Need help with beating clerics ><
Noob$layer - Heavens Tear
Posts: 25 Arc User
it happened me alot that when i duel a cleric, he kite me until will of budhistava wares off
and then sleep and hit me for like 6k dmg, then i got 1k hp left so even if i use aura they will one shot me after that..
i try stun them while they r kiting me but when i get close to them and press drake bash
it doesnt do that skill cause they r already out of range..
anyone know how do i win kiting clerics? ><
and then sleep and hit me for like 6k dmg, then i got 1k hp left so even if i use aura they will one shot me after that..
i try stun them while they r kiting me but when i get close to them and press drake bash
it doesnt do that skill cause they r already out of range..
anyone know how do i win kiting clerics? ><
Post edited by Noob$layer - Heavens Tear on
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Run past them slightly and use Roar instead of Drake Bash to open. That or you can use occult ice. Even drake bash should work though... you run twice as fast as they do, don't just hold down your button, but learn how to compensate for server lag.
There's other ways to go about it too... genie skills etc. But you can figure that out on your own...Wondering how much longer these **** packs are going to be around.0 -
Umm... clerics are easy. Magic Marrow Occult Ice + smash buttons... as long as you can avoid their sleep, they're pretty much one trick ponies. If you get slept, balance or absolute domain when you see tempest channeling.I post in forums. This one and others. That's why I post.0
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Why do people like to start with Bash -_-? I always start with Roar. Roar's got a range so you don't have to be right on top of them to have it work.
If you have Balance, don't use magic marrow. Every Cleric and their mother's going to sleep you, debuff, spark, Tempest/Wield Thunder. Wait for them to sleep and debuff you, then use Balance when they start to channel and start spamming Smack. They'll hit you for around 50 and you'll wake up to seal them. Then leap, Roar, ???, profit.
You can also get Heart of Steel and start the fight with magic marrow on, but resisting the damage won't wake you up. So if your Cleric's smart enough, s/he'll wait for that to wear off. If they are not experienced, they might Plumeshot you and wake you up.[SIGPIC][/SIGPIC]
"Closing this for excess letter Q's" - hawk0 -
Why start with bash or roar, just run in with will and faceroll on yer keyboard, any non super cashed out cleric should die, works for me anyway.[SIGPIC][/SIGPIC]0
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With the replies about genie skills, you think clerics can't do that too? b:chuckle[SIGPIC][/SIGPIC]
Thanks for Flauschkatze for siggy b:cool
VIT > STR > DEX > MAG... GG
HA > LA > AR... GG
HA + VIT = win b:bye0 -
Yulk - Heavens Tear wrote: »With the replies about genie skills, you think clerics can't do that too? b:chuckle
Use... Balance or Heart of Steel on you....? O_o[SIGPIC][/SIGPIC]
"Closing this for excess letter Q's" - hawk0 -
If the cleric manages to kite out of Roar range when you hit it: you lose chi, skill goes into cooldown, stun no one, and even if the stun hits, they need to be closed in on further reducing the time of useful stun gained from it. The main reason to use Bash over it, is it won't cost anything unless it hits. It will vary which is best to lead with depending on the target's playstyle mostly.Fist are the worst at PvP AND PvE, if you disagree, as I said, take it to PM's or make your own guide. Go here if you want to debate about it. - Lyndura
Get a High lvl Fist warrior use it, Restat to axes. GG - complexx
:NOTE: These signatures are to forever immortalize, how stupid people can be.0 -
Telarith - Sanctuary wrote: »If the cleric manages to kite out of Roar range when you hit it: you lose chi, skill goes into cooldown, stun no one, and even if the stun hits, they need to be closed in on further reducing the time of useful stun gained from it. The main reason to use Bash over it, is it won't cost anything unless it hits. It will vary which is best to lead with depending on the target's playstyle mostly.
It's a Cleric, not a Mage. The only way they can get out fast enough is Holypath. I've had Bash wasted too when they run out as I cast and it won't stun.[SIGPIC][/SIGPIC]
"Closing this for excess letter Q's" - hawk0 -
Divine_Death - Dreamweaver wrote: »Use... Balance or Heart of Steel on you....? O_o
o noes
them clerics be learning!
Dx
*sees clerics flying around with True emptiness*
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Waiting for...Hamster Packs!
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[SIGPIC][/SIGPIC]0 -
Divine_Death - Dreamweaver wrote: »It's a Cleric, not a Mage. The only way they can get out fast enough is Holypath. I've had Bash wasted too when they run out as I cast and it won't stun.
They can get out of range due to how Roar works. The target just needs to be anywhere in the range, and it will start channeling. And trying to get them right in the middle, or get a bit ahead of them is going to waste time. Add even a little lag, and they can get out of range of a RotP. Never had a Bash fail on the stun though, even when the target has moved out of range.Fist are the worst at PvP AND PvE, if you disagree, as I said, take it to PM's or make your own guide. Go here if you want to debate about it. - Lyndura
Get a High lvl Fist warrior use it, Restat to axes. GG - complexx
:NOTE: These signatures are to forever immortalize, how stupid people can be.0 -
draw blood is not the best skill but it tricks most clerics to stop running to purify/IH. the bleed icon brings them bad memories about a certain flaming bird...[SIGPIC][/SIGPIC]
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King_Solomon - Heavens Tear wrote: »draw blood is not the best skill but it tricks most clerics to stop running to purify/IH. the bleed icon brings them bad memories about a certain flaming bird...
LOL. I have DB in my stun combo anyways. Would be so funny to see them stop and purify. b:laughTelarith - Sanctuary wrote: »They can get out of range due to how Roar works. The target just needs to be anywhere in the range, and it will start channeling. And trying to get them right in the middle, or get a bit ahead of them is going to waste time. Add even a little lag, and they can get out of range of a RotP. Never had a Bash fail on the stun though, even when the target has moved out of range.
I usually run next to them and Roar. When they run without HP, it'll stun them before they get out of range. But if I'm next to them and try to Bash, it's a lot easier to get out of range. Bash has failed me quite a few times when they either HP out of the way and you see the dragon goes through them as they get away and doesn't stun. It happened more often when Wiz leaps out of the way as I Bash.[SIGPIC][/SIGPIC]
"Closing this for excess letter Q's" - hawk0 -
How is Roar a waste of time? Even if you do need to use 1-2 seconds to move up to them afterwards... they're still going to be screwed for the next 14 seconds unless they have domain, badge of courage or your occult ice fails.Wondering how much longer these **** packs are going to be around.0
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Divine_Death - Dreamweaver wrote: »I usually run next to them and Roar. When they run without HP, it'll stun them before they get out of range. But if I'm next to them and try to Bash, it's a lot easier to get out of range. Bash has failed me quite a few times when they either HP out of the way and you see the dragon goes through them as they get away and doesn't stun. It happened more often when Wiz leaps out of the way as I Bash.
Might be the mechanic of their TP interfering with the mechanic taking effect, isolating it to a problem with wizzie, bm, or 'sin targets likely. The ones I started using it on to prevent runners didn't use any TP skills, so Bash always caught them is my guess. Also, Bash has the benefit of hitting a bit farther away than getting close enough to guarantee a Roar.
On this particular topic, it depends again on what the cleric does. Often they will take time to Plume Shell as you get near them. If they stand still to do that when I get close, I have enough time to safely Roar them during the aftercast downtime without them getting out, as they typically plan to stand and fight while it is active. If they pot or start to move, I usually use Bash and use the first stun sequence to build chi if they don't die outright. Without Shell they don't survive whichever stun order you go in.
If they sleep early, I'm pretty happy about that. Unless they have some nice end game weapon, they just stated they won't be killing ya that go around. I remember PK'ing on my old cleric main, and sleep was used to set up for spiking past charm with a tempest, or a sparked Wield. CS-heavy clerics will require more caution, but run of the mill ones need to hold on to sleep until your health is low enough, and that makes them predictable at times for when to TE.
And Roar isn't a waste, but the time of the stun not being used to attack is wasting the stun itself. And time in general, which might be at a premium depending on the surrounding situation.Fist are the worst at PvP AND PvE, if you disagree, as I said, take it to PM's or make your own guide. Go here if you want to debate about it. - Lyndura
Get a High lvl Fist warrior use it, Restat to axes. GG - complexx
:NOTE: These signatures are to forever immortalize, how stupid people can be.0 -
guys its duel.. no genies aloud..
and they dont use plume shell they just kite me until will of bodhistava wares off and then sleep and 1 or 2 shot me.. i got nothing to do0 -
Clerics have a much greater advantage in duels then in open PvP. Duels are more controlled and as such there is more time to think and more options for skill usage. This is more so since a Cleric can start from the range they need to seal, debuff, kite, etc. Clerics can easily be "ganked" in open PvP by a Bm if they do not know what they are doing or any class since there is more of a surprise factor.My specialty is being right when other people are wrong.0
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Divine_Death - Dreamweaver wrote: »Use... Balance or Heart of Steel on you....? O_o
Funny you should say... yesterday I was fighting this cleric. Afterwards I happened to look at his genie and he had occult ice on it and his genie had 3 str.....
silly clerics.0 -
Noob$layer - Heavens Tear wrote: »guys its duel.. no genies aloud..
and they dont use plume shell they just kite me until will of bodhistava wares off and then sleep and 1 or 2 shot me.. i got nothing to do
Dueling a cleric is stupid. Whatever "progress" you gain on taking them down doesn't mean anything unless you lock them and finish in one go. Get them down to 5% and they can sleep and heal then it's all over again. In the mean time, you are "not allowed to heal" so they can even punch you, self heal, punch you, repeat and eventually win.Moog - Lost City wrote: »Funny you should say... yesterday I was fighting this cleric. Afterwards I happened to look at his genie and he had occult ice on it and his genie had 3 str.....
silly clerics.
I've always wondered why not many casters use Occult Ice (the ones that don't hax with Expel). It seems like a good skill to use for kitting away and/or cast ults.[SIGPIC][/SIGPIC]
"Closing this for excess letter Q's" - hawk0 -
Divine_Death - Dreamweaver wrote: »Dueling a cleric is stupid. Whatever "progress" you gain on taking them down doesn't mean anything unless you lock them and finish in one go. Get them down to 5% and they can sleep and heal then it's all over again. In the mean time, you are "not allowed to heal" so they can even punch you, self heal, punch you, repeat and eventually win.
I've always wondered why not many casters use Occult Ice (the ones that don't hax with Expel). It seems like a good skill to use for kitting away and/or cast ults.Wondering how much longer these **** packs are going to be around.0 -
how is a cleric hard o.o
it's a duel.. if you lose as a bm in a duel you are doing something wrong.
red sprint w/ magic marrow up to them and lions roar.. proceed to use cyclone heel and continue stun lock. if they have plume barrier up and seeing as it's a duel they will have no mp shortly and then die. if you don't kill them before the 42 seconds of continual of stun lock is up you might as well quit. if you don't know how to stun lock you have over 9000 skills that slow a person. slow cleric + slow = slow.0 -
@ devoted clerics have skills up their sleeves, its like your saying clerics are underpowered. They just have tricks up their sleeves, not hard to win. Its just that those clerics was quicker than the BMs. Its a matter of speed. Clerics can slow people too, + freeze and have sleep.Divine_Death - Dreamweaver wrote: »Use... Balance or Heart of Steel on you....? O_o
Not the Balance ofc not xD, BM only skill...
Heart of steel all can learn, but kinda pointless there
Clerics can use rainbow blessing which can add crit or faster channeling.
Occult ice is learned by anyone and on top of that , clerics have their own freeze skill that is 100% chance too, its called silent seal.
Absolute domain, again, learned by anyone.
Your just wasting genie stamina and energy bro[SIGPIC][/SIGPIC]
Thanks for Flauschkatze for siggy b:cool
VIT > STR > DEX > MAG... GG
HA > LA > AR... GG
HA + VIT = win b:bye0 -
Ok... them using those doesn't stop Balance or Heart of Steel saving you from the damage. So your point is..?Yulk - Heavens Tear wrote: »
Your just wasting genie stamina and energy bro
My bad. I try to save it for the competitiveness of killing mobs, but it's just so tempting.[SIGPIC][/SIGPIC]
"Closing this for excess letter Q's" - hawk0 -
Noob$layer - Heavens Tear wrote: »guys its duel.. no genies aloud..
That is true for a duel where you talk with each other ahead of time and agree about no genies.
That is totally not true for a duel which starts with a duel invite and no agreements on rules. In those duels I will spam health potions just to annoy silly people.0 -
Divine_Death - Dreamweaver wrote: »Ok... them using those doesn't stop Balance or Heart of Steel saving you from the damage. So your point is..?
Clerics can use wind shield + plume shell to greatly lessen damage while consuming a lot less MP.
Heart of steel may help you against metal attacks, but they can use non-metal attack spells too.
Oh, I forgot the freeze and elemental seal combo.
If your only relying on genies to beat clerics, then thats silly.
My bad. I try to save it for the competitiveness of killing mobs, but it's just so tempting.
haha :P I only use my genies for PVE anyways b:chuckle[SIGPIC][/SIGPIC]
Thanks for Flauschkatze for siggy b:cool
VIT > STR > DEX > MAG... GG
HA > LA > AR... GG
HA + VIT = win b:bye0 -
Oh noes, Plume Shot b:cry.
Whatever the f*** the Cleric decide to use on the genie, it doesn't change the fact that when you are slept, debuffed and the cleric double spark to Wield Thunder, your genie can save you from taking massive amount of damage... Did I say your genie will win it for you? You don't "rely" on your genie; you'll need your Smack (oh right, Smack requires level more than twice as high as you are) and your leaps on top of stuns.
And using genie for PvE is not a waste of stam? Oh noes, da mob iz about to pwn me, quick Barmble Rage him! Or do you only feel safe to use genie against something that won't use their own genie skill? Because that's your logic behind not using genie against Clerics.[SIGPIC][/SIGPIC]
"Closing this for excess letter Q's" - hawk0 -
seal leap stunlock hit bolshi stunlock again and chuckle as they Q.Q
its a duel there are no charms = stuns are horribly OPGifs are hard to make work here0 -
Plume Shell +Chromatic Seal +Plume Shot + Wield Thunder = owned.Looking for a decent casual understanding Faction.0
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lol@using plume shot after sleep.
You do that and then no BM with half a brain is gonna let you finish channeling WT because they'll run right up to you and /faceroll. Suddenly you're out of MP, have no HP, and they're laughing at you for being stupid enough to use a physical skill against a heavy armor class.0 -
You should try using stuns, I heard they are semi useful.0
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MystiMonk - Sanctuary wrote: »Plume Shell +Chromatic Seal +Plume Shot + Wield Thunder = owned.
ROFL. b:laugh[SIGPIC][/SIGPIC]
"Closing this for excess letter Q's" - hawk0
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