January 2011
    barbs are still important, just not as important, and probably same will happen to clerics, they still gonna be needed for some instances, just not all of em.


    well im happy i dont need to beg barbs for help any more, and get response like: eww maybe next week or eww sure but im geting all gba's and u pay for repair.
  • RouxLouka - Dreamweaver
    RouxLouka - Dreamweaver Posts: 511 Arc User
    edited January 2011
    eh, idk bout you, i prefer a cleric over a psy....

    am i the only one who finds 90-95% of psychics are big headed idiots?

    am i the only one who has ever squadded with a cleric while a barb was tanking and had a psychic just haul off and steal agro from the barb in tiger form THAT HAS HALF of his normal attack (seems like people would take that into account). and then a cleric would do his/her job and try ta keep the psy alive, then the psy would die from squishyness, and the healer wiould draw agro and die, then the tanker gets agro back, dies with no healer, and the party wipe has been successful after that with me and the 2 other randoms dieing shortly after.

    seriously, i'm it?...

    That sounds more like an awful tank. Aggro will never go to the cleric as long as the barb got aggro first unless the boss is random aggro or everyone else dies.
    /quit.

    </3 All packs/Awful community.
  • Tearle - Dreamweaver
    Tearle - Dreamweaver Posts: 511 Arc User
    edited January 2011
    That sounds more like an awful tank. Aggro will never go to the cleric as long as the barb got aggro first unless the boss is random aggro or everyone else dies.

    Kind of sounds like this. Unless the tank died when they lost aggro, then the cleric shouldn't have died from the psychic taking aggro.

    I still love clerics in squads just in case. It's possible for a bm to tank bh79 with a wizard healing (happened the other day in my bh squad C:) but I'd prefer a BB up and ready for aggro tag just incase. That way we can all DD to full ability instead of having to tip toe around the tank to keep from taking aggro.

    Plus recently I've met an influx of clerics that will go along with me when I break into song in squad C:
  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited January 2011
    Kind of sounds like this. Unless the tank died when they lost aggro, then the cleric shouldn't have died from the psychic taking aggro.

    I still love clerics in squads just in case. It's possible for a bm to tank bh79 with a wizard healing (happened the other day in my bh squad C:) but I'd prefer a BB up and ready for aggro tag just incase. That way we can all DD to full ability instead of having to tip toe around the tank to keep from taking aggro.

    Plus recently I've met an influx of clerics that will go along with me when I break into song in squad C:
    Clerics aren't needed for a lot of things already. TT wise only time I've ever really needed a cleric was 3-3 Illusion lord, and I think even that's doable without a cleric. Delta they're needed of course. Nirvana obviously not needed. World bosses, I guess harpy wraith, that's about it.


    Charm, sage BP, and pots is all you need these days.
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  • Tearle - Dreamweaver
    Tearle - Dreamweaver Posts: 511 Arc User
    edited January 2011
    Clerics aren't needed for a lot of things already. TT wise only time I've ever really needed a cleric was 3-3 Illusion lord, and I think even that's doable without a cleric. Delta they're needed of course. Nirvana obviously not needed. World bosses, I guess harpy wraith, that's about it.


    Charm, sage BP, and pots is all you need these days.

    I was refering to instances at my level, but I can see your point. Not having much experience with end-game things, cleric's are still good. With 5aps, I imagine things change drastically.

    c:
  • LilPinkBunny - Sanctuary
    LilPinkBunny - Sanctuary Posts: 9 Arc User
    edited January 2011
    Ok Ok I have stayed pretty quiet going slowly through each post in the forums that is all about OH NO Barbs are gonna be no where to find and OH NO Healers will be obsolete yadda yadda. NO it will not!

    There is constantly new people joining the game, some will know the expansion is new some won't. So they will be choosing there class off of what they want. Also why whine about the Genesis Expansion when for all we know it could be totally fail or totally awesome for the game! We won't know until its here! Plus! Some people may try a mystic and seeker because there being made to look almighty and then find out there is to many bugs or that it just doesn't fit what they are looking for in a toon. Who knows! We sure don't Frankie would and any other GM of course would but we won't! So lets quit complaining before it even happens.

    I just can't take it the game is going to keep changing and going to keep having toons to add if it wasn't going to then the GM's would have no reason at all to keep updating or even keep trying to fix it. So who cares! If you really don't like the idea so much then just don't try one of the new ones when they come out. Make a healer or a barb! You could help keep them alive. I myself think that it will be fun to have the new expansion maybe a little inconvienent at first for lag and such but it'll get better I mean look at the TB expansion there are tons of fishy's running around now. And it used to be a huge blowout about that being added to.
  • Crypsis - Lost City
    Crypsis - Lost City Posts: 78 Arc User
    edited January 2011
    Since tanking is now doable by more & more ppl with all the dirt-cheap orb sales & incredibly OP gears such as r9,I wonder how much longer till clerics will be obsolete in most end-game squads save for buffs,just like barbs. I know there are already plenty of squads of such players that run instances clericless in just a few mins although atm,the majority of the squads require one.

    But due to the increasing number of OP gears and the extreme ease that they do end-game instances I wonder if eventually clerics are going to become as rare as barbs as well. I'd give it like another year at best,what about you guys?


    Share your thoughts & opinions about this and keep the flaming to a minimum pls,thx.b:thanks


    Just b/c people can tank or run an instance without cleric doesn't mean they want to :D

    If i go Nirvana with a full 4/5 APS squad for example i have to put on a hp charm, and it will be gone pretty fast btw. The few minutes you gain from adding 1 extra DD instead of cleric just isn't worth it if you're the one tanking. No cleric also means you have to use loads of Crab Meats and genie energy. I end up loosing money if i do instances cleric-less. The extra minutes you gain aint worth **** if half the profit goes into getting more perfect stones, crab meats or getting a 3-4 mil charm. I have +8+10 refines to <.<

    Pretty sure most people feel the same, even those with OP gears. Really only the DDs that wont be tanking, who benefits from skipping cleric.

    So no i dont think clerics will be obsolete because people generally dont like to **** away coins to save a few minutes, even if they have full +10 rank9 gear lol.
  • Freizer - Lost City
    Freizer - Lost City Posts: 210 Arc User
    edited January 2011
    Just b/c people can tank or run an instance without cleric doesn't mean they want to :D

    If i go Nirvana with a full 4/5 APS squad for example i have to put on a hp charm, and it will be gone pretty fast btw. The few minutes you gain from adding 1 extra DD instead of cleric just isn't worth it if you're the one tanking. No cleric also means you have to use loads of Crab Meats and genie energy. I end up loosing money if i do instances cleric-less. The extra minutes you gain aint worth **** if half the profit goes into getting more perfect stones, crab meats or getting a 3-4 mil charm. I have +8+10 refines to <.<

    Pretty sure most people feel the same, even those with OP gears. Really only the DDs that wont be tanking, who benefits from skipping cleric.

    So no i dont think clerics will be obsolete because people generally dont like to **** away coins to save a few minutes, even if they have full +10 rank9 gear lol.

    ^This. Alot of things can be done without a cleric in game, but it's best reserved for the times you can't find a cleric, rather than as a normal thing. And "usually" the ones who will under no circumstances be tanking, seem to be the ones promoting "barbless" and "clericless" runs...connection ? People who have to fill the roll of tank and then a clericless tank know that while yes, it's possible (and easily possible) it just isn't worth it most of the time.
    Lost City Sage barb and Retired Coven Marshal.
  • Magicgabe - Lost City
    Magicgabe - Lost City Posts: 225 Arc User
    edited January 2011
    Has the nature of healing changed since the game was first opened. yes. Are clerics are going to be obsolete? Probably not. Here's why:

    1) purify - while pots and some skills can do the job of purify, these really can't be used when stunlocked. purify can break stuns often, which can be a huge game changer in pvp.

    2) money - save money on pots, revive scrolls, dolls

    3) dimensional seal - neither sins nor bms have this type of physical debuff.(pole debuff really doesn't count).

    4) bluebubble - sometimes the 50% damage reduction is needed.

    5) non-5aps people- yes, these actually do exist.
    and bro...fyi this isn't a story.

    All people are idiodic but some are more idiotic than others.
  • ThanosQRt - Dreamweaver
    ThanosQRt - Dreamweaver Posts: 2,457 Arc User
    edited January 2011
    3) dimensional seal - neither sins nor bms have this type of physical debuff.(pole debuff really doesn't count).

    well barbs have devour; and u can have a clawbarb
    plus yummie buff xd
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited January 2011
    Be careful of tossing Clerics out.

    They made TT3-3 harder to farm. They may do the same to other endgame instances... imagine Nirvana bosses with HP in the billions. Your 3 second kills with 5.0 squads? Heh. Gone. 5 minutes at 5.0, you're gonna be breaking your fists/claws before you finish.

    And just like 3-3, it really sucks if you don't have a squad of 5X5.0's and maybe a random Psy for charity.
    101 Sage Sin*/Archer
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    94 Sage Veno
    85 Psy/80 Mystic
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  • Axelire - Heavens Tear
    Axelire - Heavens Tear Posts: 286 Arc User
    edited January 2011
    If we're talking about endgame, <5% of squads can comfortably do certain endgame instances without a cleric.

    /Thread.
    [SIGPIC][/SIGPIC]
  • Toxie - Dreamweaver
    Toxie - Dreamweaver Posts: 114 Arc User
    edited January 2011
    If we're talking about endgame, <5% of squads can comfortably do certain endgame instances without a cleric.

    /Thread.

    THIS. Contrary to popular belief, not EVERY sin/bm/archer is 5.0/rank 9.
  • LShattered - Heavens Tear
    LShattered - Heavens Tear Posts: 1,365 Arc User
    edited January 2011
    THIS. Contrary to popular belief, not EVERY sin/bm/archer is 5.0/rank 9.

    Just every second one you see on HT is.
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  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited January 2011
    Be careful of tossing Clerics out.

    They made TT3-3 harder to farm. They may do the same to other endgame instances... imagine Nirvana bosses with HP in the billions. Your 3 second kills with 5.0 squads? Heh. Gone. 5 minutes at 5.0, you're gonna be breaking your fists/claws before you finish.

    And just like 3-3, it really sucks if you don't have a squad of 5X5.0's and maybe a random Psy for charity.
    Increasing the HP on a boss doesn't make a cleric necessary.


    Also, 3-3 is doable without a cleric, I've been able to do every boss other than illusion lord without one, and I know Illusion lord is possible.
    [SIGPIC][/SIGPIC]
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  • DaKillanator - Raging Tide
    DaKillanator - Raging Tide Posts: 2,965 Arc User
    edited January 2011
    someone at headquarters forgot we exist.

    shaddup b:sad