whats are main role in tt

Devilmages - Sanctuary
Devilmages - Sanctuary Posts: 195 Arc User
edited August 2009 in Wizard
like the title whats are main purpose and why doesent anyone want us btw whats are main role in pwi anyways everyones got one except us besides pk but thats not to much of a role as tanking and stuff
i like pie
Post edited by Devilmages - Sanctuary on
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Comments

  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited August 2009
    We don't have a real role in TT, hence why we aren't wanted. Just a weak Damage Dealer. Veno's/Archers are better DDs.
    Wondering how much longer these **** packs are going to be around.
  • FireWizardEX - Dreamweaver
    FireWizardEX - Dreamweaver Posts: 463 Arc User
    edited August 2009
    We don't have a real role in TT, hence why we aren't wanted. Just a weak Damage Dealer. Veno's/Archers are better DDs.

    b:shocked i thought we was the biggest dmg dealers of pwb:surrender
    [SIGPIC][/SIGPIC]
  • LloydAsplund - Sanctuary
    LloydAsplund - Sanctuary Posts: 3,899 Arc User
    edited August 2009
    Venos are probably the best DDs in TT (for bosses, excluding mobs). This is due to the fact that their pets do not suffer the 75% damage reduction to "?" mobs.
    I was early taught to work as well as play,
    My life has been one long, happy holiday;
    Full of work and full of play-
    I dropped the worry on the way-
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  • FireWizardEX - Dreamweaver
    FireWizardEX - Dreamweaver Posts: 463 Arc User
    edited August 2009
    Venos are probably the best DDs in TT (for bosses, excluding mobs). This is due to the fact that their pets do not suffer the 75% damage reduction to "?" mobs.

    well, i still think wiz can do more dmg, if he uses sutra+sages bids and etc...if he uses chi.

    but well they must be hight lv for that b:sad
    [SIGPIC][/SIGPIC]
  • Trawne - Lost City
    Trawne - Lost City Posts: 966 Arc User
    edited August 2009
    Venos are probably the best DDs in TT (for bosses, excluding mobs). This is due to the fact that their pets do not suffer the 75% damage reduction to "?" mobs.

    Veno pets dont suffer dmg reduction, but it's not a set 75%. it's only 75% if the wizard is 75. at 90 it's 60%
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  • Mizorie - Lost City
    Mizorie - Lost City Posts: 598 Arc User
    edited August 2009
    Mages suck at hh period. :/

    Only thing we are good for is TW.
    [SIGPIC][/SIGPIC]
    Dalamaar: Mizorie you have no soul.
  • Devilmages - Sanctuary
    Devilmages - Sanctuary Posts: 195 Arc User
    edited August 2009
    sigh well ill never get my tt stuff oh well :( ill jsut be a weak dmge dealer
    i like pie
  • Jonnykins - Dreamweaver
    Jonnykins - Dreamweaver Posts: 359 Arc User
    edited August 2009
    sigh well ill never get my tt stuff oh well :( ill jsut be a weak dmge dealer

    I've never had a prob getting into a TT run
  • AdagioAssai - Heavens Tear
    AdagioAssai - Heavens Tear Posts: 2 Arc User
    edited August 2009
    I don't see the point of the statements.At bosses all DDs have to restrain from taking agro from tank - so they are all the same.The damage u do is all dependant on the tank abilities:I've done drum 1-3 with archer barraging and mage spaming ulties,boss whent down in like 2 minutes without barb loosing agro at all.
    Also wiz is good as secondary cleric if u know how to menage the slow cast, no cleric heals 1800hp instant with no buble,with sutra wiz can heal about 1k a second.
    And btw its party that counts in TT runs not classes,group effort etc...
  • Piliener - Lost City
    Piliener - Lost City Posts: 589 Arc User
    edited August 2009
    To the OP...our role in TT(HH) is the same as everywhere else deal damage.
    Spoons you will forever be missed in this community
  • WitchBurner - Sanctuary
    WitchBurner - Sanctuary Posts: 1,394 Arc User
    edited August 2009
    Elemental shell is useful for pulling Wurlurd I've heard, cast it on the barb so he doesn't take 6k from the magic attack.
    Currently flying internet spaceships around dodixie, moving to amarr soon.

    Send me a mail if you wanna ask/request anything

    Sanctuary's retired king of wizards alongside queen Saintblu.
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited August 2009
    I don't see the point of the statements.At bosses all DDs have to restrain from taking agro from tank - so they are all the same.The damage u do is all dependant on the tank abilities:I've done drum 1-3 with archer barraging and mage spaming ulties,boss whent down in like 2 minutes without barb loosing agro at all.
    Also wiz is good as secondary cleric if u know how to menage the slow cast, no cleric heals 1800hp instant with no buble,with sutra wiz can heal about 1k a second.
    And btw its party that counts in TT runs not classes,group effort etc...
    lol... wouldn't expect a lv54 to know anything.


    Bosses in TT are [?] level. This means that everyone in there gets a heavy damage penalty. Meaning the difference in damage done to the boss is low. This means that barbs, with the skills that draw agro, will never have it stolen, because the difference in damage isn't big enough. You can't even steal agro from a pet, which does full damage to the bosses due to no damage penalty, making them the best DDs in TT. Ability to amp/pull helps too. Archers have much higher DPS in TT too, plus Sharptooth Arrow and the fact that they only waste arrows. Wizards waste a LOT of MP. While doing less damage and being a lot less useful in general.


    And lol, classes matter more than "group effort".
    Wondering how much longer these **** packs are going to be around.
  • Devilmages - Sanctuary
    Devilmages - Sanctuary Posts: 195 Arc User
    edited August 2009
    lol... wouldn't expect a lv54 to know anything.


    Bosses in TT are [?] level. This means that everyone in there gets a heavy damage penalty. Meaning the difference in damage done to the boss is low. This means that barbs, with the skills that draw agro, will never have it stolen, because the difference in damage isn't big enough. You can't even steal agro from a pet, which does full damage to the bosses due to no damage penalty, making them the best DDs in TT. Ability to amp/pull helps too. Archers have much higher DPS in TT too, plus Sharptooth Arrow and the fact that they only waste arrows. Wizards waste a LOT of MP. While doing less damage and being a lot less useful in general.


    And lol, classes matter more than "group effort".
    actully effort is more than class you could come up with alot more stuff in effort than anything else
    i like pie
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited August 2009
    actully effort is more than class you could come up with alot more stuff in effort than anything else
    Yeah sadly in any respectable guild with decent level members, most people will know what the **** they're doing. Meaning your "effort" has no real meaning.
    Wondering how much longer these **** packs are going to be around.
  • Devilmages - Sanctuary
    Devilmages - Sanctuary Posts: 195 Arc User
    edited August 2009
    Yeah sadly in any respectable guild with decent level members, most people will know what the **** they're doing. Meaning your "effort" has no real meaning.

    were in 2 diff servers idk if they do things good down there all ik is theres a pretty good chance everyones gonna die if they dont take things seriosly
    i like pie
  • FireWizardEX - Dreamweaver
    FireWizardEX - Dreamweaver Posts: 463 Arc User
    edited August 2009
    lol... wouldn't expect a lv54 to know anything.


    Bosses in TT are [?] level. This means that everyone in there gets a heavy damage penalty. Meaning the difference in damage done to the boss is low. This means that barbs, with the skills that draw agro, will never have it stolen, because the difference in damage isn't big enough. You can't even steal agro from a pet, which does full damage to the bosses due to no damage penalty, making them the best DDs in TT. Ability to amp/pull helps too. Archers have much higher DPS in TT too, plus Sharptooth Arrow and the fact that they only waste arrows. Wizards waste a LOT of MP. While doing less damage and being a lot less useful in general.


    And lol, classes matter more than "group effort".


    b:shocked

    archer-2000dmg per second

    mage-5000dmg per 2second

    also mage's spark erupt is much strongger

    and u are telling archer>wiz in dmg
    and mages can manage to heal if theres any problem, also 2mages>>2archers since undine strike help the 2b:bye
    [SIGPIC][/SIGPIC]
  • AdagioAssai - Heavens Tear
    AdagioAssai - Heavens Tear Posts: 2 Arc User
    edited August 2009
    hm maybe i have done some TT with other char...
    All i ment was wiz is by no means lesser DD in runs,and its versatile skills help - like healing at Ape(2-2),or fighting Astral's minions...Also apart from bosses is the mob control wiz has,no other class has wider arsenal(slow,sleep,silence,push,stun,freeze,all these with no genie),can save the party when pull goes wrong.
    About the barb thingy try comparing a run with a demon hyb barb n say a full tank.And yes even bms can pull agro if barb times skills wrong.
    And theres a lot more to classes than the common steriotypes that govern forums.
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited August 2009
    were in 2 diff servers idk if they do things good down there all ik is theres a pretty good chance everyones gonna die if they dont take things seriosly
    I've done 1-X, 2-1 and 3-1 runs where nobody took anything seriously, and nobody died. Why? Because everyone's doing their job. The difference? It's much faster and easier with certain classes in the party.
    b:shocked

    archer-2000dmg per second

    mage-5000dmg per 2second

    also mage's spark erupt is much strongger

    and u are telling archer>wiz in dmg
    and mages can manage to heal if theres any problem, also 2mages>>2archers since undine strike help the 2b:bye
    lol.. another 5x. I'm not even going to bother responding to your post. Even triple sparked, my gush damage on TT bosses doesn't reach 5000 without a crit. Mage's spark eruption isn't stronger at 89+ either. Yes, Archer > Wizard for DDing. And nobody uses Undine Strike in TT, you're an idiot.
    hm maybe i have done some TT with other char...
    All i ment was wiz is by no means lesser DD in runs,and its versatile skills help - like healing at Ape(2-2),or fighting Astral's minions...Also apart from bosses is the mob control wiz has,no other class has wider arsenal(slow,sleep,silence,push,stun,freeze,all these with no genie),can save the party when pull goes wrong.
    About the barb thingy try comparing a run with a demon hyb barb n say a full tank.And yes even bms can pull agro if barb times skills wrong.
    And theres a lot more to classes than the common steriotypes that govern forums.
    Your party sucks if you ever need to heal, stop bringing that up. There isn't much reason to fight Astral's minions either. Normally you do Astral with a herc anyway. Even if you are tanking it with a barb, you'll only agro 2 minions if done right, which the cleric can tank in BB.

    I'm talking about situations where people aren't low level, meaning they usually know what they're doing.
    Wondering how much longer these **** packs are going to be around.
  • Devilmages - Sanctuary
    Devilmages - Sanctuary Posts: 195 Arc User
    edited August 2009
    I've done 1-X, 2-1 and 3-1 runs where nobody took anything seriously, and nobody died. Why? Because everyone's doing their job. The difference? It's much faster and easier with certain classes in the party.


    lol.. another 5x. I'm not even going to bother responding to your post. Even triple sparked, my gush damage on TT bosses doesn't reach 5000 without a crit. Mage's spark eruption isn't stronger at 89+ either. Yes, Archer > Wizard for DDing. And nobody uses Undine Strike in TT, you're an idiot.


    Your party sucks if you ever need to heal, stop bringing that up. There isn't much reason to fight Astral's minions either. Normally you do Astral with a herc anyway. Even if you are tanking it with a barb, you'll only agro 2 minions if done right, which the cleric can tank in BB.

    I'm talking about situations where people aren't low level, meaning they usually know what they're doing.

    instead of commenting on lvl 50s people thoughts mabye they have mains huh? i hate people with high ego that are to blind to see the truth that theres seomthing else in life than jsut what you see who knows mabye there right and stop being so dang ignorent its obvoius you have issues with people
    i like pie
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited August 2009
    instead of commenting on lvl 50s people thoughts mabye they have mains huh? i hate people with high ego that are to blind to see the truth that theres seomthing else in life than jsut what you see who knows mabye there right and stop being so dang ignorent its obvoius you have issues with people
    It's rather obvious they don't have any higher level char when they think they can do 5k damage to a TT boss every 2 seconds.


    I hate low level idiots who post numbers they pulled out of their ****.
    Wondering how much longer these **** packs are going to be around.
  • Ursa - Dreamweaver
    Ursa - Dreamweaver Posts: 2,634 Arc User
    edited August 2009
    and I can't say I hate, but I seriously dislike high lvls who think they know everything and they are always right. I might be doing the same thing sometimes ( LA vs Robe topics) but I try to come up with some numbers that have a real base ( char simulators, ing dmg, char stats). Would be nice to add a few arguments and screenshots so those "low level idiots" will understand what u mean. You were once a lowbie that eat **** too, if u had the time and luck to have someone teach u how this game works, maybe is worth once in a while to pass knowledge to others and not just be a full of **** selfish son of a b*tch when replying to posts.
    Often in game I'm WCing that I'm helping with bosses. Numerous times lowbies are challenging me to duels and I usually let them win the first time, even second time, telling them to try their best hits on me. Then I win a duel and I tell them to try again to counteract what i'm doing to win, and I'll keep doing the same succession of skills until they find the best way to stay alive a little longer and maybe to fight back. Ofc, there are always some idiot archers that after first duel run away yelling they killed a 82 mage at lvl 50 or 60, but the poor idiots don't ever realize I have no intention of hitting them in the first place b:chuckle. Those are about 10% of cases, and 99.9% of them are archers. The rest are just thanking me for the opportunity and often when they lvl and get a new skill/wpn they PM me to try their newly accquired toy.
    Why not help? why not share knowledge? this game isn't only about TW/TT/FB/RB. Well, truth is a lot of kids get high lvls cause they just have the time to play, and once they get into the 90s are having your kind of atitude Kristoph. They only do TT/RB/FC with certain classes and often only in the same squads, they just blindly go with "archers>>wizards", "clerics>> wizzards", " barbs>>BMs" without even thinking for one second that that is only 50% of the time true, the rest of 50% is the other way around.

    Wizard role everywhere is to DD and to keep the cleric/tank alive if needbe.
    Double spark might be ok, but u gotta be sure that things are working just fine before using that, as a sutra heal on cleric or tank is just what's needed sometime to save the day.
    ____________
    I have as much authority as the Pope, I just don't have as many people who believe it.
    George Carlin

    ~I listen to hardcore FIGHT songs when I visit the forum, just to get into the proper mood~

    [SIGPIC][/SIGPIC]
  • Feiric - Harshlands
    Feiric - Harshlands Posts: 240 Arc User
    edited August 2009
    b:shocked

    archer-2000dmg per second

    mage-5000dmg per 2second

    also mage's spark erupt is much strongger

    and u are telling archer>wiz in dmg
    and mages can manage to heal if theres any problem, also 2mages>>2archers since undine strike help the 2b:bye
    lol.. another 5x. I'm not even going to bother responding to your post. Even triple sparked, my gush damage on TT bosses doesn't reach 5000 without a crit. Mage's spark eruption isn't stronger at 89+ either. Yes, Archer > Wizard for DDing. And nobody uses Undine Strike in TT, you're an idiot.

    Great job!
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited August 2009
    and I can't say I hate, but I seriously dislike high lvls who think they know everything and they are always right. I might be doing the same thing sometimes ( LA vs Robe topics) but I try to come up with some numbers that have a real base ( char simulators, ing dmg, char stats).
    Okay.
    Would be nice to add a few arguments and screenshots so those "low level idiots" will understand what u mean. You were once a lowbie that eat **** too, if u had the time and luck to have someone teach u how this game works, maybe is worth once in a while to pass knowledge to others and not just be a full of **** selfish son of a b*tch when replying to posts.
    I'm not the one saying I can do 5000 damage to TT bosses. If you actually read the posts in the thread, it's been explained why Archers and Veno's are better DDs and overall more useful classes in TT. Yay for flaming, btw.
    Often in game I'm WCing that I'm helping with bosses. Numerous times lowbies are challenging me to duels and I usually let them win the first time, even second time, telling them to try their best hits on me. Then I win a duel and I tell them to try again to counteract what i'm doing to win, and I'll keep doing the same succession of skills until they find the best way to stay alive a little longer and maybe to fight back. Ofc, there are always some idiot archers that after first duel run away yelling they killed a 82 mage at lvl 50 or 60, but the poor idiots don't ever realize I have no intention of hitting them in the first place b:chuckle. Those are about 10% of cases, and 99.9% of them are archers. The rest are just thanking me for the opportunity and often when they lvl and get a new skill/wpn they PM me to try their newly accquired toy.
    You're my hero.
    Why not help? why not share knowledge? this game isn't only about TW/TT/FB/RB. Well, truth is a lot of kids get high lvls cause they just have the time to play, and once they get into the 90s are having your kind of atitude Kristoph. They only do TT/RB/FC with certain classes and often only in the same squads, they just blindly go with "archers>>wizards", "clerics>> wizzards", " barbs>>BMs" without even thinking for one second that that is only 50% of the time true, the rest of 50% is the other way around.
    lol.. I've always behaved like this. It's got nothing to do with experience or the time I've played, nor my level. It's because I don't pull numbers out of my ****. Arguments? I'll come up with arguments when others will. Things like "group effort"? Fake numbers?

    lol, I run HH with my alt's guild quite often because there's a lot of friends of mine in there, so no, another baseless argument. I'm hardly ever in the same squad more than once a week. (Not counting multiple runs done in a row)

    And wow, there we go. 50% this, 50% that. Yay. In TT, an Archer is more useful than a Wizard, period. Sharptooth Arrow, higher DPS, better tanking skills, cheaper, a relatively useful party buff. Veno? Luring, tanking, backup healer if a herc is tanking, DDing, Amping. What can a wizard do? DDing, which is weaker and more expensive than other classes. Maybe sutraheal for a terrible party. What else is there? Nothing.
    Wizard role everywhere is to DD and to keep the cleric/tank alive if needbe.
    Double spark might be ok, but u gotta be sure that things are working just fine before using that, as a sutra heal on cleric or tank is just what's needed sometime to save the day.
    Sorry, I've never experienced this myth. I never need to sutraheal in any TT run. Besides, over half of the TT runs done are tanked by hercs anyway. Meaning the cleric can focus on healing whoever needs it rather than having to focus on the tank.
    Great job!
    If those 2 lines count as a response, thanks?
    Wondering how much longer these **** packs are going to be around.
  • Rinnve - Lost City
    Rinnve - Lost City Posts: 473 Arc User
    edited August 2009
    In TT, an Archer is more useful than a Wizard, period. Sharptooth Arrow, higher DPS, better tanking skills, cheaper, a relatively useful party buff.
    Higher DPS? Without skills, hardly. Archer's normal attack with crits = wizard's pyro/gush without crits. Maybe a bit higher but only a bit. If archer go spamming skills... sooner or later he'll get agro with skill crit. That's fail and is not wanted. About tanking... Any wizard that have pdef and mdef lower than archer of his level just fails very hard. It must be HIGHER, not lower. Stun + pushback = silence + phoenix. Cheaper... Yes. It is somewhat fixable with apoth potions, i once damaged non-stop on that big wolf boss in SP near dismal shade. 3 mp regens + some mp potions (<50, maybe even <30, cant recall it lol) = 30 mins of non-stop damage. About 50k expences. Dunno how much archers want for 30 mins of damage. Maxed water damage buff is much more useful than slight speed increase.
    --
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  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited August 2009
    Higher DPS? Without skills, hardly. Archer's normal attack with crits = wizard's pyro/gush without crits. Maybe a bit higher but only a bit. If archer go spamming skills... sooner or later he'll get agro with skill crit. That's fail and is not wanted. About tanking... Any wizard that have pdef and mdef lower than archer of his level just fails very hard. It must be HIGHER, not lower. Stun + pushback = silence + phoenix. Cheaper... Yes. It is somewhat fixable with apoth potions, i once damaged non-stop on that big wolf boss in SP near dismal shade. 3 mp regens + some mp potions (<50, maybe even <30, cant recall it lol) = 30 mins of non-stop damage. About 50k expences. Dunno how much archers want for 30 mins of damage. Maxed water damage buff is much more useful than slight speed increase.
    - Yes, archers have higher DPS in HH even with normal shots. Even if what you said is true damage-wise, an archer still shoots fast enough with a much higher critrate to **** your DPS.
    - No, a skill spamming archer will not steal agro on a TT boss, what are you talking about?
    - I never said tanking, I said tanking skills. Winged Shell, Wings of Grace. Means the tank doesn't have to run after the boss chasing the wizard trying to blink away
    - Speed + evasion > pathetic damage boost which only works on melee attacks
    Wondering how much longer these **** packs are going to be around.
  • Fireblood - Harshlands
    Fireblood - Harshlands Posts: 1,414 Arc User
    edited August 2009
    But archer's normal attacks will not be equal to archer's normal attacks so if a wizard's pyro/gush was equal to an archer's normal attacks, then of course a wizard's pyro/gush could not be equal to a different archer's normal attacks. For example, some archers wear gear which reduces their attack intervals.

    I just lost brain cells reading thatb:shockedb:sad
    Quit.
  • Amour - Lost City
    Amour - Lost City Posts: 1,825 Arc User
    edited August 2009
    I'd like to know where these 5x are pulling these numbers from. I hit HH bosses for about ~2k per pyro/gush, so every 5 seconds I"m doing about 8k damage without crits. An archer my level (ignoring the fact that they can do 16% hp in one hit...) does 1.3-1.5k and 2.6-3k crits autoshotting at around 6-7 times per 5 seconds... so as you can see they do a little more damage, but they also waste nothing by weapon durability and arrows. Where as mages need pots or hiero (to a lesser extent for 90+ sage wizards)

    HH is not home of the wizards, stop trying to make it work.
    But sometimes company > efficiency, so make some friends.
    "Amour is better suited to rainbow text, because he is a classy lady." - Nakhimov
    [SIGPIC][/SIGPIC]
  • Devilmages - Sanctuary
    Devilmages - Sanctuary Posts: 195 Arc User
    edited August 2009
    I'd like to know where these 5x are pulling these numbers from. I hit HH bosses for about ~2k per pyro/gush, so every 5 seconds I"m doing about 8k damage without crits. An archer my level (ignoring the fact that they can do 16% hp in one hit...) does 1.3-1.5k and 2.6-3k crits autoshotting at around 6-7 times per 5 seconds... so as you can see they do a little more damage, but they also waste nothing by weapon durability and arrows. Where as mages need pots or hiero (to a lesser extent for 90+ sage wizards)

    HH is not home of the wizards, stop trying to make it work.
    But sometimes company > efficiency, so make some friends.

    actully we NEED to make it work to get are tt wepons
    i like pie
  • Ursa - Dreamweaver
    Ursa - Dreamweaver Posts: 2,634 Arc User
    edited August 2009
    be friend with a veno, tell her to farm all the mats u need.
    U farm herbs, high/medium mats speculate some AH and trade in Archos and u will make the money u need to buy the mats.
    Veno's going to be pleased to have someone to sell the mats to for sure, u are going to be pleased having whatever u need for TT equips/wpn.
    My advice, TT equip is **** until TT90, you're better off using legendary and 3* with way better stats and way cheaper.
    ____________
    I have as much authority as the Pope, I just don't have as many people who believe it.
    George Carlin

    ~I listen to hardcore FIGHT songs when I visit the forum, just to get into the proper mood~

    [SIGPIC][/SIGPIC]
  • FireWizardEX - Dreamweaver
    FireWizardEX - Dreamweaver Posts: 463 Arc User
    edited August 2009
    the fun think is i didnt even told they do that dmg on TT bosses b:chuckle

    i just mean the dmg beetwen archers and wizard in my personal knowledge and if the reducion % is the same for arch and for wiz...wiz still deal more dmgb:bye
    [SIGPIC][/SIGPIC]