Wizards build

maddi
maddi Posts: 0 Arc User
edited July 2009 in Wizard
Any ideas for a wizard build that does super damage and is the best in PvP? Thanks! :) -Maddi
Post edited by maddi on
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Comments

  • koz
    koz Posts: 465 Arc User
    edited July 2008
    Are you referring to mass pvp or 1 vs 1? There is different builds for each one :3
    [SIGPIC][/SIGPIC]
  • daniel
    daniel Posts: 21 Arc User
    edited July 2008
    Yah..

    Well one think u just NEED is CON or else youll die easy
  • maddi
    maddi Posts: 0 Arc User
    edited July 2008
    I'm looking for a group pvp like with a guild or something.
  • koz
    koz Posts: 465 Arc User
    edited July 2008
    Go full int with minimal str, just enough to use equipment. This way when you are in group pvp you can just stand back and nuke people. You'll do massive damage and might be able to 1 hit people but watch out if people are coming for you.
    [SIGPIC][/SIGPIC]
  • ark
    ark Posts: 1,635 Arc User
    edited July 2008
    If you're going for a WZ, you need to know what you want. For PK and TW, light armour is best due to massive crit rate (15% more than robe). For PvE, go with either full Int or Int with Con.

    I can't recommend light armour enough.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • koz
    koz Posts: 465 Arc User
    edited July 2008
    ark wrote: »
    If you're going for a WZ, you need to know what you want. For PK and TW, light armour is best due to massive crit rate (15% more than robe). For PvE, go with either full Int or Int with Con.

    I can't recommend light armour enough.

    Was this a serious post? You only get 5% critical(plus 1% base critical) with base level 9x light armor, not 15%.
    [SIGPIC][/SIGPIC]
  • ark
    ark Posts: 1,635 Arc User
    edited July 2008
    koz wrote: »
    Was this a serious post? You only get 5% critical(plus 1% base critical) with base level 9x light armor, not 15%.

    Actually, you get 6% extra critical if you use my build. And then, you multiply the figure by 3 because Wizards are magic-users. As the lead developer had stated, there IS a 3x multiplier for magic-users. I've seen it. With only 2% crit, I crit all the time as a MG.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • koz
    koz Posts: 465 Arc User
    edited July 2008
    ark wrote: »
    Actually, you get 6% extra critical if you use my build. And then, you multiply the figure by 3 because Wizards are magic-users. As the lead developer had stated, there IS a 3x multiplier for magic-users. I've seen it. With only 2% crit, I crit all the time as a MG.


    Can you please link me a source on this? It doesn't make any sense to be perfectly honest. Why would they give magic users who already do plenty of damage a 3x critical multiplier? I have a 17% priest build on the PH version and I'm not critting 51% of the time lol. If the multiplier was also true there really would be no need for intelligence except the minimum to use equipment, and pump the rest into agility to take advantage of the 3x crit rate, which would severely overpower the magic casting classes.
    [SIGPIC][/SIGPIC]
  • ark
    ark Posts: 1,635 Arc User
    edited July 2008
    koz wrote: »
    Can you please link me a source on this? It doesn't make any sense to be perfectly honest. Why would they give magic users who already do plenty of damage a 3x critical multiplier? I have a 17% priest build on the PH version and I'm not critting 51% of the time lol. If the multiplier was also true there really would be no need for intelligence except the minimum to use equipment, and pump the rest into agility to take advantage of the 3x crit rate, which would severely overpower the magic casting classes.

    Hm. Well, mystic said this, and stated the source as the lead Developer for My-En's version, so ask him about it.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • matthew
    matthew Posts: 135 Arc User
    edited July 2008
    Who gives a **** what Mystic, some know-nothing level 55 archer, said? You have higher level casters telling you this. 5% crit = 5% crit. If it is favored to casters in anyway it is very very small. There is no telling as we don't have the source, but from my play experience, 5% crit =~ 1 in 20 critical.
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Hm. Well, the source is stated as the Lead Developer in My-EN. It's anyone's guess to whether or not the My-En devs would lie, but because I'm optimistic, I'd like to believe it. :D. 23% crit endgame should be plenty for me, though.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • millenium
    millenium Posts: 34 Arc User
    edited August 2008
    koz wrote: »
    Go full int with minimal str, just enough to use equipment. This way when you are in group pvp you can just stand back and nuke people. You'll do massive damage and might be able to 1 hit people but watch out if people are coming for you.

    Chances are, some sneaky archer will kill you in two shots before you or your priest even realize. I don't recommend adding no CON at all.
    Millenium, the fallen angel has arrived.
    [SIGPIC][/SIGPIC]
  • faruxue
    faruxue Posts: 243 Arc User
    edited August 2008
    3 times crit rate? ok...

    i'll get 5 from base Agi, 1 from natural crit, 1 from crit arrow, 4 from rings, 1 from weapon...

    hey i crit 36% wow!!! almost as much as a 8th military EA.

    bullcrap
    ULTIMATE TOPIC:
    See 3 RQ get owned by 1 WB
    copy and paste onto your web link
    pwi-forum.perfectworld.com/showthread.php?t=33421
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Blame the source, not the poster ;).
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • faruxue
    faruxue Posts: 243 Arc User
    edited August 2008
    you keep on saying source, where is it? can you show it?

    casters have the highest damage in this game, that's why their nukes have long charge up, EAs cannot beat an MG's damage unless crits, so by rolling EA you're basically gambling. If the crit rate for casters were that high, then they will be unbalanced because with any average eq they can get 36% crit which is higher than a 9x EA with average eq at around 25%-30% crit.

    now would it be balanced if a class has the highest damage and the highest crit rate?
    ULTIMATE TOPIC:
    See 3 RQ get owned by 1 WB
    copy and paste onto your web link
    pwi-forum.perfectworld.com/showthread.php?t=33421
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Well, no, I can't show it. All I can go by is the tests I've run on magic criticals recently. I have a level 77 EP on Oracle that has 9% crit rate. Out of 500 hits, I got 141 critical strikes. That's about 28% of all the hits. *shrug* magic types have slow casting time, and thus make fewer hits than other classes. It makes sense, to an extent. I don't know about a multiplier for sure, but it certainly seems likes there is one.

    And yes, EAs are unbalanced as it is with their crit and power... This would balance things out a little bit. If you've duelled an 8th rank military Archer, you'd know just exactly what kind of power Archers have. Magic types aren't supposed to have a lot of crit, so it definitely makes sense to give them a boost.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • koz
    koz Posts: 465 Arc User
    edited August 2008
    ark wrote: »
    Well, no, I can't show it. All I can go by is the tests I've run on magic criticals recently. I have a level 77 EP on Oracle that has 9% crit rate. Out of 500 hits, I got 141 critical strikes. That's about 28% of all the hits. *shrug* magic types have slow casting time, and thus make fewer hits than other classes. It makes sense, to an extent. I don't know about a multiplier for sure, but it certainly seems likes there is one.

    And yes, EAs are unbalanced as it is with their crit and power... This would balance things out a little bit. If you've duelled an 8th rank military Archer, you'd know just exactly what kind of power Archers have. Magic types aren't supposed to have a lot of crit, so it definitely makes sense to give them a boost.

    Magic users do the most damage in the game, way more than melee. Why would you give them a critical boost? I'm telling you straight up I have 19% crit on the PH server and under NO circumstances do I crit 51% of the time. Frankly, whoever told you this and why you believe this is just foolish. I could lie and say some dev said something outrageous and if people were dumb enough to believe it then they have some serious problems.
    [SIGPIC][/SIGPIC]
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Then perhaps the 141/500 critical strikes test was just a giant stroke of luck?
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • koz
    koz Posts: 465 Arc User
    edited August 2008
    ark wrote: »
    Then perhaps the 141/500 critical strikes test was just a giant stroke of luck?

    Or perhaps just a bunch of bs. Now, I gave you the benefit of the doubt when you said that you have dropped things not once but twice being a white named (which is 1% drop chance, unconfirmed). But the more you post outrageous things like this makes me doubt you have actually had these experiences and just have inaccurate information. Honestly, who goes and counts 500 attacks? I get bored after 10. Makes me think you just pulled numbers from the sky.
    [SIGPIC][/SIGPIC]
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    It happened in a very long series of duels. After the International version was released, I had no real motivation to do much except plan ahead.

    ... You really gotta be a lil more trusting. Calling everything BS if it doesn't agree with what you believe is going to get you surprised more than a few times in life.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • koz
    koz Posts: 465 Arc User
    edited August 2008
    ark wrote: »
    It happened in a very long series of duels. After the International version was released, I had no real motivation to do much except plan ahead.

    ... You really gotta be a lil more trusting. Calling everything BS if it doesn't agree with what you believe is going to get you surprised more than a few times in life.

    There is a discrepancy. You can't drop anything when dueling. And I don't believe anything about this game, I have played it for a long time and know it backwards and forwards. Why would I have to believe anything when I've played through it?
    [SIGPIC][/SIGPIC]
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    You haven't offered any hard evidence against my suggestions. So, really, I think you believe a few things still. For the record, knowing everything, and thus not believing in anything, makes life in general a lot more boring.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • koz
    koz Posts: 465 Arc User
    edited August 2008
    ark wrote: »
    You haven't offered any hard evidence against my suggestions. So, really, I think you believe a few things still. For the record, knowing everything, and thus not believing in anything, makes life in general a lot more boring.

    Hard evidence? I guess actually playing the game doesn't count as hard evidence? That natural critical thing is a complete joke. I'd be surprised if anyone believed it. Also for the record, this is an MMO, not real life.
    [SIGPIC][/SIGPIC]
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Playing the game is good, but you don't keep track of stuff. I don't either. I mean, run a test to try it out - you might find similar results. If you don't want to test it, then you're wasting your time here... And, btw, your in-game/on-board personality is usually quite alike your real-life one.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • koz
    koz Posts: 465 Arc User
    edited August 2008
    ark wrote: »
    Playing the game is good, but you don't keep track of stuff. I don't either. I mean, run a test to try it out - you might find similar results. If you don't want to test it, then you're wasting your time here... And, btw, your in-game/on-board personality is usually quite alike your real-life one.


    I've already stated that I have a 19% critical priest and it DOES NOT get to critical 51% of the time. There is really nothing to try. I don't critical every other hit which means that your natural critical theory is null and void. Also stop referring to real life. This is a wizard discussion so stay on topic.

    ~ciao
    [SIGPIC][/SIGPIC]
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Screenshots would be very much appreciated. That way, I'm not the only one that'll care about what you say. And it's not my theory. That right belongs to the lead developer of My-En.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • koz
    koz Posts: 465 Arc User
    edited August 2008
    ark wrote: »
    Screenshots would be very much appreciated. That way, I'm not the only one that'll care about what you say. And it's not my theory. That right belongs to the lead developer of My-En.

    You say that it belongs to the lead developer of the My-En but you have yet to show me a forum post or interview where he states that. Again I can easily say that some developer said this.

    And frankly, if people believe that critical theory over real game testing, then they are foolish.
    [SIGPIC][/SIGPIC]
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Real game testing went into it. Quite a long time, actually.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • ayrwyn
    ayrwyn Posts: 0 Arc User
    edited August 2008
    ark wrote: »
    If you're going for a WZ, you need to know what you want. For PK and TW, light armour is best due to massive crit rate (15% more than robe). For PvE, go with either full Int or Int with Con.

    I can't recommend light armour enough.

    Curious i have a lvl 68 MG on My-En and I went with a Hybrid build at first then converted to a all intl with minimal str for armor. U mention wearing light armor...if u go this way what weapon would u wear? lol just wondering cause I want to start this one out right when PWI starts.