The game is not dead ^.^
Comments
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ThanosQRt - Dreamweaver wrote: »i cannot follow ur train of thought. that + ur blind optimism makes me ask... are u on drugs?
no im not im just happy that pwi did what it did ^.^Fail troll of harshlands0 -
Lutirica - Harshlands wrote: »no im not im just happy that pwi did what it did ^.^
Thanos, don't argue with the troll....she's like Yulk, but on Harshlands.
If she actually PLAYED the game and knew how it affected people, maybe she'd know what the hell she's talking about.
Unfortunately, there's not an endgame bone in her body. Don't try and persuade her otherwise.
Just clear the way before her stupidity spreads; I hear it's highly contagious.0 -
Born_Free - Harshlands wrote: »Thanos, don't argue with the troll....she's like Yulk, but on Harshlands.
If she actually PLAYED the game and knew how it affected people, maybe she'd know what the hell she's talking about.
Unfortunately, there's not an endgame bone in her body. Don't try and persuade her otherwise.
Just clear the way before her stupidity spreads; I hear it's highly contagious.
born i know what it was like before it happend so your credibility = 0Fail troll of harshlands0 -
Born_Free - Harshlands wrote: »Thanos, don't argue with the troll....she's like Yulk, but on Harshlands.
If she actually PLAYED the game and knew how it affected people, maybe she'd know what the hell she's talking about.
Unfortunately, there's not an endgame bone in her body. Don't try and persuade her otherwise.
Just clear the way before her stupidity spreads; I hear it's highly contagious.
yulk + r8 for 72g = Lutricia?
b:chuckle
true, the hamster was fail. fixed0 -
ThanosQRt - Dreamweaver wrote: »
im not like this yulk i can prove that i just am annoyed by people who are QQing like 12 year olds and not dealing with it the way it should be.Fail troll of harshlands0 -
ThanosQRt - Dreamweaver wrote: »
Hey, you're making it seem like Yulk = MagicHamsta.
That's bad.
Really bad.
Seriously, really, really bad.
Especially since he was kinda acknowledged in a news post as being amusing.
b:cuteI am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
If you see b:cute be sure to take a second, calm look at anything I said.0 -
Lutirica - Harshlands wrote: »born.... i understand people are mad but trolling and raging about it is not the answer.
Then... whyutrollin? b:questionI post in forums. This one and others. That's why I post.0 -
Michael_Dark - Lost City wrote: »Then... whyutrollin? b:question
because i have toFail troll of harshlands0 -
For me, especially regarding RPGs is that anything you achieve in game, you have to earn it in game.
This I think is quite an important ideal in any game.
In my book, PWI have continually erroded this ideal.
I appreciate that being a free to play MMORPG, certain trade offs should be expected.
Personally, I have no great problem with players being able to level faster using training esotericas, Hyper stones, oracles etc.
If you play PWI, you soon come to understand that although levelling is important, the gear that you have is more so. Thus, you can gain levels fast but would still need to earn your gear to make you a strong character.
I started playing PWI around June 2009 before the first introduction of the Anniversary Packs. If you were around for that, you would know that it caused a big uproar on the forums.
With the Anniversary packs, as the equivalent packs of today do, they give you a chance to get powerful, potentially end game gear. This aspect of the packs, giving a chance of obtaining this gear, was a watershed moment for PWI. Allowing players the chance to obtain powerful gear without earning it via in game means.
These gears that the packs create literally appear from nowhere. Nobody has had to farm X instance to get X materials to make it directly.
In my view, the General Summer's sale is yet another watershed moment, pushing this idea a step further. Here there is no chance at all, it is more or less direct. Pay 72 gold (at most depending on how much reputation you currently have), get Rank 8 gear. If you so chose, could even take it a step further and go for rank 9.
How many steps are we away from having gear directly available in the boutique? Pay X gold, X gear pops into your inventory straight away.
Because PWI is such a gear dependent game, gear afforded via the Boutique rewards whomever has utilised it rather than earning it in game.
In my view this damages the integrity of what a game should be: you earn what you get.[SIGPIC][/SIGPIC]0 -
but what if factions and other players dont give you a chance to do that? What if they make it so only they can be the best?Fail troll of harshlands0
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Chillum - Dreamweaver wrote: »For me, especially regarding RPGs is that anything you achieve in game, you have to earn it in game.
This I think is quite an important ideal in any game.
In my book, PWI have continually erroded this ideal.
I appreciate that being a free to play MMORPG, certain trade offs should be expected.
Personally, I have no great problem with players being able to level faster using training esotericas, Hyper stones, oracles etc.
If you play PWI, you soon come to understand that although levelling is important, the gear that you have is more so. Thus, you can gain levels fast but would still need to earn your gear to make you a strong character.
I started playing PWI around June 2009 before the first introduction of the Anniversary Packs. If you were around for that, you would know that it caused a big uproar on the forums.
With the Anniversary packs, as the equivalent packs of today do, they give you a chance to get powerful, potentially end game gear. This aspect of the packs, giving a chance of obtaining this gear, was a watershed moment for PWI. Allowing players the chance to obtain powerful gear without earning it via in game means.
These gears that the packs create literally appear from nowhere. Nobody has had to farm X instance to get X materials to make it directly.
In my view, the General Summer's sale is yet another watershed moment, pushing this idea a step further. Here there is no chance at all, it is more or less direct. Pay 72 gold (at most depending on how much reputation you currently have), get Rank 8 gear. If you so chose, could even take it a step further and go for rank 9.
How many steps are we away from having gear directly available in the boutique? Pay X gold, X gear pops into your inventory straight away.
Because PWI is such a gear dependent game, gear afforded via the Boutique rewards whomever has utilised it rather than earning it in game.
In my view this damages the integrity of what a game should be: you earn what you get.
well said, chilli-kun.
since i feel like trolling a bit, i heard that they will put in the boutique a very certain piece of gear that is also the one i'm most proud of b:avoid
*stops*
Guard of Thundershock is a very good example of how a cashop balance can be implemented. It's a very long quest chain reward that is comparable to the "cashoped" warsong belt. cashies get warsong, the rest can get guard of thundershock, wizzies scared of delta get oht belts with nice stats.
disclaimer: yes i know that warsong belt can be farmed, but seriously, how many are farmed? xd and when i say farmed i mean going in warsong, gathering the mats, getting the warsoul fragments and making it, not staying in catshop mode and then buying it.
the ideal MMORPG for me would have untradeable items that u could get after completing the task. for example, imagine untradeable TT mats, raptures, uncannies.
only then those flavour texts "represents ur unmatchable honor in the valley of the scared" will actually have a meaning.
well, call me vain, but a part of the achievement is that other people will recognize it and dont say "oh, another lucky pack opener".0 -
I miss games where you knew that something was earned by sweat and hard work
and folks all gathered in for eachother and helped and had fun.
If this game is dead Ill miss you guys tons this game had the best community thats for sureb:thanksWhere have all the mages gone. Long time casting.
Who altered my siggy im
kinda scared b:shocked0 -
Anri_Rose - Archosaur wrote: »I miss games where you knew that something was earned by sweat and hard work
and folks all gathered in for eachother and helped and had fun.
If this game is dead Ill miss you guys tons this game had the best community thats for sureb:thanks
dont worry pwi wont die some people may quit now and then but they always come back sometime to see if it changed to what they like.Fail troll of harshlands0 -
Lutirica - Harshlands wrote: »but what if factions and other players dont give you a chance to do that? What if they make it so only they can be the best?
If this response was directed at my post, could you elaborate on why you wrote what you did?[SIGPIC][/SIGPIC]0 -
Game isn't going to die whatsoever in terms of servers being shut down or people mass quitting or game being unplayable.
It's will die in terms of the fact that it's gonna suck a hell of a lot more that it really should. The game has the potential to be the most amazing F2P mmo out there by a mile. As it is, it's just a huge money making plot. Anything fun is completely excluded if it would lose the company cash, which essentially kills a lot of enjoyment in the game.
You can play "for friends" in any mmo at all, it doesn't mean the game is good.0
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