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  • dafta
    dafta Posts: 5 Arc User
    edited December 2010
    http://pwcalc.ru/pwi/?char=fcf7d412a101081b

    Atm

    Waiting for pro and contra
  • Okeano - Harshlands
    Okeano - Harshlands Posts: 4,943 Arc User
    edited December 2010
    dafta wrote: »
    http://pwcalc.ru/pwi/?char=fcf7d412a101081b

    Atm

    Waiting for pro and contra

    I'd use Equine Talisman, lvl 69 elemental necklace until Sky Demon necklace at 87.
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited December 2010
    I agree with Okeano, but would use them till 90 and get Swindlers instead.

    And besides the obvious Bracers of Blood Moon choice, I'd recommend Calamity Axes instead. The hp/vit bonus would give you 250 more hp roughly, for better servivability, and as long as a cleric throws you the occasional heal the proc rate is 30% and would basically be like a +30% crit rate on your weapon, costing you 5% hp each time. Even better than that, its +30% crit that can stack with your already existing crit when weapon procs on a crit (4 x dmg b:shocked). Basically, 1% crit equals 1% increased DoT so expect to be donig about 32% more dmg with calams.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited December 2010
    I agree with Okeano, but would use them till 90 and get Swindlers instead.

    And besides the obvious Bracers of Blood Moon choice, I'd recommend Calamity Axes instead. The hp/vit bonus would give you 250 more hp roughly, for better servivability, and as long as a cleric throws you the occasional heal the proc rate is 30% and would basically be like a +30% crit rate on your weapon, costing you 5% hp each time. Even better than that, its +30% crit that can stack with your already existing crit when weapon procs on a crit (4 x dmg b:shocked). Basically, 1% crit equals 1% increased DoT so expect to be donig about 32% more dmg with calams.

    sac strike is a 20% proc not 30%
    Gifs are hard to make work here
  • Zanryu - Dreamweaver
    Zanryu - Dreamweaver Posts: 7,261 Arc User
    edited December 2010
    Here's the average end game build I have for my BM that I should be able to afford in a month or two: http://pwcalc.ru/pwi/?char=fd3f48cca5e94b3b

    And here's the build I'm planning on if I can somehow farm/merchant enough cash:

    http://pwcalc.ru/pwi/?char=532313a0f9e9afd0
  • Devoted - Lost City
    Devoted - Lost City Posts: 3,634 Arc User
    edited December 2010
    I know but my reaction when reading that post was. "Hmm! 600 mil,... Hybrid build with both LA and HA armors... Went with the cube neck, expensive but end game... 2 x COA, pretty sweet,... Striking dragons! Nice refines too!...

    .. wait,... wtf are those! TT90? And they wrote they just plan on refining their armor and not spending coing? *runs off to vomit and cut myself to block out the horror*

    So thats why I posted a little *nudge*. b:chuckle

    Cube neck isn't expensive. Coa is easy if you have a guild or just solo, I'd get cv rings for the pdef but again, I'm frugal and accuracy isn't needed in pve. Striking dragons I've wanted since they were 30mil but I was dumb and didn't expect pwi to **** people over so badly with ToBL. 150mil for those fists aren't worth it but it has more of a meaning to me I guess. I'd never get non lunar nirvana as I hate bound stuff and my barb will be able to wear them soon. I have all the mats + uncanny for the pants besides sacred mothers auras. I could easily chip them for 4mil but I'm waiting for people who sell them @ 2mil. Every coin counts.

    Not to mention 90% of the time I play my bm I have someone else's nirvana pants on.


    I've had a gear goal long before people would even consider using fists. It took a while since I switched servers and took a break. I don't farm a ton so these things take time. Obviously the new thing is 3.33 aps with more nirvana pieces but I'm still all about the 4.0 being a 1v1 player at heart. I 1v1'd a mage (average refine of about +10.5) with my above gear and did quite well. Fight lasted over 7 ticks and I got him to about 8% hp.


    http://pwcalc.ru/pwi/?char=40b1558cade231ed

    This was my goal build in June 2009 pre-anni packs. Note that back then lost city had about 3 cv weapons and the server I was on (harshlands) had only 2 GX's (the char I used had 1 of them). Not a single person was interval and the people who realized it was amazing never had money/were able to convince people to farm them cv claws.
  • sonecaxd
    sonecaxd Posts: 1 Arc User
    edited December 2010
  • Taleon - Heavens Tear
    Taleon - Heavens Tear Posts: 392 Arc User
    edited December 2010
    Okay, will bite and play along.

    Current:
    http://pwcalc.ru/pwi/?char=153450ea33538d4a

    If I ever start to really play again, and do more then just TW on weekends with my faction I will finish things out and end up more near:
    http://pwcalc.ru/pwi/?char=ddda874fe40fd46f

    Yes, I know that in full Nirvana I would lose all my inv gear, but I do have a second set of boots and writsts already made up to make into the stage II as well as the cloak if I ever get back into playing.
    This would end up being a TW build that I would use, ofc the -inv for anything that is PVE based.