Should archers be able to see sins or use daggers??
Comments
-
Why archers would use Daggers? Assassin cannot use xbow or slingshot, also there will be coming Awareness potions to Boutique, make your credit card ready -_-0
-
Rubix - Harshlands wrote: »Sins can pop out of stealth, demon spark, and kill me, so I demand that barbs be changed so 1 point of vit=50 HP.
Don't see why not.... b:thanks0 -
Rubix - Harshlands wrote: »Sins can pop out of stealth, demon spark, and kill me, so I demand that barbs be changed so 1 point of vit=50 HP.
I demand that barbs be changed so that they QQ less.b:byeOn indefinite hiatus0 -
I demand that my Sin and my BM fuse into one by the power of the sun, so that I may have the godly power of stealthy aoe stun. Flames will fall from heaven and all the heads of nabs will be hunted bwahahahahaha b:angry.0
-
any class can kill a sin, just like a sin can kill any class
any class can kill any class
why dont Archers hit sins at range with Aim low when they see em -> spark and pew pew away. if its not dead before that wears off throw up your immunity to stun self buff and move yo' self.
at least in PWI, stealth wears off when they hit you. Other MMO's ive played that didnt happen. stealth classes could whack away while in stealth. all stealth means is they "get the first hit" if things go their way IE.. they initiate the fight.[SIGPIC][/SIGPIC]
Retired..0 -
Baalbak - Dreamweaver wrote: »why dont Archers hit sins at range with Aim low when they see em -> spark and pew pew away.
Sins have this pesky habit of forcing stealth and running away when I hit them and they remember they're squishy.On indefinite hiatus0 -
lately i havent been having much trouble vs sins i dunno if its the AD or my uber skills second option seems more reasonable but the only real problem with sins will always be invis+ spark that just goes above any class..0
-
Baalbak - Dreamweaver wrote: »any class can kill a sin, just like a sin can kill any class
any class can kill any class
why dont Archers hit sins at range with Aim low when they see em -> spark and pew pew away. if its not dead before that wears off throw up your immunity to stun self buff and move yo' self.
at least in PWI, stealth wears off when they hit you. Other MMO's ive played that didnt happen. stealth classes could whack away while in stealth. all stealth means is they "get the first hit" if things go their way IE.. they initiate the fight.
do you know how hard it is to actaully get a sin in with aim low..also have u seen sins with bows 3 sparked -_- also remember aim low is not a stun skill b:victory srry for doule post still havnt figured out how to do the whole quote thing xD..nvm just found it again..to late for that0 -
Meh, just make stealth drain mana at 100000 MP/sec.
/problemsolved┐('~`;)┌0 -
If you know the sin is going to force stealth just start a long channel skill like deadly shot after they stealth it should still channel and hit them then that knocks them right out of stealth i do it all the time b:bye0
-
Baalbak - Dreamweaver wrote: »any class can kill a sin, just like a sin can kill any class
any class can kill any class
why dont Archers hit sins at range with Aim low when they see em -> spark and pew pew away. if its not dead before that wears off throw up your immunity to stun self buff and move yo' self.
at least in PWI, stealth wears off when they hit you. Other MMO's ive played that didnt happen. stealth classes could whack away while in stealth. all stealth means is they "get the first hit" if things go their way IE.. they initiate the fight.
And the sin will force stealth,walk up or teleport to you,3-spark beside you,stun/seal and kill us.We do half damage at range so it's near impossible to fight them on par in terms of damage with them.0 -
I love HA Clerics.
Then my Heaven's Flame, Bramble Rage and Sword Stance do alot more damage.0 -
KageYingZi - Heavens Tear wrote: »And the sin will force stealth,walk up or teleport to you,3-spark beside you,stun/seal and kill us.We do half damage at range so it's near impossible to fight them on par in terms of damage with them.
your metal attacks deal full damage close range tho and idk around your lvl but 90+ your magic attacks should do more then most of your phys
and you guys just need to get a genie or pk pots like all the other classes that have a have time with sin you should try something like AD>Stunarrow>run back a little the metal debuff skill >take aim and your other metal skills that should kill a sin there hp is low like yours and endgame they have less hp and lose more magic def so they can get more -interval0 -
Roin - Harshlands wrote: »your metal attacks deal full damage close range tho and idk around your lvl but 90+ your magic attacks should do more then most of your phys
and you guys just need to get a genie or pk pots like all the other classes that have a have time with sin you should try something like AD>Stunarrow>run back a little the metal debuff skill >take aim and your other metal skills that should kill a sin there hp is low like yours and endgame they have less hp and lose more magic def so they can get more -interval
You do realize an assassin can tele stun an archer from outside the archer's max range, right?
You also realize that, if that happens, that their stun lasts longer than Domain does, you can no longer expel any sin with a brain, and that if you survive their onslaught that they can simply force stealth and move away until your pots/genie/etc are on cooldown, right? Also, don't forget that they can use the same PK pots and genies that the archer can but have an advantage in their ability to get close to the archer and use fast hitting phys attacks plus control skills against an archer who, due to being LA, wouldn't be that hard to kill.
In a 1v1 with two players of equal or similar skill and gear, an assassin should never lose to an archer unless the archer gets very lucky.0 -
In a 1v1 with two players of equal or similar skill and gear, an assassin should never lose to an archer unless the archer gets very lucky.
i hated sins..
but now.. when he pops next to me i expel myself, then use EA as soon as i get out of stun, so they cant stun me anymore..
if sin forces stealth, i take detection pot and stun/metal him
if he stays near me, i use speed boost that EA gives me to make some distance and stun/metal him..
if he goes stealth after i run away, i use detection pot knowing that he will go after me..
since stealth pots aint so cheap, i use them only if i really want to kill that sin b:chuckle
otherwise (usually in TWs) i run to the closest group of my faction mates knowing that if he is smart he wont follow me..
sins are nasty, but you must adopt to new classes/situations.. there are loads of skills/pots, just learn to use them properly..0 -
-
Teppeii - Dreamweaver wrote: »I guess you'd be suprised how quick popping an anti-stun pot will throw a stick in a sin's spokes.
Sin opens with stun -> You hit apot-- oh right can only use genie skills while stunned. Try again.
@Mirko: Problem with detection pots is that pre-89, you have to be the same level as the sin for it to work and once they get their level 11 stealth skills... well... yeah. That plus the fact that they have kinda short durations while still making your other apoths go on cooldown puts you at a bit of a disadvantage (though the surprise factor from being able to hit them does tilt things in your favor a bit). Glad you mentioned expelling yourself, though. It was one of the more obvious solutions I was hoping the guy I responded to would pick up on (since we all know by now AD won't outlast the initial stun).0 -
/endthread way to many QQ's about stealth. You just want daggers so you don't need to have 5aps with lame fists. There is nothing hard about surviving stealth. Once you see him, just pop absolute domain. Or have good def level sharded gear and +10 p def orns with 3.33+ aps with FCCAP classes are a real butt pounding...0
-
lol the sin stun is not 1/2 as bad as your makeing it sound with AD unless your a fail you can break there stunlock then you have a anti stun skill that makes you immune to damage while casting i think i was told? and with a good bow you can pwn sin because just like you they are LA you just need to find out how to play your class and it wont be as bad they still have a huge advantage b:surrender but a good archer who knows what he is doing b:bye0
-
Roin - Harshlands wrote: »lol the sin stun is not 1/2 as bad as your makeing it sound with AD unless your a fail you can break there stunlock then you have a anti stun skill that makes you immune to damage while casting i think i was told? and with a good bow you can pwn sin because just like you they are LA you just need to find out how to play your class and it wont be as bad they still have a huge advantage b:surrender but a good archer who knows what he is doing b:bye
Fail.... You don't AD the tele stun since AD won't last long enough, you expel yourself (or the sin if they're stupid enough to not have filter on... but in that case they wouldn't apply to what I'm talking about unless it's two idiots fighting each other) instead, then move on to grace/alacrity/apoths/etc for defense so you can be on even fighting ground.
Oh and you can't just run around using grace or alacrity simply because a smart sin will wait for those to wear off and THEN attack, which will leave you low on chi. And, again, they can teleport from outside an archer's attack range. So you can't even fully use range to your advantage in a 1v1 situation.
As I've said before, if it's a skilled archer vs a skilled assassin and they both have gear of the same caliber, the only way the sin should lose is if the archer gets lucky. (In this case, lose is defined as be killed by his/her opponent).
Yes, there are ways to get around various things sins can do, but the smart sins have already figured out these ways and have their own counters ready.
And just to make it clear, I'm not QQing or complaining about this in the least. This isn't one of those usual "zomg sins r OP nerf plz!!1!111shiftoneone" posts. I'm merely stating the facts and it is true that a sin with high-end gears and great skill will almost always either kill, or come to a draw, when dealing with an archer who is just as skilled and has gears that are just as good unless the archer gets lucky.0
Categories
- All Categories
- 181.9K PWI
- 699 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61.1K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk