Will Demon Spark be Nerfed?
Comments
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b:sad
I like my demon spark as it is...[SIGPIC][/SIGPIC]0 -
Now that I think more about it the veno's Demon spark is one of the worst demon sparks out there.
First of all it does add both magic and physical dmg but you can't use them both at the same time.
Secondly it has no channeling or atk speed increase making it much inferior endgame (and hell, by the time you get it you are near endgame already) due to the fact that you'll probably have a good base damage without spark (due to str/mag).
Even at my level I have more than 300 mag, making it 400% base weapon damage bonus. 25% speed increase would grant an extra 100% just based on this alone. Of course, 25% faster channeling isn't exactly 25% faster since casting is not reduced (not fair b:sad) but close for wizards.0 -
Borsuc - Raging Tide wrote: »hmm talking physical only, 25% speed increase versus 150% more weapon damage.
150% weapon dmg means the bonus from an extra 225 str for melee.
Remember that the "500%" BM bonus is actually, on average versus a veno, a 625% increase due to the 25% faster atk speed. But the 25% also affects the previous base attack damage. Simply put, the more str you have, the more effective the 25% speed increase is in contrast to a veno's bonus.
And you only need like what? 25% of weapon dmg to be equivalent? I'd say by the time you get Demon spark you have plenty of str for that...
I'd say the 25% faster atk speed is way better, at least for physical damage.
Yes, but you're looking at it differently... a veno is primarily a caster.... they get either a 700% or 900% bonus to their spell damage. A 700% or 900% boost in weapon damage vs 25% speed increase.... 700% would be an increase of 40% base damage over 500%... that might turn the tides in favor of the higher percentage... but I haven't and won't do the math, too much work for me.Borsuc - Raging Tide wrote: »Now that I think more about it the veno's Demon spark is one of the worst demon sparks out there.
It adds 700% magic attack... a veno triple sparking HURTS like hell. Throw in an instant channeling pot and it's game over if you're on the receiving end.I post in forums. This one and others. That's why I post.0 -
I have yet to see a proper nerf of skills happen on this game, China has been through several as I recall.
I did contact PWE about it and the only answer I got was the same **** everyone gets, "Stay tuned and read our patch notes for future changes !!!"
A lot of hate spam and so forth will ensue if the nerf sticks on China and makes it way here.
Be it limiting claws to BMs or nerfing the demon spark or attack rate in some way, PWE has profited significantly on players that have built their characters gear for the sole purpose of being able to obtain such high speeds.
If that were to suddenly be taken away, 'nuff said.0 -
Michael_dark - Lost City wrote: »Yes, but you're looking at it differently... a veno is primarily a caster.... they get either a 700% or 900% bonus to their spell damage. A 700% or 900% boost in weapon damage vs 25% speed increase.... 700% would be an increase of 40% base damage over 500%... that might turn the tides in favor of the higher percentage... but I haven't and won't do the math, too much work for me.
Most casters by 90 have about 400 magic. So the boost from Sage spark is only
(1 + 4 + 9) / (1 + 4) = 2.8x normal damage
Demon spark is
(1 + 4 + 7) / (1 + 4) = 2.4x normal damage.
And the ratio of the two is just 2.8/2.4 = 16.67%. Sage spark does 16.67% has more m.atk. Add in that the spells have a large fixed or weapon damage component (independent of sparks) and you're only talking about maybe a 10%-12% final DPS advantage for Sage veno while triple sparked.
The 25% speedup on the wiz and cleric sparks probably have about the same real effectiveness. I'm not sure how the mechanics for it work, but assuming it simply decreases your channeling by 25%, and spells have 25%-50% of their delay as a fixed cast delay, you're talking about a 5%-12.5% increase in DPS.
As for veno melee, bear in mind that:- Veno weapons have slightly (but not by much) gimpier damage for their speed than melee weapons.
- Melee damage on magic weapons refines the same as magic damage. So the lunar wand which does much less damage per hit than lunar claws in their base form, is doing more damage per hit than the claws by the time you've refined both to +10.
- Venos get huge melee mastery bonuses compared to melee classes. 200% for Sage, 150% for Demon.
- In practice, the higher Demon triple spark and crit rate balances out the difference in melee mastery, and the two do about the same DPS in fox form.
Due to the lack of -interval on magic weapons and no attack speedup on triple spark, fox venos are never going to hold a candle to a max interval BM or assassin. But I'm very happy with the melee damage on my heavy veno. It's not burst damage like spells, but on long fights I regularly steal aggro from barbs and wizards. I'm to the point now where I have to use two magic rings instead of might rings to avoid stealing aggro from my herc.0 -
Solandri - Heavens Tear wrote: »Due to the lack of -interval on magic weapons and no attack speedup on triple spark, fox venos are never going to hold a candle to a max interval BM or assassin. But I'm very happy with the melee damage on my heavy veno. It's not burst damage like spells, but on long fights I regularly steal aggro from barbs and wizards. I'm to the point now where I have to use two magic rings instead of might rings to avoid stealing aggro from my herc.
Ordinarily they are behind .1 interval, .2 with no weapon having interval. However they still end up with the ability to use Relentless Assault, or apoths to boost their APS up. 25% crimson powder would boost to 2.86, while Relentless with at least 28% buff would let them attack at 3.33 rate. Which isn't that far from fists if they reduce fist attack to 4 ceiling, and as good if they drop it to 3.33 or lower. And with their higher refine rate, it isn't very pretty. Except for the venos, who get that + pet damage.Fist are the worst at PvP AND PvE, if you disagree, as I said, take it to PM's or make your own guide. Go here if you want to debate about it. - Lyndura
Get a High lvl Fist warrior use it, Restat to axes. GG - complexx
:NOTE: These signatures are to forever immortalize, how stupid people can be.0 -
Guys, you have to live with it, although I love having fists and having high attack speed, but come on people. My fists already rock on my BM and I don't need no overpowered demon spark. Relentless courage + intervals + even LVL1 spark is great already, fists are far from weak without it. 25% channeling / attack speed bonus from demon spark should get nerfed by a little bit, its a bit too far anyways. 15%-20% is more preferable[SIGPIC][/SIGPIC]
Thanks for Flauschkatze for siggy b:cool
VIT > STR > DEX > MAG... GG
HA > LA > AR... GG
HA + VIT = win b:bye0 -
If they nerf demon spark they should beef up the demon chi skill IMO.
Not saying they s hould nerf demon spark, just saying they should beef up the chi skill, I've found it to be rarely useful.[SIGPIC][/SIGPIC]
"My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."0 -
Yulk - Heavens Tear wrote: »Guys, you have to live with it, although I love having fists and having high attack speed, but come on people. My fists already rock on my BM and I don't need no overpowered demon spark. Relentless courage + intervals + even LVL1 spark is great already, fists are far from weak without it. 25% channeling / attack speed bonus from demon spark should get nerfed by a little bit, its a bit too far anyways. 15%-20% is more preferable
And yes, Mo Zun's Taunt is pretty useless. I still haven't had a single situation come up where I'd bother using it.0 -
Brigid - Harshlands wrote: »And yes, Mo Zun's Taunt is pretty useless. I still haven't had a single situation come up where I'd bother using it.
Use it against any class that requires chi? Mage, warrior, barb etc..
You should be using it on cool down in tw. Mo Zun's Taunt is an extremely useful pvp skill against most classes and it is crucial in tw against cata pullers and mages.0 -
Devoted - Lost City wrote: »Use it against any class that requires chi? Mage, warrior, barb etc..
You should be using it on cool down in tw. Mo Zun's Taunt is an extremely useful pvp skill against most classes and it is crucial in tw against cata pullers and mages.
Dx
oh noes~!
Devoted be eating me chi
(>.<)'
b:shockeddarthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
Hawk:Do this. closing thread
frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
Kantorek: Yeah.. you should try it. It's awesome.
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Waiting for...Hamster Packs!
58% chance to get tokens
41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
1% chance to get ban hamstered with the message "Hamsters United!"
[SIGPIC][/SIGPIC]0 -
why nurf demon spark , evryone will just go sage thenb:shockedThose who constantly complain about the bad things in life always end up in the worst positions.
so forget about what's bad and enjoy what's good.0 -
MagicHamsta - Lost City wrote: »Dx
oh noes~!
Devoted be eating me chi
(>.<)'
b:shocked
Devoted be working against your ebil master plan for the humans b:chuckle0 -
Arkaminus - Harshlands wrote: »why nurf demon spark , evryone will just go sage thenb:shocked0
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Devoted - Lost City wrote: »Use it against any class that requires chi? Mage, warrior, barb etc..
You should be using it on cool down in tw. Mo Zun's Taunt is an extremely useful pvp skill against most classes and it is crucial in tw against cata pullers and mages.
Oh true, in TW I see how it's very important. However, I'm not in one of the few major TW factions.
In world PvP, 50 chi rarely would make a difference to me. Perhaps it's because I'm an archer with only average gear, and thus all my fights tend to end quickly one way or the other. I suppose it will matter more when I get closer to endgame and I can survive more than a few hits.0 -
Sigh....so far there has been little to no actual evidence posted that suggests anything is going to be done/change in the future.
Also everyone seems to be talking about blademasters and other classes using fists and claws to deal massive dps. What about assassins? They are clearly the most overpowered abusers of dps possible in the game, considering daggers are capeable of 5 attacks per second with demon spark (deal significantly more than a fist weapon + full dex build stats into damage + enormous crit rate)...and are probably a major reason why any changes would be made.
Your full damage bm build will need a minimal 200ish dex to wield their weapon, thus only having 300 strength to use on damage, give or take various mods of gear around 350 at its max.
The blademaster would be something like....
http://pwcalc.ru/pwi/?char=ebdb1f9059790e7f
Average Damage per hit: 7901
Your full damage assasin build will only need 105 strength to wield all armor and weapons, thus alloting 395+ dexterity into increased damage and crit rate. Daggers are also a damage class above fists and claws. In addition to having more damaging crits. Given gear mods the dex could soar over 450 I would imagine.
The above means that just comparing builds if the weapons did identical damage, the assassin would deal far more damage than a bm. Now once you factor in the extra weapon damage class...which makes the spark even more insanely powerful (spark damage = 500% additional weapon damage, thus is insanely modified by more powerful/more heavily refined weapons).
This sin would be like the following...
http://pwcalc.ru/pwi/?char=86ed069792bb60e0
(scary isent it, also if this is showing up as a blademaster for some reason i think the calc is skrewing up or something...but yeh its supposed to be a sin lol..dumb errors, also note the crit damage with the crit damage boost skill is 30% higher than normal)
Average damage per hit: 9200
The sin is clearly a far superior dd, AND even tank, because rib strike works on all enemies, thus reducing their melee damage output by 50%, and has bloodpaint. Because of this I would say that sins setup like this are completely broken. The 5 aps blademaster setup is already on the verge of broken....but this is just insane. Both of the above examples are completely unbuffed and only have masteries on...the sin dosent even have demon mastery yet, and its min damage is greater than the bms max damage, with 15% more critrate, and identical attack speed.
The sin deals 100 - (7901/8200)% more damage than the bm, +15% more if u count crit like that from the critrate. So this sin deals on average 30% more damage than that bm + each crit deals 230% damage compared to the bms 200% damage, so each crit% is 13% more effective, giving the sin around another 2% damage. The spark should be an even greater difference considering the weapon damage on the dagger is greater than on the claws. Even without demon mastery the sin already far out damages the bm. The bm could heavens flame of course, but the sin has its own amp moves, and can generate chi at a rate the bm can only cry at.
If both of these were to fight each other in theory the assassin would be at a huge advantage, because using rib strike, it would cripple the blademasters attack speed by 50% for easily the entire battle, and the bm has about 40% more suvivability than the sin (but with the bms speed now crippled, the sin deals over 160% more damage (the blademaster attack speed reduces to 2, the sin has 2x attack speed therfore 2x damage, all of this damage dealing 32% more damage)), the sin also has bloodpaint, and both have many stuns etc. As a bm I would say this opponent would be extremely dangerous...and I would not want to run into one.
The above is the aspect i feel any rumors were trying to fix, which I think any sane person could agree is a reasonable proposition.
And anyway ive rambled on enough for tonight lol...0 -
RRARRRRGGHHH - Sanctuary wrote: »The sin is clearly a far superior dd, AND even tank, because rib strike works on all enemies, thus reducing their melee damage output by 50%, and has bloodpaint. Because of this I would say that sins setup like this are completely broken. The 5 aps blademaster setup is already on the verge of broken....but this is just insane. Both of the above examples are completely unbuffed and only have masteries on...the sin dosent even have demon mastery yet, and its min damage is greater than the bms max damage, with 15% more critrate, and identical attack speed.
Actually, sins do have 3spark by now9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
The above pwcalc build is the entire reason Ive spent the past few months leveling from 1 again ._.
Alot harder to hit 5 aps on a sin too ><
Bm's need -intv tome or nirvana pants
Even w/ rank iv/vi armors a sin would need both a tome and pants or 1 of those and rank 8 chest...
BM have the option of using the "cheap" lunar claws while an assassin "cheap" interval weapon is the rank 6 daggers not even in game b:cry or g13 nirvana.
So do sins potentially have the highest DPS in the game...? yea (hey last I checked we are meant to be a DD class <_<) Is it insanely hard/not really feasible? yea (excluding an extremely powerful credit card =.=) Do I hear a jealous BM? .... maybe ^_^
All max dps theory aside, does anyone have any new info on the original question about demon spark? All of my characters are demon and punch/stabbity things...0 -
Oh sure, talk about how the bms and sins and archers will be affected by this. Don't think about us poor barbs.
http://pwi-forum.perfectworld.com/showthread.php?t=553941[SIGPIC][/SIGPIC]
Thank you Forsakenx for the picture. b:thanks0 -
Brigid - Harshlands wrote: »You speak from your vast experience with triple sparks? From your level 34 BM, or maybe your level 5x barb?
And yes, Mo Zun's Taunt is pretty useless. I still haven't had a single situation come up where I'd bother using it.
What matters? My level or the facts?
http://www.youtube.com/watch?v=d0zOEAhgB7Q
http://www.youtube.com/watch?v=khUJrDMcJNU
Demon spark is overkill. Wolfgore pretty much sparked his way through the whole entire thing. Again, I kill fast with fists already b:bye[SIGPIC][/SIGPIC]
Thanks for Flauschkatze for siggy b:cool
VIT > STR > DEX > MAG... GG
HA > LA > AR... GG
HA + VIT = win b:bye0 -
Yulk - Heavens Tear wrote: »What matters? My level or the facts?
http://www.youtube.com/watch?v=d0zOEAhgB7Q
http://www.youtube.com/watch?v=khUJrDMcJNU
Demon spark is overkill. Wolfgore pretty much sparked his way through the whole entire thing. Again, I kill fast with fists already b:bye
Seen chezedude solo his TT's? Yeah, that's sage spark.[SIGPIC][/SIGPIC]0 -
Mo Zun's taunt has its uses just because you can't think of any doesn't mean there aren't any. For instance a cat barb can turtle with sparks you mo zun his **** he don't got sparks no more do he? Basically is useless solo unless on a cat barb. If you use it in a group on a impossible mark it makes him so much easier to kill. Whats fun is stealing chi in groups from archers that think they are going to barrage.[SIGPIC][/SIGPIC]0
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Yulk - Heavens Tear wrote: »What matters? My level or the facts?
http://www.youtube.com/watch?v=d0zOEAhgB7Q
http://www.youtube.com/watch?v=khUJrDMcJNU
Demon spark is overkill. Wolfgore pretty much sparked his way through the whole entire thing. Again, I kill fast with fists already b:bye
Furthermore, you're confusing the relative effects of -interval gear combined with fist/claw weapons combined with demon spark, with the effect of Demon Spark.
What matters? The actual facts, or what you think are the facts based on watching a few youtube videos and trolling the fora?Pressa - Heavens Tear wrote: »Mo Zun's taunt has its uses just because you can't think of any doesn't mean there aren't any. For instance a cat barb can turtle with sparks you mo zun his **** he don't got sparks no more do he? Basically is useless solo unless on a cat barb. If you use it in a group on a impossible mark it makes him so much easier to kill. Whats fun is stealing chi in groups from archers that think they are going to barrage.
Yeah. I tend to think in terms of solo PvP only though, due to my experience being primarily focused on such. I simply hadn't even considered TW or group PvP beyond single squads.0 -
Yulk - Heavens Tear wrote: »What matters? My level or the facts?
What matters is your experience. Since you ask, almost everyone who pays attention to the forums know that at least half the time you're just flat out wrong. You mostly regurgitate what you read and you haven't been playing long enough to really talk about most of what you actually do try to say.I post in forums. This one and others. That's why I post.0 -
Michael_dark - Lost City wrote: »What matters is your experience. Since you ask, almost everyone who pays attention to the forums know that at least half the time you're just flat out wrong. You mostly regurgitate what you read and you haven't been playing long enough to really talk about most of what you actually do try to say.
Brutally honest but truthful, i like it b:victory. Oh and i agree.
Hmmm 'Mo Zun's taunt' seems useless to me since i don't PK or duel a great deal but atleast it looks cool b:chuckle.Executor Of Reunited ~ Level 3 ~ Level 85+ ~ No Drama, No Pressure Faction.
Hunter_PT - Cleric 9X, (Active/Main)
PoisonedTip - Veno 7x (Retired)
Skeln - Barbarian 4X (Rarely-Active)
Hunter_The - BM 1X (Rarely-Active)0 -
Telarith - Sanctuary wrote: »Actually, this would be a bad thing. Because then either swords or veno fox forms would have the highest DPS, and make fists utterly useless. So a lowered ceiling means throw fists away and refine the heck out of your blades.
lowering cap to 3 aps would make sins the ONLY class still able to permaspark, while nerfing all the other melees.0 -
less demon spark attackspeedbonus
->more interval gear needed for 5atk/sec
->you need more uberitems
->more packs are sold
->more $
i might be wrong with this...b:laughi am waiting for you my little flagcarriers b:kiss0 -
Asperitas - Lost City wrote: »Seen chezedude solo his TT's? Yeah, that's sage spark.
Doesn't chezedude have like 5 BASE attacks /sec?
He also killed harpy wraith with 7 people in total lol9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
Michael_dark - Lost City wrote: »What matters is your experience. Since you ask, almost everyone who pays attention to the forums know that at least half the time you're just flat out wrong. You mostly regurgitate what you read and you haven't been playing long enough to really talk about most of what you actually do try to say.
give him a break... that guy got a kick **** la pvp bm build. LOL.1. If I kill you; do something about it yourself, don't go complaining to my wife.
2. If you have less kill counts then me, don't expect me to take pk advice from you.
3. If you are hiding behind an alt, don't expect me to acknowledge your existence.
Tokichiro - Heavy Armor Fish / Kiyoshi - Dual Blade Elf0 -
only reson i went demon was due to the speed % of attack on spark with its insane power and dd for a bm.Since we cant grab chi like a sage..they give us some dumb **** taunt that has no damn use at all for us ..maybe in pvp..but who in the hell uses that dumb taunt..well perhaps in duel for chi or something.0
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