Essential Sutra Combination

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Comments

  • CeliaZ - Sanctuary
    CeliaZ - Sanctuary Posts: 901 Arc User
    edited August 2009
    "Erm, lol?

    ...... "

    Well, I'm constantly lacking spirit. And because my health is not particularly good anyway I decided to wait some time to get emberstorm instead of learning it at 49.

    What I meant was, that you should not level emberstorm ever. its a useless skill for wizards and you wont find a single wizard that has leveled it pre 99.
    [SIGPIC][/SIGPIC]
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited August 2009

    it works srs

    as you get higher lv the added dmg becomes less and less significant because ur base dmg gets higher




    using my macro
    Pit>Gush>Crown>Gush repeat
    4x base magic
    1x weapon dmg
    7986.3 flat dmg
    3012.9 crown
    3600.8 pit
    1372.6 gush

    takes 8 seconds

    using normal
    Gush>Pyro
    2x base magic dmg
    2x wep dmg
    2752.6 flat dmg

    Takes 4.3 seconds to cast but 6 seconds in reality cuz of cooldown


    my macro waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaayyyy better
    especially if u go sage...
    go try it kris
    Replacing gush with pyrogram and being able to triple spark once per minute > whatever you're doing. And... no, gush/pyro alternating isn't even close to 6 seconds every gush/pyro. But I don't use macro's because they fail, and I don't.
    Wondering how much longer these **** packs are going to be around.
  • Calliope - Heavens Tear
    Calliope - Heavens Tear Posts: 328 Arc User
    edited August 2009
    Cooldown starts when Channeling ends, not when you cast the spell. So it looks more like this:

    Gush Channel (1 sec)
    Gush cooldown starts
    Gush Cast (1 sec)
    Pyro Channel (1.5 sec)
    Pyro cooldown starts
    Pyro Cast (0.8 sec) <- Gush cooldown ends partway through
    Gush Channel (1 sec)
    Gush cooldown starts
    Gush Cast (1 sec)
    delay 0.2 sec (often invisible due to lag)
    Pyro cooldown ends
    Pyro Channel (1.5 sec)
    Pyro cooldown starts
    Pyro Cast (0.8 sec) <- Gush cooldown ends partway through
    Gush Channel (1 sec)
    Gush cooldown starts
    Gush Cast (1 sec)
    delay 0.2 sec (often invisible due to lag)

    and so on. The first pair takes 4.3 seconds, the rest take 4.5 seconds. Not 6.
  • FireWizardEX - Dreamweaver
    FireWizardEX - Dreamweaver Posts: 463 Arc User
    edited August 2009

    it works srs

    as you get higher lv the added dmg becomes less and less significant because ur base dmg gets higher




    using my macro
    Pit>Gush>Crown>Gush repeat
    4x base magic
    1x weapon dmg
    7986.3 flat dmg
    3012.9 crown
    3600.8 pit
    1372.6 gush

    takes 8 seconds

    using normal
    Gush>Pyro
    2x base magic dmg
    2x wep dmg
    2752.6 flat dmg

    Takes 4.3 seconds to cast but 6 seconds in reality cuz of cooldown


    my macro waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaayyyy better
    especially if u go sage...
    go try it kris

    WoP is the best^^

    u can always gush>wop>gush>pyro>gush>wop>gush>pyro>gush>wop
    ofc sage wop would win in this combo but 0.7sec can be easy pass by lags

    the oly problem is 10m range b:sad....but u have aoe^^

    anyway what means that +15% fire dmg on sage's crown of flame, does it means +15% on DOT dmg or on hit skill dmg?
    [SIGPIC][/SIGPIC]
  • DumbIedore - Sanctuary
    DumbIedore - Sanctuary Posts: 111 Arc User
    edited August 2009
    What I meant was, that you should not level emberstorm ever. its a useless skill for wizards and you wont find a single wizard that has leveled it pre 99.

    needa get lvl1 of it if you want BT. that's prolly what he ment.
    [SIGPIC][/SIGPIC]
    Faction: Myriad
    Rank: Executor
    pwi-forum.perfectworld.com/showthread.php?t=343881
  • Xegeth - Dreamweaver
    Xegeth - Dreamweaver Posts: 389 Arc User
    edited August 2009
    Excactly what I meant. Had enough spirit to bring earth mastery to lvl 4. It is noticeable indeed. =)
    [SIGPIC][/SIGPIC]
  • Xegeth - Dreamweaver
    Xegeth - Dreamweaver Posts: 389 Arc User
    edited September 2009
    I got Sutra now and I find it really really great. Especially the combination Divine -> Sandstorm -> Stone Rain -> Snare.

    Only problem is, it sometimes doesn't work. Makro really sucks and the timing is kinda hard manually, because Sutra is cast instantly. So I don't really know how fast I can use the first attack after activating Sutra. If I press to early, I channel Divine with the normal casting time. If I press to late, Snare won't work.. Suppose I just have to figure it out.
    [SIGPIC][/SIGPIC]