Im New
Helbear - Heavens Tear
Posts: 179 Arc User
Hello Everyone, Im new to the game and im going to play a wizard.
I have been doing research about wizards and have decided to be one because I think they are cool and can kick some serious butt. I am going to be a Sage wizard because I want high damage and Sage seems to suit it more. I am going to use Arcane armour and be an Arcane build.
I would like to know from the above information which skills are best to max out and which build would be best, I do not want to die alot so should there be a cap on vit or something.
Thanks in advance b:cute
I have been doing research about wizards and have decided to be one because I think they are cool and can kick some serious butt. I am going to be a Sage wizard because I want high damage and Sage seems to suit it more. I am going to use Arcane armour and be an Arcane build.
I would like to know from the above information which skills are best to max out and which build would be best, I do not want to die alot so should there be a cap on vit or something.
Thanks in advance b:cute
Post edited by Helbear - Heavens Tear on
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Helbear - Heavens Tear wrote: »Hello Everyone, Im new to the game and im going to play a wizard.
I have been doing research about wizards and have decided to be one because I think they are cool and can kick some serious butt. I am going to be a Sage wizard because I want high damage and Sage seems to suit it more. I am going to use Arcane armour and be an Arcane build.
I would like to know from the above information which skills are best to max out and which build would be best, I do not want to die alot so should there be a cap on vit or something.
Thanks in advance b:cute
Read first the sticky notes at the beginning of wizard forum. Then ask the question.[SIGPIC][/SIGPIC]0 -
Helbear - Heavens Tear wrote: »Hello Everyone, Im new to the game and im going to play a wizard.
I have been doing research about wizards and have decided to be one because I think they are cool and can kick some serious butt. I am going to be a Sage wizard because I want high damage and Sage seems to suit it more. I am going to use Arcane armour and be an Arcane build.
I would like to know from the above information which skills are best to max out and which build would be best, I do not want to die alot so should there be a cap on vit or something.
Thanks in advance b:cute
You really shouldn't decide on late game things until you have played for a while (although I think those choices are good.. thats what I am )
The very first thing you should get maxed are your core skills (pyro, gush, stone rain) and distance shrink and sandstorm. You may want to keep glacial embrace up a little for the mp regen or stone barrier for the extra survivability. You should keep all of these skills as close to max as you can for your level. You'll want one point in every skill as you go along, but many of them you can wait till later on to max. At some point in the far future when you have all of these skills maxed, you can come ask again on the forums.. I really dont want to give you a full guide because you'll forget most of it by the time you get there, and there are already guides the spell this out.
As for your build, I'd suggest pure int (9maq 1 str every 2 levels) for a while. If you decide to pvp at some point, you may want to restat to LA until level 90.. where you'll want to be arcane again. I wouldn't put any vit in until like 80'ish (just my opinion) and I'd say it should be 50 if you were to put it in. I'd only recommend this if you can't afford good gear; ideally you should get all your hp from your gear, and all the points should be for damage, but not everyone can afford that. If you go too much farther, you'd be sacrificing too much damage, and any less and you aren't really making a difference in your hp. I chose 50 because when you decide to take it out (depends when you gear is good enough..) you can do it with one restat scroll.Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
[SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]0 -
Your cap on vit is 5 if you want to go arcane, and you really can't decide whether you are going to go sage or demon until you have played the game and experimented with skills.
What skills you level should depend a lot on what you use the most, other than your main skills which you should level asap.
Start with leveling according to the sticky guides and you will be fine, you will have most of the skills maxed by the time you can go sage/demon anyway.
Arcane build is every 2 levels (10 stat points) you put 9 in mage and 1 in str (to wield armor and weapon)[SIGPIC][/SIGPIC]0 -
Mumintroll - Heavens Tear wrote: »Read first the sticky notes at the beginning of wizard forum. Then ask the question.
I have read the sticky note but its the PoV of one person and I would like more people to input and see what was best.Adroit - Lost City wrote: »You really shouldn't decide on late game things until you have played for a while (although I think those choices are good.. thats what I am )
The very first thing you should get maxed are your core skills (pyro, gush, stone rain) and distance shrink and sandstorm. You may want to keep glacial embrace up a little for the mp regen or stone barrier for the extra survivability. You should keep all of these skills as close to max as you can for your level. You'll want one point in every skill as you go along, but many of them you can wait till later on to max. At some point in the far future when you have all of these skills maxed, you can come ask again on the forums.. I really dont want to give you a full guide because you'll forget most of it by the time you get there, and there are already guides the spell this out.
As for your build, I'd suggest pure int (9maq 1 str every 2 levels) for a while. If you decide to pvp at some point, you may want to restat to LA until level 90.. where you'll want to be arcane again. I wouldn't put any vit in until like 80'ish (just my opinion) and I'd say it should be 50 if you were to put it in. I'd only recommend this if you can't afford good gear; ideally you should get all your hp from your gear, and all the points should be for damage, but not everyone can afford that. If you go too much farther, you'd be sacrificing too much damage, and any less and you aren't really making a difference in your hp. I chose 50 because when you decide to take it out (depends when you gear is good enough..) you can do it with one restat scroll.
This helped alot, What do you think I should do with the masteries? Just level 1 them all until later on in the game? Also what about the fire barrier skill, you mentioned the water and earth ones which I thought along the same lines as you.
I may PvP at later levels I have yet to decide0 -
Ok I give you very useful advice. Be prepare to be death very often as a pure mage. This is price for high attack damage, but low survivability. Especially 1-70lv you will be as pure death very often. So take always with you angels.[SIGPIC][/SIGPIC]0
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Mumintroll - Heavens Tear wrote: »Ok I give you very useful advice. Be prepare to be death very often as a pure mage. This is price for high attack damage, but low survivability. Especially 1-70lv you will be as pure death very often. So take always with you angels.
Well thank you for that, I understand that dying often is one of the wizards common issues but the sticky spoke about kiting which I will try if I ever come across an issue. Any other advice?0 -
Helbear - Heavens Tear wrote: »
This helped alot, What do you think I should do with the masteries? Just level 1 them all until later on in the game? Also what about the fire barrier skill, you mentioned the water and earth ones which I thought along the same lines as you.
I may PvP at later levels I have yet to decide
You can wait on masteries till later on, I just put one point in each, although didn't really affect it much. Kinda up to u, the fire barrier is useful for foxwings and high level bosses (like in BH 79 or TT90 etc) so you can wait on it. If you have some extra spirit in your mid 50's, you may want to level it up some for foxwings, but leave it at 1 till then at least.Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
[SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]0 -
Adroit - Lost City wrote: »You can wait on masteries till later on, I just put one point in each, although didn't really affect it much. Kinda up to u, the fire barrier is useful for foxwings and high level bosses (like in BH 79 or TT90 etc) so you can wait on it. If you have some extra spirit in your mid 50's, you may want to level it up some for foxwings, but leave it at 1 till then at least.
Thank you again, I really do not want to mess this up as it will be annoying to re-make over and over again. I just want to be the best wizard I can be first time around.0 -
concerning skills you should try all of them and upgrade the ones you like the most.[SIGPIC][/SIGPIC]
If you're willing to join another online game do NOT join any hosted by K2 NETWORK. Want to know why? Check BBB complaints.0 -
As for kiting,
From 1-29, the only way you can "kite" is by using gush to slow the mob, run back until gush's cooldown finishes, and repeat.
At lvl 29, you learn distance shrink, which is an instant jump forward (if you're facing backwards, it'll effectually jump you backwards, as in away from the mob), so incorporate this into your kiting (gush -> tap s to turn backward -> distance shrink and repeat).
At lvl 39, you learn will of the phoenix, which is a knockback move. I use it when the mob gets too close (the range is 10m, so it's really only useful during these situations, but dont get me wrong - saved my butt quite a few times).
At lvl 49, you learn force of will, which silences the opponent (can't attack). Mobs will run backward for the time that they are silenced, so at this point, you have lots of different ways to kite.
Note that will of the phoenix doesn't knockback some fb/bh mobs or all bosses, and it's really only useful for melee mobs, since magic mobs tend to attack from a little over 10m, meaning you will have to run towards them to cast the spell).
For these skills, I'd say level distance shrink moderately, leave will of the phoenix at 1 until you can upgrade it in chunks - and same for force of will.0 -
Helbear - Heavens Tear wrote: »Hello Everyone, Im new to the game and im going to play a wizard.
I have been doing research about wizards and have decided to be one because I think they are cool and can kick some serious butt. I am going to be a Sage wizard because I want high damage and Sage seems to suit it more. I am going to use Arcane armour and be an Arcane build.
I would like to know from the above information which skills are best to max out and which build would be best, I do not want to die alot so should there be a cap on vit or something.
Thanks in advance b:cute
I think ya made a great choice
Like someone already said about the skills- Gush, Pyrogram, Stone Rain, Earth Barrier, and Sandstorm (lv39) are your "main" spells until lv 70 or so, everything else you should definitely get at least lv 1 and try it out
g'luck and have fun with your wiz0 -
Scorched_Sky - Sanctuary wrote: »As for kiting,
From 1-29, the only way you can "kite" is by using gush to slow the mob, run back until gush's cooldown finishes, and repeat.
At lvl 29, you learn distance shrink, which is an instant jump forward (if you're facing backwards, it'll effectually jump you backwards, as in away from the mob), so incorporate this into your kiting (gush -> tap s to turn backward -> distance shrink and repeat).
At lvl 39, you learn will of the phoenix, which is a knockback move. I use it when the mob gets too close (the range is 10m, so it's really only useful during these situations, but dont get me wrong - saved my butt quite a few times).
At lvl 49, you learn force of will, which silences the opponent (can't attack). Mobs will run backward for the time that they are silenced, so at this point, you have lots of different ways to kite.
Note that will of the phoenix doesn't knockback some fb/bh mobs or all bosses, and it's really only useful for melee mobs, since magic mobs tend to attack from a little over 10m, meaning you will have to run towards them to cast the spell).
For these skills, I'd say level distance shrink moderately, leave will of the phoenix at 1 until you can upgrade it in chunks - and same for force of will.
Yeah ive looked at these methods so i will just need to practice them.Kannone - Heavens Tear wrote: »
I think ya made a great choice
Like someone already said about the skills- Gush, Pyrogram, Stone Rain, Earth Barrier, and Sandstorm (lv39) are your "main" spells until lv 70 or so, everything else you should definitely get at least lv 1 and try it out
g'luck and have fun with your wiz
Thanks, I like to aim towards something so I set myself a goal to reach, it motivates me.
Yeah im now 14 leveling those skills as I get them.
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You really don't have to level your fire shield, i've never used it. Foxwings never did much damage to me with my earth barrier.
Sandstorm I only had at lvl 1 until i hit 60 then i got it to Lv4.
So it really just goes down to how you play, and when you Really need certain skills. But as already stated, gush/pyro/stone rain are your basic skills you MUST max.
I won't repeat what was already posted about kiting. Hope some of my opinion helped b:chuckle0 -
lols stone barrier eh?
me used glacial embrace the whole time against them.
b:chuckle
killed them before they got off a shot so me figured mana regen was more useful.
b:victorydarthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
Hawk:Do this. closing thread
frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
Kantorek: Yeah.. you should try it. It's awesome.
Sihndra: Nope- not currently possible under any circumstances. Sorry.
LokisDottir: I mean...not haunting the forums, nope nope..
Konariraiden: You don't know what you are up against. You will lose.
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TehMage - Lost City wrote: »You really don't have to level your fire shield, i've never used it. Foxwings never did much damage to me with my earth barrier.
Sandstorm I only had at lvl 1 until i hit 60 then i got it to Lv4.
So it really just goes down to how you play, and when you Really need certain skills. But as already stated, gush/pyro/stone rain are your basic skills you MUST max.
I won't repeat what was already posted about kiting. Hope some of my opinion helped b:chuckle
Lol @ earth barrier against foxwings..MagicHamsta - Lost City wrote: »lols stone barrier eh?
me used glacial embrace the whole time against them.
b:chuckle
killed them before they got off a shot so me figured mana regen was more useful.
b:victory
Indeed.[SIGPIC][/SIGPIC]0 -
MagicHamsta - Lost City wrote: »lols stone barrier eh?
me used glacial embrace the whole time against them.
b:chuckle
killed them before they got off a shot so me figured mana regen was more useful.
b:victory
Absolutely.
Earth Barrier is worth lvling if u are LA because u expect being hit so you might as well just get less dmg.
For a pure wizard the slow on GS is more beneficial than the extra damage from SS at that lvl, that is unless u cannot kill the mob before it hits.
GS-Pyro-Gush-pyro-(gush) should take care of everything except water mobs. Don't Gush after GS as it will overwrite the 80% slow with the gush 40% slow. Not worth it. Pyro after GS and Gush again.____________
I have as much authority as the Pope, I just don't have as many people who believe it.
George Carlin
~I listen to hardcore FIGHT songs when I visit the forum, just to get into the proper mood~
[SIGPIC][/SIGPIC]0 -
Ursa - Dreamweaver wrote: »Absolutely.
Earth Barrier is worth lvling if u are LA because u expect being hit so you might as well just get less dmg.
For a pure wizard the slow on GS is more beneficial than the extra damage from SS at that lvl, that is unless u cannot kill the mob before it hits.
GS-Pyro-Gush-pyro-(gush) should take care of everything except water mobs. Don't Gush after GS as it will overwrite the 80% slow with the gush 40% slow. Not worth it. Pyro after GS and Gush again.
They was talking about Glaicial Embrace the water barrier not Glaicial Snare the skill against foxwings I think b:surrender0 -
CeliaZ - Sanctuary wrote: »Lol @ earth barrier against foxwings..
Indeed.Ursa - Dreamweaver wrote: »Absolutely.
Earth Barrier is worth lvling if u are LA because u expect being hit so you might as well just get less dmg.
For a pure wizard the slow on GS is more beneficial than the extra damage from SS at that lvl, that is unless u cannot kill the mob before it hits.
GS-Pyro-Gush-pyro-(gush) should take care of everything except water mobs. Don't Gush after GS as it will overwrite the 80% slow with the gush 40% slow. Not worth it. Pyro after GS and Gush again.
Ursa, stop with the stereotypes plz.
As a LA wiz, the only time i get hit is when im in RB, or steal aggro(and yes i do enough damage to steal aggro) other than that, i kill mobs before the touch me. I remember grinding on Dragonmaids at lvl 76(because you and Cryxtal were talking about it) and my combo was sandstorm > stone rain or sandstorm > crit which was exactly your combo if i remember correctly. Also, GS is one of my main skills. I spam it when i can in pvp and pve.
I remember fighting clams at 73 and my combo was GS>SS>pitfall and i was using a +2 ashura sign. As LA, i may not do AS MUCH damage as a pure mag but my damage isnt like whacking a BM with a flower. Maybe a bad LA mage goes along your description but a good one knows what to do to fix their weak points. Just as a pure wizard can makeup for defense loss, a LA mage can make up for damage loss.
Cya later today in gameb:chuckleSins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
Mizuoni - Dreamweaver wrote: »+1
Ursa, stop with the stereotypes plz.
As a LA wiz, the only time i get hit is when im in RB, or steal aggro(and yes i do enough damage to steal aggro) other than that, i kill mobs before the touch me. I remember grinding on Dragonmaids at lvl 76(because you and Cryxtal were talking about it) and my combo was sandstorm > stone rain or sandstorm > crit which was exactly your combo if i remember correctly. Also, GS is one of my main skills. I spam it when i can in pvp and pve.
I remember fighting clams at 73 and my combo was GS>SS>pitfall and i was using a +2 ashura sign. As LA, i may not do AS MUCH damage as a pure mag but my damage isnt like whacking a BM with a flower. Maybe a bad LA mage goes along your description but a good one knows what to do to fix their weak points. Just as a pure wizard can makeup for defense loss, a LA mage can make up for damage loss.
Cya later today in gameb:chuckle
I just read what you said and would you say that LA was better for a wizard at lower levels or higher levels when you have more crit? Is the damage difference between LA and Arcane really noticable?0 -
CeliaZ - Sanctuary wrote: »Lol @ earth barrier against foxwings..
Indeed.
Why laugh, I hardly ever got hit. b:shocked0 -
and that's the reason ppl are laughing.
Earth barrier at foxwing is like giving a foot massage to a wood leg.
At least the glacial embrace helps you recover some mana or the fire shield to recover HP/soften the blows if u get hit. Earth Shield is just completely useless in that case.____________
I have as much authority as the Pope, I just don't have as many people who believe it.
George Carlin
~I listen to hardcore FIGHT songs when I visit the forum, just to get into the proper mood~
[SIGPIC][/SIGPIC]0 -
Ursa - Dreamweaver wrote: »and that's the reason ppl are laughing.
Earth barrier at foxwing is like giving a foot massage to a wood leg.
At least the glacial embrace helps you recover some mana or the fire shield to recover HP/soften the blows if u get hit. Earth Shield is just completely useless in that case.
Foxwings don't exactly hit in fire damage so I don't know how earth barrier would be useless. But I do see why you would want to use water shield.0 -
TehMage - Lost City wrote: »Foxwings don't exactly hit in fire damage so I don't know how earth barrier would be useless. But I do see why you would want to use water shield.
foxwings dont atk with fire? is that a fail joke or do you seriously think that?Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
[SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]0 -
Adroit - Lost City wrote: »foxwings dont atk with fire? is that a fail joke or do you seriously think that?
Why would I joke? b:shocked0 -
Helbear - Heavens Tear wrote: »I just read what you said and would you say that LA was better for a wizard at lower levels or higher levels when you have more crit? Is the damage difference between LA and Arcane really noticable?
IMO, it may be better to restat to LA at 70 ish because its easy to get good gear and very cheap.
Crit is one of the big perks of being LA, if you can get good gear, you can get an insane amount of crit. I have 14% crit rate and thats the highest for a wiz on my server(i dont think anyone trumped me yet ~.^)
The damage difference isnt huge. When i restat at lvl 72 i loss like 1k damage or so which isnt much once resistances are accounted for and if you choose to PK, Pk reductions. Me and Ursa, are a good example since im LA and she is pure and our gear is pretty similiar.
She used a +6 2 flawless Yaksa and I use a +5 2 immac yaksa.
My damage range is upper 4k to upper 5k and her damage is 5k-6k(not sure exact numbers but around there).Ursa - Dreamweaver wrote: »and that's the reason ppl are laughing.
Earth barrier at foxwing is like giving a foot massage to a wood leg.
At least the glacial embrace helps you recover some mana or the fire shield to recover HP/soften the blows if u get hit. Earth Shield is just completely useless in that case.
Let me help the poor wiz out.
Since he is on a pvp server, he faces the chance of a skirmish happening so maybe he had earth barrier on just in case someone tries to come and Pk him.
EDIT: nvm he screwed himselfSins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
Mizuoni - Dreamweaver wrote: »
Let me help the poor wiz out.
Since he is on a pvp server, he faces the chance of a skirmish happening so maybe he had earth barrier on just in case someone tries to come and Pk him.
I actually do keep that in mind tbh.0 -
TehMage - Lost City wrote: »Foxwings don't exactly hit in fire damage so I don't know how earth barrier would be useless. But I do see why you would want to use water shield.
b:sweat
it be.....a....fireball....not sure how a frigging fireball doesn't hurt in fire damage.
b:chuckle
also hurry up TehMage
(>.<)
TehHamster about to leave you in TehDust.
also because me would like to find another wizard who be near me level to help DD when aoe grinding spiders.
(>.<)'darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
Hawk:Do this. closing thread
frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
Kantorek: Yeah.. you should try it. It's awesome.
Sihndra: Nope- not currently possible under any circumstances. Sorry.
LokisDottir: I mean...not haunting the forums, nope nope..
Konariraiden: You don't know what you are up against. You will lose.
Waiting for...Hamster Packs!
58% chance to get tokens
41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
1% chance to get ban hamstered with the message "Hamsters United!"
[SIGPIC][/SIGPIC]0 -
Cholla - Harshlands wrote: »I like your summary of our kiting options, but you left out some of them.
We get pitfall from our level 19 cultivation, which sometimes freezes, and also often slows movement 15%. Gush slows 30% but expires faster [and occasional use of pitfall seems to help my drop chances]. (Hailstorm also freezes, but if you get a hailstorm freeze you often do not have to kite.)
When we reach level 30, we can fly, and we can use cancel flying / restart flying to kite air monsters (but this requires careful timing because when you kite too far they give up, also if you fight air monsters from the ground you do half damage).
Also, sometimes you should distance shrink past the monster, because their reactions are slow and they will keep moving in their original direction for a fraction of a second.
Thanks for covering up for me b:thanks, esp. on the flying/distance shrink part.
I didn't mention pitfall or hailstorm because I don't level them up, but pitfall definitely can act as a gush backup (although it does have a fast cooldown...).0 -
Scorched_Sky - Sanctuary wrote: »Thanks for covering up for me b:thanks, esp. on the flying/distance shrink part.
I didn't mention pitfall or hailstorm because I don't level them up, but pitfall definitely can act as a gush backup (although it does have a fast cooldown...).
Ok so now I am level 24, I have level 1 Divine Pyrogram, Should I level it or keep it at its current level of 1, Also the same question with regards to the heal0 -
Helbear - Heavens Tear wrote: »Ok so now I am level 24, I have level 1 Divine Pyrogram, Should I level it or keep it at its current level of 1, Also the same question with regards to the heal
If you are an arcane build, you can keep your heal at 1 for now (because it will probably fully heal you even at lvl 1 until you are maybe around lvl 35-50.
For divine pyro: Level it up if you have free spirit. My advice is to max gush, pyrogram, and stone rain, along with glacial embrace first.0
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