beware

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Comments

  • t0mat03
    t0mat03 Posts: 8 Arc User
    edited August 2008
    taelrak wrote: »
    Play the class you feel you'll enjoy the most. Yes, groups for dungeons may be slightly harder to get as a mage, but they're not impossible to find. You'll also find the wizard to be very good at other parts of the game. Despite what people may suggest, the classes are actually fairly well balanced.

    On the other hand, if you pick a class you don't like, you won't enjoy the game as much and even if you do go on lots of runs, they'll be less satisfying.

    Well I've got two buddies to play with so Im assuming I'll be okay on the group.

    But that makes zero sense to me, why is it hard to find a group as a mage? Coming from playing WoW.... it makes absolutely no sense.
  • kittykat
    kittykat Posts: 0 Arc User
    edited August 2008
    Why do some of you think I'm looking down on MGs? I know they do pretty good dmg in endgame, especially in TW *ahem* lvl 95 MG.

    My point was to warn all those people that are hypnotized by the shiny dmg numbers and spells. FB/HH wise, vast majority of people just don't care about those. Even for TW, the usefulness of MGs in TW is not enough to get people in your guild to help with HH/FB, because EAs do just as well in TW.



    In terms of supply and demand for farming, it goes

    1) WB



    2) EP








    3) WF





































    4, 5, 6) the rest
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    EAs don't do as well in TW. In TW, MGs did better than EAs. However, you're very right for farming... you can count on your guild to get you the necessities, but you will have a hard time getting more than what you need if you're not very popular.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • avarance
    avarance Posts: 4 Arc User
    edited August 2008
    This is an MMORPG, if you're "GOOD" there's not class that is better than any all of them have their advatanges and you'll learn how to deal with it in PvP with time. I don't understand kids saying that a certain class blows just assuming they fought bad mages or played a mage and sucked at it. Everyone has their own playstyle if you feel like rolling your face on the keyboard roll a warrior like every kids roll on MMORPGs some classes require more finesse but that depends on what you like the most.

    Any class is good, they all have their advantages and weaknesses.
  • kittykat
    kittykat Posts: 0 Arc User
    edited August 2008
    o, 1 more thing....

    I'll be playing on the WEST-carebear server...errmmm PvE, so if any of you guys see any Kitty_Kat chars running around in other servers, that's not me :p

    t0mat03 wrote: »
    Well I've got two buddies to play with so Im assuming I'll be okay on the group.

    But that makes zero sense to me, why is it hard to find a group as a mage? Coming from playing WoW.... it makes absolutely no sense.


    It's just how it is. In FFXI, the dmg mage class (BLM) was one of the most sought after end game classes as well. It just happens that the game mechanics are different from game to game to where nukers are more useful under certain game mechanics, but not others. Unfortunately, the gameplay in PW doesn't favor MGs as far as farming parties go.
  • sealed
    sealed Posts: 781
    edited August 2008
    *sealed telepathically slaps everyone who posted in this thread with a bus*


    BEWARE!!!!!
    Mage Owns!!!!!
    But sealed owns more!!


    That is all...

    sealed~
  • taelrak
    taelrak Posts: 0 Arc User
    edited August 2008
    kittykat wrote: »
    Why do some of you think I'm looking down on MGs? I know they do pretty good dmg in endgame, especially in TW *ahem* lvl 95 MG.

    My point was to warn all those people that are hypnotized by the shiny dmg numbers and spells. FB/HH wise, vast majority of people just don't care about those. Even for TW, the usefulness of MGs in TW is not enough to get people in your guild to help with HH/FB, because EAs do just as well in TW.

    http://perso.numericable.fr/ecatomb/pw/skillpwi.html

    Hey kat, take a look at this. Maybe the new skills will make you feel better? Most of them are just +damage spells, but there's a debuff that might be useful in parties (it reduces mdef by 60%, the EP one only does 30%, and most EPs are too lazy to even cast it). We also get a sleep spell.

    The new EA skills seem to be primarily pk based (at least from a cursory glance...i'm not familiar with all the new names to be sure), so this might even the demand for EA v. MG? Probably not- they still have sharptooth, but at least it's something.

    Then again, check out the new skills EPs get!!!!
    kittykat wrote: »
    o, 1 more thing....

    I'll be playing on the WEST-carebear server...errmmm PvE, so if any of you guys see any Kitty_Kat chars running around in other servers, that's not me :p





    It's just how it is. In FFXI, the dmg mage class (BLM) was one of the most sought after end game classes as well. It just happens that the game mechanics are different from game to game to where nukers are more useful under certain game mechanics, but not others. Unfortunately, the gameplay in PW doesn't favor MGs as far as farming parties go.

    Bah stop talking about FFXI or I'll want to start playing it again....my poor little tarutaru smn.... ><

    Play on a East server at least kat :p
  • kittykat
    kittykat Posts: 0 Arc User
    edited August 2008
    avarance wrote: »
    This is an MMORPG, if you're "GOOD" there's not class that is better than any all of them have their advatanges and you'll learn how to deal with it in PvP with time. I don't understand kids saying that a certain class blows just assuming they fought bad mages or played a mage and sucked at it. Everyone has their own playstyle if you feel like rolling your face on the keyboard roll a warrior like every kids roll on MMORPGs some classes require more finesse but that depends on what you like the most.

    Any class is good, they all have their advantages and weaknesses.


    *ahem* I think you didn't actually read all the posts did you? I'm using my experience as a lvl 95 MG from the PW-MY oracle server to give all those potential MGs a warning, since I fell into the trap as well.

    I'm not referring to how good MGs are at PvP. MGs are very good at PvP in fact. If you actually read all the posts, you'll know that I'm referring to the demand for MGs in HH/FB hunting parties.

    just FYI, warriors are also in the same situation as MGs in regards to HH.
  • t0mat03
    t0mat03 Posts: 8 Arc User
    edited August 2008
    Well I guess Ill still be a Mage, looking to be a Nuker, but I still dont care for that aspect (about the group) so much.

    Guess Ill just deal with it. So as long as I can level up properly and still find a group, then Im good to go.
  • sealed
    sealed Posts: 781
    edited August 2008
    kittykat wrote: »
    *ahem* I think you didn't actually read all the posts did you? I'm using my experience as a lvl 95 MG from the PW-MY oracle server to give all those potential MGs a warning, since I fell into the trap as well.

    I'm not referring to how good MGs are at PvP. MGs are very good at PvP in fact. If you actually read all the posts, you'll know that I'm referring to the demand for MGs in HH/FB hunting parties.

    just FYI, warriors are also in the same situation as MGs in regards to HH.

    Really??? Your kinda a noob to have a lvl 95 mage, I mean with all those false facts you call facts:p

    sealed~
  • avarance
    avarance Posts: 4 Arc User
    edited August 2008
    Too lazy, I'll trust you kittykat.

    Take it easy!
  • kittykat
    kittykat Posts: 0 Arc User
    edited August 2008
    taelrak wrote: »
    http://perso.numericable.fr/ecatomb/pw/skillpwi.html

    Hey kat, take a look at this. Maybe the new skills will make you feel better? Most of them are just +damage spells, but there's a debuff that might be useful in parties (it reduces mdef by 60%, the EP one only does 30%, and most EPs are too lazy to even cast it). We also get a sleep spell.

    The new EA skills seem to be primarily pk based (at least from a cursory glance...i'm not familiar with all the new names to be sure), so this might even the demand for EA v. MG? Probably not- they still have sharptooth, but at least it's something.

    Then again, check out the new skills EPs get!!!!



    Bah stop talking about FFXI or I'll want to start playing it again....my poor little smn.... ><

    Play on a East server at least kat :p

    Are those "new" skills available right away in the current PW-I version or are they going to added "later"? A few of those spells weren't in the PW-MY version.
  • taelrak
    taelrak Posts: 0 Arc User
    edited August 2008
    kittykat wrote: »
    Are those "new" skills available right away in the current PW-I version or are they going to added "later"? A few of those spells weren't in the PW-MY version.

    No clue :p
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    If we're as up to date as implied by the admins, then we will indeed have thoes skills. And, if the Wizards are in just as high demand for HH and such as a Blademaster is, then I guess the parties will be in good demand =)
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • kittykat
    kittykat Posts: 0 Arc User
    edited August 2008
    Hrm....guys, I'm not saying don't make an MG. Personally, I would play an MG again since every game I've played the magic DD class. I'm only "trying" out EP in CB to see if I like it or not because of the reasons I stated above.

    By all means, if you want to play MG, go ahead it's a very good PvP, TW class and zhen XP class. I'm just warning the lot of ya to not expect to get invited for HH/FB unless you make connections or get pro-active in forming a static farming party. If you're like me and not pro-active in forming parties, WB/EP/WF is the best way to go..that is if you like those classes. I guess that's what CB is for..to try out classes you may or may not like before the real thing starts.
  • t0mat03
    t0mat03 Posts: 8 Arc User
    edited August 2008
    What is HH/FB if I may ask?

    And why are mages not popular in groups?
  • kittykat
    kittykat Posts: 0 Arc User
    edited August 2008
    ark wrote: »
    If we're as up to date as implied by the admins, then we will indeed have thoes skills. And, if the Wizards are in just as high demand for HH and such as a Blademaster is, then I guess the parties will be in good demand =)

    It's actually the other way around ;p There were just so many WRs in the game, same with EAs, that even though those 2 classes are useful (at least more "useful" in HH than MG) that the supply of WRs and EAs was just too much compared to the supply of WBs and EPs. There actually weren't that many MGs in the game (compared to WRs and EAs) but the demand for them for HH was just so bad, it didn't matter how *relatively* few of us there were.
  • faruxue
    faruxue Posts: 243 Arc User
    edited August 2008
    No one wants MG for HH when there's EA around, enough said.
    MG is not farming party friendly.
    ULTIMATE TOPIC:
    See 3 RQ get owned by 1 WB
    copy and paste onto your web link
    pwi-forum.perfectworld.com/showthread.php?t=33421
  • sealed
    sealed Posts: 781
    edited August 2008
    kittykat wrote: »
    Hrm....guys, I'm not saying don't make an MG. Personally, I would play an MG again since every game I've played the magic DD class. I'm only "trying" out EP in CB to see if I like it or not because of the reasons I stated above.

    By all means, if you want to play MG, go ahead it's a very good PvP, TW class and zhen XP class. I'm just warning the lot of ya to not expect to get invited for HH/FB unless you make connections or get pro-active in forming a static farming party. If you're like me and not pro-active in forming parties, WB/EP/WF is the best way to go..that is if you like those classes. I guess that's what CB is for..to try out classes you may or may not like before the real thing starts.

    WB/EP/WF might be the best for FB and party's, but thats why they fail later.
    I rather lvl slow and work hard on my character for him to be god, rather than taking the easy way like you and lvl fast with "Shyti" end game results.

    "debate closed"
    "sealed solved the case"
    "that is all"

    sealed~
  • kittykat
    kittykat Posts: 0 Arc User
    edited August 2008
    sealed wrote: »
    WB/EP/WF might be the best for FB and party's, but thats why they fail later.
    I rather lvl slow and work hard on my character for him to be god, rather than taking the easy way like you and lvl fast with "Shyti" end game results.

    "debate closed"
    "sealed solved the case"
    "that is all"

    sealed~

    Actually, a few of those are incorrect :(

    MGs can level faster than most classes since they're needed in zhen parties and also in normal XP parties (i.e. butter and fish).

    As for failing later, those 3 classes are very important later on as well. Although they may not be the best overall PK, PvP, or dueling class per se, but each of them are extremely important in TW

    WB = cart puller no other class can do this effectively. if your guild doesn't have enough WBs to pull carts, don't bother attacking land.

    EP = heal, buffs. and in the later stages of TW, EP will be grouped with a bunch of EAs so that the EAs will zhen the crystal, while the EP blue zhens. very annoying to deal with in the chaos of TW. yes, i know you can stun zhen, but until you're in the real thing against pro players, it's not as easy to stun an EP hidden behind a bunch of uber EAs as it seems.

    WF = TBH, no doubt the best PvP player in TW I've ever met was a WF. his name was midnight. his gear wasn't the best as others, i can honestly say i had better gear than him, but his skill of using the WF + that blue scorpion of his was just crazy. i guess my point is if WF is used correctly in TW, they can be very, very effective.
  • asirae
    asirae Posts: 0 Arc User
    edited August 2008
    Kittykat,

    Did you play FFXI (Ragnarok server)?

    I knew a Kittykat there that was really good.
  • sealed
    sealed Posts: 781
    edited August 2008
    kittykat wrote: »
    Actually, a few of those are incorrect :(

    MGs can level faster than most classes since they're needed in zhen parties and also in normal XP parties (i.e. butter and fish).

    As for failing later, those 3 classes are very important later on as well. Although they may not be the best overall PK, PvP, or dueling class per se, but each of them are extremely important in TW

    WB = cart puller no other class can do this effectively. if your guild doesn't have enough WBs to pull carts, don't bother attacking land.

    EP = heal, buffs. and in the later stages of TW, EP will be grouped with a bunch of EAs so that the EAs will zhen the crystal, while the EP blue zhens. very annoying to deal with in the chaos of TW. yes, i know you can stun zhen, but until you're in the real thing against pro players, it's not as easy to stun an EP hidden behind a bunch of uber EAs as it seems.

    WF = TBH, no doubt the best PvP player in TW I've ever met was a WF. his name was midnight. his gear wasn't the best as others, i can honestly say i had better gear than him, but his skill of using the WF + that blue scorpion of his was just crazy. i guess my point is if WF is used correctly in TW, they can be very, very effective.

    Let me tell you a True Story:p

    When I played in PW China, I was in a Guild that only had Warriors and Mages in it, no other class, the guild even had territorys that they conquered, you wanna know how two classes in one guild could conquer a territory??

    "War Starts"

    *Warriors and Mages Buff each other*

    *Warriors sprint forward and stun everyone*

    *Mages AOE's everyone"

    *Victory is ours*

    Now let me explain this....

    In TW we divide our guild into different groups.

    Their were 3-4 groups of Axe Warriors, 2-3 Groups of Spear Warriors, and 4-5 groups of mages.

    Each group of axe or spear warriors has around 40-50 warriors, first 10 warriors stun the opposing guild*the axe group*, once the stun almost wears off the next 10 warriors cast their stuns, and so on, therefore you have "UNLIMITED" stun on the opposing guild, and lets say you have 30-40 Mages behind 40-50 Warriors in one group, you think the opposing guild can survive 30-40 Mages Aoe'ing at the same time while they are stunned continuously without a chance to move?? And the Spear warrior's jobs is to get rid of those long range classes that havent been stunned, remember Spear Warriors have two bleed skills that STACK, since their are 20-30 spear warriors in a group, thats like 40-60 bleed skills on a long range class in less than a minute, you think they can survive 40-60 bleed effects on them that STACK???, that would take away like, 3/4 of your hp in 3 seconds >.>

    so umm... yeah, I did some crazy things in PW China, dont ask:p

    Ohh... and the funny part is that I dont understand chinese, so I have no diea how I managed to be in that guild >.<

    sealed~

  • mikoto
    mikoto Posts: 0 Arc User
    edited August 2008
    So true that the parties i'm in almost always pick EA over MG. I always try to fit my MG in cause they always feel left out though :(


    taelrak wrote: »
    No clue :p
    and you, reply to my post in the guild section :x
    [SIGPIC][/SIGPIC]
  • sealed
    sealed Posts: 781
    edited August 2008
    mikoto wrote: »
    So true that the parties i'm in almost always pick EA over MG. I always try to fit my MG in cause they always feel left out though :(




    and you, reply to my post in the guild Section:x

    FIXED!!

    =D

    sealed~
  • mikoto
    mikoto Posts: 0 Arc User
    edited August 2008
    hehe, too much on my mind. Thanks. ;)
    [SIGPIC][/SIGPIC]