Genie Affinity Calculator

Asterelle - Sanctuary_1381265973
Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
edited February 2013 in Dungeons & Tactics
Hey all I've been playing with my genie build recently but found it annoying keeping track of affinity requirements while swapping around skills. I made a quick tool to help me keep track of the genie builds I was interested in and have recently made the interface good enough for others to use:

Genie Affinity Calculator

Just select the genie skills you are interested in and it will automatically show you what level genie you need and how many lucky points are required. This should help you plan how to allocate affinity points for skills you are interested in.

Let me know if you spot any errors and feel free to leave feedback here. Enjoy!

-Ast


Update:
-Sorted genie list alphabetically
-Fixed error in lucky point calculation
-Added the ability to bookmark / link to specific genie builds:
2010-10-14 - added new skill grid for selecting genie skills (bookmarks need to be remade)
2010-10-18 - added support for Initial Skills
2010-11-07 - fixed tooltips in Firefox.. currently supported browsers are Firefox, Chrome, Safari
2011-05-44 - new web host
2011-07-13 - allows user to enter genie level and lucky points
2011-07-20 - filter skills by class and terrain
2011-08-10 - added skill descriptions (adapted from ecatomb)
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Refining Simulator - aster.ohmydays.net/pw/refiningsimulator.html (don't use IE)
Genie Calculator - aster.ohmydays.net/pw/geniecalculator.html - (don't use IE)
Socket Calculator - aster.ohmydays.net/pw/socketcalculator.html
Post edited by Asterelle - Sanctuary_1381265973 on
«13

Comments

  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited August 2010
    Well first think I notice is that the numbers are next to the picture, instead of in the picture.

    Now I understand that it would take alot of effort to put them IN the picture, so I understand why you did it.
    However, can you put the meaning of each number (which is said in the picture) infront of the numbers themselfs? It can be quite confusing to just see a field of numbers and having to look somewhere else for what they mean.

    Also I fail to see how you calculate the min lucky points. I know you need 51 lucky's to be able to get a 5th skil, but it doesn't look like that that is the only thing it works with. So what exectly does it mean by min lucky points?

    other than that, I already like it. And I'm probably ganna use it alot
    9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris
  • Balthier - Dreamweaver
    Balthier - Dreamweaver Posts: 182 Arc User
    edited August 2010
    Nice job. *Bookmarked*
  • KuiXing - Harshlands
    KuiXing - Harshlands Posts: 1,084 Arc User
    edited August 2010
    just figured out what skills i want and what lvl i need so b:victory its awesome ty for making/finding it b:thanks
    [SIGPIC][/SIGPIC]
    I have the best mom ever, she brought me drugs and fruit juice - Reavღ
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  • Lenore - Harshlands
    Lenore - Harshlands Posts: 1,201 Arc User
    edited August 2010
    Thanks for the site b:pleased
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited August 2010
    Also I fail to see how you calculate the min lucky points.

    Some skills need a specific amount of stamina so it can even be learned... if you don't have enough lucky points at a certain level you may not be able to learn that... I know Bramble Rage has a really high Vit requirement, at lvl 10 it's 167 if I recall correctly. If you get min lucky points 10/100, I don't think you would be able to learn the max level of the skill.
    I post in forums. This one and others. That's why I post.
  • IVIrJasper - Heavens Tear
    IVIrJasper - Heavens Tear Posts: 80 Arc User
    edited August 2010
    Amazing. great share.. This needs to be added to a resource list somewhere and stickied so it doesnt sink to far
    [SIGPIC][/SIGPIC] I SHALL SMASH YOUR SKULL LIKE A CLAM ON MY TUMMY!
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited August 2010
    Well first think I notice is that the numbers are next to the picture, instead of in the picture.

    Now I understand that it would take alot of effort to put them IN the picture, so I understand why you did it.
    However, can you put the meaning of each number (which is said in the picture) infront of the numbers themselfs? It can be quite confusing to just see a field of numbers and having to look somewhere else for what they mean.

    Also I fail to see how you calculate the min lucky points. I know you need 51 lucky's to be able to get a 5th skil, but it doesn't look like that that is the only thing it works with. So what exectly does it mean by min lucky points?

    other than that, I already like it. And I'm probably ganna use it alot

    Is that an IE thing? I only tested in chrome lol.
    Lucky points are only really calculated for 5 skills or more. I didnt add any logic for min vit.

    Amazing. great share.. This needs to be added to a resource list somewhere and stickied so it doesnt sink to far

    Is there a resource list? I don't know where it is lol
    [SIGPIC][/SIGPIC]
    Refining Simulator - aster.ohmydays.net/pw/refiningsimulator.html (don't use IE)
    Genie Calculator - aster.ohmydays.net/pw/geniecalculator.html - (don't use IE)
    Socket Calculator - aster.ohmydays.net/pw/socketcalculator.html
  • Paramedic - Dreamweaver
    Paramedic - Dreamweaver Posts: 1,801 Arc User
    edited August 2010
    wow this is great


    hope ur aware that there are some errors in skill descriptions in game (differences when you compare skills in 'genie menu' to genie npc when you want to learn).
    BUILD EFFICIENCY CALCULATOR: pwi-forum.perfectworld.com/showthread.php?t=1129681

    AGGRO MECHANICS: pwi-forum.perfectworld.com/showthread.php?t=481682

    GAME IS DEAD wiki-article: pwi-forum.perfectworld.com/showthread.php?t=938282
  • XxEJxX - Dreamweaver
    XxEJxX - Dreamweaver Posts: 3 Arc User
    edited August 2010
    thanks this is excatly what i needed. ive gone though a lot of genies trying to get the skills i want while trying to keep track of my affinity
  • Boogiepanda - Raging Tide
    Boogiepanda - Raging Tide Posts: 4,682 Arc User
    edited August 2010
    Ooo very useful. Thank you very much. Time to SP sink a new genie b:cute
  • Kai_Umi - Heavens Tear
    Kai_Umi - Heavens Tear Posts: 265 Arc User
    edited August 2010
    Nice tool, but could be nice to sort skill in alphabetical order too, so you aren t like checking all the skill list to finnaly notice it s the last you are looking for b:chuckle
  • kenlee
    kenlee Posts: 0 Arc User
    edited August 2010
    Some skills need a specific amount of stamina so it can even be learned... if you don't have enough lucky points at a certain level you may not be able to learn that... I know Bramble Rage has a really high Vit requirement, at lvl 10 it's 167 if I recall correctly. If you get min lucky points 10/100, I don't think you would be able to learn the max level of the skill.
    the number of lucky points is calculated by the number of skills you plan to use
    51 for 5 skills, 71 for 6 skills, 81 for 7 skills and so on
    nothing to do with vit requirement and such
  • Kupuntu - Sanctuary
    Kupuntu - Sanctuary Posts: 3,008 Arc User
    edited August 2010
    Wow thanks for this. Definitely useful since I'm going to make a new genie soon.
    100% F2P player. Started PW: March 2007, Quit PW: March 2011.
    pwcalc.com/e7016929e7b204ae "Pure axe" 8k HP multipath BM, last one of my kind.
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited August 2010
    This saves me so much time and effort....

    My thanks go out to you.
  • Katzyn - Sanctuary
    Katzyn - Sanctuary Posts: 1,270 Arc User
    edited August 2010
    Thanks a lot, Aster. ^_^ I'll be sharing this with my faction (with proper credit towards you, of course~)
    Katzyn, level 101 Demon Veno
    Kylenea, level 99 Demon Cleric
    ForestSonata, level 6x Mystic
    Proud wifeh of Yudai <3
    [SIGPIC][/SIGPIC]
    ~Courtesy of the amazing Forsakenx~
  • Alias - Dreamweaver
    Alias - Dreamweaver Posts: 478 Arc User
    edited August 2010
    Nice tool, but could be nice to sort skill in alphabetical order too, so you aren t like checking all the skill list to finnaly notice it s the last you are looking for b:chuckle
    Ughhhhh now i dont have to write all the skills i want then add up the affinities and still fail -.-
    This is so useful T_T

    *Gives a badge*

    And from first a first glance the skill order is how it is ingame going from the lowest level skill *Least affinities needed* to the highest.
  • Lessein - Sanctuary
    Lessein - Sanctuary Posts: 152 Arc User
    edited August 2010
    good idea, and a good implimentation. Only thing I'd suggest is maybe have the genie skill list instead of a big list like that. It wouldnt be too difficult to do that, or maybe in some way sort them? I dunno I just think that a long list of the names is a great solution.
    Other than that - well done, maybe to progress it add the minimum vit requirements too, or whether you should level dex, str or both based on skill selections.

    But yeah - very good! =]
  • Kupuntu - Sanctuary
    Kupuntu - Sanctuary Posts: 3,008 Arc User
    edited August 2010
    Nice tool, but could be nice to sort skill in alphabetical order too, so you aren t like checking all the skill list to finnaly notice it s the last you are looking for b:chuckle

    Use CTRL + F to find what you want.
    100% F2P player. Started PW: March 2007, Quit PW: March 2011.
    pwcalc.com/e7016929e7b204ae "Pure axe" 8k HP multipath BM, last one of my kind.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited August 2010
    kenlee wrote: »
    the number of lucky points is calculated by the number of skills you plan to use
    51 for 5 skills, 71 for 6 skills, 81 for 7 skills and so on
    nothing to do with vit requirement and such

    /facepalm

    You do know that for every stat point above 40 requires two points right? If you do not have enough lucky points at a particular level, some skills may not be learnable.
    I post in forums. This one and others. That's why I post.
  • Alias - Dreamweaver
    Alias - Dreamweaver Posts: 478 Arc User
    edited August 2010
    Use CTRL + F to find what you want.
    This....Its not that hard even without it tbh O-o
  • Lessein - Sanctuary
    Lessein - Sanctuary Posts: 152 Arc User
    edited August 2010
    /facepalm

    You do know that for every stat point above 40 requires two points right? If you do not have enough lucky points at a particular level, some skills may not be learnable.


    Explanation:
    When you level your genie, every 10 levels you get extra ATTRIBUTE points.
    the number of extra attribute points that you get is the same as the number of lucky points that you get too.

    so imagine this scenario:
    levelling a genie from level 50 - 60, starting LP's: 39/50, starting spare attribute points: 0.
    level it 10 times: attribute points gained from levelling: 10
    Lucky Points gained (for example): 4

    Your genie would then have 43/60 LP's
    and 14 spare attribute points.

    If it had gained 10 lucky points, it would be 49/60LP's and have 20 spare attribute points.

    So what he's saying is that to have the necessary vitality to use some skills you will have to have had allot of extra attribute points & thus your genie would need a high number of LP's.
    After all if it required 167 energy to use, and you didnt get lots of extra your genie would have to be like level 162 (or 152 if you have the mag genie) - and as you cant level a genie beyond your own level, and the level cap is 105... thats not gunnu happen.

    so yeah hes right ^^
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited August 2010
    Actually I said *may* be needed. I don't have any clean genies, nor do I want to do the math... I can't be bothered. I just remember statting for either Bramble Rage or Faith required quite an extreme amount of vit.
    I post in forums. This one and others. That's why I post.
  • kenlee
    kenlee Posts: 0 Arc User
    edited August 2010
    /facepalm

    You do know that for every stat point above 40 requires two points right? If you do not have enough lucky points at a particular level, some skills may not be learnable.
    yes facepalm yourself again
    dont be stupid, im telling you how he calculate that. hover your mouse over your genie LP and you gonna see what he did, for 5 skills is 71, for 6 skills 81 and so on
    	var luckyPoints = 1;
    	if (totalSkills > 4) {
    		minGenieLevel = Math.max(minGenieLevel, 60);
    		luckyPoints = 51;
    	}
    	if (totalSkills > 5) {
    		minGenieLevel = Math.max(minGenieLevel, 80);
    		luckyPoints = 71;
    	}
    	if (totalSkills > 6) {
    		minGenieLevel = Math.max(minGenieLevel, 90);
    		luckyPoints = 81;
    	}
    	if (totalSkills > 7) {
    		minGenieLevel = Math.max(minGenieLevel, 100);
    		luckyPoints = 91;
    	}
    
    
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited August 2010
    kenlee wrote: »
    yes facepalm yourself again
    dont be stupid, im telling you how he calculate that

    Ok, my mistake. I don't even see the logic in having that feature then.

    b:surrender
    I post in forums. This one and others. That's why I post.
  • kenlee
    kenlee Posts: 0 Arc User
    edited August 2010
    the future is for those who buy genies
    'wtb 71+ LP genies' or so i believe
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited August 2010
    After all if it required 167 energy to use, and you didnt get lots of extra your genie would have to be like level 162 (or 152 if you have the mag genie) - and as you cant level a genie beyond your own level, and the level cap is 105... thats not gunnu happen.

    so yeah hes right ^^
    No he isn't. For one thing, all genies start with at least 103 energy (base 100 + vit). So, assuming you only get 1/10 LP each time on your genie, it'd still be able to have 167 energy at level 81 on a genie that started out with 3 vit. Naturally, the level required would be lower on any other genie type (not to mention that most people wouldn't keep a genie that only got 1/10 LPs all the way tat high other than for show).



    Basically, the LP shown on that skill planner is, as Ast has already stated, purely based on how many skills you choose to have.


    Edit: I finally bother looking back to post here and get ninja'd. QQ
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited August 2010
    truekossy wrote: »
    Basically, the LP shown on that skill planner is, as Ast has already stated, purely based on how many skills you choose to have.


    Edit: I finally bother looking back to post here and get ninja'd. QQ

    See, that's the thing, click one of the higher level skills and it says Min Lucky Points like 5 or 6, for one skill.

    That's what confused me. I didn't just check it until a few minutes ago.
    I post in forums. This one and others. That's why I post.
  • Lessein - Sanctuary
    Lessein - Sanctuary Posts: 152 Arc User
    edited August 2010
    lol i forgot the starting 100 XD oppsyyy... but I'll leave it there for my fails to be documented.
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited August 2010
    See, that's the thing, click one of the higher level skills and it says Min Lucky Points like 5 or 6, for one skill.

    That's what confused me. I didn't just check it until a few minutes ago.

    Ah. That's partly because the calculations for it are kinda... inaccurate.

    It shows level 1 genie as having 1 LP minimum when that should be 0 (don't get first LPS til level 10). Then it goes and takes the minimum genie level for your affinities into account for the LPs (IE: Picking the bottom 3 skills, it shows genie needs to be level 100 to learn them all, but gives a minimum LP possible of 11 when, in reality, it's supposed to be 10).


    So yeah, our math pro Ast made a mistake with the LPs shown for level. Though once you go above 4 skills, it starts showing LPs based on skill amount and doesn't apply anymore.
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited August 2010
    Ahh you're right you start with 0/0 lucky points at level 1, I'll fix that.

    Keep in mind if you want more vit you can always add genie gear. I just did lucky points because you need 91+ if you want 8 skills.

    I know there are too many skills and 80% of them are **** I'd never use... maybe sorting alphabetically is better. I typed them in the order they are in the display.
    [SIGPIC][/SIGPIC]
    Refining Simulator - aster.ohmydays.net/pw/refiningsimulator.html (don't use IE)
    Genie Calculator - aster.ohmydays.net/pw/geniecalculator.html - (don't use IE)
    Socket Calculator - aster.ohmydays.net/pw/socketcalculator.html