TT Nirvana Armor
Comments
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Michael_dark - Lost City wrote: »All skills have a channeling and cast time. Regular melee attacks don't. If you walk up to someone and hit them with your glaive, wand or magic sword, you won't have a cast time either. Any melee class using a skill must still wait their channeling and cast time before it is completed. There is also nothing stopping any class from stacking -interval gear and getting -interval claws. They are not class restricted.
Casters get less HP because they do significantly more damage per skill.
Even with -interval cash shop freaks, end-game mages still rule PWI.
- that explanation is out of the blue. really...Kiyoshi - Heavens Tear wrote: »Here is the thing... when is the last time you see someone with a -int ring/neck/belt/hat? While i can throw a rock anywhere and hit a caster with aleast 1 of those items with -chan. There is 2 types of -int, -0.05 and -0.1... which corresponds to -3% and -6% channel. And I am still waiting for that -0.15 int weapon to correspond to the -10% chan rank sword. Its a lot harder to stack -int then -chan... so we should aleast get more benefit from stacking -int.
and btw for spamming skills with long cooldown the increase in dps with -channeling is nearly zero0 -
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- that explanation is out of the blue. really...
lets see, -4 interval is what... -24% channeling. whats the increase in dps with -4 int? then do the math with 24% channelling. now go back to math classes
and btw for spamming skills with long cooldown the increase in dps with -channeling is nearly zero
What Michael_Dark said about casters having less hp due to their damage being significantly higher is really just common sense. Does a class hitting as hard as a mage with the hp of a barb sound really fair to you? Not really. Obviously, to have high damage, they have to sacrifice something, and in this case it's defenses/hp.
In my opinion, if you're playing a class that relies on skills, your goal is not DPS. You want DPH. There's no point comparing the two because they're simply different things. You're trying to get a rocket launcher trying to shoot as fast as an assault rifle. They simply don't mesh.[SIGPIC][/SIGPIC]0 -
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lets see, -4 interval is what... -24% channeling. whats the increase in dps with -4 int? then do the math with 24% channelling. now go back to math classes
and btw for spamming skills with long cooldown the increase in dps with -channeling is nearly zero
Well considering there's only wrist pieces that gives -0.1 interval. To get the second -0.1 interval armor you need to be an Assassin or Archer with 200k rep. The third possible -0.1 interval is a weapon.
Spellcasters have what? -6/9% necklaces, belts, rings... for the sake of simplicity I won't even dwelve into weapons. I have seen much more -3 and -6% (-9%) ornaments than 2x -0.05 interval mods. b:surrender
You cannot compare like what you have above 4x -0.1 equating to -24% channel because you cannot get -0.4 interval modifications from 4 pieces without taking advantage of set bonuses. Even then it takes more than 4 pieces of anything to get -0.4s interval.
LAs have mediocre defenses when compared to an EG arcane user. Also Quilue mentioned there are THREE pdef buffs, two of which are easily accessible. This means Arcane users can negate their pdef weakness much more easily than LAs with 1 mdef buff.0 -
A_Noob - Dreamweaver wrote: »except you hit 5k instead of 500s per shot
Now now don't lie, people like Auka,Yugol,Ajay,you yourself,list goes on ...pretty much deal the same damage each hit in constant spark on a level 150 boss as me.
Considering you deal 4-5 attacks a second with the same dmg as me every 2-3 seconds, is kinda O.O
(thats basically 10-15 times the damage of a magic class)
Kinda wish they'd nerf it back to 3,33 being max. :-pOriginally written by Satchiko to me regarding old spice commercial :
Hello Perfect World. Look at your cleric, now back to me, now back to your cleric, now back to me. Sadly it isn't me. But if you stopped being a noob and started wearing sunglasses you could act like you're me. Look down, back up, where are you? You're on Dreamweaver with the cleric your cleric could be like. What's in your hand, back at me. It's an inventory filled with the gear you want. Look again, the gear is now diamonds. Anything is possible with sunglasses. I'm flying on starter wings.0 -
Magiere - Dreamweaver wrote: »Now now don't lie, people like Auka,Yugol,Ajay,you yourself,list goes on ...pretty much deal the same damage each hit in constant spark on a level 150 boss as me.
Considering you deal 4-5 attacks a second with the same dmg as me every 2-3 seconds, is kinda O.O
(thats basically 10-15 times the damage of a magic class)
Kinda wish they'd nerf it back to 3,33 being max. :-p
I assume they are massive cashshoppers and you're not. You're comparing two different things here...0 -
Legerity - Sanctuary wrote: »I assume they are massive cashshoppers and you're not. You're comparing two different things here...
I'm comparing tt100 fists with +10 refine and 2 garnet gems,with a Neon Purgatory (lunar wand) with +10 refine :-)Originally written by Satchiko to me regarding old spice commercial :
Hello Perfect World. Look at your cleric, now back to me, now back to your cleric, now back to me. Sadly it isn't me. But if you stopped being a noob and started wearing sunglasses you could act like you're me. Look down, back up, where are you? You're on Dreamweaver with the cleric your cleric could be like. What's in your hand, back at me. It's an inventory filled with the gear you want. Look again, the gear is now diamonds. Anything is possible with sunglasses. I'm flying on starter wings.0 -
but they +120
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WORST thing that even BARB can go x2 ( or more) wizard dmg with good interval and fists.... imagine that archer can go 7 PER SEC with fists0
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Dejack - Heavens Tear wrote: »WORST thing that even BARB can go x2 ( or more) wizard dmg with good interval and fists.... imagine that archer can go 7 PER SEC with fists
7/sec hah?[SIGPIC][/SIGPIC]0 -
well archers can have -int chest0
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But that doesn't mean they can hit 7 attacks/second o_o[SIGPIC][/SIGPIC]0
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7/s talk out of your **** more. it's called an attack speed capElena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui: b:dirty0 -
Asperitas - Lost City wrote: »What Michael_Dark said about casters having less hp due to their damage being significantly higher is really just common sense. Does a class hitting as hard as a mage with the hp of a barb sound really fair to you? Not really. Obviously, to have high damage, they have to sacrifice something, and in this case it's defenses/hp.Legerity - Sanctuary wrote: »Well considering there's only wrist pieces that gives -0.1 interval. To get the second -0.1 interval armor you need to be an Assassin or Archer with 200k rep. The third possible -0.1 interval is a weapon.
Spellcasters have what? -6/9% necklaces, belts, rings... for the sake of simplicity I won't even dwelve into weapons. I have seen much more -3 and -6% (-9%) ornaments than 2x -0.05 interval mods. b:surrender
You cannot compare like what you have above 4x -0.1 equating to -24% channel because you cannot get -0.4 interval modifications from 4 pieces without taking advantage of set bonuses. Even then it takes more than 4 pieces of anything to get -0.4s interval.
LAs have mediocre defenses when compared to an EG arcane user. Also Quilue mentioned there are THREE pdef buffs, two of which are easily accessible. This means Arcane users can negate their pdef weakness much more easily than LAs with 1 mdef buff.
its also hard to get -channeling on chest. require same rank armor like archers/sin and at least r6 and all 7 items for weapons... and im telling you difference between -6% and -10% is almost nothing.
its hard to get also championship scroll, lunar rings, lunar cape and everything for -channeling
NOW... spending so much on money on -channeling only makes you worst because you give up everything even defences to get useless -channeling. -50% chaneling is hard to get and when you get it is still useless because it doesnt remove casting or reuse time. -interval basically removes everything, there isnt any stop between hits, all are let say 'casted' one after another after each -interval applied.
no matter how fast i cast ironwood scarab or lucky scarab (my best spells), even giving -100% channeling, its not gonna affect my dps... not even 5% because both have huge reuse (8 sec and 12 sec). do you get it now, it has reuse time and cast... same for wizards best spells. thats why nobody stack -channeling so much (besides venos for heal) because its useless and also gimp your stats (not having defensive options instead of -channeling)
you can chain spells (i dont have more than 3 to chain) but still useless0 -
so archers cant hit 7/sec with fists ?? use calculator if cant do math properly0
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Daikoku of Lost City at one point had something like -60%~ channeling. I'm not exactly sure of how the feedback on that was, but people were talking about how beast that is. So I'm sure channeling does do you some good. Going to have to talk to people who've actually seen him in action to get some decent answers though.
And as for Dejack... b:surrender[SIGPIC][/SIGPIC]0 -
Dejack - Heavens Tear wrote: »so archers cant hit 7/sec with fists ?? use calculator if cant do math properly
so get in game and find out, its called an attack speed cap. use dictionary if can't comprehend properlyElena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui: b:dirty0 -
Dejack - Heavens Tear wrote: »so archers cant hit 7/sec with fists ?? use calculator if cant do math properly
Seems like here is a wiz who would like to learn about other classes consider making an alt?0 -
How did this turn into a DPS thread?
It was meant to be about the benefits TT nirvana armor gets/gimping arcane -.-
And Dejack..either switch servers..or don't be white name around me. *facepalm*0 -
Dejack - Heavens Tear wrote: »so archers cant hit 7/sec with fists ?? use calculator if cant do math properly
b:angry u have brought shame to HT.. y u have to sound so noob b:angry[SIGPIC][/SIGPIC]"wink wink"0 -
Maestro - Raging Tide wrote: »Stacking -int and getting 5.00 Attack speed (With your class you can have infinite sage spark even) is much more of a viable route for archers/bms than stacking -chan is for a caster class. If you want to double your attack speed ,it takes 1-2 items. If we want to half our caster time, it takes a huge amount of effort and a whole set worth of items. If every archer could run around with 5.00 attack/s on their bow, that would be just plain OP. That is why they make it so hard to stack a considerable amount of consistant -int. A caster using demon spark and full channeling (Note this mercs their pdef because of lack of ornaments for pdef) gets 70-80%, which is still not that amazing when compared to the 5 attacks PER SECOND from fists, which adds up quickly hah.
My class is an archer... and i think the default bow speed is .67atk/sec. to double my attack speed... i would need to hit 1.33 atk/sec. so mr. idiot... which 1-2 items i need to get to get that 1.33 atk speed... cause i'll be all over it. and for god's sake... bow speed is capped at 2.5 atk/sec... no way to even get close to 5 on a bow. how can you get to 9x without knowing that... oh wait... ORACLES/EXP STONES.1. If I kill you; do something about it yourself, don't go complaining to my wife.
2. If you have less kill counts then me, don't expect me to take pk advice from you.
3. If you are hiding behind an alt, don't expect me to acknowledge your existence.
Tokichiro - Heavy Armor Fish / Kiyoshi - Dual Blade Elf0 -
maybe he isnt archer and never heard of max atk speed with bow. ofc they can swith to fists/claws and same thing...Asperitas - Lost City wrote: »Daikoku of Lost City at one point had something like -60%~ channeling. I'm not exactly sure of how the feedback on that was, but people were talking about how beast that is. So I'm sure channeling does do you some good. Going to have to talk to people who've actually seen him in action to get some decent answers though.
And as for Dejack... b:surrender
im not saying go make channeling like -int but max -int is just ridiculous increase in dps with just 2 items for example0 -
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Mystic-Night - Heavens Tear wrote: »Daikoku was a veno.0
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then the only amazing thing is... pet heal... lol
From my recollection, people described his channeling as "disgusting" and "beast in PVE". This is just from the posts I remember. You'll need more input from people who've actually seen him in action to testify the usefulness of his -60% channeling.[SIGPIC][/SIGPIC]0 -
-channeling has the benefit of not only outputting damage faster, but also getting those status effects out there faster. i know melee classes already have fast channeling stuns, but for a ranged class to have fast stuns and debuffs makes them even more dangerous. a veno w/ much -channel can stun before an archer finishes casting. this veno would probably also purge, amp, very fast. fast bramble hoods, fast feral concentration are all good.Elena Costel: I wash my hands of this affair.
Legerity: *drags you back* *stains your hands with said affair*
Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
Qui: b:dirty0 -
im a veno and i have channeling gear because i wanted pet heal to be faster at lower lvl but ill trade that for any crit/pdef/hp bonus for pvp instead of channeling. its not such a visible effect, still long channeling and casting. all the better venos on pvp servers go for offensive/defensive gear and take -channeling as a bonus stat (see lunar rings and magic weapons)0
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Asperitas - Lost City wrote: »From my recollection, people described his channeling as "disgusting" and "beast in PVE". This is just from the posts I remember. You'll need more input from people who've actually seen him in action to testify the usefulness of his -60% channeling.
Had 64% channel at some point, reduced it down to 24 now and I like it a lot more
crit, pdef, hp > channel.
Channel really is just crappy, you lose too much for a crappy bonus.
PS: did i mention crappy?Originally written by Satchiko to me regarding old spice commercial :
Hello Perfect World. Look at your cleric, now back to me, now back to your cleric, now back to me. Sadly it isn't me. But if you stopped being a noob and started wearing sunglasses you could act like you're me. Look down, back up, where are you? You're on Dreamweaver with the cleric your cleric could be like. What's in your hand, back at me. It's an inventory filled with the gear you want. Look again, the gear is now diamonds. Anything is possible with sunglasses. I'm flying on starter wings.0 -
I am happy with my -31% channel and 26% crit.[SIGPIC][/SIGPIC]0
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Magiere - Dreamweaver wrote: »Had 64% channel at some point, reduced it down to 24 now and I like it a lot more
crit, pdef, hp > channel.
Channel really is just crappy, you lose too much for a crappy bonus.
PS: did i mention crappy?
+10 heavy armor with vit stones. This person didn't have troubles with pdef and hp. Best thing is all those elemental ornaments with -channeling worked in his favour because he needed that mdef.
Again, I'm not really the one to say this person was godlike and everything. I've never seen him in action, and I've only looked at his gears. Just from what I remember from a few threads discussing channeling, these were the comments made by the people who actually did know him.[SIGPIC][/SIGPIC]0 -
tell me one player that isnt beast in heavy armor with +10 refines and vit stones, really...
especially venos that can have more defences than a bm
his defensive armor allow him/her to survive better while -channeling helps his crappy heals
tho.. there are only a few cases that worth doing that. in other cases, especially in pve, no matter how -channeling you have your pet cant be upgraded and will die no matter what you do0
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