Im surprised...
Comments
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Fleuri - Sanctuary wrote: »If I was an end game pk wizard, I think I would have 50% physical damage reduction charms up most of the time.
And I do not know how celestial sword works (except I know its not 63382530011411470074835160268800 damage for a 100 strength genie), but if you used a guardian charm (do you have anything else to spend your dragon points on?), a two hit combo would only work if one of the hits would one shot you.
Or you could play on harshlands... Or you could be like me and play on a PvE server (which has been where my friends are).
celestial sword is physical damage and can be used with any amount of energy. I would use it a split second before my big one shot atk, as it would use the pdef charm before the main skill hit (main skill full damage)Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
[SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]0 -
Adroit - Lost City wrote: »celestial sword is physical damage and can be used with any amount of energy. I would use it a split second before my big one shot atk, as it would use the pdef charm before the main skill hit (main skill full damage)
I can think of two issues which I could use to make that tactic fail.
Anyways, have fun.0 -
Fleuri - Sanctuary wrote: »I can think of two issues which I could use to make that tactic fail.
Anyways, have fun.
two issues? Please tellYoutube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
[SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]0 -
Adroit - Lost City wrote: »two issues? Please tell
I do not feel like spelling things out in detail, partially since that might make life easier for the assassins, and partially since I am not in a spelling mood today. However, I do feel like giving you a few hints:
Both of them rely on the lag that you get on instant cast skills.
One of them relies on how defense charms work.
The other just relies on being fast (and so is not so good, but is not entirely worthless).
Neither is foolproof. For that matter, neither is tested -- and I have also assumed without testing that genie physical damage triggers the defense charm.0 -
Fleuri - Sanctuary wrote: »I do not feel like spelling things out in detail, partially since that might make life easier for the assassins, and partially since I am not in a spelling mood today. However, I do feel like giving you a few hints:
Both of them rely on the lag that you get on instant cast skills.
One of them relies on how defense charms work.
The other just relies on being fast (and so is not so good, but is not entirely worthless).
Neither is foolproof. For that matter, neither is tested -- and I have also assumed without testing that genie physical damage triggers the defense charm.
I was using the same assumption that a genie skill dealing physical damage would "trigger" the defense charm. Your hints are terrible.. and I get the impression that you really haven't thought them through yet so you don't want to state them lol. (just another assumption)Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
[SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]0 -
I'm guessing she also thinks pdef charms last for a certain duration rather than a hit. So the you could just cast celestial sword like 0.3-0.4 seconds before your hit. That should give you plenty of time to compensate for lag/buff duration/etc0
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Ursa - Dreamweaver wrote: »you gotta be ... a bit slow... to say it politely. You have no idea of game mechanics, class skills and you think you know all cause your lvl 50 veno is awesome.
Well, reality check... NO.
I have a level 100 veno, 92 bm, 80, archer, 74 cleric, 62 sin and 61 wizard. I spent a lot of time leveling each of those characters. I know nearly all of all the classes skills save barbarian and sin(haven't touched it in about 8 months). Please, come back when you know that the person you are talking to hasn't been playing this game for 2 years.
I was having a discussion about whether this build could work, since on the Pserver it works very well. It seems you can't have a discussion without some @sshole coming up and ruining it.
everyone else: Why do you all think that you would be in -chan adorns the whole time? If I could afford this, I would be in physical defence adorns 90% of the time except for when I spark.
Take a walk around HT and look at all the sins gear, most of it is quite average except for the occasional +10.
Anyway, thanks everyone else for having an actual discussion about this build. Not just saying, no you're dumb/slow whatever.
/I'm out.[SIGPIC][/SIGPIC]
☆Heavy Armor Venomancer since level 1☆
Previously known as _Surreal_b:avoid
Sig by me.
[=>theempire.ucoz.com<=]0 -
Fleuri - Sanctuary wrote: »I can think of two issues which I could use to make that tactic fail.
Anyways, have fun.
What precognition? In real PvP/Pk you know thats the tactic that is gonna be used?0 -
MageFizban - Lost City wrote: »I'm guessing she also thinks pdef charms last for a certain duration rather than a hit. So the you could just cast celestial sword like 0.3-0.4 seconds before your hit. That should give you plenty of time to compensate for lag/buff duration/etc
Actually, I am assuming that physical damage reduction charms only reduce damage on one hit.Ruxal - Harshlands wrote: »What precognition? In real PvP/Pk you know thats the tactic that is gonna be used?
Well.. you are right that, in real PvP, if you set yourself up to have the absolute best defense against an assassin jumping you with a combo which is designed to prevent you from having time to use your genie you will be giving yourself a (hopefully minor) disadvantage for some other situations. But the disadvantage of dying is potentially worse.
And you do not need to know when the assassin is going to jump you, though if you have a general idea that you might be jumped, you can improve your odds.
Meanwhile, it's pleasant to see that some of my survival tricks are not general knowledge. (Its not that I am any good in PvP, I just like that I have noticed something that other people are not willing to admit they know yet.)0 -
Fleuri - Sanctuary wrote: »Actually, I am assuming that physical damage reduction charms only reduce damage on one hit.
Well.. you are right that, in real PvP, if you set yourself up to have the absolute best defense against an assassin jumping you with a combo which is designed to prevent you from having time to use your genie you will be giving yourself a (hopefully minor) disadvantage for some other situations. But the disadvantage of dying is potentially worse.
And you do not need to know when the assassin is going to jump you, though if you have a general idea that you might be jumped, you can improve your odds.
Meanwhile, it's pleasant to see that some of my survival tricks are not general knowledge. (Its not that I am any good in PvP, I just like that I have noticed something that other people are not willing to admit they know yet.)
holding something back? right.. hahaha b:laughYoutube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
[SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]0 -
Adroit - Lost City wrote: »holding something back? right.. hahaha b:laugh
Well... no... actually I am a blithering idiot that just pretends to know stuff.0 -
Fleuri - Sanctuary wrote: »Well... no... actually I am a blithering idiot that just pretends to know stuff.
ah ok, thanks for clearing that upYoutube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
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Adroit - Lost City wrote: »ah ok, thanks for clearing that up
You are welcome.
b:cute
(Meanwhile, I stand by my earlier statements -- there are things you can do, but if I told them to you here in forums, that would reveal flaws in them that would reduce their odds of success -- and they already just give you a chance of survival, they are not guaranteed. And, unlike the physical defense charm thing, I do not think there are any in-game effects that would tell someone attacking you which countermeasures you use. Meanwhile, I would get nothing out of detailing them here. So: since posting about them here would not help you and would not help me, I am an idiot for even mentioning them.)0 -
Fleuri - Sanctuary wrote: »You are welcome.
b:cute
(Meanwhile, I stand by my earlier statements -- there are things you can do, but if I told them to you here in forums, that would reveal flaws in them that would reduce their odds of success -- and they already just give you a chance of survival, they are not guaranteed. And, unlike the physical defense charm thing, I do not think there are any in-game effects that would tell someone attacking you which countermeasures you use. Meanwhile, I would get nothing out of detailing them here. So: since posting about them here would not help you and would not help me, I am an idiot for even mentioning them.)
you confoose mizuSins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
Fleuri - Sanctuary wrote: »You are welcome.
b:cute
(Meanwhile, I stand by my earlier statements -- there are things you can do, but if I told them to you here in forums, that would reveal flaws in them that would reduce their odds of success -- and they already just give you a chance of survival, they are not guaranteed. And, unlike the physical defense charm thing, I do not think there are any in-game effects that would tell someone attacking you which countermeasures you use. Meanwhile, I would get nothing out of detailing them here. So: since posting about them here would not help you and would not help me, I am an idiot for even mentioning them.)
Watch it be like "use a magical genie attack to use up the pdef charm then proceed to patk ****."
I'm assuming it's something as asinine as that anyway.
Edit: Why use a different chat filter for forums. That's so . . .dumb.0 -
MageFizban - Lost City wrote: »Watch it be like "use a magical genie attack to use up the pdef charm then proceed to patk ****."
I'm assuming it's something as asinine as that anyway.
Edit: Why use a different chat filter for forums. That's so . . .dumb.
I will give you asinine and whatever other mockery you care to bestow on me. I might even help you make fun of me, sometimes.
But genie has very low probability of being activated when they still matter for an assassin ambush even then can only have any chance of working in limited time windows (when you can be alert enough to have reflexes for it). And, of course genie inflicted damage would be useless for the wizard here and if you used your genie for attacking you would not be able to do something useful with it. So... um... there would be times where genie use would be part of surviving an assassin attack but that was not the issue which I have been having second
thoughts about describing.
That said, there is something else you can do, which I do not mind mentioning: you can move. Of course, you cannot always be moving, but standing still makes you an easier target.0
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