Vitae Chart

eirghan
eirghan Posts: 1,912 Arc User
Does anyone happen to have a link to a vitae per sky level chart?

Google searches brought up this incomplete work, but wondering if @asterelle or someone else has this info.



Arcane Sky I
Arcane Sky II
Arcane Sky III
Arcane Sky IV
Arcane Sky V = 2225 vitae to level
Arcane Sky VI = 2670 vitae to level
Arcane Sky VII = 3204 vitae to level
Arcane Sky VIII = 3845 vitae to level
Arcane Sky IX = 4614 vitae to level
Arcane Sky X = 5075 vitae to level
Mirage Sky I = 5583 vitae to level
Mirage Sky II = 6xxx vitae to level
Mirage Sky III = 6755 vitae to level
Mirage Sky IV =
Mirage Sky V = 8173 vitae to level
Mirage Sky VI = 8991 vitae to level
Mirage Sky VII = 9890 vitae to level
Mirage Sky VIII = 10879 vitae to level
Mirage Sky IX = 11967 vitae to level
Mirage Sky X = Max Level (no more vitae from quests or pills given)

Comments

  • asterelle
    asterelle Posts: 861 Arc User
    This is all of them with the spirit they give.

    1 1073 10
    2 1288 12
    3 1545 15
    4 1854 19
    5 2225 24
    6 2670 30
    7 3204 37
    8 3845 45
    9 4614 54
    10 5075 64
    11 5583 75
    12 6141 87
    13 6755 100
    14 7430 114
    15 8173 129
    16 8991 145
    17 9890 162
    18 10879 180
    19 11967 199
    20 13163 219
    21 14480 240
    22 15928 262
    23 17521 285
    24 19273 309
    25 21200 334
    26 23320 360
    27 25652 387
    28 28217 415
    29 31039 444
    30 34143 474
    31 37557 505
    32 41312 537
    33 45444 570
    34 49988 604
    35 54987 639
    36 60486 675
    37 66534 712
    38 73188 750
    39 80506 789
    40 88557 829
    41 97413 870
    42 107154 912
    43 117869 955
    44 129656 999
    45 142622 1044
    46 156884 1090
    47 172573 1137
    48 189830 1185
    49 208813 1234
    50 229694 1284
    51 252663 1335
    52 277930 1387
    53 305723 1440
    54 336295 1494
    55 369925 1549
    56 406917 1605
    57 447609 1662
    58 492370 1720
    59 541607 1779
    60 595767 1839
    61 655344 1900
    62 720878 1962
    63 792966 2025
    64 872263 2089
    65 959489 2154
    66 1055438 2220
    67 1160982 2287
    68 1277080 2355
    69 1404788 2424
    70 1545267 2494
    71 1699794 2565
    72 1869773 2637
    73 2056750 2710
    74 2262425 2784
    75 2488668 2859
    76 2737534 2935
    77 3011288 3012
    78 3312417 3090
    79 3643658 3169
    80 4008024 3249
    81 4408827 3330
    82 4849709 3412
    83 5334680 3495
    84 5868148 3579
    85 6454963 3664
    86 7100459 3750
    87 7810505 3837
    88 8591556 3925
    89 9450711 4014
    90 10395783 4104
    91 11435361 4195
    92 12578897 4287
    93 13836787 4380
    94 15220465 4474
    95 16742512 4569
    96 18416763 4665
    97 20258439 4762
    98 22284283 4860
    99 24512712 4959
    100 0 5059
    ​​
  • eirghan
    eirghan Posts: 1,912 Arc User
    edited January 2017
    asterelle wrote: »
    This is all of them with the spirit they give.

    yasssssss! thank you you saved me hours of work as i relevelled a toon T__T​​
  • blazerboy
    blazerboy Posts: 1,673 Arc User
    This is disturbing the amount required to do new toons....
    105/105/105 Seeking ScallyMode
    http://mypers.pw/5/#258958
  • zigheart92
    zigheart92 Posts: 54 Arc User
    is this beyond the new boundries? kinda scary seeing 5k spirit added at lvl 100 >.> makes me not even wanna try since i'm so far behind xD
  • eirghan
    eirghan Posts: 1,912 Arc User
    Yeah i this shows data that goes up to the tenth level of "sky". Crazy right :sweat:​​
  • zigheart92
    zigheart92 Posts: 54 Arc User
    Really hope we get the ancient gifts soon. the amount of vitae needed is ridiculous. even with the buffs it will take the better part of a year to max it from lvl 0. iirc at SSx its around 4k vitae a day from dailies. I've been saving the last vitae pills i have for the twilight sky quest chains.

    might be bearable if you could always buy sky boundary pills. Its sersiously 5x faster to farm 2-300m and max them to astral X then farm for the better part of a year >.>
  • eirghan
    eirghan Posts: 1,912 Arc User
    @zigheart92 except the last boundary pill that got released was something like 450 gold xD. I know i was looking at them too for an alt but nah xD need bloods too much and at that price...
  • zigheart92
    zigheart92 Posts: 54 Arc User
    Last one was astral i thought at 45 gold o.o then again i did not really look at the newest sale of them. i'm going by the first sale they were introduced. Bloods are definitely a problem still. tho you can still skip most primals save for the passives, since most fusion skills add very limited effects, (i know there are a couple exceptions)

    I think Barbaric blood is really the biggest issue nowadays. still 1 a day. but primal bloods can easily be 5-6 a day (3 from daylies at arcane-mirage, 2 at arcane+, then 2 more from UCH)

    Honestly I miss the days when 80 was the lvl cap and TT80 gold was end game XD it was a lot easier to stay relevant in PK. now you get sick and unable to log for a month, you get one shot by all the other people on the server who slave away at daylies.
  • forbiddenwords
    forbiddenwords Posts: 321 Arc User
    They screwed it up when they introduced spirit, cards and chart. They keep making the gap between newbies and endgame players (although I don't wanna use the term "endgame" since lately you can never be endgame enough with all the bullsh*t they keep releasing) bigger and bigger. New players get discouraged when they hear how much effort and time (or money) they need to put to get to a decent level to PK/enjoy the high-lvl features of the game, and usually quit. And though I don't wanna admit it, I'm pretty sure it will only get worse if CN keeps neglecting this aspect...​​
    BfYIUJc.png
    ☆ Pixel ♥ Heart ☆ Etherblade ☆
  • zigheart92
    zigheart92 Posts: 54 Arc User
    They screwed it up when they introduced spirit, cards and chart. They keep making the gap between newbies and endgame players (although I don't wanna use the term "endgame" since lately you can never be endgame enough with all the bullsh*t they keep releasing) bigger and bigger. New players get discouraged when they hear how much effort and time (or money) they need to put to get to a decent level to PK/enjoy the high-lvl features of the game, and usually quit. And though I don't wanna admit it, I'm pretty sure it will only get worse if CN keeps neglecting this aspect...​​

    I agree completely. I kinda hope the new rune system isn't gonna be more of the same BS, i think i'll stop playing competitively if its more year long dayly grinds and rediculously low chance RNG componants. I'm at a point i can catch up in a few months. but its rediculous that if you miss out for a month due to being sick or real life complications you can fall so far behind. If it is i'd rather we never get it. At least until the gap between new and old players is taken care of.