Give me a good argument why should all servers be PVP

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  • blazerboy
    blazerboy Posts: 1,673 Arc User
    edited December 2015

    I didnt say that every PvE players likes loging for dailies. Maybe some people likes to log in for different reason. Why do you care how others like to play the game as long as it doesnt affect you? And as long as you dont run some dungeons with them the fact that someone stay afk for exemple even if he has OP gear or not it makes you no problem. Saying an R9r3+12 shouldnt stay afk in sz is like saying someone rich that collects cars shouldnt collect cars if he drives them only once in a life time.
    Also you get outta here with: '' Everybody should like to pk because I like to pk''

    90% of today game content is PVE. The only PvP content of the game that people are doing are TW and NW. And sometimes RW. In order to get a gear to be competitive in PvP if you dont want to get 1 shot you have 2 options: pay real money or farm months or even years. And farming is done in PvE. Beside NW ofc where R9R3 are in advantages. Every new system that is put in the game and helps boost your character needs things that are farmed in PvE in order to be improved.

    Nobody even said that read the damn text will you. I said theres ppl with endgame toons who dont pvp which absolutely makes no sense then want to complain this game isn't even challenging and its boring. The news flash is its because the game was never intended to be PVE hence why China servers are all PVP. Are you really complaining about R9rr right now? any r9 toon is easy to kill if you either have the right classes backing you or numbers. Sounds like you dont have endgame gear and want no PVP because you harbor some petty hate agianst people who either bought endgame gear or smart enough to manipulate the market well enough because you didnt. TW is once a week for most and NW is twice 7 days in a week and you think 4hrs + however long your tw last is enough for a entire weeks worth of entertainment and those forms of "PVP" is not true pvp its completely different but hey I can see by your LET THE PEOPLE PLAY IN PEACE AND SOLIDARITY rant you dont the game was designed for god sake atleast give us RW back the way it was intended so scrubs cant get away with stealing bases

    105/105/105 Seeking ScallyMode
    http://mypers.pw/5/#258958
  • bloodedone87
    bloodedone87 Posts: 1,883 Arc User
    blazerboy said:


    I didnt say that every PvE players likes loging for dailies. Maybe some people likes to log in for different reason. Why do you care how others like to play the game as long as it doesnt affect you? And as long as you dont run some dungeons with them the fact that someone stay afk for exemple even if he has OP gear or not it makes you no problem. Saying an R9r3+12 shouldnt stay afk in sz is like saying someone rich that collects cars shouldnt collect cars if he drives them only once in a life time.
    Also you get outta here with: '' Everybody should like to pk because I like to pk''

    90% of today game content is PVE. The only PvP content of the game that people are doing are TW and NW. And sometimes RW. In order to get a gear to be competitive in PvP if you dont want to get 1 shot you have 2 options: pay real money or farm months or even years. And farming is done in PvE. Beside NW ofc where R9R3 are in advantages. Every new system that is put in the game and helps boost your character needs things that are farmed in PvE in order to be improved.

    Nobody even said that read the damn text will you. I said theres ppl with endgame toons who dont pvp which absolutely makes no sense then want to complain this game isn't even challenging and its boring. The news flash is its because the game was never intended to be PVE hence why China servers are all PVP. Are you really complaining about R9rr right now? any r9 toon is easy to kill if you either have the right classes backing you or numbers. Sounds like you dont have endgame gear and want no PVP because you harbor some petty hate agianst people who either bought endgame gear or smart enough to manipulate the market well enough because you didnt. TW is once a week for most and NW is twice 7 days in a week and you think 4hrs + however long your tw last is enough for a entire weeks worth of entertainment and those forms of "PVP" is not true pvp its completely different but hey I can see by your LET THE PEOPLE PLAY IN PEACE AND SOLIDARITY rant you dont the game was designed for god sake atleast give us RW back the way it was intended so scrubs cant get away with stealing bases



    Where exactly I was complaining about R9rr? The fact that I said R9R3 are in advantages in NW? That made you think I was complaining? I wasnt. In fact I do aggre with the fact they are in advantages. Since R9r3+12 is either expensive or hard to obtain is fair that ppl that have it are in advantages over ppl with weaker gear. And yes I dont have r9 and thats because of me not because of others. Stop assuming things.
    Who is the bad person here? Me that I want everyone to play the way each wants or you that want everyone to play the way you want?
    And why do you care what ppl with OP gear that are staying afk in sz are complaining about. Ignore or block them. Forcing them to be white name wont make them stop complaining and get out of sz.
    Also I dont think the devs in China designed the game to be PvP or PvE. I believe they didnt even think about it even if china has only PvP servers. But most of the game content is PvE content.
    I am done in having any argument with you. You can say whatever you want from now on?

    Have a nice day! ( no, its not sarcasm)
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  • booker27
    booker27 Posts: 167 Arc User
    blazerboy said:



    Nobody even said that read the damn text will you. I said theres ppl with endgame toons who dont pvp which absolutely makes no sense then want to complain this game isn't even challenging and its boring. The news flash is its because the game was never intended to be PVE hence why China servers are all PVP. Are you really complaining about R9rr right now? any r9 toon is easy to kill if you either have the right classes backing you or numbers. Sounds like you dont have endgame gear and want no PVP because you harbor some petty hate agianst people who either bought endgame gear or smart enough to manipulate the market well enough because you didnt. TW is once a week for most and NW is twice 7 days in a week and you think 4hrs + however long your tw last is enough for a entire weeks worth of entertainment and those forms of "PVP" is not true pvp its completely different but hey I can see by your LET THE PEOPLE PLAY IN PEACE AND SOLIDARITY rant you dont the game was designed for god sake atleast give us RW back the way it was intended so scrubs cant get away with stealing bases

    The only people who can say how this game was intended to be or be played are the devs but judging by the amount of pve content in pw i am not sure why you keep saying pve has no place here. You can go play a MOBA if all you want is pvp and for everyone else to pvp with out.

    Btw i hope you know pwi is the only version of the game where r9 is so cheap and affordable (yeah ik not exactly cheap but) everywhere else r8r is what people have and r9 there is like having nuema portal set here. ok maybe exagerrating there but to give an idea.

    And personally i havent really seen many r9 people complain game is easy and boring. r9 people know r9 makes the instances easier to run. some people might actually enjoy being able to solo instances that they cant without r9. pve content is not easy because pwi is meant to be pve, its easy because pwe made r9 so affordable... or maybe it was wanmei i dunno. I see more people complaing about r9 and what they need to pvp than r9 players complaining for pve content and like that other person why, why you even care what those people say and do?

    also lol @ tw and nw not being true pvp. they are different types of pvp just like 1v1 and mass pk are different types of pvp. I dont know about you but i would be bored if we only had one type of pvp available.
    Did someone roll your faction in tw and you decided to claim tw is not real pvp to feel better?

    I think you worry too much about what other people do and say and how they play the game because you posts really sound like "i dont like that people dont play the game the way i and my friends play and the way i think it should be played, so they are all noobs and cowards because they don't pvp, in particular the pvp that i consider as true pvp".
  • limonazza
    limonazza Posts: 332 Arc User
    also why servers should be pvp...
    because when pvp happens like these groups of 20s on dawnglory that pop over 5-6 and then sz disallowing a fair number retaliation

    open pk in a forced pvp server balances it all out, allowing "picks" over your counterside, when you can't match numbers

    overall it would just be a better game experience​​
  • booker27
    booker27 Posts: 167 Arc User
    limonazza said:

    also why servers should be pvp...

    because when pvp happens like these groups of 20s on dawnglory that pop over 5-6 and then sz disallowing a fair number retaliation

    ​​

    sz exists on pvp servers too, after the squad signet on top of 3 people they can run to sz and come back later to avoid dying or the other side fighting back.

    I dont know why people insist pvp server will make more pvp. It's so simple: if people dont want to pvp they won't. server type doesn't matter. People wont magically be motivated to fight back just cause everyone's white name.

    TT server is the perfect example of what kinda players we have in this game: they lose, they give up or claim they are "bored and are going to quit now" and yet see them playing regularly and pk people they outgear when they get the chance so they can win and feel better about themselves.
  • limonazza
    limonazza Posts: 332 Arc User
    edited December 2015
    booker27 wrote: »
    also why servers should be pvp...

    because when pvp happens like these groups of 20s on dawnglory that pop over 5-6 and then sz disallowing a fair number retaliation



    sz exists on pvp servers too, after the squad signet on top of 3 people they can run to sz and come back later to avoid dying or the other side fighting back.

    I dont know why people insist pvp server will make more pvp. It's so simple: if people dont want to pvp they won't. server type doesn't matter. People wont magically be motivated to fight back just cause everyone's white name.

    TT server is the perfect example of what kinda players we have in this game: they lose, they give up or claim they are "bored and are going to quit now" and yet see them playing regularly and pk people they outgear when they get the chance so they can win and feel better about themselves.

    yea then you can go scout for that enemy faction members and "pick" them to retaliate

    also in the next patch we have the VIP system that will mark your enemy and you will be able to chase him for the kill, how is any of this supposed to work if the server is pve?

    well on DA we have group of 20s in open pk that SZ after the counterside regroups to match their numbers, as well as 2 trash faction staging TWs and fakebidding to qualify for x-server TWs
    literaly DA will bring 2 onepush trash factions to x-server TWs because of this staged TWs, which part of their members are getting IP banned because of those fake bids (yup, finally GMs started to punish fakebids with IP bans)

    BUT PLAYERS WANT THEIR RETALIATION GIVE US THE CHANCE TO FARM THEM IN PRIMAL PLS​​
  • scruncy
    scruncy Posts: 458 Arc User
    I totally support the idea of a pvp server with a server transfer under one condition: there will be NO return.
    Then all the 50 wannabe pvp'ers can go there and bang their heads all day long and hang on to their conspiracy theory's.
    They clearly wont miss us since everybody else is just pure trash ,except limonazza and his friends.
    The rest of the server could at least play in peace the way they want and like it.

    So go with god, but GO !!

  • shade13
    shade13 Posts: 633 Arc User
    Nothing is stopping you PVPers from staying white named at all times. You all can get together and make a club and duke it out to your hearts content. But that's not why you really want is it? No, you want a sea of nubby, undergeared, unprepared, patsies populating the world so that you can feel good about your miserable selves when you gank them by surprise.
    Can you explain me, using this logic, why I wanted pvp server even when I was a noob not dreaming of r9 (which had been just implemented and extraordinary expensive), worse than many others in terms of gear.
    Sometimes stronger ppl attacked me, I defended and I had fun. Sometimes much stronger ppl attacked me and I called friends and we had fun. Sometimes I just died and managed to catch the people who agroed me much later, it was fun :D Sometimes I was involved into big fights because OP camped noobs. And it was fun. Now this all is gone.

    If you are so for PvE for all, why do you bug it? It benefits you anyways, but you still cheat and reset its cooldown and don't want to wait 10 miserable hours. It's not supposed to work like that, even if we agree that pve is more fair for all. You abuse pve mode and accuse ppl that they want to be in pure pvp server? Now this is unfair.

    And how many stories have you heard where someone ran out of scrolls w/o realizing it and ended up dropping and losing some ungodly expensive piece of gear?
    It happens on pve servers too btw.
    People that want PvP server are hiding the real reasons they want it/them because they dont want to look bad. You can tell by the weak arguments they bring. They just want t fight players that cant or dont want to fight back and to be able to attack/ gank players they hate for whatever reason.
    Nope, some just like risk, uncertainty and challenge.
    - I dont kill random people, undergeared people, etc. etc. unless its kos > they why does it matter if those are white name or not?
    You can't even protect your mobs or boss or loot or map reward on pve server.
    - Let us pvp people have our pvp server > i am all for that really you can have it and have fun but do you honestly think it be active and fun?
    But it was tiger-16.gif Many of us were against the merge exactly for that reason: if they are going to make us all pve, they better leave us be on our "dwindling and dying server".
    People left in this game dont care about fun they just want to WIN.
    You are wrong again. Did you ask every person? Can you provide statistics?
    I dont know why people insist pvp server will make more pvp.
    Personal experience collected since 2009 :D
    I totally support the idea of a pvp server with a server transfer under one condition: there will be NO return.

    I agree that server transfer should be onetime service. But I'm afraid it's too optimistic to hope for that.
    And I still think that removing all pvp servers was a mistake.

    ​​
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  • bloodedone87
    bloodedone87 Posts: 1,883 Arc User
    I never had someone stilling my bosses, mobs, loot or map reward .
    Btw you cannot pick something that is droped by a mob or boss killed by other player the moment that thing is dead. You have to wait a bit. I believe its 30seconds or so. If you try to pick that right away it says in chat: unable to pick.
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  • darky26
    darky26 Posts: 163 Arc User
    edited December 2015
    I think the best would be to have a PvP server and people have the ability to transfer there if they wanted. But I find it difficult to happen, if they had to merge servers cause of low population. Maybe someone could suggest that?

    I am on a PvE server and I am only interested in PvE. I like the quests, I read what the NPCs say to me, I enjoy the interesting stories and quests. Sure some quests are boring, but I find PvP more boring than JoJ quests and paperclip! Why would I have to go through that? :confounded:

    Not to mention that I like my stuff thank you. I tried hard to get them, I don't want to give them away unless it's my choice. There might be a day when I haven't checked if I have a guardian scroll or can't have one or something. I don't want to lose stuff that I worked hard to get. I don't find my thought unreasonable.

    Since people who like PvP have the choice to go white name on a PvE server, I'd want the same thing if I had to go to a PvP server. Meaning that me too, could go blue name on a PvE server. In that case I wouldn't mind if my server was PvP. If people have the choice to go whitename, I want the choice to go bluename. Fair equal treatment.

    About how is PWCN. I'm not playing PWCN or any other version. I play PWI, so I go with PWI rules and environment. I think that there are several things different than the PWCN version. Why is it so bad, if our version works better? If I want PWCN, I'll go there.

    I never had someone stilling my bosses, mobs, loot or map reward .
    Btw you cannot pick something that is droped by a mob or boss killed by other player the moment that thing is dead. You have to wait a bit. I believe its 30seconds or so. If you try to pick that right away it says in chat: unable to pick.

    I had problems with mobs sometimes.It happens. I usually don't mind much, mobs respawn it's ok, unless it's a bot always following me around. That can be irritating at times. But it's funny if 2 bots meet sometime, and go from mob to mob together. I call them twins. XD
    Irrelevant, I apologize..

    About the drops, correct me if I'm wrong, but I think that the person who does the more damage gets the kill/drops, am I wrong? Therefore if I start fighting something, and later some much stronger person comes and 1 shots it (having caused to it more damage than me), he will get the kill and drops. Am I mistaken? In that case, it can be irritating and frustrating. Please correct me if I have misunderstood.
  • bloodedone87
    bloodedone87 Posts: 1,883 Arc User
    shade13 said:




    Nothing is stopping you PVPers from staying white named at all times. You all can get together and make a club and duke it out to your hearts content. But that's not why you really want is it? No, you want a sea of nubby, undergeared, unprepared, patsies populating the world so that you can feel good about your miserable selves when you gank them by surprise.

    Can you explain me, using this logic, why I wanted pvp server even when I was a noob not dreaming of r9 (which had been just implemented and extraordinary expensive), worse than many others in terms of gear.

    Sometimes stronger ppl attacked me, I defended and I had fun. Sometimes much stronger ppl attacked me and I called friends and we had fun. Sometimes I just died and managed to catch the people who agroed me much later, it was fun :D Sometimes I was involved into big fights because OP camped noobs. And it was fun. Now this all is gone.



    If you are so for PvE for all, why do you bug it? It benefits you anyways, but you still cheat and reset its cooldown and don't want to wait 10 miserable hours. It's not supposed to work like that, even if we agree that pve is more fair for all. You abuse pve mode and accuse ppl that they want to be in pure pvp server? Now this is unfair.




    ​​

    Thats your way of having fun, not mine. I dont care why you wanted a pvp server when you were a noob.
    Your fun is gone now not cause you are in a pve server. Cause you can always go white name, and your friends and enemies that like pk can follow you. Your fun is gone cause of this: most of the people that were originally on a pvp and they were white names once they were merged in a pve servers and become blue names they didnt switched back to white name so now you dont have enough ppl to fight with. But I support your pvp server even if the chances for that to happen are very small.
    I am against cheating the pk system too the same way I am against using sin to glitch the last boss in JFSP.
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  • booker27
    booker27 Posts: 167 Arc User
    edited December 2015
    shade13 said:


    Nope, some just like risk, uncertainty and challenge.

    You get that on pve server too if you stay white name.
    shade13 said:

    You can't even protect your mobs or boss or loot or map reward on pve server.

    Are people seriously upset over petty things like these? Someone stole your mob now you need an extra 5 seconds to kill a mob to finish your quest. Not like you can protect your mobs or boss if someone squad signets on you anyway.
    shade13 said:

    But it was

    As you said it was. PWI back then =/= PWI now or maybe you had fun cause your faction was #1 so you knew you can take revenge and win next turn even if someone ganked you once.
    shade13 said:

    You are wrong again. Did you ask every person? Can you provide statistics?

    Look at your faction and its situation for the fast few weeks. No offence but its a good example.
    shade13 said:

    Personal experience collected since 2009 :D

    PWI back then =/= PWI now
    PvP on lost city the past couple of years really wasnt that active. In the first few years of pwi sanc had a lot of pk. i played on both servers. Also many lost city players admited the pk that existed on TT in the first 2-3 months after merge was far more pk than they had in half a year or more on lost city until people decided to give up and go blue name. Nobody forced anyone to go blue name you know.



    Tbh i dont even care if tomorrow i wake up and all servers are pvp but pvp server qqers are too amusing not to respond to.

  • bloodedone87
    bloodedone87 Posts: 1,883 Arc User
    edited December 2015
    darky26 said:

    I think the best would be to have a PvP server and people have the ability to transfer there if they wanted. But I find it difficult to happen, if they had to merge servers cause of low population. Maybe someone could suggest that?

    I am on a PvE server and I am only interested in PvE. I like the quests, I read what the NPCs say to me, I enjoy the interesting stories and quests. Sure some quests are boring, but I find PvP more boring than JoJ quests and paperclip! Why would I have to go through that? :confounded:

    Not to mention that I like my stuff thank you. I tried hard to get them, I don't want to give them away unless it's my choice. There might be a day when I haven't checked if I have a guardian scroll or can't have one or something. I don't want to lose stuff that I worked hard to get. I don't find my thought unreasonable.

    Since people who like PvP have the choice to go white name on a PvE server, I'd want the same thing if I had to go to a PvP server. Meaning that me too, could go blue name on a PvE server. In that case I wouldn't mind if my server was PvP. If people have the choice to go whitename, I want the choice to go bluename. Fair equal treatment.

    About how is PWCN. I'm not playing PWCN or any other version. I play PWI, so I go with PWI rules and environment. I think that there are several things different than the PWCN version. Why is it so bad, if our version works better? If I want PWCN, I'll go there.

    I never had someone stilling my bosses, mobs, loot or map reward .
    Btw you cannot pick something that is droped by a mob or boss killed by other player the moment that thing is dead. You have to wait a bit. I believe its 30seconds or so. If you try to pick that right away it says in chat: unable to pick.

    I had problems with mobs sometimes.It happens. I usually don't mind much, mobs respawn it's ok, unless it's a bot always following me around. That can be irritating at times. But it's funny if 2 bots meet sometime, and go from mob to mob together. I call them twins. XD
    Irrelevant, I apologize..

    About the drops, correct me if I'm wrong, but I think that the person who does the more damage gets the kill/drops, am I wrong? Therefore if I start fighting something, and later some much stronger person comes and 1 shots it (having caused to it more damage than me), he will get the kill and drops. Am I mistaken? In that case, it can be irritating and frustrating. Please correct me if I have misunderstood.
    Nope you are not wrong. But that happens only when both players attack the same mob or bosses.
    I did killed other ppl mobs sometimes not because I wanted but because of the situation were I didnt see the other person and we both tabbed and attacked in the same time. When I do that I dont pick up the drops and move a bit away. But I noticed that even if I am not in squad with the other person the exp that I get from that mobis divided between him and me. Probably If I were white name on PvP server I would have been attacked by the other person thinking I want to steal away his mob.
    Yes it can be frustrating if someone kills your pray or digs something before you even if you stood in line and it was your turn.
    I nedeed to dig something in primal and when it was my turn a psy used Spirit Phalanx on me.
    But I bet it would have been more frustrating for me that dont like pk being white name and trying to do a daily quest in a zone were a OP camped and would have killed me everytime I got there.

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  • shade13
    shade13 Posts: 633 Arc User
    I never had someone stilling my bosses, mobs, loot or map reward .
    I remember a topic on old froum how bots stole final map boss from someone and he could do nothing. I saw crowd of people on the spots during treasure map events cuz there are only few spots. I'm not saying they all do that, but theoretically they can. And why should one just hope that he doesn't meet a troll who would do it for fun?
    PvP server principles are much easier: you touch no one, no one touches you. With rare exceptions. Really rare, believe it or not.

    Btw you cannot pick something that is droped by a mob or boss killed by other player the moment that thing is dead.
    You can outdamage someone.
    But I support your pvp server even if the chances for that to happen are very small.
    Finally you got what I'm saying.
    I am against cheating the pk system too the same way I am against using sin to glitch the last boss in JFSP.
    But others cheat it. And it ruins pve-pvp switching idea. If you they are such pve funs why do they come out of "normal" mode at all? Sit forever in safety then. They can't even stay 10 fair hours in whitename, which is designed and supposed to be even on PvE server. Even this they need to abuse. It's just too much.
    You get that on pve server too if you stay white name.
    No. When I look around on pvp server, I dunno if those ppl around are going to attack. It's a part of fun for me. When I see bunch of blue names I just treat them as NPCs and this is plainly boring.

    Are people seriously upset over petty things like these? Someone stole your mob now you need an extra 5 seconds to kill a mob to finish your quest. Not like you can protect your mobs or boss if someone squad signets on you anyway.
    Key word is STEALING. I won't like it even if it's just 1 coin. It's not about a mob or boss (which can has long spawn time by the way), it's about attitude. On pvp - be nice and others will be nice to you. On pve - be an **** and no one will do anything to you.
    As you said it was. PWI back then =/= PWI now or maybe you had fun cause your faction was #1 so you knew you can take revenge and win next turn even if someone ganked you once.
    It has nothing to do with my faction. I played without faction at all for long time and I switched servers from pve to pvp long before I joined any faction.
    Look at your faction and its situation for the fast few weeks. No offence but its a good example.

    What's about my faction? What's about my server? And many ex-pve players are perma white named. What does it prove? I said we had some non rpk factions on pve servers and most players aren't RPK too.
    Your statement only proves what I said: you see every white name only as target or attacker. And it can be passing by player, just a player. Common white name makes ppl create alliances and cooperate more. With blue name you need nothing and no one, no one needs you. You protect yourself pretty fine with safe mode. Maybe you consider it as advantage, but I don't.


    ​​
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  • darky26
    darky26 Posts: 163 Arc User
    edited December 2015


    Nope you are not wrong. But that happens only when both players attack the same mob or bosses.
    I did killed other ppl mobs sometimes not because I wanted but because of the situation were I didnt see the other person and we both tabbed and attacked in the same time. When I do that I dont pick up the drops and move a bit away. But I noticed that even if I am not in squad with the other person the exp that I get from that mobis divided between him and me. Probably If I were white name on PvP server I would have been attacked by the other person thinking I want to steal away his mob.
    Yes it can be frustrating if someone kills your pray or digs something before you even if you stood in line and it was your turn.
    I nedeed to dig something in primal and when it was my turn a psy used Spirit Phalanx on me.
    But I bet it would have been more frustrating for me that dont like pk being white name and trying to do a daily quest in a zone were a OP camped and would have killed me everytime I got there.

    Yes it can happen. Especially on lower settings, I might have not seen someone being around there. When that happens, I leave the drops and move too. *nods*
    I understand what you mean, it's ok, I think it happens on everyone sometime.

    Oh dear, that wasn't very nice. Yeah I wouldn't like that either. I like to do my quests in peace in all honesty. It's one thing both parties wanting to fight, and another thing the person trying to do their dailies/quests. For situations like these I want to stay bluenamed.

  • booker27
    booker27 Posts: 167 Arc User
    edited December 2015
    shade13 said:


    No. When I look around on pvp server, I dunno if those ppl around are going to attack. It's a part of fun for me. When I see bunch of blue names I just treat them as NPCs and this is plainly boring.

    Pretty sure you've been attacked on TT while doing dailies and youve also met white named people that you didnt know whether they will attack or not especially from factions that dont have a clear alliance.
    shade13 said:


    Key word is STEALING. I won't like it even if it's just 1 coin. It's not about a mob or boss (which can has long spawn time by the way), it's about attitude. On pvp - be nice and others will be nice to you. On pve - be an **** and no one will do anything to you.

    Getting upset over such little things is a bit too much dont you think. If someone really wants to steal a mob or a boss from you they can do it even on a pvp server. Squad signet steal you boss run to sz before your friends arrive. The difference is that you can try to kill that person then or later to vent your frustration. Dying in a game is no big deal and if someone is being an **** on purpose they probably dont care about dying either. Its not about punishing someone its about feeling better yourself.

    You can actually make life hard for someone on pve server too just in different ways. Also some people might steal your mob by accident.
    shade13 said:


    It has nothing to do with my faction. I played without faction at all for long time and I switched servers from pve to pvp long before I joined any faction.

    Not sure why you keep bringing up the the past when we are talking about the current situation in pwi. As for the rest of your comment pretty sure you know very well what im talking about as i expected the responses you gave. but i still stop here so it wont go off topic besides you seem very upset so its not longer fun to argue with you.




  • shade13
    shade13 Posts: 633 Arc User
    Pretty sure you've been attacked on TT while doing dailies and youve also met white named people that you didnt know whether they will attack or not especially from factions that dont have a clear alliance.
    Yeah. Once in ages.
    Getting upset over such little things is a bit too much dont you think.
    This is the most amazing argument I have ever heard tiger-2.gif If you want to scam, insult, steal, backstab and if ppl dislike it, you just say "Come on, dude, you are really that upset over a game?" normal-1.gif SO easy, really normal-1.gif Can do whatever and be surprised why ppl overreact. Really why? xD

    No, I'm not upset, I just have my principles and originally treat ppl well. If they respond with negativity even in small form, I change my attitude. Why should I be happy and kind to those who come here to stroke their egos and troll others?

    Real example: a guy in a squad was afk whole instance. When we were sharing loot and there was a small left over which squad leader wanted to give by dropping money, that guy started to yell that we scammed him and not going to give him what's left. I pointed out that he should be thankful we didn't kick him from squad and gave him his part even tho he didn't do anything to earn it. He jumped at me with insults and if I didn't blacklist him, I would get tones of blue spam in chat xD Of course when I met him out of sz I killed him, not once. But from your point of view I probably hunted down a poor noob, whom I outgeared x10bil. And it's not the only case.
    If you get attacked by someone, you can try to attack back or start a fight. But if you are attacked by someone on pve server, chance that you will meet this person whitenamed again is somewhere close to zero (and I'm talking about averagely geared ppl, though endgame switch pvp-pve 100 times a day too (hello, bug)).
    Thus we have a situation, when running whitenamed is safe only when you are stronger than all the rest on server (read: never).

    You can actually make life hard for someone on pve server too just in different ways. Also some people might steal your mob by accident.
    I'm not that cheap to rage over a mob, even if it's stolen intentiously. I'm talking about problem in general.
    Not sure why you keep bringing up the the past when we are talking about the current situation in pwi.

    Because it's same O.o What was valid and legit for pvp-pve some time ago, stays valid and legit now. I gave you my reasons and they have nothing to do with any faction. I played both type of servers in good faction and as a noob solo player. So, I have some experience, no matter what guild I'm in now (I can be in one now, and tomorrow in another, you are not bound to your guild forever when you join one).
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  • sarrafeline
    sarrafeline Posts: 152 Arc User
    Change it so there's no exp loss, item drop, or other penalty for getting killed in PVP, and maybe more people would actually PVP. I got a tome that is worth billions of coins, and I'm not going to bind it because I share between my accounts, and I can't wear gear without it. So, why should I risk dropping it? Dropping gear on death because someone oneshot you from stealth isn't fun, especially when most of the PKers are jerks and would demand you buy the gear back at it's standard value + 15% or more is really stupid. Seriously, I would go PK mode if drop gear was disabled.

    On top of that... Being level 32 and getting oneshot by someone who's 105/105/105 because they can hit you for several million damage is just about the stupidest thing I can even think of. Put a PK cap on, so you can't attack someone more than 5 levels below you.

    NW and TW are the 'fixes' for that. You don't drop gear or lose exp on death, but... It's a PK instance. Doesn't let people do open world PK.

    Either way... I doubt PWE will ever let PWI go PK only, and I very seriously doubt that Wanmei will lift a finger when it comes to changing how PK mode works.
  • sylenthunder
    sylenthunder Posts: 3,061 Community Moderator
    Change it so there's no exp loss, item drop, or other penalty for getting killed in PVP, and maybe more people would actually PVP. I got a tome that is worth billions of coins, and I'm not going to bind it because I share between my accounts, and I can't wear gear without it. So, why should I risk dropping it? Dropping gear on death because someone oneshot you from stealth isn't fun, especially when most of the PKers are jerks and would demand you buy the gear back at it's standard value + 15% or more is really stupid. Seriously, I would go PK mode if drop gear was disabled.

    On top of that... Being level 32 and getting oneshot by someone who's 105/105/105 because they can hit you for several million damage is just about the stupidest thing I can even think of. Put a PK cap on, so you can't attack someone more than 5 levels below you.

    NW and TW are the 'fixes' for that. You don't drop gear or lose exp on death, but... It's a PK instance. Doesn't let people do open world PK.

    Either way... I doubt PWE will ever let PWI go PK only, and I very seriously doubt that Wanmei will lift a finger when it comes to changing how PK mode works.
    There is no exp loss in PvP.
    You can prevent shattered gear and drops by carrying dolls/scrolls. (If you cannot manage how many you have, that's your problem, not PW's.)
    When you're still white, the chance of dropping an item in your inventory is 0.01%. As your name gets more red, that % increases.

    If there were no risk to PvP, there really wouldn't be a point. Go play in the arena, or the previously mentioned group PvP events if you want that.
    Or go play Skyrim. You cannot lose no matter how bad you are.​​
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  • shade13
    shade13 Posts: 633 Arc User
    If there were no risk to PvP, there really wouldn't be a point.

    I'd disagree. Not all pvp for profit O.o I never got any really valuable loot in PK. I like pvp just because fighting ppl is more interesting than fighting scripts. Hoping for loot when everyone is full of dolls is too optimistic. You can have something ocasionally, but it's a rare luck.
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  • eland20
    eland20 Posts: 46 Arc User
    people are missing a pvp server.
    i can understand that.
    but from my point of view who accidently started on a pvp server, i am happy i am on a pve now.
    it was a pain in the **** to get killt regulary when becomming level 30 and doing quest.
    it wasnt a problem if there are similar levels and similar equipt people who going after you.
    but in pwi the level means everything.
    10 level difference give people a pretty big bonus.
    so there is never a fair fight between a level 30 and a level 45+
    if the level 30 win, it either was a bad player or bad class balance.

    i remember when aps was so op that Assassin pop out of stealth and hit you 10 times befor you could react.
    now the aps time is gone and Assassins pop out of stealth in a one hit kill.
    But it would not be fair to reduce it on Assassins, because every class can one hit now.
    why?, because for some reason not just the level and armor difference is to tip the scales.
    i am running as reborn 102,101,101 with g16 +6 and getting oneshoted by almost everything.
    not just r9, even sometimes people with TT90 give me a hard time.

    this is not a complain about getting killt because i am blue and it only happens in pvp when i chose to.
    but for me it seems that with every new expansion, pwi lose more and more in balancing.
    so i feel like:
    http://img-9gag-fun.9cache.com/photo/aVOn5KP_460sv_v1.mp4

    but it might be unfair, because not all of them payed.
    its just that bad balance which make pvp so unattractive.

    i rememeber going in pvp as level 50 with dreamchaser armor.
    it was so much fun because we were equailly armored and level.

    nation wars now is not about pvp, its about getting as much supply tokens as possible without loseing to much money.
    only r9rr+12 go to nation wars for real pvp. so nation wars pvp is reducing itself to a elite fight, while all others are just
    cannon fodder for the litte laught for the elite.
    but yes, its not just r9rr+12 anymore.
    there are much more parts now to be elite.

    when i realized, that pwi is either your job or you have a job and you buy armor i was already addicted.
    i am a person who is attracted by hard challenges like winning on the highest difficulty.
    but there is a point where i find that it is getting just unfair.
    pwi has reached this point already long ago, when introducing Nirvana with rediculous low drops
    and introducing rank9.

    with every expansion, pwi gives me more arguments.
    i am done. i am out. you defeated my addiction by arguments.

  • perrion
    perrion Posts: 165 Arc User


    You can prevent shattered gear and drops by carrying dolls/scrolls. (If you cannot manage how many you have, that's your problem, not PW's.)
    ​​

    It's everyone's problem when it serves as a needless hurdle to PVP. The PVPers lose out on potential playmates and the non-PVPers have listen to them complain about how there isn't enough PVP.

    The deterrence from PVP that the risk of losing hard earned gear adds vastly outweighs the questionable benefit that that risk gives by adding danger and excitement. People PK to test their mettle against other players, that is where the excitement comes from. From pride over defeating a tough opponent or shame from losing to some nub.

    Concern over dropping gear is a major reason for why many players avoid PVP, and it serves very little purpose. How many more people attend TW or NW than do open PK? Why? Because those events are free from the horror of losing gear.
  • limonazza
    limonazza Posts: 332 Arc User
    to w.e. complaing getting RPKd while questing on pvp server...

    how do you think china is handling this on a daily base with 52 servers and thousands of players?

    yes 52 servers and not a single one is PvE

    PvE mode on Perfect World is not supposed to exist. give us PvP servers​​
  • darky26
    darky26 Posts: 163 Arc User
    edited December 2015
    PWI is not PWCN.

    Are these two versions the same and the only difference is PWI having PvE servers? Everything else is exactly the same? I seriously doubt that.

    As for PvE servers not supposed to exist, I'd like to hear the opinion of the original dev. Maybe they didn't think about it at the time? If they really didn't want that, I doubt that they would have allowed PWE to have that option. Again I can not know for sure unless I hear it from the mouth, or read an official announcement from the dev of the original version.
  • bloodedone87
    bloodedone87 Posts: 1,883 Arc User
    limonazza said:

    to w.e. complaing getting RPKd while questing on pvp server...



    how do you think china is handling this on a daily base with 52 servers and thousands of players?



    yes 52 servers and not a single one is PvE



    PvE mode on Perfect World is not supposed to exist. give us PvP servers​​

    Can you please stop with this '' all servers must be PvP cause China has only PvP servers'' ?
    Lets have 52 servers like China does. Oh...wait.. we had like what 7or 8 servers and they were merged in 4 and they didnt bottered to make atleast 1 pvp server. Hmm... I wonder why?...
    If we were to have only PvP servers should have been from day one 7 years ago not now.
    giphy.gif



  • shimarra
    shimarra Posts: 192 Arc User
    perrion said:


    This is already implemented.



    Carry dolls to prevent drops, and kill mobs to reduce the cooldown.

    Read my earlier rant about Bethesda and the Elder Scrolls. PvP doesn't need to be dumbed down to stupid. It needs harsher penalties and limitations to prevent ganking people that aren't in your battle class.​​

    And how many stories have you heard where someone ran out of scrolls w/o realizing it and ended up dropping and losing some ungodly expensive piece of gear? I know of plenty, enough to keep me from ever casually flipping the switch. Gear drops are BS. Nearly everyone who PKs carries scrolls, so why bother keeping the drop system anyway? To harshly penalize the poor unlucky sap who inadvertently gets killed w/o one? Requiring scrolls also prevents someone from going into PK if they aren't already prepared.

    Your "solution" of killing mobs to reduce time is also BS. I'm already pressed for time in just what I can get to in a day. Pointlessly grinding away at mobs to knock a few hours off is a terrible use of my time, all the while being vulnerable to being killed and losing gear. If it was 4 hours rather than 10, it would still preclude anyone from flip flopping back and forth while allowing the time to run out at the end of a decent play session.
    He doesn't actually play the game to know... demonstrated repeatedly. The kill mobs to reduce timer is for red name only. Has no effect on 10 hour pk mode timer which was the original complaint. The second you go white you get 10 hours online time in pk mode. Doesn't diminish when offline.
  • limonazza
    limonazza Posts: 332 Arc User
    darky26 wrote: »
    PWI is not PWCN.

    Are these two versions the same and the only difference is PWI having PvE servers? Everything else is exactly the same? I seriously doubt that.

    As for PvE servers not supposed to exist, I'd like to hear the opinion of the original dev. Maybe they didn't think about it at the time? If they really didn't want that, I doubt that they would have allowed PWE to have that option. Again I can not know for sure unless I hear it from the mouth, or read an official announcement from the dev of the original version.

    PWI is PWCH LOL

    PWE can't even touch anything of the game w\o being authorized by wanmei, heck i believe they aren't even allowed in first place to edit\code game files... in a way they are unable to change times for cross server nation wars for example.

    yes it's all the same except for our r9r3 version and boutique pricing

    china is devving stuff for a game that is not supposed to have pve mode, thus remove PvE mode LOL

    EU players also never had the chance to play on a PvP server, it was first announced an English PvP server when german and french ones came out, but that never happened

    PvP servers pls​​
  • bloodedone87
    bloodedone87 Posts: 1,883 Arc User
    limonazza said:



    darky26 wrote: »

    PWI is not PWCN.



    Are these two versions the same and the only difference is PWI having PvE servers? Everything else is exactly the same? I seriously doubt that.



    As for PvE servers not supposed to exist, I'd like to hear the opinion of the original dev. Maybe they didn't think about it at the time? If they really didn't want that, I doubt that they would have allowed PWE to have that option. Again I can not know for sure unless I hear it from the mouth, or read an official announcement from the dev of the original version.


    PWI is PWCH LOL



    PWE can't even touch anything of the game w\o being authorized by wanmei, heck i believe they aren't even allowed in first place to edit\code game files... in a way they are unable to change times for cross server nation wars for example.



    yes it's all the same except for our r9r3 version and boutique pricing



    china is devving stuff for a game that is not supposed to have pve mode, thus remove PvE mode LOL



    EU players also never had the chance to play on a PvP server, it was first announced an English PvP server when german and french ones came out, but that never happened



    PvP servers pls​​

    Yes 1 pvp server so you and the likes of you can go there and kill eachother all day long.
    No to turning all 4 servers in PvP ones.
    You pvp players are the minority here. Thats why you didnt had your pvp server when they merged servers. It isnt profitable.
    Btw did you knew that the majority of players in China are r8r and r9 is more expensive than in our version.
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  • darky26
    darky26 Posts: 163 Arc User
    edited December 2015
    limonazza said:



    PWI is PWCH LOL



    PWE can't even touch anything of the game w\o being authorized by wanmei, heck i believe they aren't even allowed in first place to edit\code game files... in a way they are unable to change times for cross server nation wars for example.



    yes it's all the same except for our r9r3 version and boutique pricing



    china is devving stuff for a game that is not supposed to have pve mode, thus remove PvE mode LOL



    EU players also never had the chance to play on a PvP server, it was first announced an English PvP server when german and french ones came out, but that never happened



    PvP servers pls​​

    PWI isn't PWCH I'm sorry. :(
    Different versions. There is an original version, but they aren't the same.

    Yes they have to talk to them and like you said they can't do things that the Chinese company is against. In that case, would have it been possible for us to have PvE servers for this long, if they were against it? You mentioned yourself that they are authorized by wanmei, so I would assume that they'd be ok with it after having them for all these years. A PvE server sounds more complicated than a price change. I'm not a dev, I don't know but it sounds like a lot more work. And would it be possible for us to have PvE servers for all this time if the devs were against it?

    You already mentioned differences between our version and theirs (2). So why is it hard to accept 1 more?

    They aren't 100% the same. Therefore I can't accept that the servers have to be exactly the same.

    Post edited by darky26 on
  • shade13
    shade13 Posts: 633 Arc User
    Yes 1 pvp server so you and the likes of you can go there and kill eachother all day long.
    tiger-46.gif
    You pvp players are the minority here. Thats why you didnt had your pvp server when they merged servers. It isnt profitable.
    It's not fault of every individual pig-27.gif
    Btw did you knew that the majority of players in China are r8r and r9 is more expensive than in our version.

    Yes we did. And I find it better tbh. Have 30k hp and hit 3k or have 15k hp and hit 3k. What do you prefer?
    Of course our gear makes pve much easier, but what is class balance we forgot ages ago.
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