TT Nirvana Armor

2

Comments

  • kenlee
    kenlee Posts: 0 Arc User
    edited April 2010
    All skills have a channeling and cast time. Regular melee attacks don't. If you walk up to someone and hit them with your glaive, wand or magic sword, you won't have a cast time either. Any melee class using a skill must still wait their channeling and cast time before it is completed. There is also nothing stopping any class from stacking -interval gear and getting -interval claws. They are not class restricted.

    Casters get less HP because they do significantly more damage per skill.

    Even with -interval cash shop freaks, end-game mages still rule PWI.
    - not for long time
    - that explanation is out of the blue. really...
    Here is the thing... when is the last time you see someone with a -int ring/neck/belt/hat? While i can throw a rock anywhere and hit a caster with aleast 1 of those items with -chan. There is 2 types of -int, -0.05 and -0.1... which corresponds to -3% and -6% channel. And I am still waiting for that -0.15 int weapon to correspond to the -10% chan rank sword. Its a lot harder to stack -int then -chan... so we should aleast get more benefit from stacking -int.
    lets see, -4 interval is what... -24% channeling. whats the increase in dps with -4 int? then do the math with 24% channelling. now go back to math classes
    and btw for spamming skills with long cooldown the increase in dps with -channeling is nearly zero
  • Asperitas - Lost City
    Asperitas - Lost City Posts: 907 Arc User
    edited April 2010
    kenlee wrote: »
    -
    - that explanation is out of the blue. really...


    lets see, -4 interval is what... -24% channeling. whats the increase in dps with -4 int? then do the math with 24% channelling. now go back to math classes
    and btw for spamming skills with long cooldown the increase in dps with -channeling is nearly zero

    What Michael_Dark said about casters having less hp due to their damage being significantly higher is really just common sense. Does a class hitting as hard as a mage with the hp of a barb sound really fair to you? Not really. Obviously, to have high damage, they have to sacrifice something, and in this case it's defenses/hp.

    In my opinion, if you're playing a class that relies on skills, your goal is not DPS. You want DPH. There's no point comparing the two because they're simply different things. You're trying to get a rocket launcher trying to shoot as fast as an assault rifle. They simply don't mesh.
    [SIGPIC][/SIGPIC]
  • Legerity - Sanctuary
    Legerity - Sanctuary Posts: 1,072 Arc User
    edited April 2010
    kenlee wrote: »
    ...
    lets see, -4 interval is what... -24% channeling. whats the increase in dps with -4 int? then do the math with 24% channelling. now go back to math classes
    and btw for spamming skills with long cooldown the increase in dps with -channeling is nearly zero

    Well considering there's only wrist pieces that gives -0.1 interval. To get the second -0.1 interval armor you need to be an Assassin or Archer with 200k rep. The third possible -0.1 interval is a weapon.

    Spellcasters have what? -6/9% necklaces, belts, rings... for the sake of simplicity I won't even dwelve into weapons. I have seen much more -3 and -6% (-9%) ornaments than 2x -0.05 interval mods. b:surrender

    You cannot compare like what you have above 4x -0.1 equating to -24% channel because you cannot get -0.4 interval modifications from 4 pieces without taking advantage of set bonuses. Even then it takes more than 4 pieces of anything to get -0.4s interval.

    LAs have mediocre defenses when compared to an EG arcane user. Also Quilue mentioned there are THREE pdef buffs, two of which are easily accessible. This means Arcane users can negate their pdef weakness much more easily than LAs with 1 mdef buff.
  • Magiere - Dreamweaver
    Magiere - Dreamweaver Posts: 395 Arc User
    edited April 2010
    except you hit 5k instead of 500s per shot

    Now now don't lie, people like Auka,Yugol,Ajay,you yourself,list goes on ...pretty much deal the same damage each hit in constant spark on a level 150 boss as me.
    Considering you deal 4-5 attacks a second with the same dmg as me every 2-3 seconds, is kinda O.O
    (thats basically 10-15 times the damage of a magic class)

    Kinda wish they'd nerf it back to 3,33 being max. :-p
    Originally written by Satchiko to me regarding old spice commercial :
    Hello Perfect World. Look at your cleric, now back to me, now back to your cleric, now back to me. Sadly it isn't me. But if you stopped being a noob and started wearing sunglasses you could act like you're me. Look down, back up, where are you? You're on Dreamweaver with the cleric your cleric could be like. What's in your hand, back at me. It's an inventory filled with the gear you want. Look again, the gear is now diamonds. Anything is possible with sunglasses. I'm flying on starter wings.
  • Legerity - Sanctuary
    Legerity - Sanctuary Posts: 1,072 Arc User
    edited April 2010
    Now now don't lie, people like Auka,Yugol,Ajay,you yourself,list goes on ...pretty much deal the same damage each hit in constant spark on a level 150 boss as me.
    Considering you deal 4-5 attacks a second with the same dmg as me every 2-3 seconds, is kinda O.O
    (thats basically 10-15 times the damage of a magic class)

    Kinda wish they'd nerf it back to 3,33 being max. :-p

    I assume they are massive cashshoppers and you're not. You're comparing two different things here...
  • Magiere - Dreamweaver
    Magiere - Dreamweaver Posts: 395 Arc User
    edited April 2010
    I assume they are massive cashshoppers and you're not. You're comparing two different things here...

    I'm comparing tt100 fists with +10 refine and 2 garnet gems,with a Neon Purgatory (lunar wand) with +10 refine :-)
    Originally written by Satchiko to me regarding old spice commercial :
    Hello Perfect World. Look at your cleric, now back to me, now back to your cleric, now back to me. Sadly it isn't me. But if you stopped being a noob and started wearing sunglasses you could act like you're me. Look down, back up, where are you? You're on Dreamweaver with the cleric your cleric could be like. What's in your hand, back at me. It's an inventory filled with the gear you want. Look again, the gear is now diamonds. Anything is possible with sunglasses. I'm flying on starter wings.
  • A_Noob - Dreamweaver
    A_Noob - Dreamweaver Posts: 72 Arc User
    edited April 2010
    but they +12 :(
  • Dejack - Heavens Tear
    Dejack - Heavens Tear Posts: 11 Arc User
    edited April 2010
    WORST thing that even BARB can go x2 ( or more) wizard dmg with good interval and fists.... imagine that archer can go 7 PER SEC with fists
  • Asperitas - Lost City
    Asperitas - Lost City Posts: 907 Arc User
    edited April 2010
    WORST thing that even BARB can go x2 ( or more) wizard dmg with good interval and fists.... imagine that archer can go 7 PER SEC with fists

    7/sec hah?
    [SIGPIC][/SIGPIC]
  • Dejack - Heavens Tear
    Dejack - Heavens Tear Posts: 11 Arc User
    edited April 2010
    well archers can have -int chest
  • Asperitas - Lost City
    Asperitas - Lost City Posts: 907 Arc User
    edited April 2010
    But that doesn't mean they can hit 7 attacks/second o_o
    [SIGPIC][/SIGPIC]
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited April 2010
    7/s talk out of your **** more. it's called an attack speed cap
    Elena Costel: I wash my hands of this affair.
    Legerity: *drags you back* *stains your hands with said affair*
    Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
    Qui: b:dirty
  • kenlee
    kenlee Posts: 0 Arc User
    edited April 2010
    What Michael_Dark said about casters having less hp due to their damage being significantly higher is really just common sense. Does a class hitting as hard as a mage with the hp of a barb sound really fair to you? Not really. Obviously, to have high damage, they have to sacrifice something, and in this case it's defenses/hp.
    a cleric and a wizard arent in the same boat yet they have like the same +10 hp (or whatever it is) for vit. i agree that melee and tanks, like in any game, should have more hp but its not the reason that they deal less or more damage it is to prevent making them 'tanks' imo. its a better reason, look at venos for example. the reson that they deal more damage is... you deal less damage with more vit
    Well considering there's only wrist pieces that gives -0.1 interval. To get the second -0.1 interval armor you need to be an Assassin or Archer with 200k rep. The third possible -0.1 interval is a weapon.

    Spellcasters have what? -6/9% necklaces, belts, rings... for the sake of simplicity I won't even dwelve into weapons. I have seen much more -3 and -6% (-9%) ornaments than 2x -0.05 interval mods. b:surrender

    You cannot compare like what you have above 4x -0.1 equating to -24% channel because you cannot get -0.4 interval modifications from 4 pieces without taking advantage of set bonuses. Even then it takes more than 4 pieces of anything to get -0.4s interval.

    LAs have mediocre defenses when compared to an EG arcane user. Also Quilue mentioned there are THREE pdef buffs, two of which are easily accessible. This means Arcane users can negate their pdef weakness much more easily than LAs with 1 mdef buff.
    he made equal -0.05 = -3% and -1 = 6% if you read

    its also hard to get -channeling on chest. require same rank armor like archers/sin and at least r6 and all 7 items for weapons... and im telling you difference between -6% and -10% is almost nothing.
    its hard to get also championship scroll, lunar rings, lunar cape and everything for -channeling

    NOW... spending so much on money on -channeling only makes you worst because you give up everything even defences to get useless -channeling. -50% chaneling is hard to get and when you get it is still useless because it doesnt remove casting or reuse time. -interval basically removes everything, there isnt any stop between hits, all are let say 'casted' one after another after each -interval applied.

    no matter how fast i cast ironwood scarab or lucky scarab (my best spells), even giving -100% channeling, its not gonna affect my dps... not even 5% because both have huge reuse (8 sec and 12 sec). do you get it now, it has reuse time and cast... same for wizards best spells. thats why nobody stack -channeling so much (besides venos for heal) because its useless and also gimp your stats (not having defensive options instead of -channeling)
    you can chain spells (i dont have more than 3 to chain) but still useless
  • Dejack - Heavens Tear
    Dejack - Heavens Tear Posts: 11 Arc User
    edited April 2010
    so archers cant hit 7/sec with fists ?? use calculator if cant do math properly
  • Asperitas - Lost City
    Asperitas - Lost City Posts: 907 Arc User
    edited April 2010
    Daikoku of Lost City at one point had something like -60%~ channeling. I'm not exactly sure of how the feedback on that was, but people were talking about how beast that is. So I'm sure channeling does do you some good. Going to have to talk to people who've actually seen him in action to get some decent answers though.

    And as for Dejack... b:surrender
    [SIGPIC][/SIGPIC]
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited April 2010
    so archers cant hit 7/sec with fists ?? use calculator if cant do math properly

    so get in game and find out, its called an attack speed cap. use dictionary if can't comprehend properly
    Elena Costel: I wash my hands of this affair.
    Legerity: *drags you back* *stains your hands with said affair*
    Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
    Qui: b:dirty
  • Thehate - Heavens Tear
    Thehate - Heavens Tear Posts: 250 Arc User
    edited April 2010
    so archers cant hit 7/sec with fists ?? use calculator if cant do math properly

    Seems like here is a wiz who would like to learn about other classes :) consider making an alt?
  • Mystic-Night - Heavens Tear
    Mystic-Night - Heavens Tear Posts: 1,619 Arc User
    edited April 2010
    How did this turn into a DPS thread?
    It was meant to be about the benefits TT nirvana armor gets/gimping arcane -.-

    And Dejack..either switch servers..or don't be white name around me. *facepalm*
  • Egaenil - Heavens Tear
    Egaenil - Heavens Tear Posts: 853 Arc User
    edited April 2010
    so archers cant hit 7/sec with fists ?? use calculator if cant do math properly

    b:angry u have brought shame to HT.. y u have to sound so noob b:angry
    [SIGPIC][/SIGPIC]"wink wink"
  • Kiyoshi - Heavens Tear
    Kiyoshi - Heavens Tear Posts: 2,385 Arc User
    edited April 2010
    Stacking -int and getting 5.00 Attack speed (With your class you can have infinite sage spark even) is much more of a viable route for archers/bms than stacking -chan is for a caster class. If you want to double your attack speed ,it takes 1-2 items. If we want to half our caster time, it takes a huge amount of effort and a whole set worth of items. If every archer could run around with 5.00 attack/s on their bow, that would be just plain OP. That is why they make it so hard to stack a considerable amount of consistant -int. A caster using demon spark and full channeling (Note this mercs their pdef because of lack of ornaments for pdef) gets 70-80%, which is still not that amazing when compared to the 5 attacks PER SECOND from fists, which adds up quickly hah.

    My class is an archer... and i think the default bow speed is .67atk/sec. to double my attack speed... i would need to hit 1.33 atk/sec. so mr. idiot... which 1-2 items i need to get to get that 1.33 atk speed... cause i'll be all over it. and for god's sake... bow speed is capped at 2.5 atk/sec... no way to even get close to 5 on a bow. how can you get to 9x without knowing that... oh wait... ORACLES/EXP STONES.
    1. If I kill you; do something about it yourself, don't go complaining to my wife.
    2. If you have less kill counts then me, don't expect me to take pk advice from you.
    3. If you are hiding behind an alt, don't expect me to acknowledge your existence.

    Tokichiro - Heavy Armor Fish / Kiyoshi - Dual Blade Elf
  • kenlee
    kenlee Posts: 0 Arc User
    edited April 2010
    maybe he isnt archer and never heard of max atk speed with bow. ofc they can swith to fists/claws and same thing...
    Daikoku of Lost City at one point had something like -60%~ channeling. I'm not exactly sure of how the feedback on that was, but people were talking about how beast that is. So I'm sure channeling does do you some good. Going to have to talk to people who've actually seen him in action to get some decent answers though.

    And as for Dejack... b:surrender
    he is probably a wizard coz the other classes have no much benefits. wiz still have long channeling but they have the most DD spells in number to chain. the only thing that ppl are afraid is their no channeling skill or potion so that can cast instant dragons plus osme other spells for short time. but still with instant channeling (vs no channeling) their spammable skills are like this: 3.8sec wait for pyrogram (instead of 5.3sec), 4 sec wait for gush (instead of 5sec), 7.4sec wait for stone (instead of 9.4sec), 31.6sec dragons (instead of 35.6sec)... you count. after you cast those spells you still have to wait.. coz nothing else you can do. all that -channeling gear does nothing when he use essential sutra to remove channeling from spells

    im not saying go make channeling like -int but max -int is just ridiculous increase in dps with just 2 items for example
  • Mystic-Night - Heavens Tear
    Mystic-Night - Heavens Tear Posts: 1,619 Arc User
    edited April 2010
  • kenlee
    kenlee Posts: 0 Arc User
    edited April 2010
    Daikoku was a veno.
    then the only amazing thing is... pet heal... lol
  • Asperitas - Lost City
    Asperitas - Lost City Posts: 907 Arc User
    edited April 2010
    kenlee wrote: »
    then the only amazing thing is... pet heal... lol

    From my recollection, people described his channeling as "disgusting" and "beast in PVE". This is just from the posts I remember. You'll need more input from people who've actually seen him in action to testify the usefulness of his -60% channeling.
    [SIGPIC][/SIGPIC]
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited May 2010
    -channeling has the benefit of not only outputting damage faster, but also getting those status effects out there faster. i know melee classes already have fast channeling stuns, but for a ranged class to have fast stuns and debuffs makes them even more dangerous. a veno w/ much -channel can stun before an archer finishes casting. this veno would probably also purge, amp, very fast. fast bramble hoods, fast feral concentration are all good.
    Elena Costel: I wash my hands of this affair.
    Legerity: *drags you back* *stains your hands with said affair*
    Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
    Qui: b:dirty
  • kenlee
    kenlee Posts: 0 Arc User
    edited May 2010
    im a veno and i have channeling gear because i wanted pet heal to be faster at lower lvl but ill trade that for any crit/pdef/hp bonus for pvp instead of channeling. its not such a visible effect, still long channeling and casting. all the better venos on pvp servers go for offensive/defensive gear and take -channeling as a bonus stat (see lunar rings and magic weapons)
  • Magiere - Dreamweaver
    Magiere - Dreamweaver Posts: 395 Arc User
    edited May 2010
    From my recollection, people described his channeling as "disgusting" and "beast in PVE". This is just from the posts I remember. You'll need more input from people who've actually seen him in action to testify the usefulness of his -60% channeling.

    Had 64% channel at some point, reduced it down to 24 now and I like it a lot more
    crit, pdef, hp > channel.
    Channel really is just crappy, you lose too much for a crappy bonus.

    PS: did i mention crappy?
    Originally written by Satchiko to me regarding old spice commercial :
    Hello Perfect World. Look at your cleric, now back to me, now back to your cleric, now back to me. Sadly it isn't me. But if you stopped being a noob and started wearing sunglasses you could act like you're me. Look down, back up, where are you? You're on Dreamweaver with the cleric your cleric could be like. What's in your hand, back at me. It's an inventory filled with the gear you want. Look again, the gear is now diamonds. Anything is possible with sunglasses. I'm flying on starter wings.
  • axt57
    axt57 Posts: 0 Arc User
    edited May 2010
    I am happy with my -31% channel and 26% crit.
    [SIGPIC][/SIGPIC]
  • Asperitas - Lost City
    Asperitas - Lost City Posts: 907 Arc User
    edited May 2010
    Had 64% channel at some point, reduced it down to 24 now and I like it a lot more
    crit, pdef, hp > channel.
    Channel really is just crappy, you lose too much for a crappy bonus.

    PS: did i mention crappy?

    +10 heavy armor with vit stones. This person didn't have troubles with pdef and hp. Best thing is all those elemental ornaments with -channeling worked in his favour because he needed that mdef.

    Again, I'm not really the one to say this person was godlike and everything. I've never seen him in action, and I've only looked at his gears. Just from what I remember from a few threads discussing channeling, these were the comments made by the people who actually did know him.
    [SIGPIC][/SIGPIC]
  • kenlee
    kenlee Posts: 0 Arc User
    edited May 2010
    tell me one player that isnt beast in heavy armor with +10 refines and vit stones, really...
    especially venos that can have more defences than a bm
    his defensive armor allow him/her to survive better while -channeling helps his crappy heals
    tho.. there are only a few cases that worth doing that. in other cases, especially in pve, no matter how -channeling you have your pet cant be upgraded and will die no matter what you do